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The unfairness in culture, tradition, festival, and holiday, of the Pig men compare to Merm Bunnymen and other


The unfairness of the Pig men to Merm and Bunnymen  

88 members have voted

  1. 1. Do you think pig men get too much love

    • Yes 5 different race is too much
    • Yes, but the mainland pig deserve some love
    • Maybe
    • No, but I think it got the most love
    • No the mainland pig got nothing
  2. 2. Do you think Merm deserve some love

  3. 3. Do you think Bunnymen deserve some love

  4. 4. Should Ballphin and Mant be added to DST

    • YES for both
    • YES for Mant Maybe for Ballphin
    • YES for Ballphin Maybe for Mant
    • Maybe for both
    • NO for Mant YES for Ballphin
    • NO for Ballphin YES for Mant
    • NO for both
  5. 5. What species do you think deserve more attention



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Year of the Horse could be year of the Clockwork knight or Zeb, or maybe a new mob that acts similar to an alternative for the Beefalo but are a bit harder to tame as horses in real life need time to train and to be taught discipline or they will buck you off. (You do not mess with the power of a horse, I can see Wilson being killed by being yeeted off a horse mob.)

I think merms are fine where they are right now, there’s some world building with them with the whole pigs vs merms conflict and the gorge and wurt. Bunnymen on the other hand I feel are severely underdeveloped. The idea of an underground sentient race isolated from the pigmen and merms is intriguing, their strict hatred for meat is a fun idea, and I feel like their ability to turn into beardlords is severely under developed. I mean think about it, turning into a shadowy dark monster at low sanity? This is so cool and has a ton of potential lorewise, but all it does is give the bunnies a negative sanity aura and has zero explanation! Bunnymen are implied to be pacifists judging by their distaste for meat and ability to run away at low hp, yet their low intelligence compared to merms and pigmen, their mysterious beardlord transformation, their strange appearance, and their presence in the dark caves implies they are much more sinister, leading to bunnymen being one of the most unsettling creatures in DST. Are they good? bad? stupid? We don’t know a single thing about them, and after bunnymen furnaces got nerfed I feel like bunnymen as a whole have just been forgotten about. If klei ever does decide to add more to the caves, I hope a bunnymen expansion is one of the first things they do.

10 hours ago, Paoling said:

Bunnymen got like nothing why are they here, who are they, why is there are a "normal" bunny but also a Bunnymen,

This kinda gives me "If humans evolved from apes, why are there still apes?  HUH?  Checkmate!" vibes, but I know you didn't mean it that way.  I dunno.  My guess is the team added regular bunnies for a source of food--one that players would use _all the time_, because of their ease and convenience--and THEN wanted to "Gotcha!" the players once they went to the caves...and met the BIG ones, who would not be happy about all those traps...

Spoiler

also I've always kinda figured it was a reference to the creepy bunnyman from "Donnie Darko".
see also:  The Social Bunny from "Sims 2"

As for why there aren't regular pigs to go with the big ones...I dunno.  Maybe it's because they'd be too big for those traps to work on them? Maybe they'd be too similar in size to the pig MEN, since pigs are way bigger than bunnies (usually)?  Maybe it's because pigs are more of a _farm_ than a _hunt_ kind of thing, and DS/T doesn't have THAT kind of farming...?  If both big and small bunnies turn into beard versions when you're crazy, then does that mean that non-humanoid pigs would dog out (instead of "wolf out") under the full moon?

Spoiler

Pig hunting = wild boars? Okay Mr Baratheon, but the Varg already looks a lot like one.  I've definitely seen playthroughs where somebody keeps referring to the _hounds_ as "The Boars", because of their very boarlike body shape, too. (He ALSO referred to the pigmen as "The Boars"--as you can imagine it got very confusing for his co-players.)  At one point, I think he literally said something about "Let's go camp by the boars--they'll help us when the boars attack!"  XD

(also STOP TYPING THE WORD "BOARDS" INSTEAD, STUPID FINGERS!)

10 hours ago, ALCRD said:

Year of the Merm when?

Not until we start using the Western Zodiac--then you can have Pisces.  There just aren't any fish or amphibians in the Chinese Zodiac.

10 hours ago, jan Mele said:

Merms are too stupid for me to care about, and don't have anything to compensate that

HEY hey hey hey hey I will NOT have any species-ism on this forum, thank you very much!

9 hours ago, Paoling said:

Also maybe they just have great stamina they doesn't say the merms go underwater it just means that the merms are a great swimmer.

