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Found 30 results

  1. With Willow's refresh and the new skins of her lighter and Bernie, I was wondering if there was any button that could select the character's initial item skins before creating a world (or in the character selection)
  2. Hey, I think its time to reannounce this, ya hear? In case you wonder "What in the everliving evergreen is this?!" then you might be new or didn't notice this project at first. This project originally started late 2017 as "Skin Essentials", then changed to "Skin Advancements", but has been pulled back due to... issues. Im not going to sit and lie here that this project is almost ready to play, It's close! but not close enough... But I might as well hype you guys back up, because it has to be said that the project is advancing and now has a fancier name almost as if it were a DLC Don't Starve Together: Fashion Forward What does it do? The mods goal is to expand upon the current skins and make them worth while, Full list might appear later. What took you so long? Not gonna lie, school and lack of a programmer backpedaled this a bit. Now that I have some more code expertise at least one problem is solved. The Project has been advancing in the background, with some screenshots finding their way on the forum, like some of you know, hah ^^ Isn't this against the rules? Honestly, I think Joe is tired of me asking whether its fine. Yes, I asked Joe about 200 times whenever I did something, I've got the green flag! Why the name change? I dunno. I like this one the most tbh, thanks Serqet! Planned content? I dont want to say too much quite yet, but the first version will contain: All Character Skins will recieve a Ghost representing said skin All Wigfrid Skins will include a "Set Bonus" Helmet Skin All Wendy Skins will include a "Set Bonus" Abigail Flower, as well as a reskinned Abigail All Maxwell Minions will now mimic their owners' appearence A Few Hats will recieve a HQ upgrade A Few Character Skins will recieve Tweaks making them less dislikeable And possibly more! Do you have any screenshots? Awh yeah I do! ... Can you show some stuff..? OH, right, sure!
  3. Since Wortox's skins were themed around mythical creatures, those being a Minotaur and a Goblin... Would Wormwood's skins be themed around seasonal changes?
  4. With recent light on Wormwood coming to DST, I have had several ideas for changes and his skins. 1. Fire I believe Wormwood should smolder before catching ablaze before burning like everything else in DST, and since poop can be used to smother items that are smoldering, I think Wormwood should be able to fertilize himself with poop to stop the smoldering. I think it would add a way to be able to manage his tendency to burst into flames without having to inconvenience his teammates by burning down the base. This doesn't mean poop should stop fire if he is on fire, but it should stop smoldering just so if you catch it early you're fine. 2. Existing items Wormwoods poison balm could be re-purposed in some way, I'm not sure how exactly but I'm sure there's a way. 3. Skins I assume his skins will all be very unique, but please, please, use his old design for a skin. A majority of the assets are there already. It would be such a good way to use his old design, and a lot of people enjoy it so why not include it? It would personally gaurentee a purchase of a skin if they do use it. Also here is Wormwoods old model sheet for anybody who hasn't seen its glory yet. (Ignore the third arm and what appears to be a third horn) Note: Any ideas in the member suggestions section may or may not mirror my own opinions. I merely put them there so if any devs or influential figures were to see the post, it has a better chance of being considered. I also summarize the suggestions. =Member Suggestions Section!= Suggestion By: Viktor234 Let Poison Balm be a treatment against disease. Suggestion By: ShadowDuelist His healing item (Compost wrap) should be able to be used as fertilizer to instantly grow farms or bushes. Give his armor the same durability as a battle helmet, and make it protect 100% of damage from picking cacti, spiky bushes, or roses. Let his traps do more damage to compensate with DST mobs HP. Make his lose sanity for damage done to plants radius a lot smaller so Wormwood players don't get screwed.
