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The BFB as Hamlet's new super boss?


Pop Guy

The BFB as a new super boss?  

50 members have voted

  1. 1. Would you like to fight the BFB?



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In Hamlet, as everyone knows, there is a very special creature, the BFB.
It is a Roc, the mythical Persian bird of colossal dimensions.
It nests on a small island, where some unique objects can be found.
His arrival is often the cause of death and destruction: wherever he walks he destroys and kills, even the player if he has bad luck.
Despite being one of the key elements of Hamlet, it soon exhausted its function.
After the first meeting, there is no real reason to meet him again.
Of course, it can be used to devastate the countryside or use it as a "taxi", but they are all secondary and relatively marginal uses.
It is not a problem, as Hamlet mechanics works: however, it would not be more satisfying if we could even fight it, if we wanted to?
A sort of final boss of the package, realistically approached only with the living artifact.
Feel free to advise how the fight should come about, where and why.

5ce4107061adc_Schermata2019-05-14alle19_57_24.thumb.png.4a492cd1d351f5a9802af2c21385bd42.png

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i would envision this:

- massive health bar

 - trigger the fight by attacking a leg with a strong enough weapon like the Dark Sword

- weapons with low damage outright should not deal against something so massive...

 - most of the fight is trying to wear down its legs at range so you can attack the main body

 - it attacks by stomping, pecking, and by dropping dung piles on you

 - first phase consists of aforementioned two attacks

- after managing to bring it down once, it flies, and starts dropping dung piles on you, then it comes back down to rest where you can attack it once more, then it takes off again, ad infinitum

- after bringing it down the second time, it can fly no more, and you can attack and kite its head head on the ground

- drops feathers used in some crazy crafting stuff, meat, some wood, a minable Roc Skull used to craft gear, etc

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1 hour ago, GetNerfedOn said:

- massive health bar

In my opinion it should have a life bar for each of the three parts of the body: 10,000 HP the right leg, 10,000 HP the left leg and 50,000 HP the head, for a total (crazy) of 70,000 HP.

1 hour ago, GetNerfedOn said:

 - trigger the fight by attacking a leg with a strong enough weapon like the Dark Sword

In my opinion, instead, there should be a more particular way to make him angry.
Something that a player could do only after completing most of the DLC: perhaps evoking it during the Aporkalypse.

1 hour ago, GetNerfedOn said:

- weapons with low damage outright should not deal against something so massive...

It can be a nice idea

1 hour ago, GetNerfedOn said:

 - most of the fight is trying to wear down its legs at range so you can attack the main body

I agree

1 hour ago, GetNerfedOn said:

- it attacks by stomping, pecking, and by dropping dung piles on you

Yes, as it usually does when it arrives. Klei should not even create new animations

1 hour ago, GetNerfedOn said:

- first phase consists of aforementioned two attacks

- after managing to bring it down once, it flies, and starts dropping dung piles on you, then it comes back down to rest where you can attack it once more, then it takes off again, ad infinitum

- after bringing it down the second time, it can fly no more, and you can attack and kite its head head on the ground

I like it. Maybe it could start flying when you "kill" one leg and it fall to the ground when you "kill" other leg

1 hour ago, GetNerfedOn said:

- drops feathers used in some crazy crafting stuff, meat, some wood, a minable Roc Skull used to craft gear, etc

Surely it should give a mountain of meat: indeed, when you kill it it should rain meat for a some seconds together with feathers :'D
When the "rain" ends he should finally drop his skull, more like a legendary trophy to crown the incredible battle :D

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2 hours ago, Pop Guy said:

In Hamlet, as everyone knows, there is a very special creature, the BFB.
It is a Roc, the mythical Persian bird of colossal dimensions.
It nests on a small island, where some unique objects can be found.
His arrival is often the cause of death and destruction: wherever he walks he destroys and kills, even the player if he has bad luck.
Despite being one of the key elements of Hamlet, it soon exhausted its function.
After the first meeting, there is no real reason to meet him again.
Of course, it can be used to devastate the countryside or use it as a "taxi", but they are all secondary and relatively marginal uses.
It is not a problem, as Hamlet mechanics works: however, it would not be more satisfying if we could even fight it, if we wanted to?
A sort of final boss of the package, realistically approached only with the living artifact.
Feel free to advise how the fight should come about, where and why.

