psusi

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  1. There are only two loops that are over unity: a petrol cooker ( which I've never used ), and Ethanol. And a lot of people complain that Ethanol is not good so it must not be too OP that everyone sees it as the one true way. How is that any different from what you are proposing? Only that you want to eliminate the two over unity loops and make everything exactly unity? Except not quite because it seems that when I've pointed out how that would break the game, you seemed to back down about making it really unity ( hydrogen gens needing oxygen and producing water for instance ). How do you figure? Run out of algae? Distill slime. Or stop using algae and use electrolyzers instead. Or off-gas pwater or pdirt. Run out of slime? Ranch pufts. Run out of water? Geysers. Or ranch pufts fed from po2 geysers or morbs. Or burn NG or oil. Run out of oil? Trade water for oil. There are many options and many different opinions on which are better.
  2. Ahh, so you have an AT cooled water loop cooling the general area? Oxygen is a much better conductor of heat than CO2. Also a few drips of water or oil on the floor is a better conductor still. Just running a pipe through a little liquid on the floor will be plenty to keep the turbine cool without any tempshift plates, and possibly without any radiant pipes ( maybe just one ).
  3. I suppose but I've never been bothered by that and you can train the skill to negate that. In all but the early game ( where you don't have a choice ) I can't see it being worth the reduced oxygen capacity to save a few skill points even if you are only sending dupes into areas that aren't hot, cold, or filled with chlorine. Outside of extreme temperatures the only time I use atmo suits is for sending dupes into chlorine/hydrogen to ranch drakeos and using the mask would still give them irritation, and even without the skill, the athletics penalty for a short distance trip into a drakeo ranch doesn't matter.
  4. Indeed. The main problem I see with standard clothing is that you have to manually assign them instead of having a checkpoint system like exosuits and they get dropped as soon as someone hits an exosuit checkpoint. In what way would they be better than atmo suits? They are available earlier in the tech tree, but once you can make atmo suits, they are better in every way. Masks don't need to be single use wastes of metal and oxygen to discourage you from switching to atmo suits as soon as you can. The lack of protection ( especially with irritation now being added ) and limited capacity ( and annoying habit of rapidly depressurizing an area ) are quite enough reasons to switch to atmo suits.
  5. Outch. That's a huge problem. I thought that it leaked back out.
  6. Yes, if you have other resources you can produce oxygen with, then it is indeed pretty easy to produce oxygen. That's kind of the whole point of the game: figure out how to produce oxygen, and try not to run out of the resource(s) to continue doing so. There is at least enough oxylite on starting maps to supply 18 24x4 rooms and you only need about 50kg of algae for each additional one. If it is fairly easy to just recycle between CO2 and O2 without consuming other resources then it would render the game pointless. If you can still easily produce more with a little algae or water, then even with no water geysers, it would be both easy to survive and expand, as well as no longer having much of a point.
  7. Yes, but you lose, what was it? 25% of the mass? Also the discussion so far has been all about pwater, not pdirt.
  8. Tempshift plates exchange heat with the 8 cells that surround them, so yes? Tempshift plates can even exchange heat with neutronium, even though it is supposed to have no temperature and never exchange heat.
  9. Don't forget that: You need to cool the top half of the turbine Tempshift plates can't exchange heat with the turbine in a vacuum Tempshift plates ignore the fact that the walls are insulated and exchange heat with them just fine, thus somewhat nullifying your insulation
  10. Ahh, I was going to say if it doesn't turn into a solid tile inside the deoderizer then what if you just stick 20t of it into a storage compactor and cover it with magma?
  11. You can't? With a shutoff and a pipe element sensor I suppose you could detect a power failure when the battery dies, but there's no way to detect when it is full ( or at any other threshold ).
  12. Then the hydrogen generator would have to consume the same amount of oxygen that you got from the electrolyzer to produce that hydrogen, and emit the same amount of water that you had to feed the electrolyzer. Now electrolyzers and hydrogen generators are free energy machines; just loop a few kg of water between them and collect all the free power you need. So now BBQ and pacu = free water? Or if dupes only eat those they wouldn't produce any additional pwater in the toilet? You're numbers don't add up somewhere. Dupe turns 100g of oxygen into 10g of CO2 which becomes 337.5g of oxygen again when run through the carbon skimmer and electrolyzer. So the carbon skimmer turns CO2 into water without needing any hydrogen? So it just creates hydrogen out of nothing? Only if you are starting with cold water and heating it to near boiling first, which long term, means only if you have a pwater geyser.