Kderosa Posted December 2, 2020 Share Posted December 2, 2020 I hate to be the bearer of bad news, but it appears that the sad day has finally arrived where the refrigerator now requires power to work. And, by work I mean the dupes won't deliver to it unless it is powered up. In the screenshot I just snipped the wire and poof the available errands disappeared. It also appears to store a 200 kJ charge. I don't know if that's new since I don't think I've powered it up in recent memory. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/ Share on other sites More sharing options...
t0panka Posted December 2, 2020 Share Posted December 2, 2020 wait before you learn about deodorizers and automatic dispensers .) Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399466 Share on other sites More sharing options...
blash365 Posted December 2, 2020 Share Posted December 2, 2020 I am inclined to say that it is that way from early on in the alpha already. It is a good change, but i would prefer dupes to be able to deliver even to unpowered fridges. I am not 100% sure how it currently is in vanilla, but cold atmosphere and sterile atmosphere only delays decay of food now (as per tooltip). My recollection is that sterile atmosphere was already preventing food spoilage completely, making fridges unnecessary to begin with (that is why i never powered them and have no idea how the refridgeration buff actually worked). Now both buffs delay decay, but cant stop it. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399467 Share on other sites More sharing options...
Kderosa Posted December 2, 2020 Author Share Posted December 2, 2020 Yeah I found those already. That's how I noticed this one because I saw that no deliveries were being made just like the automatic dispensers and deodorizers . Just now, blash365 said: I am inclined to say that it is that way from early on in the alpha already. It is a good change, but i would prefer dupes to be able to deliver even to unpowered fridges. I am not 100% sure how it currently is in vanilla, but cold atmosphere and sterile atmosphere only delays decay of food now (as per tooltip). My recollection is that sterile atmosphere was already preventing food spoilage completely, making fridges unnecessary to begin with (that is why i never powered them and have no idea how the refridgeration buff actually worked). Now both buffs delay decay, but cant stop it. I guess the days of racking up millions of kcal of cooked food might be over. I'll have to keep better track of my food stores this playthrough to see just how fast food decays. It didn't seem to be much of an issue on my first playthrough Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399469 Share on other sites More sharing options...
BlackGoat Posted December 2, 2020 Share Posted December 2, 2020 I haven't done any debug/sandbox testing so I am not sure if there is a minimum food spoilage rate per cycle but I have noticed that polluted o2 does quite a bit of 'damage' to food freshness now even if that food is inside a powered refridgerator. Change per cycle seems to scale with food state e.g. -25% freshness per cycle for 'Fresh' food and -13% freshness per cycle for 'Stale' food. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399486 Share on other sites More sharing options...
0xFADE Posted December 2, 2020 Share Posted December 2, 2020 Oh you can't even deliver to a turned off fridge? That is rather silly. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399534 Share on other sites More sharing options...
2tallyGr8 Posted December 2, 2020 Share Posted December 2, 2020 Yes, it is just a vertical ration box otherwise. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399535 Share on other sites More sharing options...
nonchalant86 Posted December 2, 2020 Share Posted December 2, 2020 2 hours ago, blash365 said: I am inclined to say that it is that way from early on in the alpha already. It is a good change, but i would prefer dupes to be able to deliver even to unpowered fridges. I am not 100% sure how it currently is in vanilla, but cold atmosphere and sterile atmosphere only delays decay of food now (as per tooltip). My recollection is that sterile atmosphere was already preventing food spoilage completely, making fridges unnecessary to begin with (that is why i never powered them and have no idea how the refridgeration buff actually worked). Now both buffs delay decay, but cant stop it. I loaded up a pre-update save file and let the game run for a few cycles. I did not notice any chance in freshness for food stored in a CO2 ration box. The tooltip states 0% change per cycle. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399538 Share on other sites More sharing options...
JRup Posted December 3, 2020 Share Posted December 3, 2020 1 hour ago, 2tallyGr8 said: Yes, it is just a vertical ration box otherwise. The ration box only fits up to 150kg, space consumed is 2x2 area (lid animation takes place in upper layer). The vertical ration box stores up to 100kg, area is 2x1. Two fridges will net you 200kg storage space, so there is a storage space gain of 50kg for the same area of a ration box... Does berry sludge have a spoil time now? (Does it still exist? I don't have access to alpha, but that point's growing moot by the day.) Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399569 Share on other sites More sharing options...
