Developer PeterA Posted September 1, 2022 Developer Share Posted September 1, 2022 (edited) Changes Renamed Wickerbottom’s “Mind's Eye Life Amulet” to “Mind's Eye Amulet”. Hound Mounds will now generate Ice Hounds in Winter similarly to how it generates Fire Hounds in Summer. Bug Fixes Gameplay Fixed Birds of the World from not spawning birds. Fixed trying to store invalid recipes in the Cook Book. Fixed spiced foods not unlocking the base food recipe in the Cook Book. Fixed Grumble Bees from Apicultural Notes not following players through wormholes or long distances. Fixed Grumble Bees from Apicultural Notes getting stuck in the world if their loyalty changed to the Bee Queen while being too far from their new leader. Construction Amulets will no longer consume charges nor display active use in the crafting menu if the recipe is not discounted. Toadstool’s Sporecaps will no longer spawn on top of ponds. Fixed where some periodically spawned entities would sink even on boats. Fixed a small typo in Walter’s speech file. Fixed the Suspicious Peeper not hitting a player if they are standing still at maximum attack range. Art Fixed Insulated Pack and Chef Pouch not having water floating FX. Fixed Victorian axe highlights. Fixed missing cuff’s in Wes’ Fool’s Ensemble. Fixed burnt Nautopilot not displaying properly. Fixed missing fire FX on burning Rockjaws. Fixed some missing Steam Inventory skins art. Fixed missing hand FX for End Table skins when extinguishing. Fixed an issue with mod characters disappearing from the Character Select screen. Fixed the Mad Scientist Lab having a partially transparent wheel. Cleaned up Winona’s Caroler’s Gloves art. Fixed missing feet in Wilson’s Rumpled Outfit. Notes for Modders ‘c_gonext()’ now snaps the camera on use. View full update Edited September 2, 2022 by PeterA Few more fixes got snuck in. 30 4 2 3 3 Link to comment Share on other sites More sharing options...
Geeris Posted September 1, 2022 Share Posted September 1, 2022 6 minutes ago, PeterA said: Fixed missing cuff’s in Wes’ Fool’s Ensemble. 3 12 Link to comment Share on other sites More sharing options...
Anthony_L3hr Posted September 1, 2022 Share Posted September 1, 2022 The wrist cuffs. 5 1 1 Link to comment Share on other sites More sharing options...
Dragonboooorn Posted September 1, 2022 Share Posted September 1, 2022 Good job! 1 Link to comment Share on other sites More sharing options...
Notecja Posted September 1, 2022 Share Posted September 1, 2022 28 minutes ago, PeterA said: YES, more bug fixes! <3 maybe one day we will achive game without bugs! 2 1 Link to comment Share on other sites More sharing options...
ADM Posted September 1, 2022 Share Posted September 1, 2022 29 minutes ago, PeterA said: Fixed a bug that was only affecting the two fools out there Thanks, I was really too lazy to make an anim file for each thing 2 5 Link to comment Share on other sites More sharing options...
Omninano Posted September 1, 2022 Share Posted September 1, 2022 Wow, two major bugfix updates in one week! You guys are on fire! 3 1 Link to comment Share on other sites More sharing options...
-Nick- Posted September 1, 2022 Share Posted September 1, 2022 (edited) 1 hour ago, PeterA said: Fixed missing cuff’s in Wes’ Fool’s Ensemble. Thank you guys so much for fixing this. I can now stop using Maxwell's Vampiric gloves as the missing cuffs! <3 Edited September 1, 2022 by Nickolai 3 1 1 Link to comment Share on other sites More sharing options...
HeatAndRun Posted September 2, 2022 Share Posted September 2, 2022 3 hours ago, PeterA said: Fixed Grumble Bees from Apicultural Notes not following players through wormholes or long distances. Fixed Grumble Bees from Apicultural Notes getting stuck in the world if their loyalty changed to the Bee Queen while being too far from their new leader. This was a significant problem to me as a Wickerbottom player who frequently use Apiculture Notes. Thank you for the fixing! 2 Link to comment Share on other sites More sharing options...