  5. So.. let me start by introducing my magnificently amazing Bumble Spear: It can mine boulders! It can cut trees! And also it can dig roots. Great spear, ennit?! But wait! I also have a Great Willow. While your regular Willow is a pyromaniac, mine seems to manipulate electricity: ..still insane though. Well jokes aside, seems randomly Items show the skin of first used skinned weapon/item till you un-equip them entirely, then showing the skin/tool of newly equipped item. Also at times, when I go in and out of caves, my character seems to all-of-a-sudden fancy them underwear and nothing else - aka all body clothes skins visually vanish. In Winona's print-screens above it appears frontal part of her hair also vanishes randomly. In Willow's image the Tesla Coil Lantern is invisible no matter what save for the particles effect. All in all very confusing cause at some point was mushing spiders with an invisible skinned Ham Bat making it appear as I was 2-hit punching those vermins to my delighted yet still pretty confusing amusement.
  6. The DST Skins Checklist has been designed to help you more easily keep track of your DST skins collection. This can be done by manually checking off items or by directly syncing the checklist with your inventory on Steam. The layout is fairly rustic, but it lets you view, filter, and search the skins you own, have duplicates of, or are missing in the game. All save data is stored locally on your computer (in your browser's Local Storage). The checklist is a single HTML file (images are all embedded) and can be used online or from your desktop: Checklist: https://dst-skins-checklist.firebaseapp.com/ HTML File: https://dst-skins-checklist.firebaseapp.com/download For best compatibility, open the file using Google Chrome or Mozilla Firefox; some features may not function properly in other browsers. Updates: 05/08/19: Version 1.9.4 - Updated names for 3 skins (as changed in DST 05/08/19 Patch) 05/07/19: Version 1.9.3 - New skins (from DST 05/07/19 Patch) added 03/28/19: Version 1.9.2 - New skins (from DST 03/28/19 Patch) added and updated rarity order to match game 03/07/19: Version 1.9.1 - New skins and rarities (from DST 03/07/19 Patch) added 02/28/19: Version 1.9.0 - Column sorting, multi-filters, tooltips, and skin type column added 01/24/19: Version 1.8.29 - New skins (from DST 01/24/19 Patch) added 01/09/19: Version 1.8.28 - Updated the Winter's Feast 2018 Event end date (as extended in DST 01/09/19 Announcement) 12/19/18: Version 1.8.27 - Corrected the Winter's Feast 2018 Event end date (to 01/08/19) 12/06/18: Version 1.8.26 - New skins (from DST 12/06/18 Patch) added 12/03/18: Version 1.8.25 - Updated the rarity of 5 skins (as changed in DST 12/03/18 Patch) 11/22/18: Version 1.8.24 - Updated the Hallowed Nights Event end date (as extended in DST 11/22/18 Announcement) 11/19/18: Version 1.8.23 - New skin (from DST 11/13/18 Patch) added 11/13/18: Version 1.8.22 - New skins (from DST 11/13/18 Patch) added 11/08/18: Version 1.8.21 - New skins (from DST 11/08/18 Patch) added 10/26/18: Version 1.8.20 - New skin (from DST 10/26/18 Patch) added 10/26/18: Version 1.8.19 - New skins (from DST 10/25/18 Patch) added and filter layout changed 09/29/18: Version 1.8.18 - New skins (from DST 09/27/18 Patch) added 07/18/18: Version 1.8.17 - New skins (from DST 07/18/18 Patch) added 07/07/18: Version 1.8.16 - Updated the Gorge Event end date (as extended in DST 07/06/18 Announcement) 06/18/18: Version 1.8.15 - New skins (from DST 06/18/18 Patch) added 06/14/18: Version 1.8.14 - New skins (from DST 06/14/18 Patch) added 03/01/18: Version 1.8.13 - Updated the Year of the Varg Event end date (as extended in DST 03/01/18 Announcement) 02/23/18: Version 1.8.12 - Fixed a save import bug from Version 1.8.10 02/13/18: Version 1.8.11 - Updated active event rarity skins for the Year of the Varg event (as enabled in DST 02/13/18 Announcement) 02/11/18: Version 1.8.10 - Fixed incorrect rarity of two skins and checklist versioning scheme changed 02/09/18: Version 1.8.9 - New skins (from DST 02/09/18 Patch) added 01/11/18: Version 1.8.8 - Updated name of Magnificent Fuelweaver Ornament and image for Wes's The Roseate skin (as changed in DST 01/08/18 Patch) 12/24/17: Version 1.8.7 - Corrected the Winter's Feast 2017 Event end date (to 01/08/18) 12/19/17: Version 1.8.6 - New skins (from DST 12/18/17 Patch) added 11/28/17: Version 1.8.5 - Updated the Forge and Hallowed Nights event end dates (as extended in DST 11/28/17 Announcement) 11/09/17: Version 1.8.4 - New skins (from DST 11/09/17 Patch) added 10/30/17: Version 1.8.3 - New skins (from DST 10/30/17 Patch) added 10/26/17: Version 1.8.2 - Fixed incorrect image for Wendy's The Challenger skin 10/26/17: Version 1.8.1 - New skins (from DST 10/23/17 Patch) added 09/13/17: Version 1.8.0 - New skins (from DST 09/13/17 Patch), skin tags, and collapsible headings added 05/18/17: Version 1.7.7 - New rarity modifier and skins (from DST 05/18/17 Patch) added 04/28/17: Version 1.7.6 - Updated name of Ancient Explorer to The Ancient Explorer (as renamed in DST 04/28/17 Patch) 04/27/17: Version 1.7.5 - Updated skin names (as renamed in DST 04/27/17 Patch) 04/25/17: Version 1.7.4 - New skins (from DST 04/25/17 Patch) added 04/24/17: Version 1.7.3 - New skins (from DST 04/24/17 Patch) added 04/22/17: Version 1.7.2 - New skins (from DST 04/21/17 Patch) added 04/18/17: Version 1.7.1 - Updated rarities of skins (as changed in DST 04/18/17 Patch) 04/10/17: Version 1.7.0 - New skins (from DST 04/10/17 Patch), new release filter, and duplicates total tally added 02/14/17: Version 1.6.2 - New skins (from DST 02/14/17 Patch) added 02/08/17: Version 1.6.1 - Corrected the Year of the Gobbler 2017 Event end date (to 02/13/17) 01/19/17: Version 1.6.0 - New skins (from DST 01/19/17 Patch) added, reward progress bar added, and save import method changed 12/21/16: Version 1.5.4 - Corrected the Winter's Feast 2016 Event end date (to 01/05/17) 12/19/16: Version 1.5.3 - New skins (from DST 12/19/16 Patch) added 12/15/16: Version 1.5.2 - Corrected the Winter's Feast 2016 Event start date (to 12/15/16) 12/09/16: Version 1.5.1 - New skins (from DST 12/08/16 Patch) added 11/25/16: Version 1.5.0 - New rarities/skins (from DST 11/24/16 Patch) and skin set detection added 11/14/16: Version 1.4.3 - Updated name of Beeyonet to Bumble Spear (as renamed in DST 11/14/16 Patch) 11/08/16: Version 1.4.2 - New skin (from DST 11/08/16 Patch) added and Steam Inventory syncing method improved 10/21/16: Version 1.4.1 - Corrected the Hallowed Nights 2016 Event end date (to 11/08/16) and event detection prompt added 10/19/16: Version 1.4.0 - New skins (from DST 10/18/16 Patch), dynamic tallying, skin search, and version checker added 09/18/16: Version 1.3.2 - Fixed syncing issue for WX-78 Elegant skins 09/17/16: Version 1.3.1 - Fixed syncing issue for Nightdress (known as Nightgown in some countries/regions) 09/03/16: Version 1.3.0 - New skins (from DST 09/01/16 Patch) and duplicates detection/sorting added 07/25/16: Version 1.2.0 - Steam Inventory syncing via JSON text added 07/23/16: Version 1.1.1 - Skin colors now use Steam item tags as an identifier (instead of description text) 07/11/16: Version 1.1.0 - New skins (from DST 07/07/16 Patch) and save import/deletion added 06/20/16: Version 1.0.0 - Initial release on Klei Forums Other Tools: DST Armor Breakage Calculator: https://dst-skins-checklist.firebaseapp.com/armor A tool to calculate the number of hits different combinations of head and body armor can take from a damage source before it breaks. DST Daily & Weekly Drops Countdown: https://dst-skins-checklist.firebaseapp.com/drops A countdown timer for when the daily and weekly skin drops reset in the game. It will automatically adjust to your local timezone. Original First Post:
  7. Hello guys, I want to present you my ideas. My idea is, that every character after the big update of world travelling should get a skin based off the worldtravelling. Yes, the skins could be a variation at Survivor skins but with explorer look(Belt, goggles and such) or they could be Based off the civilizations or the worlds you explore.Imagine a world filled with MacTusk, and a wolfgang that has the same clothes as mactusk do.Or a webber resembling otherworldly spider.Maxwell as a great mage of the civilization. I know this is just an idea, but i want to know your opinion if you would welcome something like this or you would rather not see this.
