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  1. Hi everyone, a few years back I had written a tutorial on creating custom skins for modded characters. Today that tutorial becomes deprecated as the Revamped Modded Skins API created by me and some others makes its release. This API will make it easy to add both skins for characters and items/structures. I’m very happy to present this new API to you all and I hope you enjoy it too, as it comes with custom art for new rarities, frames, and even a custom skin unlockable system for modded skins. This will be a multi-tutorial post, so be sure to check out the table of contents and find what you’re looking for! Thank you @Fidooop, @Cunning fox, and @Dudedude for helping to develop the API and having me hop on board. Here is the API related to the topic! Modded Skins [API] Table of Contents: Creating Custom Skins for Modded Characters Creating Custom Skins for Modded Items Miscellaneous Adding an event icon to your custom skin Making a Modded Skin Lockable Setting Custom Offset/Scale for Clean Sweeper effects Compatibility with Mods in Menu Resources Some quick important notes: All of the skin id’s(aka the names of the skins in the code) you choose for your skin should start with “ms_”. For example, an appropriately named skin would be “ms_whimsy_victorian”. (The default ‘_none’ skin is excluded from this rule, however) This tutorial will assume you have your skin assets ready to go if you’ve created a modded item/character before. If not and you are completely unaware on how to create items and character builds in the first place, it is likely you’re not ready for this tutorial yet. I’ll be using my friends character mod as an example throughout the tutorial :), @-Variant, love u bb. Creating Custom Skins For Modded Characters Creating Custom Skins For Modded Items/Structures Miscellaneous Resources And also! Let me know when you've got a mod compatible with the API! So that I may add it to the collection of API compatible mods :>
  2. Pretty much what the title says. Souls + Hop FX being red looks great with the default red Wortox skin, but for example having the Verdant skin equipped and having red Hop FX feels totally off. It should automatically be recolored like Wortox's body color when changing Head skins.
  3. Woohoo! There are now 3 Collections of skins that all 18 survivors have! They are the Costume collection, Snowfallen, and now; Year of the Varg (aka the Verdant collection) Updating with the full screenshot of all Verdant skins. Also since this OG post, we've gotten Wilson's one-off the Barber's Collection and a new set: the Masquerade collection. Wilson, Wolfgang, Wendy, WX, Wickerbottom, Maxwell, Wigfrid, Webber, Winona, Wormwood, Wurt, Walter, and Wanda will need skins for this collection to be complete. The completionist within me yearns for the day when all of the sets that have only 1-3 survivors left to finish them off gets added, but who knows when that'll be (Victorian, Hallowed Nights, Roseate, Triumphant, and Survivor)
  4. Probably won't make it but I've been thinking about stuff like this lately and decided to post here. I was thinking themed like Webber's skins, maybe some other things, and it could also make the spiders look different, this could probably only work with normal spider dens, but if it is implemented I'm hoping that the other dens get a reskin, I doubt that though.
  5. This way players can declutter their Belongings and get rid of items they dislike, will never use, and don't want in their Clean Sweeper "queue".
  6. This would allow players to preview all cosmetic combinations and know how they are actually going to look equipped on the characters before we buy/weave them! This is particularly necessary in the case of items like armor skins, whose preview image, unlike hats for example, is turned 45 degrees, so you don't really know how the item will look in the game. In a similar vein, a "Turn/Rotate Character" button is very much needed, so we can see how the cosmetics would look from the back or the sides! Since there are 8 total slots, it makes sense that the menu should look something like : Head - Hat Body - Chest Hands - Held Item Legs - Feet Thank you for the awesome game and the Constant updates!
  7. I'm not sure if there will be new skins in the next update, but there usually is. What kind of skins would you like to see in the next update? Personally, I really love the lunar skins with Wilson, Maxwell, Wendy, WX, Wickerbottom, Wormwood, Wanda, and Waltar. I would love to see this skin set finished with the rest of the cast. Well anyways... what would you like to see?