SkunkMaster Posted December 3, 2020 Share Posted December 3, 2020 7 minutes ago, JRup said: Does berry sludge have a spoil time now? (Does it still exist? I don't have access to alpha, but that point's growing moot by the day.) Yes it does, and the DLC pretty much made it the best food for space travel. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399574 Share on other sites More sharing options...
JRup Posted December 3, 2020 Share Posted December 3, 2020 10 minutes ago, SkunkMaster said: Yes it does, and the DLC pretty much made it the best food for space travel. I do have random boxes/unpowered fridges with lots of that all over the central base in regular game... it is my indestructible stash... for DLC, however... oh well, as long as it has a "decent" shelf life. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399581 Share on other sites More sharing options...
solo6490 Posted December 3, 2020 Share Posted December 3, 2020 3 hours ago, blash365 said: I am inclined to say that it is that way from early on in the alpha already. It is a good change, but i would prefer dupes to be able to deliver even to unpowered fridges. I am not 100% sure how it currently is in vanilla, but cold atmosphere and sterile atmosphere only delays decay of food now (as per tooltip). My recollection is that sterile atmosphere was already preventing food spoilage completely, making fridges unnecessary to begin with (that is why i never powered them and have no idea how the refridgeration buff actually worked). Now both buffs delay decay, but cant stop it. Fridges and dispensers should be deliverable while unpowered but only refrigerate/drop when powered. For rockets now this is kind of important when getting food ready for a trip. I think it stops all spoiler if sterile if I remember right. Hydrogen, carbon dioxide, chlorine, vacuum are all "sterile" Polluted Oxygen decreases spoil time even in a powered fridge (which should be changed Imo,) yes, it does make fridge's unnecessary which is why it should stop all spoilage regardless of atmosphere. its a trade of food storage at the cost of constant power. if you dont want to pay that then you can build a "sterile" atmosphere food storage. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399583 Share on other sites More sharing options...
psusi Posted December 3, 2020 Share Posted December 3, 2020 Ok, I thought it was bad enough that the fridge won't accept deliveries now without power, but they are also nerfing CO2 storage? Ok maybe I can kind of see the CO2 thing, and the fridge I could live with if it only used power when actively cooling the contents, then stopped, but chlorine storage? Come on! They damn well better make dupes prefer to eat the food that is closer to spoiling first! Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399622 Share on other sites More sharing options...
Alexandr Block Posted December 3, 2020 Share Posted December 3, 2020 @BlackGoat The food spoilage mechanic has not changed. Different types of food have different spoilage times. Polluted oxygen doubles the rate of deterioration. If food spoils in oxygen in 4 cycles, then in polluted oxygen - 2 cycles (two debuffs work - it does not cool, and dirty oxygen). In polluted oxygen and refrigerator - 4 cycles (only one debuff is active) Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399652 Share on other sites More sharing options...
fredhp Posted December 3, 2020 Share Posted December 3, 2020 I Just tested with the DLC: Food won't spoil in chlorine, hydrogen, CO2 or Vacuum atmosphere. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399898 Share on other sites More sharing options...
nessumo Posted December 3, 2020 Share Posted December 3, 2020 Hint: additional storage in cold brine looks reasonable now for early game on swamp. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399906 Share on other sites More sharing options...
blash365 Posted December 3, 2020 Share Posted December 3, 2020 11 minutes ago, fredhp said: I Just tested with the DLC: Food won't spoil in chlorine, hydrogen, CO2 or Vacuum atmosphere. I am pretty sure that CO2 does not prevent spoilage in the DLC. I have powered fridges in a CO2 room and i get spoiled food every now and then. How did you test it? Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399907 Share on other sites More sharing options...
fredhp Posted December 3, 2020 Share Posted December 3, 2020 5 minutes ago, blash365 said: I am pretty sure that CO2 does not prevent spoilage in the DLC. I have powered fridges in a CO2 room and i get spoiled food every now and then. How did you test it? Another test: Same results. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399915 Share on other sites More sharing options...