  8. Hello Klei, we need to talk... take a seat and grab a nice cup of hot cocoa. To get to the point, i want to talk about skins... I must say you guys do an amazing job on keeping us all looking fresh and cool with your beautiful designs. But if I see one more skin of an Umbrella or Straw Hat, I'm going to pop Wes's Balloons. But to be more serious, skins i would LOVE to see in the upcoming future which I have complete faith we'll eventually see is skins for the following items: Eyebrella ( ASAP please ) Furnace ( Furnace skin would look bad*ss) Lightning Rods ( They deserve a new face after all those bolts of lightning they've saved our bases from) Dark Swords ( Need to kill stuff with stuff that looks cool) Endothermic Firepit ( Because the cooler it looks, the cooler you are) Glow lamp / Mushlights ( Gotta light up those Bases with fancy looking lights ) Pig house ( So it feels better making them homeless by breaking them ) filthy pigs Bunny Huts ( Read above ) Cobblestone and other variants of craft-able turf ( Carpet, Marble, Wooden Flooring ) Walls ( Because Glermz needs to litter the world with more different looking variants ) Atleast 46 more Variants of Lantern skins ( please ) Anyhows, thank you for taking the time to read this and for the awesome content you guys keep pumping out.
  9. This guide has been designed to help you to manage your waveable skins and the DST shop. Skins are purely cosmetic items that players can use to customize their Characters, originally to distinguish players from each other. Without loss of generality: The value of a skin is the number of spools you get when unraveling the skin. A copy of an already owned skin is known as a duplicate, and it doesn't grant you access to more content. A waveable duplicate has no options besides unraveling it, so getting a duplicate (via drop or ingame shop) can be considered as only a drop of spools. A not owned skin will have its value increased by a factor of 3 because you will no longer have to use 3 skins of the same tier or 9 skins of the next lower tier to wave this skin. It's not like skins are worth only 1/3 when unraveling them but getting a new skin is 3 times more worth than getting just a duplicate. You'll neither win nor loose anything if you wave a skin, but the value of the woven skin won't be multiplied by 3 if it drops naturally (via drop or ingame shop) because the drop will drop as a duplicate. You might consider this before deciding to buy it on the shop, but the chances to get the right Elegant via the 15 drops every week is about 1 to 500, there's a good chance to get that skin in the next ~10 years if you keep trying every week. Unraveling a non-duplicate skin will grant you spools but in total you will loose twice the value of the skin, because to get that skin back you'll need to use 3 skins of the same tier, and unraveling it granted you only as many spools as one skin of the same tier. There are actual 3 different ways to obtain waveable skins: Get them as weekly drop Wave them with spools Buy them in the DST-Shop or as DLC While the Weekly Drop is the cheapest way to get any skin you want to, you'll not always get the skin you wanted and as stated above: Obtaining the proper elegant skin might take up to 10 years. Trading with other players is not an option because waveable skins aren't tradeable. So there are still 2 options left: Waving or buying. But which one is the more effective way? Do you spend more money by waving skins or by buying them? Many Chests in the DST-Shop grant you more skins for less money in case of if you don't own any skin included in this Chest and really want to obtain every skin included in this Chest. But there are exceptions, for example: Buying any non-Deluxe Winona Chest which contains 2 Skins (1x Elegant + 1x Distinguished) costs as much as the Forge Weapons Chest which grants you a total of 7 Elegants. If you buy the Forge Weapons Chest, unravel 4 Elegants and use them to wave all the skins available in the Winona Chest you'll get all the contents of the Winona Chest for the same cost but also 3 skins from the Forge Weapons Chest: More skins for the same cost. To manage cases like these I made a cheat sheet which analyzes every Chest available in the DST-Shop and returns the lowest price at which you could obtain every skin in the Chest. Column meanings: Spools/€: Spools/$: Not available yet: I need the cost of every Chest which is available on the sheet in $ in text, screenshots or another sheet. Use Spoiler please if posting these. Spools/Other currencies: Not available yet: I need the cost of every Chest which is available on the sheet in your currency in text, screenshots or another sheet. Use Spoiler please if posting these. Examples: Useful Links & Mods:
  10. Hi, long-time player of DST here, been playing DS itself since it was in alpha. This is honestly a pretty personal request to me. I'm an avid collector of skins, you see, and have been even making purchases of everything with an item code to try to get every single one. However! As I'd had a broken computer during the first Valentines event, I missed my chance at the Cherub's heart item... So, it's my opinion that there should be an option to trade Loyal items, losing the Loyal flag in the process, or weave them without said Loyal flag, or have some event where they'll come back like the Tragic Torch, again without said Loyal flag. It drives me and my friends nuts that they have it, don't want it, and would readily trade it to me if they could, haha!
  11. Hello, modders and skin fanatics alike! After a very long time working on it, I'm happy to announce a brand new mod API that allows one to create their very own skins for their modded characters and items! You can find the mod on the Steam Workshop here: http://steamcommunity.com/sharedfiles/filedetails/?id=835602689 WARNING: This mod is only to be used to create skins for modded characters/items. Klei strongly forbids the use of modders creating skins for any official character/item. If any mod is found using code from this mod in order to skin official characters/items it will be reported on sight. How To Use: Very special thanks to: @Kzisor who's Additional Dressware mod inspired the creation of this mod! @Dudedude who helped out with the assets. @PeterA who walked me through a lot of the Dos and Don'ts so that I wasn't stepping over any lines! @Blueberrys who made the Persistant Data module that helped make this possible. Can be found here: For anyone wanting to skin their modded characters here are the skin portrait backgrounds! Some frequently asked questions: (If you have any more questions post them down below! I'll reply as soon as I can!) Can I skin Wilson or any other official character? No, Peter has told me to make sure that everybody is very aware that this is off limits... We've been given a gift so let's not squander it! How do I use it? The tutorial is up above! It has all the usable functions inside and how to use them! Please don't rip the code and put it in your mod through... Make sure that when you upload your mod you add this mod as a required item. (It is set up this way so that the same code doesn't run multiple times if someone has multiple mods that have skins!) What is an API? An API (Application Programming Interface) is a set of functions which allows you to use advanced techniques without having to write your own code or copy/paste the code in your mod... In order to use this API you must add this mod as a requirement on your mods workshop page. Can I make clothing? No, that is off limits. (and it'd also require a lot of extra code that is not supplied within the mod...) I found a mod that skins official items/characters! What should I do? If it is not the playable pets mod (They technically have the go-ahead to skin the playable mobs) then please immediately report it! We don't want to force Klei's hand and have Modded Skins shut down. What if I made a rip-off character of one of the official characters and skinned that? Still off limits because it is still Klei's character. (even after you change one letter in the name) So this is also prohibited and must be reported if anyone is found doing this! Can this be used to give myself official skins? At the moment I'm more than certain that this is impossible... However, if a way is found to do this using my mod then it's more a fault of Klei's (for leaving a hole in skin restrictions) and not mine because all I did was some UI hacking. What mods are currently using this to make skins? Check out @Chris1488's Modded Skins thread! He's going to try his best to stay on top of what mods get skins and he'll be updating his thread whenever he possibly can! Is mayonnaise an instrument? I'm... not entirely sure? I guess you could make a song using only sounds made by a tub of mayonnaise... But then again you could technically do that with almost everything! So I propose a counter-question. Does that mean that everything is an instrument?