  8. G'day yo! Around 1 year ago I tried to create skin concepts suggestions for Don't Starve Together as a pastime, and I posted them in the forums. Initially it wasn't meant to be something anything big but people really like them and thanks to @Horneteto reach me out back then this was made possible into a mod! Remember those are free skins for everyone! Also despite the release date: no, this is not an april fool! If you are interested you can look up the mod page right here! Meat Effigy Skin: Sacrificial Bucket's Effigy Wood Armor Skin: Guardsman's Wooden Armor Hambat Skin: Baked Guardsman's Bat Football Helmet Skin: Spiky Kettle Helm Moggles Skin: Depth Worm's Allure Nightmare Amulet Skin: All Seeing Nightmare Amulet Breezy Vest Skin: Breezy Fur Lined Coat Puffy Vest Skin: Puffy Fur Trimmed Coat Backpack Skin: Rugged Backpack Alchemy Engine Skin: Steam Engine Crockpot Skin: Gloomy Pot Weather Pain Skin: Moose Goose's Dilemma Houndious Shootious: Peekious Scopious Rain Hat Skin: Sailor's Hat Rain Coat Skin: Sailor's Suit Full Collection Showcase:
  9. First of all, some folks may like this, some won't; But here me out. Klei has changed a lot since early DST, heck I remember being there for the open beta. But this also means their art style has changed, which I'm sure almost everyone's noticed by now. Most folks are nostalgic about them, but comparing them to almost every other bit of modern cosmetic makes you realize that they leave a lot to be desired. Ideally the goal of this post is to see if there's any chance of having the team take a look back at some of the older skins and give them MINOR touch ups to make them more-so fit into their swap_icon art and portraits. Not talking about redesigns, adding anything extra, nothing removed. Just quick touch ups to the existing art to make them better fit in and feel like the newer sets! I've got some examples myself, to show what I mean. My first example being Wicker's Guest of Honor dress. This is the swap icon, its selection art, alongside the actual in-game dress. And here's my take on the dress, I apologize for its messiness, I haven't drawn sprites in a while now. Made from scratch with only the swap icon as my reference, with the original next to it. I used the original dress' colors and tried to keep it as vanilla as possible. It can be done better but this is just to get the idea across! Willow's Rosate Dress is another example, nowhere near as intense but I personally feel it could be touched up a bit. Others may disagree. Again, not perfect. I struggled to make the colors closer aligned, but I think some minor desaturations and additional lines help a lot. I also made the highlights follow the curves of the dress, the rim, and the bust line. I sharpened said bustline as well as touching up the heels a bit too. Not perfect, but the idea is there! Additionally some mutuals/friends of mine have taken their shot at touching up some of the earlier cosmetics as well. For example, this gorgeous GoH WX edit from @crushcircuit! I'm personally a huge fan of the toned down coloring and shines, it really does make their chasis look more polished as stated by the skins descriptions. Swap icon is here, blow. And the OG for comparison below. Here's another, a take on Wigfird's GoH armor and head from @TrashLord! Here's their edit. Again, I'm such a sucker for shine. They also made her headband properly wrap around her head, like most other that she wears. This both fits in with the swap icon and the portrait! And as usual, the OG below. Please do note these mock ups aren't hard meant to be redesigns or 'better' takes on the skins, nor are they perfect! TLDR: It'd be nice for the artists to possibly come back to some of the older skins and touch them up. A lot of the problems with them that I listed here also apply to a lot of other earlier skins that I haven't listed or made mock ups of! The goal is to stay as close as possible to their original designs without adding or taking away anything but making them feel as if they were part of a more modern set. Wanted to quickly follow up on this!