 

I think it would be cool if after you "Killed" it, it would fly away Dropping special feathers specific to the BFB for drops, this would allow players who still want it to be in the world to still get some drops and maybe after 20 days it comes back healed, OR you could go up to the nest and find it resting and climb into its mouth through a weird dungeon esque maze of innards until you find its heart and kill it, allowing you to get its heart to maybe use on the living artifact (or in one other craftable) for some weird upgrade also you could technically treat t he inside of the BFB as a new Huge cave-ish biome to explore, i know its crazy and alot of work but even if 99% of things anyone suggests dont happen its fun to just say stuff sometimes.

 

Also does anyone know what BFB stands for?

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Just now, GetNerfedOn said:

Big "Friendly" Bird.

 

Oh i thought it was similar to the BFG in Doom lol, im still gonna use my name though haha

1 minute ago, Caochu said:

Big Friendly Bird. Do you still want to kill it now ? :p

Thats like saying humans are friendly to ants, were not we just live with them.... although it does make him a bit more charming

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Oh yeah I remember the BFG from Doom :D

The BFB is a reference from the Spielberg's movie "Roald Dahl's The BFG" in which BFG stands for Big Friendly Giant. I didn't see the movie, so I don't know if the giant of the movie kills people by friendly stomping on their frail lives, however.

Killing the BFB doesn't appeal me, but fighting him sounds good. Especially if it could drop some feathers, maybe to dissipate the fog :rolleyes:

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24 minutes ago, TheOnlyGuyEver said:

I suggest an item which allows you to fly, freely traversing over air and water, and putting you out of range of enemy attacks.

What part of "Don’t Starve is an uncompromising wilderness survival game" could allow such item ? I feel like you are more looking for something like the command console.

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15 minutes ago, Caochu said:

What part of "Don’t Starve is an uncompromising wilderness survival game" could allow such item ? I feel like you are more looking for something like the command console.

The same part that added interior housing and economy and an invincible iron man suit.

I should have said that the item would have limited durability and be unrepairable.

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1 hour ago, Caochu said:

Killing the BFB doesn't appeal me, but fighting him sounds good. Especially if it could drop some feathers, maybe to dissipate the fog :rolleyes:

What if "killing" it made him panic and fly away frantically, and since hes so powerful and huge the wind he makes would remove all fog for the next coming season until next year?

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5 hours ago, Pop Guy said:

In Hamlet, as everyone knows, there is a very special creature, the BFB.
It is a Roc, the mythical Persian bird of colossal dimensions.
It nests on a small island, where some unique objects can be found.
His arrival is often the cause of death and destruction: wherever he walks he destroys and kills, even the player if he has bad luck.
Despite being one of the key elements of Hamlet, it soon exhausted its function.
After the first meeting, there is no real reason to meet him again.
Of course, it can be used to devastate the countryside or use it as a "taxi", but they are all secondary and relatively marginal uses.
It is not a problem, as Hamlet mechanics works: however, it would not be more satisfying if we could even fight it, if we wanted to?
A sort of final boss of the package, realistically approached only with the living artifact.
Feel free to advise how the fight should come about, where and why.

5ce4107061adc_Schermata2019-05-14alle19_57_24.thumb.png.4a492cd1d351f5a9802af2c21385bd42.png

Yes! That's another thing I was super disappointed about! The Roc has such an amazing design. I was extremely disappointed to find out that it was really just a cool looking wormhole to an empty island. Not to mention you only really need it to show up once. 