"I can hold my breath for ten minutes!" 
--G. Threepwood

9 hours ago, ALCRD said:

No bananas from trades = no deal

...whaddya mean, FROM? You'd GIVE the monkeys bananas!  That's how it works in Shipwrecked, after all--and then they spit out all the stuff they'd grabbed.  Monkeys _give_  people their stereotypical favourite food?  HA!  That'd be like asking a parrot FOR a cracker!
(That means we'd have to have a way of growing bananas to HAVE them to give to the monkeys in the first place, but I don't see that as a problem.  More fruit variety!)

As for which other race I thought needed some love, I voted Rock Lobsters.  Partly because we know like, NOTHING about them, but mainly because of the B-52's song.  : P

...Notorious

10 hours ago, jan Mele said:

Merms are too stupid for me to care about, and don't have anything to compensate that.

 

50 minutes ago, Auth said:

I despise merms. Let them rot.

kTXW2xh.png

5 hours ago, Pinkamena11FazP said:

I thought year of the tiger would be like Year of the Tigershark, I'm not disappointed since I like kitcoons and the ability to ransack catcoon dens. But I wished we got Tigersharks back with Sharkkittens for a new source of hounds teeth as sharks shed their teeth a lot and would be a good renewable source for the teeth, AND a boss battle with the Tigershark could be so awesome in the ocean. Just imagine your on your way to lunar island and BAM a Tigershark is following you in the water, fin slowly rising out of the water as it launches itself out to attack!

And year of the dog could be year of the Pog, but they bring them a new form simular to when there's a blood moon, they get agressive during full moons and can become a tiny killing beast.

Year of the Dragon could have updates to the Dragonfly with you being able to make the Larva turn into a mini dragon you can ride on until it grows up simular to Tallbirds, or maybe you can duke it out with a tamed Dragonfly having epic battles with Deerclops.

I think they must be in DST first to be in the lunar new year also I don't think they will add pog, how did they even survive the huge fall?

Yeah I think it probably be the year of dragon fly and they will probably turn into Broodling equivalent of kitcoon

5 hours ago, Cheggf said:

Merms and bunny men are enemies, pig men are allies. No surprise they get the most attention.

Merms and Bunny men are not enemies you have a playable Merm they should update them more at least, also Bunnymen got almost nothing in DST only loot change while Pig men get, playable character, a year after them, 4 elite pigs, and a belt, a DLC after them, etc, but Merm only get, an event after them, playable character, the new king merm, and guard merms, so I think it fair that Bunny men need some love.

5 hours ago, Pinkamena11FazP said:

Year of the Horse could be year of the Clockwork knight or Zeb, or maybe a new mob that acts similar to an alternative for the Beefalo but are a bit harder to tame as horses in real life need time to train and to be taught discipline or they will buck you off. (You do not mess with the power of a horse, I can see Wilson being killed by being yeeted off a horse mob.)

They probably added horse-like mobs in the game before that year or just use clockwork knight.

5 hours ago, goblinball said:

I think merms are fine where they are right now, there’s some world building with them with the whole pigs vs merms conflict and the gorge and wurt. Bunnymen on the other hand I feel are severely underdeveloped. The idea of an underground sentient race isolated from the pigmen and merms is intriguing, their strict hatred for meat is a fun idea, and I feel like their ability to turn into beardlords is severely under developed. I mean think about it, turning into a shadowy dark monster at low sanity? This is so cool and has a ton of potential lorewise, but all it does is give the bunnies a negative sanity aura and has zero explanation! Bunnymen are implied to be pacifists judging by their distaste for meat and ability to run away at low hp, yet their low intelligence compared to merms and pigmen, their mysterious beardlord transformation, their strange appearance, and their presence in the dark caves implies they are much more sinister, leading to bunnymen being one of the most unsettling creatures in DST. Are they good? bad? stupid? We don’t know a single thing about them, and after bunnymen furnaces got nerfed I feel like bunnymen as a whole have just been forgotten about. If klei ever does decide to add more to the caves, I hope a bunnymen expansion is one of the first things they do.

Yes, but I think we need some merm update because unless you buy/weave Wurt, nothing has changed about them that much even though they have been there since the beginning they not even gonna get a year about them so I think they a little bit underloved, but not as underloved as Bunny men nothing has been done about them like you said I they should be the smartest fraction, they know when to flee, know that people with meat can cause them harm, live near the ruin filled with ancient knowledge, is vegan, bunnies are very intelligent and clever so why are they speak like pigs? they live in a cave full of nightmare fuel that has the ability to change and advance creatures so why are they so clean, they have a lot of minerals, gems, and gear down there why are bunny men not taking advantage of that? all I want to say is Bunny men are there since the first cave update but nothing has changed there is just so much potential left untouched by Klei, so I hope there will be a fraction update to update the old fraction.