  10. The DST Skins Checklist has been designed to help you more easily keep track of your DST skins collection. This can be done by manually checking off items or by directly syncing the checklist with your inventory on Steam. The layout is fairly rustic, but it lets you view, filter, and search the skins you own, have duplicates of, or are missing in the game. All save data is stored locally on your computer (in your browser's Local Storage). The checklist is a single HTML file (images are all embedded) and can be used online or from your desktop: Checklist: https://dst-skins-checklist.firebaseapp.com/ HTML File: https://dst-skins-checklist.firebaseapp.com/download For best compatibility, open the file using Google Chrome or Mozilla Firefox; some features may not function properly in other browsers. Updates: 04/27/23: Version 1.14.8 - New skins (from DST 04/27/23 Patch) added 03/29/23: Version 1.14.7 - New skins (from DST 03/29/23 Patch) added 03/16/23: Version 1.14.6 - New skins (from DST 03/16/23 Patch) added 02/13/23: Version 1.14.5 - New skin (from DST 02/13/23 Patch) added 01/20/23: Version 1.14.4 - Updated descriptions of 18 skins (as new skin chests were added in DST 01/19/23 Patch) 01/19/23: Version 1.14.3 - New skins (from DST 01/19/23 Patch) added and updated image for 1 skin (as changed in DST 01/19/23 Patch) 12/22/22: Version 1.14.2 - Updated descriptions of 20 skins (as added to the new Starter Pack 2023 in DST 12/22/22 Patch) 12/08/22: Version 1.14.1 - New skins (from DST 12/08/22 Patch) added 11/30/22: Version 1.14.0 - Updated the sync function to support the new Steam Inventory JSON format (as the old JSON endpoint is depreciated) 11/22/22: Version 1.13.8 - New skins (from DST 11/22/22 Patch) added 11/22/22: Version 1.13.7 - New skins (from DST 11/22/22 Patch) added 11/17/22: Version 1.13.6 - Updated images for 3 skins (as changed in DST 10/25/22 & 10/26/22 Patches) 10/20/22: Version 1.13.5 - New skins (from DST 10/20/22 Patch) added 09/11/22: Version 1.13.4 - Updated images for 2 skins (as changed in DST 09/09/22 Patch) 09/01/22: Version 1.13.3 - Updated the name of Mind's Eye Life Amulet to Mind's Eye Amulet (as renamed in DST 09/01/22 Patch) 08/30/22: Version 1.13.2 - New skin (from DST 08/30/22 Patch) added and Lunar collection renamed Lunar New Year (as changed in DST 08/30/22 Patch) 08/20/22: Version 1.13.1 - Updated images for 2 skins and descriptions for An Eye for an Eye collection skins (as changed in DST 08/19/22 Patch) 08/19/22: Version 1.13.0 - Updated images for 2 skins (as changed in DST 08/18/22 Patch) and added reskin filter terms to search parameters 08/05/22: Version 1.12.9 - Updated descriptions for 9 skins (as added to Klei Rewards website in DST 08/05/22 Patch) 08/04/22: Version 1.12.8 - New skins (from DST 08/04/22 Patch) added 07/05/22: Version 1.12.7 - New skin (from DST 07/05/22 Patch) added and Emergency Exit skin renamed (as merged in DST 07/05/22 Patch) 06/30/22: Version 1.12.6 - Updated the rarity of the Deck Swabster Tail skin (as changed in DST 06/30/22 Patch) 06/30/22: Version 1.12.5 - New skins (from DST 06/30/22 Patch) added and updated images for 17 skins (as changed in DST 06/30/22 Patch) 06/02/22: Version 1.12.4 - New skins (from DST 06/02/22 Patch) added 04/28/22: Version 1.12.3 - New skins (from DST 04/28/22 Patch) added 04/28/22: Version 1.12.2 - New skins (from DST 04/28/22 Patch) added 03/24/22: Version 1.12.1 - New skin (from DST 03/24/22 Patch) added 03/19/22: Version 1.12.0 - Syncing for very large (up to 10,000 skins) Steam inventories added 01/27/22: Version 1.11.18 - New skin (from DST 01/27/22 Patch) added 12/17/21: Version 1.11.17 - Removed Holly Beard as a Wilson's Snowfall Ensemble piece (as changed in DST 12/17/21 Patch) 12/16/21: Version 1.11.16 - New skin (from DST 12/16/21 Patch) added 12/16/21: Version 1.11.15 - New skins (from DST 12/16/21 