Lennard Posted January 5, 2020 Share Posted January 5, 2020 Link to comment Share on other sites More sharing options...
Maxposting Posted January 5, 2020 Share Posted January 5, 2020 That's kinda old but yeah. Link to comment Share on other sites More sharing options...
Parusoid Posted January 5, 2020 Share Posted January 5, 2020 bcos its the same sprite but inverted, same goes for maxwell monocle. for assymetrical horns on beef hat, bascicaly eveyrhwere. dont do clickbait titles next time tho :/ Link to comment Share on other sites More sharing options...
NoscopeFelix Posted January 5, 2020 Share Posted January 5, 2020 Couldn’t this be easily fixed by instead of inverting the sprite just having individual ones for each side? Maybe one day we will get it. Link to comment Share on other sites More sharing options...
Lennard Posted January 5, 2020 Author Share Posted January 5, 2020 5 minutes ago, NoscopeFelix said: Couldn’t this be easily fixed by instead of inverting the sprite just having individual ones for each side? Maybe one day we will get it. Yeah, that's what I thought. Link to comment Share on other sites More sharing options...
fimmatek Posted January 5, 2020 Share Posted January 5, 2020 11 minutes ago, NoscopeFelix said: Couldn’t this be easily fixed by instead of inverting the sprite just having individual ones for each side? Maybe one day we will get it. If my memory doesn't fail me, someone even reported it in the bugtracker and a dev said that it is a designed feature, and that they are planning to "fix" it, but it's a lot of work and has a low priority, so it won't come any time soon. Link to comment Share on other sites More sharing options...
NoscopeFelix Posted January 5, 2020 Share Posted January 5, 2020 21 minutes ago, fimmatek said: If my memory doesn't fail me, someone even reported it in the bugtracker and a dev said that it is a designed feature, and that they are planning to "fix" it, but it's a lot of work and has a low priority, so it won't come any time soon. Oh really! I think it’s great news to at least know that it is getting fixed. Link to comment Share on other sites More sharing options...
csc_unit Posted January 5, 2020 Share Posted January 5, 2020 56 minutes ago, Parusoid said: bcos its the same sprite but inverted, same goes for maxwell monocle. for assymetrical horns on beef hat, bascicaly eveyrhwere. dont do clickbait titles next time tho :/ rude. How can he knows that? He's a junior member Link to comment Share on other sites More sharing options...
-Variant Posted January 5, 2020 Share Posted January 5, 2020 Before people start up on this or the sorts, it's more than just a "flipped sprite". It's not entirely just the sprite that's flipped, it's the animation itself. Each animation is made facing one direction and then flipped when used in game. For example, there's only an animation for running to the right, it's just flipped when going the other way. This is also the reason all characters are ambidextrous. That's why this issue has been around for a while, or related. I'm not Dev so there may be a miracle fix but this is what I do know. :'} Link to comment Share on other sites More sharing options...
Misa22 Posted January 6, 2020 Share Posted January 6, 2020 What about the survivor skin, in which the eyepatch is always in the eye near the camera? That one is an OCD trigger And I just remembered that half-finished WX could get on your neerves as well. Link to comment Share on other sites More sharing options...
me real life Posted January 6, 2020 Share Posted January 6, 2020 This is also why Woodlegs has two wooden legs iirc. Otherwise, the peg leg would switch back and forth between legs during different animations. Link to comment Share on other sites More sharing options...
Gourmand Posted January 6, 2020 Share Posted January 6, 2020 27 minutes ago, Sunset Skye said: This is also why Woodlegs has two wooden legs iirc. Otherwise, the peg leg would switch back and forth between legs during different animations. I think it's because if he had one his name would be Woodleg Link to comment Share on other sites More sharing options...
Dr. Safety Posted January 6, 2020 Share Posted January 6, 2020 I'm more upset about that Wilson skin in game having the hair be the same when facing forwards and backwards... Link to comment Share on other sites More sharing options...
CobaltGengar Posted January 6, 2020 Share Posted January 6, 2020 I personally cannot unsee the the axe chopping animation when facing up, where everyone cuts the tree down the wrong side of the axe. Link to comment Share on other sites More sharing options...
Canis Posted January 6, 2020 Share Posted January 6, 2020 3 minutes ago, CobaltGengar said: I personally cannot unsee the the axe chopping animation when facing up, where everyone cuts the tree down the wrong side of the axe. Ever since I saw this like a year ago, I was never able to *NOT* notice it. Klei if you're going to fix anything, please god let it be this. Link to comment Share on other sites More sharing options...
4 Da LOLs Posted January 6, 2020 Share Posted January 6, 2020 1 hour ago, Dr. Safety said: I'm more upset about that Wilson skin in game having the hair be the same when facing forwards and backwards... I am gonna ruin the guest of honer Wilson for you Spoiler it has the same problem Link to comment Share on other sites More sharing options...
Whisperlisc Posted January 6, 2020 Share Posted January 6, 2020 Same with the unfinished WX skin. Link to comment Share on other sites More sharing options...
Fuffles Posted January 6, 2020 Share Posted January 6, 2020 10 hours ago, Dr. Safety said: I'm more upset about that Wilson skin in game having the hair be the same when facing forwards and backwards... Same case for GoH and Survivor Link to comment Share on other sites More sharing options...
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