1 hour ago, Auth said:

I despise merms. Let them rot.

Noooooo, the Wurt main are all crying right now, what with all these Merms hate Merms are people too you know.

46 minutes ago, CaptainChaotica said:

This kinda gives me "If humans evolved from apes, why are there still apes?  HUH?  Checkmate!" vibes, but I know you didn't mean it that way.  I dunno.  My guess is the team added regular bunnies for a source of food--one that players would use _all the time_, because of their ease and convenience--and THEN wanted to "Gotcha!" the players once they went to the caves...and met the BIG ones, who would not be happy about all those traps...

  Reveal hidden contents

also I've always kinda figured it was a reference to the creepy bunnyman from "Donnie Darko".
see also:  The Social Bunny from "Sims 2"

As for why there aren't regular pigs to go with the big ones...I dunno.  Maybe it's because they'd be too big for those traps to work on them? Maybe they'd be too similar in size to the pig MEN, since pigs are way bigger than bunnies (usually)?  Maybe it's because pigs are more of a _farm_ than a _hunt_ kind of thing, and DS/T doesn't have THAT kind of farming...?  If both big and small bunnies turn into beard versions when you're crazy, then does that mean that non-humanoid pigs would dog out (instead of "wolf out") under the full moon?

  Reveal hidden contents

Pig hunting = wild boars? Okay Mr Baratheon, but the Varg already looks a lot like one.  I've definitely seen playthroughs where somebody keeps referring to the _hounds_ as "The Boars", because of their very boarlike body shape, too. (He ALSO referred to the pigmen as "The Boars"--as you can imagine it got very confusing for his co-players.)  At one point, I think he literally said something about "Let's go camp by the boars--they'll help us when the boars attack!"  XD

(also STOP TYPING THE WORD "BOARDS" INSTEAD, STUPID FINGERS!)

Not until we start using the Western Zodiac--then you can have Pisces.  There just aren't any fish or amphibians in the Chinese Zodiac.

HEY hey hey hey hey I will NOT have any species-ism on this forum, thank you very much!

"I can hold my breath for ten minutes!" 
--G. Threepwood

...whaddya mean, FROM? You'd GIVE the monkeys bananas!  That's how it works in Shipwrecked, after all--and then they spit out all the stuff they'd grabbed.  Monkeys _give_  people their stereotypical favourite food?  HA!  That'd be like asking a parrot FOR a cracker!
(That means we'd have to have a way of growing bananas to HAVE them to give to the monkeys in the first place, but I don't see that as a problem.  More fruit variety!)

As for which other race I thought needed some love, I voted Rock Lobsters.  Partly because we know like, NOTHING about them, but mainly because of the B-52's song.  : P

...Notorious

Ape and humans evolved differently from that same ancestor but the bunny and bunny men can turn into beardlings and beard lords so I think there is some connection there also I think Mole men are more fitting than bunny men so I don't know why Klei didn't when with that.

I think Pig men need some love we have fish for Merm, rabbit for Bunnymen, but nothing for pig men I know I say they got the most love and stuff but that's like saying Pig men got C when the Merm get D and Bunny men got F they got, they pass yes, but I think they could do better than that especially mainland pig the one that actually matters, I want Klei to tap into the culture and tradition of the mainland pigs a bit more on how are they different and similar to the hamlet pig, what makes their culture unique and different, what kind tradition do they uphold, do they have any festival or holiday, this also applies to Merms and Bunnymen too.

I'm such a Virgo I want to study and know everything about the world also valentine's day please, by the way, what signs are you.

:-D.

Where is that from?

That would be like if a tree turn into money and regrow every four days and you just steal the money trees from your neighbor re-sell it back to him, it's very unethical, he would just call the cops on you, he probably pays you with rot, poop, and fertilizer, and that would cause inflation if you just get free money every four days like I said the more valuable, hard to find and delicious the item is (cave banana should be the lowest on the list) the rarer the item splumonkey should give you.

Yeah, but also every intelligent species in the cave is in need of love.

 

44 minutes ago, ALCRD said:

 

kTXW2xh.png

 

I know how you feel.