Patch) added 11/24/21: Version 1.11.14 - Renamed Meat Bulb to Lureplant (as changed in DST 11/24/21 Patch) 11/18/21: Version 1.11.13 - New skins (from DST 11/18/21 Patch) added 10/26/21: Version 1.11.12 - New skin (from DST 10/25/21 Patch) added and updated names for 2 skins (as changed in DST 10/25/21 Patch) 10/21/21: Version 1.11.11 - Updated names for 30 skins (as changed in DST 10/21/21 Patch) 10/21/21: Verson 1.11.10 - New skins (from DST 10/21/21 Patch) added 09/09/21: Verson 1.11.9 - New skins (from DST 09/09/21 Patch) added 08/13/21: Verson 1.11.8 - New skins (from DST 08/12/21 Patch) added 06/24/21: Version 1.11.7 - New skins (from DST 06/24/21 Patch) added 06/03/21: Version 1.11.6 - New skins (from DST 06/03/21 Patch) added 05/05/21: Version 1.11.5 - New skins (from DST 05/05/21 Patch) added 04/02/21: Version 1.11.4 - New skins (from DST 04/02/21 Patch) added 04/01/21: Version 1.11.3 - New skins (from DST 04/01/21 Patch) added 03/25/21: Version 1.11.2 - Updated the active Twitch skin drops (as announced in DST 03/25/2021 announcement) 03/16/21: Version 1.11.1 - New skins (from DST 03/16/21 Patch) added 03/11/21: Version 1.11.0 - New skins (from DST 03/11/21 Patch) and syncing for large (2000+ skins) Steam inventories added 02/19/21: Version 1.10.38 - Fixed a item granting skin bug with the Head Chef's Hat 02/18/21: Version 1.10.37 - Updated the skins that can be redeemed in the Klei Rewards website (as announced in DST 02/18/21 announcement) 02/11/21: Version 1.10.36 - Rarity changed for legacy Lunar New Year Event skins (as changed in DST 02/11/21 Patch) 02/05/21: Version 1.10.35 - New skins (from DST 02/05/21 Patch) added 02/04/21: Version 1.10.34 - New skins (from DST 02/04/21 Patch) added 01/28/21: Version 1.10.33 - Updated the active Twitch skin drops (as announced in DST 01/28/2021 announcement) 01/21/21: Version 1.10.32 - Updated the active Twitch skin drops (as announced in DST 01/21/2021 announcement) 01/14/21: Version 1.10.31 - Updated the active Twitch skin drops (as announced in DST 01/14/2021 announcement) 01/07/21: Version 1.10.30 - Updated the active Twitch skin drops (as announced in DST 01/07/2021 announcement) 01/06/21: Version 1.10.29 - Added Merrymaker collection skins to the Snowfallen Ensemble (as changed in DST 01/06/21 Patch) 12/16/20: Version 1.10.28 - New skins (from DST 12/16/20 Patch) added 12/15/20: Version 1.10.27 - New skins (from DST 12/15/20 Patch) added 12/04/20: Version 1.10.26 - Added the skins from 1.10.25 to the Snowfallen Ensemble (as changed in DST 12/04/20 Patch) 12/03/20: Version 1.10.25 - New skins (from DST 12/03/20 Patch) added 11/26/20: Version 1.10.24 - New skins (from DST 11/26/20 Patch) added 11/10/20: Version 1.10.23 - Fixed a display bug for 2 Classy skins being incorrectly shown in the Spiffy section 10/22/20: Version 1.10.22 - New skins (from DST 10/22/20 Patch) added 09/24/20: Version 1.10.21 - New skins (from DST 09/24/20 Patch) added 08/20/20: Version 1.10.20 - New skins (from DST 08/20/20 Patch) added 07/16/20: Version 1.10.19 - New skins (from DST 07/16/20 Patch) added 06/15/20: Version 1.10.18 - New skins (from DST 06/15/20 Patch) added 05/28/20: Version 1.10.17 - New skins (from DST 05/28/20 Patch) added 04/23/20: Version 1.10.16 - New skins (from DST 04/23/20 Patch) added 04/01/20: Version 1.10.15 - New skins (from DST 04/01/20 Patch) added 03/20/20: Version 1.10.14 - New skins (from DST 03/20/20 Patch) added 03/19/20: Version 1.10.13 - New skins (from DST 03/19/20 Patch) added 01/31/20: Version 1.10.12 - New skin (from DST 01/31/20 Patch) added 01/23/20: Version 1.10.11 - New skins (from DST 01/23/20 Patch) added 12/12/19: Version 1.10.10 - Updated image for Winter Warden Boots (as changed in DST 12/12/19 Patch) 12/12/19: Version 1.10.9 - New skins (from DST 12/12/19 Patch) added 12/05/19: Version 1.10.8 - Updated the Hallowed Nights 2019 Event