  12. So when the Ice Flingomatic skin was introduced, devs said that this campaign is going to be month long, and week before the end, it's going to be announced that its ending. However, it's been nearly two months and we don't have a new skin, not even announcement the current campaign is ending. What do you think the new skin is going to be, if there is going to be?
  13. Hey was wondering like heirloom headset skin with body sets together would make like little more so they wont be so similar with ones you can buy from klei store like make the heirloom rarity skin more special. Like klei could make like heirloom skins like when you do emotes like dance, wave etc. like if you got Heirloom roseta skin you do emote rose flower pieces fall around you down and like some sound how you hear leafs fall. And like Heirloom trimphant have like shadow circle around and shadows like rise up same as from the ancient walking cane. Heirloom Guest of honor maybe has like beight like shines on them (bec as you know they want to shine out). And so Heirloom survival maybe have like owl flys on your head or some squirls (pikos) behind you peek (how they got there?). Would be cool like small touches for these heirloom skin would feel little unfair to own them what are like same as these you can buy but what makes them different is rarity is little unfair.
  14. Oh gods, I again did not get skins and this was the last chance. That's my problem? Well, I'm sorry that I have other things to do and I cannot live only by the game. I started playing from early beta. I played more 2500 true hours (without afk skins farming). I bought all the skins that sold Klei, even the ugly ones (just to support the developer). I bought a few items in the Klei Store (just to support the developer). I bought all the Klei games, even the ones I don't need (just to support the developer). And now, I can never get this fffff.... loyal limited skins? Well, NICE JOKE! I explored the game completely, I have nothing to do there, but I came back again and again, because it was my favorite game and my favorite developer. But now Don't Starve only upsets me. Klei is broken for me. I am disappointed. I won't buy anything else.
  15. With each character getting their own update, along with a skin that is exclusive to them and not part of a set, there is a lot of potential for unique skins. Whether it be skin concepts that have been discovered by Klei themselves, or an idea for a skin that you thought of on your own, what skins do you want to see for one or more characters? My ideas for a few characters: Wilson- Shadow Wilson (Albeit very far fetched, I'm referring to the one that popped up a lot in skingleplayer and Klei released a blind box figure of it) Willow- Orphan Willow (Klei's skin concept) Wolfgang- Military Wolfgang (Klei's skin concept) Wickerbottom- Young Wickerbottom (Klei's skin concept) Wes- Zombie Wes (Same deal as shadow Wilson, although I was more expecting it for the hallowed nights event) Webber- The Predigested (Human boy, before eaten by a spider) Maxwell- The Great Maxwell (From chapter 5 of adventure mode in singleplayer, where he is wearing a fur coat and looks insane) That's all the ideas that I have, even though most of them were derived from Klei directly. What are your ideas?
  16. Hi, I do not have DST, but it seems to me that it is not possible for the player to create his "own" skins in the game (if it is the case I would delete this subject). So I had an idea, it would be interesting for the player to make his own skins, for example that he can make a knight's skin with the color of his choice, or wizard's dress. The player could also "sell" the skins, it seems to me that there are reels in the game, they would act as currency. What do you think ?
  17. There is DST skins mod for single player and it would work fine, but there is problem. Don't Starve has coop mod and if developed further can be almost like multiplayer with Parsec. Parsec is software that make local coop games online. If single player can be coop with Parsec, then with more features to coop mod, you can have all multiplayer features plus DLC content owned by one player. All that needs happen is for coop mod to allow multiple screens render, process multiple world if a player is there and add more player support. Simulate dedicated server and some DST mechanics probably not that hard either. Add Parsec to the mix and DST not relevant anymore because single player has more DLC content.