39 minutes ago, VirgilEngineer said:

Rock Lobster Gang Helping me with literally every boss in solo don't starve. I love them

Yes, also why can't they talk Carb people like pearl can talk why can't lobster talk dr Zoidberg would not be please of this species-ism

24 minutes ago, planetearth said:

i think splunkeys should be deleted

would be nice to learn more about rock lobsters too

No, the splunkeys need to be here, I think they should have a trading system where the more expensive, rare, or delicious the item is there more of a chance you might get Thulecite, other than that I agree with you.

1 hour ago, Paoling said:

I'm such a Virgo I want to study and know everything about the world also valentine's day please, by the way, what signs are you.

:-D.

Where is that from?

I'm a Libra/Tiger, not that that means anything.  (Although "Tiger" DOES go with the fact that I'm a bit of a crazy cat lady.  : P)

Do you mean the "I can hold my breath for ten minutes!" thing?  That's from an old adventure game called "Monkey Island". There's a whole series of them, they're really funny.  :)

...Notorious

51 minutes ago, Paoling said:

One of these things actually has lore in it.

Doesn’t existing alone mean they have lore? how they react to the player characters and other mobs gives a lot more depth than Maxwell giving a short sentence.

The reason I voted for Bunny men is that I feel sorry for them left forgotten at the deepest and darkest corner of the cave between them and rock lobster I should Bunny men because they came long before the rock lobster that why I make a Bunny men OC called Wippy the scholar to just give the bunny men anything interesting really just as I said before the cave and it inhabitant is in need of update.

10 minutes ago, GenomeSquirrel said:

Doesn’t existing alone mean they have lore? how they react to the player characters and other mobs gives a lot more depth than Maxwell giving a short sentence.

No Bunny men and Mant doesn't have any lore at best it's just implication, can you give me any lore about Bunny men and Mant? 

Also, can you give me an answer to this question, out of the 4 caves/ruins/temples creatures Monkey, Mant, Bunny man, Rock lobster, who do you think has been getting the most love?

2 hours ago, Paoling said:

Merms and Bunny men are not enemies

Merms will almost always attack Wilson on sight and even when they don't they're only neutral and can't be tamed. Bunny men will attack you on sight if you have meat but can be tamed if you have no meat.

Pigs will never attack Wilson on sight, can be tamed, and can be used for more than just fighting.

2 hours ago, Paoling said:

you have a playable Merm

Yeah, you can play as an enemy. Now while you're the enemy character the previously friendly pigs are the enemies.

18 minutes ago, Paoling said:

How would that work?

elderdrake_build.png.913cbd931a4cd652546

Also, when bunnymen die, they seem to be part carrot. So there might be a weird thing where carrots turn into mandrake root?

7 minutes ago, minespatch said:

Also, when bunnymen die, they seem to be part carrot.

I think the implication is that they were holding the carrot to eat later. You tame them by giving them carrots and they're intelligent enough to build houses so it makes sense they'd want to save a little snack.

13 minutes ago, minespatch said:

elderdrake_build.png.913cbd931a4cd652546

Also, when bunnymen die, they seem to be part carrot. So there might be a weird thing where carrots turn into mandrake root?

How would that work biologically speaking a Bunny can't have a baby with a vegetable they are vegan after all.

Also, maybe they just carry carrots around but they are not vegetables so that is why the new loot change only has (37.5%) of carrots to show that they are not vegetables but just carry around carrots.

1 minute ago, minespatch said:

It's the constant, we don't know everything about the wildlife. That's up to the devs.

Yeah, I agree but how would you explain the new loot table?

We do already have other animal-plant mixes in the game, such as grass geckos, saladmanders and carrats...

!  Rodents and rabbits are fairly closely related on the tree of life (rabbits were thought to BE rodents for a good while, in fact).  So does that mean the DS/T's bunnyman's closet relative is the Carrat?

...Notorious

Just now, Paoling said:

Yeah, I agree but how would you explain the new loot table?

If we went with my idea, then carrats and mandrake root are from a similar family tree of root. The carrats can turn into mandrake root, the root grows into a elder mandrake, and then some other things happen. 

Just a idea but it does seem like I'm complicating things. :wilson_dorky:

3 minutes ago, CaptainChaotica said:

We do already have other animal-plant mixes in the game, such as grass geckos, saladmanders and carrats...

!  Rodents and rabbits are fairly closely related on the tree of life (rabbits were thought to BE rodents for a good while, in fact).  So does that mean the DS/T's bunnyman's closet relative is the Carrat?

...Notorious

Didn't The art show that Bunny men chase down a carrat?

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