end date (as announced in DST 12/05/19 Announcement) 11/22/19: Version 1.10.7 - Fixed a display bug for the Distinguished multi-filter and added in missing multi-filter options 11/21/19: Version 1.10.6 - New skins (from DST 11/21/19 Patch) added 11/06/19: Version 1.10.5 - Weaveable filter and filter preload from URL query string added 10/24/19: Version 1.10.4 - New skins (from DST 10/24/19 Patch) added 09/26/19: Version 1.10.3 - New skin (from DST 09/26/19 Patch) added 09/19/19: Version 1.10.2 - New skin (from DST 09/19/19 Patch) added 09/12/19: Version 1.10.1 - Fixed a display bug for old saves (from before Version 1.8.29) that contained duplicates 09/12/19: Version 1.10.0 - New skins (from DST 09/12/19 Patch) and syncing with Drops Reset Countdown data file added 08/15/19: Version 1.9.10 - New skin (from DST 08/15/19 Patch) added 07/25/19: Version 1.9.9 - New skins (from DST 07/25/19 Patch) added 07/17/19: Version 1.9.8 - New skins (from DST 07/17/19 Patch) added 06/27/19: Version 1.9.7 - New skins (from DST 06/26/19 Patch) added 06/17/19: Version 1.9.6 - Updated descriptions of non-marketable event skins 06/06/19: Version 1.9.5 - New skins (from DST 06/06/19 Patch) added 05/08/19: Version 1.9.4 - Updated names for 3 skins (as changed in DST 05/08/19 Patch) 05/07/19: Version 1.9.3 - New skins (from DST 05/07/19 Patch) added 03/28/19: Version 1.9.2 - New skins (from DST 03/28/19 Patch) added and updated rarity order to match game 03/07/19: Version 1.9.1 - New skins and rarities (from DST 03/07/19 Patch) added 02/28/19: Version 1.9.0 - Column sorting, multi-filters, tooltips, and skin type column added 01/24/19: Version 1.8.29 - New skins (from DST 01/24/19 Patch) added 01/09/19: Version 1.8.28 - Updated the Winter's Feast 2018 Event end date (as extended in DST 01/09/19 Announcement) 12/19/18: Version 1.8.27 - Corrected the Winter's Feast 2018 Event end date (to 01/08/19) 12/06/18: Version 1.8.26 - New skins (from DST 12/06/18 Patch) added 12/03/18: Version 1.8.25 - Updated the rarity of 5 skins (as changed in DST 12/03/18 Patch) 11/22/18: Version 1.8.24 - Updated the Hallowed Nights 2018 Event end date (as extended in DST 11/22/18 Announcement) 11/19/18: Version 1.8.23 - New skin (from DST 11/13/18 Patch) added 11/13/18: Version 1.8.22 - New skins (from DST 11/13/18 Patch) added 11/08/18: Version 1.8.21 - New skins (from DST 11/08/18 Patch) added 10/26/18: Version 1.8.20 - New skin (from DST 10/26/18 Patch) added 10/26/18: Version 1.8.19 - New skins (from DST 10/25/18 Patch) added and filter layout changed 09/29/18: Version 1.8.18 - New skins (from DST 09/27/18 Patch) added 07/18/18: Version 1.8.17 - New skins (from DST 07/18/18 Patch) added 07/07/18: Version 1.8.16 - Updated the Gorge Event end date (as extended in DST 07/06/18 Announcement) 06/18/18: Version 1.8.15 - New skins (from DST 06/18/18 Patch) added 06/14/18: Version 1.8.14 - New skins (from DST 06/14/18 Patch) added 03/01/18: Version 1.8.13 - Updated the Year of the Varg Event end date (as extended in DST 03/01/18 Announcement) 02/23/18: Version 1.8.12 - Fixed a save import bug from Version 1.8.10 02/13/18: Version 1.8.11 - Updated active event rarity skins for the Year of the Varg event (as enabled in DST 02/13/18 Announcement) 02/11/18: Version 1.8.10 - Fixed incorrect rarity of two skins and checklist versioning scheme changed 02/09/18: Version 1.8.9 - New skins (from DST 02/09/18 Patch) added 01/11/18: Version 1.8.8 - Updated name of Magnificent Fuelweaver Ornament and image for Wes's The Roseate skin (as changed in DST 01/08/18 Patch) 12/24/17: Version 1.8.7 - Corrected the Winter's Feast 2017 Event end date (to 01/08/18) 12/19/17: Version 1.8.6 - New skins (from DST 12/18/17 Patch) added 11/28/17: Version 1.8.5 - Updated the Forge and Hallowed Nights event end dates (as extended in DST 11/28/17 Announcement) 11/09/17: Version 1.8.4 - New skins (from DST 11/09/17 Patch) added 10/30/17: Version 1.8.3 - New skins (from DST 10/30/17 Patch) added 10/26/17: Version 1.8.2 - Fixed incorrect image for Wendy's The Challenger skin 10/26/17: Version 1.8.1 - New skins (from DST 10/23/17 Patch) added 09/13/17: Version 1.8.0 - New skins (from DST 09/13/17 Patch), skin tags, and collapsible headings added 05/18/17: Version 1.7.7 - New rarity modifier and skins (from DST 05/18/17 Patch) added 04/28/17: Version 1.7.6 - Updated name of Ancient Explorer to The Ancient Explorer (as renamed in DST 04/28/17 Patch) 04/27/17: Version 1.7.5 - Updated skin names (as renamed in DST 04/27/17 Patch) 04/25/17: Version 1.7.4 - New skins (from DST 04/25/17 Patch) added 04/24/17: Version 1.7.3 - New skins (from DST 04/24/17 Patch) added 04/22/17: Version 1.7.2 - New skins (from DST 04/21/17 Patch) added 04/18/17: Version 1.7.1 - Updated rarities of skins (as changed in DST 04/18/17 Patch) 04/10/17: Version 1.7.0 - New skins (from DST 04/10/17 Patch), new release filter, and duplicates total tally added 02/14/17: Version 1.6.2 - New skins (from DST 02/14/17 Patch) added 02/08/17: Version 1.6.1 - Corrected the Year of the Gobbler 2017 Event end date (to 02/13/17) 01/19/17: Version 1.6.0 - New skins (from DST 01/19/17 Patch) added, reward progress bar added, and save import method changed 12/21/16: Version 1.5.4 - Corrected the Winter's Feast 2016 Event end date (to 01/05/17) 12/19/16: Version 1.5.3 - New skins (from DST 12/19/16 Patch) added 12/15/16: Version 1.5.2 - Corrected the Winter's Feast 2016 Event start date (to 12/15/16) 12/09/16: Version 1.5.1 - New skins (from DST 12/08/16 Patch) added 11/25/16: Version 1.5.0 - New rarities/skins (from DST 11/24/16 Patch) and skin set detection added 11/14/16: Version 1.4.3 - Updated name of Beeyonet to Bumble Spear (as renamed in DST 11/14/16 Patch) 11/08/16: Version 1.4.2 - New skin (from DST 11/08/16 Patch) added and Steam Inventory syncing method improved 10/21/16: Version 1.4.1 - Corrected the Hallowed Nights 2016 Event end date (to 11/08/16) and event detection prompt added 10/19/16: Version 1.4.0 - New skins (from DST 10/18/16 Patch), dynamic tallying, skin search, and version checker added 09/18/16: Version 1.3.2 - Fixed syncing issue for WX-78 Elegant skins 09/17/16: Version 1.3.1 - Fixed syncing issue for Nightdress (known as Nightgown in some countries/regions) 09/03/16: Version 1.3.0 - New skins (from DST 09/01/16 Patch) and duplicates detection/sorting added 07/25/16: Version 1.2.0 - Steam Inventory syncing via JSON text added 07/23/16: Version 1.1.1 - Skin colors now use Steam item tags as an identifier (instead of description text) 07/11/16: Version 1.1.0 - New skins (from DST 07/07/16 Patch) and save import/deletion added 06/20/16: Version 1.0.0 - Initial release on Klei Forums Other Tools: DST Armor Breakage Calculator: https://dst-skins-checklist.firebaseapp.com/armor A tool to calculate the number of hits different combinations of head and body armor can take from a damage source before it breaks. DST Daily & Weekly Drops Countdown: https://dst-skins-checklist.firebaseapp.com/drops A countdown timer for when the daily and weekly skin drops reset in the game. It will automatically adjust to your local timezone. DST Skin Packs Spool Unravel Value List: https://dst-skins-checklist.firebaseapp.com/spools A list of skin packs sortable by their spool value, Steam store prices, and spools per price. Supports 15 different currencies. DST Tradable Duplicate Skins Matcher: https://dst-skins-checklist.firebaseapp.com/match A tool to find and match tradable duplicate skins between two Steam Inventories. It will match tradable duplicates from one with unowned skins of the other. Original First Post:
  11. Why we don't have a complete survivor set in a survival game? So much character's survivor skins doesn't exist. We need it, please....
