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Door compressor for unlimited liquid storage - is it exploity and how to setup global door timer?


Door compressors evil aka exploit?  

54 members have voted

  1. 1. Door compressors evil aka exploit?

    • yes
      14
    • no
      21
    • a bit
      19
    • Game unplayable without
      4


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I use door compressors to store "unlimited" liquid and sure it works, but i have problem to configure door settings, like i want them to happen.
Right and middle door is no problem, with buffers only, but finetuning of the left door is not how i thought of it before.
I tried to setup a seperate "timing" circuit to trigger the event "lock/open", but it "gets desync" from the other timer (for the both other doors).
How do you guys finetune those compressors/timers.
Do you setup something like a global timer, or i am completely wrong?

Is it exploity for you?
 

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Normally i usedit like the OPPGLP , but sometimes it failed after a while, perhaps gas got deleted in the liquid "tank", dunno why.
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I use those, because ingame tanks suck. They are way to small for that material cost and very much to big, to hoard stuff.
I like to pump around liquids, without deeper sense and i must build up to 30% of the map(growing), filled with tanks to do it with "vanilla stuff".
Do you like the ingame vanilla tanks?

I stopped using door compressors long ago for liquid storage.  Ever since @Saturnus posted his way of harnessing any liquid geyser using the waterfall mechanics, I modified his build to give me infinite storage of any liquid, anywhere. This is all you need, and the build uses 1 tile mechanics so it will most likely never get patched out (just put 3 tile thickness around things if they decide to make doors break from pressure - gotta plan for eventual ninja updates). No automation needed.  You could slurp up the entire oil biome into one of these. :) 

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All you need is to make sure you have two different gasses in the upper left corner that get stuck.  In the picture above, I had three different gasses to start with. The CO2 got stuck in the upper right corner of the pump. This doesn't affect the infinite storage. I use a setup like this store cool pee water from my bathrooms (the mesh tile at the top let's me dump in stuff until I get nice bathrooms setup). This keeps my base temp low, and every time they pee I get an extra chunk of cool water added to the starting biome. 

Here's @Saturnus's design from many months ago.  It's a good one to revisit, and see what other things we can make out of it.  I have plans this week to build a strength training gym and/or MOGOM ( @goatt and @Yunru), which uses one of these to recapture a 50t bottle of water by clicking once on "empty bottle.".Already built a crude prototype.  I'll post it tomorrow after making improvements. 

 

5 hours ago, mathmanican said:

I No automation needed.  You could slurp up the entire oil biome into one of these.

That bit of automation is not really a problem(when it works, like i think of it). Those doors looking ugly for me.
Waterfall mechanic is nice yes, but i am not sure if i like the sound of it more, then the door sounds ^^
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I can store whole oil biome there too, or not?
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Edit: @Saturnus here is an actual example, why i not trust gas interaction.
Overpressured vents on the left i drip 5g/sec crude oil - overpressure symbol goes away - one packet leave vent, creates vacuum. Crude oil vanishes, creates vacuum. I bet it's well known, but still weird.
 

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The basic door compressor automation is

Switch/sensor to not gate

Not gate to first door 

First door to buffer.  Buffer to next door.  Repeat for each intermediate door.

For the final door, connect the buffer to a filter and have the filter go to the last door,  then to another buffer.

Finally have the last buffer route back to the switch/sensor.

You can also skip the switch and just start/end at the not gate if you don't want to be able to turn it all off at times. 

The game is rather annoying without huge storage systems, every time you try to build non unlimited storage, it ends up empty in the end and you just feel like you completely wasted a tons of cycles building something that is useless.

 

The "unlimited" storage is a much smaller build, so it's a lot less work and I don't feel so bad when it ends up empty. My unlimited storage cost more power, so the goal is to not use it.

11 hours ago, mathmanican said:

All you need is to make sure you have two different gasses in the upper left corner that get stuck.

Thank you for posting this and the link to the original post.  I have liquid water tanks built all over and it's still not enough (two slush geysers with two cool vents all four right at the top of the starter base) this is exactly what I needed.  

4 minutes ago, Oozinator said:

Now i like the waterfall thing more then door compressor, took some cycles ^^

Once you catch the mechanics of how it works, it's pretty slick. It avoids all automation noises and lag issues resulting from it, holds any amount of water, can be setup anywhere with very minimal materials, will not have any backflow issues, etc.... Glad you found it useful. 

13 hours ago, Yunru said:

It's exploity, but only in that pressure damage can be so easily negated.

This.  The concept of a compressor is not a problem, but the ability to do it with zero risk of a blow-out is absolutely an exploit.

It’s not exploity cuz there is pressure damage associate with it. Depends on the hardness of tile material, liquid will eventually break tiles under extremely high pressure. So it’s not unlimited.

1 hour ago, goatt said:

It’s not exploity cuz there is pressure damage associate with it. Depends on the hardness of tile material, liquid will eventually break tiles under extremely high pressure. So it’s not unlimited.

Doors do not have pressure issues, though.  Build your "tank" out of doors like the compressor itself, and there is no way for pressure to destroy it.  You achieve infinite liquid storage this way.

Make doors suffer pressure damage and I'll happily shut up about it.

This waterfall thing rocks. Saved me dozens of tanks I usually build. 

Anyone knows a trick for storing infinite gas?

My bases are full of those reservoirs everywhere and now I want to get rid of them.

Just now, Junksteel said:

This waterfall thing rocks. Saved me dozens of tanks I usually build. 

Anyone knows a trick for storing infinite gas?

My bases are full of those reservoirs everywhere and now I want to get rid of them.

Just have a little liquid sit on the vent.

I've been getting some inconsistent results from the water over an air vent trick lately.  The vent keeps getting marked as flooded no matter how little liquid I pour in. 

Door compressors work great for gases, they even create a vacuum to suck in the gas without the need for a pump.  I use door compressors for a lot of my gas storage setups.

Sorry for deviating from OP but... does anyone have a link for a non outdated system of door compressors? I found some threads about it but there were many updates since and I'm kinda noob to judge by myself if they are still usable.

37 minutes ago, Junksteel said:

does anyone have a link for a non outdated system of door compressors?

 

It's still one of the best threads on the topic. Thanks @crypticorb.

53 minutes ago, Junksteel said:

Sorry for deviating from OP but... does anyone have a link for a non outdated system of door compressors? I found some threads about it but there were many updates since and I'm kinda noob to judge by myself if they are still usable.

If you can only find old topics, that means they may still work so we don't need new one. Anyway, you should try them first.

1 hour ago, Junksteel said:

Sorry for deviating from OP but... does anyone have a link for a non outdated system of door compressors? I found some threads about it but there were many updates since and I'm kinda noob to judge by myself if they are still usable.

Hate to be the guy spamming his videos everywhere... but since you asked and I am lurking anyways, I did make a tutorial about liquid & gas door compressors a while ago.

Tested in high duplicant / cycles world in all speeds. No problems so far:

https://www.youtube.com/watch?v=6k_6jGE6Ni4

 

3 hours ago, Soulwind said:

I've been getting some inconsistent results from the water over an air vent trick lately.  The vent keeps getting marked as flooded no matter how little liquid I pour in. 

Happened to me too, but oil over the vent works just fine for me.

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