BlackGoat Posted December 3, 2020 Share Posted December 3, 2020 14 hours ago, Alexandr Block said: @BlackGoat The food spoilage mechanic has not changed. Different types of food have different spoilage times. Polluted oxygen doubles the rate of deterioration. If food spoils in oxygen in 4 cycles, then in polluted oxygen - 2 cycles (two debuffs work - it does not cool, and dirty oxygen). In polluted oxygen and refrigerator - 4 cycles (only one debuff is active) ah, I guess I just never noticed before the DLC alpha since I was always cleaning po2 with powerless deodorizers and using unpowered fridges in co2 pits. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399925 Share on other sites More sharing options...
blash365 Posted December 3, 2020 Share Posted December 3, 2020 1 hour ago, fredhp said: Another test: Same results. Appreciated. I yield. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1399988 Share on other sites More sharing options...
Kderosa Posted December 3, 2020 Author Share Posted December 3, 2020 1 hour ago, fredhp said: The neutronium is a nice touch. Reminds me of Young's rat maze experiments recounted by Feynman: For example, there have been many experiments running rats through all kinds of mazes, and so on--with little clear result. But in 1937 a man named Young did a very interesting one. He had a long corridor with doors all along one side where the rats came in, and doors along the other side where the food was. He wanted to see if he could train the rats to go in at the third door down from wherever he started them off. No. The rats went immediately to the door where the food had been the time before. The question was, how did the rats know, because the corridor was so beautifully built and so uniform, that this was the same door as before? Obviously there was something about the door that was different from the other doors. So he painted the doors very carefully, arranging the textures on the faces of the doors exactly the same. Still the rats could tell. Then he thought maybe the rats were smelling the food, so he used chemicals to change the smell after each run. Still the rats could tell. Then he realized the rats might be able to tell by seeing the lights and the arrangement in the laboratory like any commonsense person. So he covered the corridor, and still the rats could tell. He finally found that they could tell by the way the floor sounded when they ran over it. And he could only fix that by putting his corridor in sand. So he covered one after another of all possible clues and finally was able to fool the rats so that they had to learn to go in the third door. If he relaxed any of his conditions, the rats could tell. Now, from a scientific standpoint, that is an A-number-one experiment. That is the experiment that makes rat-running experiments sensible, because it uncovers the clues that the rat is really using--not what you think it's using. And that is the experiment that tells exactly what conditions you have to use in order to be careful and control everything in an experiment with rat-running. I looked into the subsequent history of this research. The next experiment, and the one after that, never referred to Mr. Young. They never used any of his criteria of putting the corridor on sand, or being very careful. They just went right on running rats in the same old way, and paid no attention to the great discoveries of Mr. Young, and his papers are not referred to, because he didn't discover anything about the rats. In fact, he discovered all the things you have to do to discover something about rats. But not paying attention to experiments like that is a characteristic of cargo cult science. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1400018 Share on other sites More sharing options...
Gurgel Posted December 3, 2020 Share Posted December 3, 2020 1 hour ago, Kderosa said: The neutronium is a nice touch. Rminds me of Young's rat maze experiments recounted by Feynman ... I looked into the subsequent history of this research. The next experiment, and the one after that, never referred to Mr. Young. They never used any of his criteria of putting the corridor on sand, or being very careful. They just went right on running rats in the same old way, and paid no attention to the great discoveries of Mr. Young, and his papers are not referred to, because he didn't discover anything about the rats. In fact, he discovered all the things you have to do to discover something about rats. But not paying attention to experiments like that is a characteristic of cargo cult science. I have done quite a bit of paper reviewing. This same thing is still going on to a large degree and it is an utter disgrace. The neutronium rules any and all such effects out and that is indeed very well done. That said, the writings on science by Feynman are excellent and often very entertaining or very depressing, depending on where you stand. Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1400087 Share on other sites More sharing options...
beeric Posted December 4, 2020 Share Posted December 4, 2020 So if we want to store food in containers, you either need to use the ration box in a sterile environment, or power your refrigerator? Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1400410 Share on other sites More sharing options...
Kderosa Posted December 4, 2020 Author Share Posted December 4, 2020 1 hour ago, beeric said: So if we want to store food in containers, you either need to use the ration box in a sterile environment, or power your refrigerator? Yes Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1400441 Share on other sites More sharing options...
Lilscratchy Posted December 4, 2020 Share Posted December 4, 2020 Idk man i have 1 swamp chard that i harvested in the first 20 cycles or so left which has been in co2 storage until now (cycle 189) other foods dont spoil for me, except when a runaway cloud of po2 passes the storage by accident Link to comment https://forums.kleientertainment.com/forums/topic/124263-refrigerator-now-requires-power/#findComment-1400542 Share on other sites More sharing options...
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