  12. I am one of those people who plays DST not only for great adventures and opportunities, but also for the sake of doing beautiful construction. Probably construction is a priority for me. And I'm sure it's not just for me. At the moment we have a lot of tools for creating original and beautiful bases, but this is not enough for me Stone, moon and even thulicite walls have their own skins, but grass and wood walls are unfortunately bypassed for now. I fantasized a little on this topic and drew several types of skins for these walls. In the future, I plan to fantasize about turf, some buildings, items of clothing that do not yet have a skin, as well as items that are not in the game, but could appear
  13. Version 2.7

    809 downloads

    Based off of Dragon Wolf Leo's Extended Sample Character Kodi for all (DLC)Stats: Health: 150 Hunger: 130 Sanity: 130 Damage increased by 10% Speed is 5% higher. The character has a custom voice. Creates a magic sword, deals 65 damage, slows the character when the sword is in the hands. Restores health at a rate of 5 units per hit, and lowers the sanity of -20 per minute. Kodi don't like night, at night the sanity decreases 10% faster. Has a passive health regeneration of 1 unit in 30 seconds. The transformation of the character is added, you can activate by pressing the button (G). When the character is in shadow form, he has increased speed, increased damage, increased food consumption. Transformation takes away (-15) sanity and (-15) hunger, but when you return to normal, it adds (+5) sanity. Good you game Modification in (Steam) Special thanks to (Scrumch) for helping me troubleshoot issues.
  14. Okay, so I'm working on a character mod, and their base design has gloves with visible cuffs - sometimes when he emotes, these cuffs are in the wrong place, as I didn't have a reference to where they should be when I edited his hand sprites. But if I had the sprites of a hand skin that has cuffs as well, such as the hand covers, unprotective gloves, buckled gloves or driving gloves, I'd be able to use those as a reference. I understand that the image files for skins are kept under tight wraps for good reason, so I can't just get them out myself - but is there a way to get my hands on these, in a way that won't upset the devs? For the record, I do NOT intend to trace these. Tracing and referencing are not the same. (Please don't make fun of me because it's Shadow the Hedgehog. I know. I've heard it all before.)
  15. Hello, modders and skin fanatics alike! After a very long time working on it, I'm happy to announce a brand new mod API that allows one to create their very own skins for their modded characters and items! You can find the mod on the Steam Workshop here: http://steamcommunity.com/sharedfiles/filedetails/?id=835602689 WARNING: This mod is only to be used to create skins for modded characters/items. Klei strongly forbids the use of modders creating skins for any official character/item. If any mod is found using code from this mod in order to skin official characters/items it will be reported on sight. How To Use: Very special thanks to: @Kzisor who's Additional Dressware mod inspired the creation of this mod! @Dudedude who helped out with the assets. @PeterA who walked me through a lot of the Dos and Don'ts so that I wasn't stepping over any lines! @Blueberrys who made the Persistant Data module that helped make this possible. Can be found here: For anyone wanting to skin their modded characters here are the skin portrait backgrounds! Some frequently asked questions: (If you have any more questions post them down below! I'll reply as soon as I can!) Can I skin Wilson or any other official character? No, Peter has told me to make sure that everybody is very aware that this is off limits... We've been given a gift so let's not squander it! How do I use it? The tutorial is up above! It has all the usable functions inside and how to use them! Please don't rip the code and put it in your mod through... Make sure that when you upload your mod you add this mod as a required item. (It is set up this way so that the same code doesn't run multiple times if someone has multiple mods that have skins!) What is an API? An API (Application Programming Interface) is a set of functions which allows you to use advanced techniques without having to write your own code or copy/paste the code in your mod... In order to use this API you must add this mod as a requirement on your mods workshop page. Can I make clothing? No, that is off limits. (and it'd also require a lot of extra code that is not supplied within the mod...) I found a mod that skins official items/characters! What should I do? If it is not the playable pets mod (They technically have the go-ahead to skin the playable mobs) then please immediately report it! We don't want to force Klei's hand and have Modded Skins shut down. What if I made a rip-off character of one of the official characters and skinned that? Still off limits because it is still Klei's character. (even after you change one letter in the name) So this is also prohibited and must be reported if anyone is found doing this! Can this be used to give myself official skins? At the moment I'm more than certain that this is impossible... However, if a way is found to do this using my mod then it's more a fault of Klei's (for leaving a hole in skin restrictions) and not mine because all I did was some UI hacking. What mods are currently using this to make skins? Check out @Chris1488's Modded Skins thread! He's going to try his best to stay on top of what mods get skins and he'll be updating his thread whenever he possibly can! Is mayonnaise an instrument? I'm... not entirely sure? I guess you could make a song using only sounds made by a tub of mayonnaise... But then again you could technically do that with almost everything! So I propose a counter-question. Does that mean that everything is an instrument?