Cassielu Posted September 2, 2022 Share Posted September 2, 2022 4 hours ago, PeterA said: Renamed Wickerbottom’s “Mind's Eye Life Amulet” to “Mind's Eye Amulet”. The skin's description string also seems to mistake it for a life amulet. 6 2 2 Link to comment Share on other sites More sharing options...
-Variant Posted September 2, 2022 Share Posted September 2, 2022 5 hours ago, PeterA said: Cleaned up Winona’s Caroler’s Gloves art. Beat me to it! Thank you! 5 hours ago, PeterA said: Fixed the Suspicious Peeper not hitting a player if they are standing still at maximum attack range. Yes!! 1 1 Link to comment Share on other sites More sharing options...
Evelo Posted September 2, 2022 Share Posted September 2, 2022 Could Mysterious Plants also be placed on the map too? Would be useful to refuel the Moggles. 4 Link to comment Share on other sites More sharing options...
Creatorofswamps Posted September 2, 2022 Share Posted September 2, 2022 9 hours ago, PeterA said: Fixed missing feet in Wilson’s Rumpled Outfit. Thank you for fixing Wilson's legs♡ now he is no longer as crumpled by life as Woodlegs hehehe Link to comment Share on other sites More sharing options...
sunny91 Posted September 2, 2022 Share Posted September 2, 2022 Releasing update without testing : In last update [Game Update] - 52086 : Birds of the World and The End is Nigh! will now fail properly when unable to cast. This update (521260) : 10 hours ago, PeterA said: Bug Fixes Gameplay Fixed Birds of the World from not spawning birds. Was the part where books were fixed, was tested that if books are working and failing correctly? No major issue, but downtime, loss of playing progress,etc etc. Today another update, without patchnotes? I was already updated to version 521260. 1 Link to comment Share on other sites More sharing options...
Butterfly771 Posted September 2, 2022 Share Posted September 2, 2022 https://forums.kleientertainment.com/game-updates/dst/ Why is the log number of the latest update on official website different? 521138? 1 Link to comment Share on other sites More sharing options...
Antynomity Posted September 2, 2022 Share Posted September 2, 2022 17 hours ago, PeterA said: Notes for Modders ‘c_gonext()’ now snaps the camera on use. YES! Link to comment Share on other sites More sharing options...
Spino43 Posted September 2, 2022 Share Posted September 2, 2022 9 hours ago, Evelo said: Could Mysterious Plants also be placed on the map too? Would be useful to refuel the Moggles. it would make detecting Depth Worms way too easy, unless they make Depth Worms look like MP on the map. Link to comment Share on other sites More sharing options...
Evelo Posted September 2, 2022 Share Posted September 2, 2022 1 hour ago, Spino43 said: it would make detecting Depth Worms way too easy, unless they make Depth Worms look like MP on the map. Depth Worm Mysterious Plants are wet while regular Mysterious Plants are not. Link to comment Share on other sites More sharing options...
Developer PeterA Posted September 2, 2022 Author Developer Share Posted September 2, 2022 15 hours ago, Cassielu said: The skin's description string also seems to mistake it for a life amulet. Yup, I noticed that when testing the build, but didn't deem it critical enough to stop the update. It's been fixed and will go out in the next update. 9 hours ago, Butterfly771 said: https://forums.kleientertainment.com/game-updates/dst/ Why is the log number of the latest update on official website different? 521138? That's been fixed now. Thanks! 6 1 Link to comment Share on other sites More sharing options...
Spino43 Posted September 3, 2022 Share Posted September 3, 2022 8 hours ago, Evelo said: Depth Worm Mysterious Plants are wet while regular Mysterious Plants are not. Both are wet when it's raining Link to comment Share on other sites More sharing options...
Just-guy Posted September 3, 2022 Share Posted September 3, 2022 14 minutes ago, Spino43 said: Both are wet when it's raining Use a Torch to know which one is the plant and which is the worm, you can set the plant on fire but not the worm. Link to comment Share on other sites More sharing options...
Dragonboooorn Posted September 4, 2022 Share Posted September 4, 2022 I think wall skins from "Forgotton knowledge" update (Ancient ornament and stone walls) should have "Ancient" collection tag applied to them, like Ancient Cane and Ancient Kings chest skins from Metheus puzzle 4 Link to comment Share on other sites More sharing options...
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