  18. Hey, as some of you might know, Im making a mod to include skins for Character items; Anyways not to self advertise here, Im gonna cut that stuff; The Question I have, what are the Flowers on Wendy's Skins. Some are straight forward, like the Snowfallen is a snowflake, the Victorian is a Mourning Veil; Im more concerned for the following: Guest of Honor - I assume its a Lily, but Im unsure Gladiator - another Lily? idk, it just seems so... torn apart? I'd really appreciate you speculating here with me, since you could help me design those 2, since Im clearly stumped on those Also if you want to post ideas, I'd like to see some ideas for the following Abigail Flower Skins: Victorian - I can't really turn a Mourning Veil into a haunted flower; something creative has to be done here Magmatic - I can't really turn a Hair Pin into a haunted flower either...; something Phoenix related would be good here I guess since the skin theme is Phoenix I'd also appreciate some help here, since I have some creative blockades here Cheers
  19. I could've sworn at some point Klei helped Red Hook in the publishing of Darkest Dungeon? Maybe I am just misremembering. Regardless, if each Don't Starve Together character had a skin based off one of the Darkest Dungeon classes, which do you think they would be? I can think of a couple obvious ones, Wigfrid as Hellion and Maxwell as Occultist, maybe Wolfgang as the Man at arms? Share your thoughts.
  20. I understand that Klei needs money, which is why I have bought multiple skin packs, but I find it quite odd that people who buy the skins can't trade/gift them to other users. I have skins that I have from packs that my sister absolutely adores, but I can't give them to her due to them not being tradable. I suggest that maybe the bought skins can be giftable/tradable, but not sellable. This way, if someone needs a skin from someone else/or has an extra, they can trade for whichever skin they need. The skins won't be sold, so people won't be making profit off of them, and it would allow those who can't afford the skins the chance to get them from users who have extras/don't want certain skins from a pack.
  21. I don't know what is going on, but I have not had a 5th drop at all. I got 4 skins and then ever since have not got a drop. Anyone else has this issue?
  22. I wasn't around when the Gorge or Forge 2 event happened, so I'm wondering if maybe I missed something. Currently the only way to get the Victorian skins and gorge item skins are by buying the chests off the steam store, which means if you unravel the Gorge skins from the steam store, you can't get them back via weaving or buying them again like you can now. To me it's just a little odd that the new skin sets can be purchased this way but the Gorge ones cannot. Anyone got any thoughts on this? Would be greatly appreciated.
  23. "There may be a time in the future where we make skins just for the heck of it - especially after seeing your disappointment. Please know that it's not out of disregard for your wants. I promise I will bring this up next time we decide to opt out of making a new skin set." - @JoeW Since they seem to be alright with making skins sets with no real purpose as long as the community has their back, I figured I would throw out my idea for a new Fantasy Collection. It would all be Dungeons and Dragons-esque (for lack of a better term). I will also draw up a rough draft just to get the point across of what I am thinking for certain skins (keep in mind that I am FAR from an artist) Here are the basic ideas: Wilson- Alchemist Willow- Pyromancer Wolfgang- Mighty King Wendy- Princess WX- Living Suit of Armor Wickerbottom- Witch Woodie- Executioner Maxwell- Warlock Wes- Jester Wigfrid- Huntress Webber- Dragon Winona- Blacksmith I will be releasing the rough drafts in no real order, but the first one I have drawn up is Warlock Maxwell: Jester Wes (The jester hat's bells have to remain very close to his head so that he can wear head armor on top of it in-game) Alchemist Wilson
  24. All welcome! You can click here to see my Non-DS artworks.
  25. В этом ролике я вам расскажу и покажу новые скины из комплекта роз и из зимнего ивента Не голодайте вместе Зимний праздник . Роджер создан для тех, у кого нет лицензии но хочет быть в курсе новых обновлений Донт Старв Тугезер