  16. I really love the art style of the game. I even watched all of Klei's Art Stream and Doodle Jam. I know that I am not able to achieve the classic sketch style (i'm a mouse user ) but I'll just keep on practicing since we are on quarantine and I got a lot of time. I'm only doing this to enhance my skills and for my portfolio. Here are some concepts that I made. If you got any ideas, feel free to reply!
  17. I had an idea since last year to put custom skins on my favorite character and boala! I got this that is part of a special collage, I hope you like it, thanks Klei as always for bringing us content tonight.
  18. All welcome! You can click here to see my Non-DS artworks.
  19. Can I make skins for my mod character without mod [API]Modded Skins?
  20. Hey pals, I just finished another mod: https://steamcommunity.com/sharedfiles/filedetails/?id=1757258298 It's a client mod for one simple automation which I thought was helpful. In the last couple days I forgot to choose a nice new skin I received for a firepit. So I looked up the code and saw, that the default skin is chosen even if there is a new skin. So why not choosing it automatically? So now - using this mod - you don't have to click the right arrow in the item skins spinner. The logic is: CallTheOldRefreshMethod() local preferred = 2 if there are item options then while iterating over options i do if option has a new_indicator then preferred = i break end i = i + 1 end local skin_index = spinner:GetSelectedIndex() if skin_index is default then self.skins_spinner.spinner:SetSelectedIndex(preferred) end end I achieved that using the AddClassPostConstruct method. Do you think this is helpful? I find the default items skins too boring compared to every item skin!
  21. I was wondering if there was a way to change my characters portrait depending on their state. Something like, if my character has a certain tag then Asset( "IMAGE", "bigportraits/bretticus_none.tex" ), Asset( "ATLAS", "bigportraits/bretticus_none.xml" ), elseif my character has a diffrent tag then Asset( "IMAGE", "bigportraits/Lilith_none.tex" ), Asset( "ATLAS", "bigportraits/Lilith_none.xml" ), Any help at all would be very appreciated.
  22. В этом ролике я вам расскажу и покажу новые скины из комплекта роз и из зимнего ивента Не голодайте вместе Зимний праздник . Роджер создан для тех, у кого нет лицензии но хочет быть в курсе новых обновлений Донт Старв Тугезер
  23. Is there a way to test if you have a modded skin (from modded skins api) enabled? For context, i have a character that changes form uppon pressing "Z". But when i turn back to original form it uses the non-skinned build. Something like... if-Skin X is enabled- then inst.AnimState:SetBuild("bretticus") else inst.AnimState:SetBuild("bretticus_formal") any help would be greatly appreciated.
  24. I felt the need to remake the dead topic revealing all skins as of now since skins are coming soon, feel free to leave your suggestions below I'm sorry that the pictures aren't the same sizes, I'll try my best to keep this thread active with skin reveals! WIlson: Willow: Wolfgang: Wendy: WX-78: Wickerbottom: Woodie: Wes: Maxwell: Wigfrid: Webber: Misc.
  25. I understand that skins current state is DO NOT MOD OVER, but my characters new model has some...issues with some skins... do we have a way to adjust the existing skins so they can display correctly or fix such issues or are all skins off limits? custom animation also exhibits issues
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