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4 minutes ago, deerBamboo said:

I might want to fight it, but mostly I just want to be able to kill it and make it never appear again after I get Robin xD. I just simply hate it. Most of my deaths in Hamlet are caused by BFB xD

That's quite odd, when I want to get rid of BFB I just run between it's legs and right behind him.

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Just now, inferjus4 said:

That's quite odd, when I want to get rid of BFB I just run between it's legs and right behind him.

Then he will try to turn around and stumping everything around. The only way I know to get rid of him besides running away is to let him land on a small area with the turf that allows it to land on, surrounding by a larger area with the turf that doesn't, like at the edge of map. But most of the time, I'm not around that kinda of area nor be able to stand in an area for a long time to wait it to land like when I was fighting pugalisk or clearing some bugs, flytraps and spider monkeys overpopulation out of rainforest. I don't mind harassment as long as it give you somehting back, like bats drop pig skin and meat constantly. For BFB, I just don't feel like it's always very helpful. The cave it takes you to mostly don't even have light bulbs. Of course sometimes it can be used as taxi to travel around island, so I just hope we can have the option to kill it. You like it then you can keep it alive, if you don't like it you can kill it after get what you want :D

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2 hours ago, Caochu said:

Don’t Starve is an uncompromising wilderness survival game

Hate to break it to you but Klei isn't really chasing that angle any more.

You know, the thing that made the game so great in the first place? Nah, lets just add houses that no creature can enter, and infinite lights, and overpowered guards that don't even transform under a full moon.

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6 hours ago, 4 Da LOLs said:

 

what if Ro Bin were killed would do it?

This would give Ro Bin a much more interesting role, and it would make up for its lack of transformations. I really like the idea. :D

6 hours ago, Rellimarual said:

I find The BFB very handy and it’s quite easy to prevent her from destroying your base, so I see no reason to fight her.

The battle should be completely optional, you don't have to try to kill it if you don't want ;)

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12 hours ago, Caochu said:

The BFB is a reference from the Spielberg's movie "Roald Dahl's The BFG" in which BFG stands for Big Friendly Giant. I didn't see the movie, so I don't know if the giant of the movie kills people by friendly stomping on their frail lives, however.

 

Uhhhh.... there's also the small matter of the worldwide beloved classic children's book "the BFG", by the author Roald Dahl, the guy who brought us such classics as "Charlie and the Chocolate Factory", "the Twits", "the Witches", "James and the Gigantic Peach", "Danny the Champion of the World" and "Fantastic Mr Fox".

Am I literally the only one here with a good upbringing.

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Except he has a use. It's a source of renewable poop (I love it playing as Wormwood).

 

My island had light bulbs as well so I can call roc if I ever need some.

On 5/21/2019 at 2:38 PM, Ogrecakes said:

Hate to break it to you but Klei isn't really chasing that angle any more.

You know, the thing that made the game so great in the first place? Nah, lets just add houses that no creature can enter, and infinite lights, and overpowered guards that don't even transform under a full moon.

As mainly a city builder player I appreciate Hamlet.   is one expansion that adds a different aspect to the game that bad for you?

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17 hours ago, Raspberry Shake said:

Uhhhh.... there's also the small matter of the worldwide beloved classic children's book "the BFG", by the author Roald Dahl, the guy who brought us such classics as "Charlie and the Chocolate Factory", "the Twits", "the Witches", "James and the Gigantic Peach", "Danny the Champion of the World" and "Fantastic Mr Fox".

Am I literally the only one here with a good upbringing.

Of course there is the beloved book that I directly referenced by using some bold characters. I mean, I literaly put the author and the name of the book. The lack of taste I might have however was referencing the movie as the inspiration for Klei. But this is because in my logic, a blockbuster movie that aired less than 3 years ago, made by a well known movie maker and that got a large advertising campaign in several form of media, might have more influenced Klei than the 1982 book that wasn't quite in all memory.

Also, in my job, we tend to reference the most recent work made on a subject. So consider that as a professionnal tic. Also, glad for your good upbringing ;)

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