ADM Posted December 10, 2018 Share Posted December 10, 2018 Oh hello there ! I've just started a new DST game the last day and recently upgraded the Florid Postern to the new Celestial Portal with the construction plan U know, this new thing called the Portal Paraphernalia : You attach this on the portal and then got a new interaction with the structure. Place the requised items than show the lil' HUD and you'll get an upgrade of it ! What a neat concept ! But y'all know than the game is about to get some serious updates for 2019 (geezimsohypedrightnow) So the legit question is... what are those ?! We can't determinate what will be the contents of the updates but we have some clues of a potencial new game mechanism that'll be (probably) extanded ! And it concern THE construction plan(S) Yes, we have reasons to believe than more of these plans will come to the game : The first is than the recipes.lua file (it's where the in-game recipes are stored) have dedicated a specific area for them, have a look : ----CONSTRUCTION PLANS---- CONSTRUCTION_PLANS = { ["multiplayer_portal_moonrock_constr"] = { Ingredient("purplemooneye", 1), Ingredient("moonrocknugget", 20) }, } Seems like it's intended to have more soon... Secondly, it was not the Portal Paraphernalia recipe than I've show you just above, it's the actual plan HUD recipe (when you put the items inside) The construction plans have just a basic recipe which is lotated into the celestial tab and tech for the Portal Paraphernalia one. It may be possible than the other plans use another game tab OR tech but there's something about the celestial tech... You get the recipes of this tech when you're approaching the Celestial Orb and this is what prototyper is the orb : TUNING.PROTOTYPER_TREES.MOONORB_LOW Yep, "LOW", it's pretty obvious than we will have somehow a way to upgrade the orb to unlock the second level of the celestial tech (also, the Celestial Orb prefab is "moonrockseed" so I may think than it be planted or something (maybe an interaction with the moon stone ) Third point : The construction_plans.zip anim file store the pics' of the plans this way : As you can see, the anim devide the sign and symbol of the plan in two part, it's a fine way to create new plans only using more symbols above the sign SO ! It's a fact now ^^ More construction plans will come for the future game updates and it's pretty exciting I can say, when you see how useful is the first one, it's sure than the nexts are about to bring major changes... (i hope) The best about this stuff is than they actually upgrade existing structures of the game, so we can already imagine WHAT will be upgraded ? Atrium Portal ? Moon Stone ? Ruins Altar ? The Pig... King ? o_o But hey ! 2019 is for soon so better than waiting, let's talk about what kind of construction plans you would like to see ? Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/ Share on other sites More sharing options...
NSAiswatchingus Posted December 10, 2018 Share Posted December 10, 2018 I don't know enough about coding to dispute it so...NEW CONSTRUCTION PLANS CONFIRMED. I'd love to see this add some larger structures to DST. Like a giant draw bridge that costs 10 Cut Stone, 10 Boards, and 10 Rope. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1129927 Share on other sites More sharing options...
Big Fat Igor Posted December 10, 2018 Share Posted December 10, 2018 I would like to see a upgrade to Stagehand which would make it bigger and would make it in to a boss walking on it's shadow tentacles while it's shoots shadow at our survivors and at the end giving some kind of blueprint for something special or just like with the shadow set pieces dropping something that we would use later in game. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1129935 Share on other sites More sharing options...
NSAiswatchingus Posted December 10, 2018 Share Posted December 10, 2018 7 minutes ago, I.E.L said: I would like to see a upgrade to Stagehand which would make it bigger and would make it in to a boss walking on it's shadow tentacles while it's shoots shadow at our survivors and at the end giving some kind of blueprint for something special or just like with the shadow set pieces dropping something that we would use later in game. I was just thinking this morning that the Stagehand creature is incredibly interesting, but horribly under used. I like your idea of upgrading it into a boss fight with special loot. Maybe have the original stagehand respawn in the circle of roses in 20 days after being defeated. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1129939 Share on other sites More sharing options...
Big Fat Igor Posted December 10, 2018 Share Posted December 10, 2018 Just now, NSAiswatchingus said: I was just thinking this morning that the Stagehand creature is incredibly interesting, but horribly under used. I like your idea of upgrading it into a boss fight with special loot. Maybe have the original stagehand respawn in the circle of roses in 20 days after being defeated. I felt the same I love how it looks and works but it was added and nothing else came out of it. I had the idea of having the boss have something to do with light since it's attracted to it so during the day it has more defense since light gives it's power ad during night he will try to get as close to any light as possible so moggles would work great on it but you would still need some kind of armor just like with the Bee Queen fight were we would use bee keeper hats against it. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1129941 Share on other sites More sharing options...
NSAiswatchingus Posted December 10, 2018 Share Posted December 10, 2018 9 minutes ago, I.E.L said: I had the idea of having the boss have something to do with light since it's attracted to it so during the day it has more defense since light gives it's power ad during night he will try to get as close to any light as possible so moggles would work great on it... I always interpreted its behavior has disliking the light since it hides during the day and puts out any flames at night. Does it follow the player if they have a lantern or headlamp on like it does a torch? Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1129945 Share on other sites More sharing options...
Big Fat Igor Posted December 10, 2018 Share Posted December 10, 2018 Just now, NSAiswatchingus said: I always interpreted its behavior has disliking the light since it hides during the day and puts out any flames at night. Does it follow the player if they have a lantern or headlamp on like it does a torch? I guess it likes light since at dusk it uses it's feet (I think those are feet) to search for some light and when you are close to it with any light it will follow you Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1129946 Share on other sites More sharing options...
Sinister_Fang Posted December 10, 2018 Share Posted December 10, 2018 The devs confirmed that this mechanic would be used more in the future when it was introduced. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130001 Share on other sites More sharing options...
Remps Posted December 10, 2018 Share Posted December 10, 2018 maybe they will add house mechanichs ? but of course i want to see trading system in DST Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130045 Share on other sites More sharing options...
CaptainChaotica Posted December 11, 2018 Share Posted December 11, 2018 Stagehand definitely likes light and will follow it when it's dark. That's why it always follows me home when I'm playing as Willow and out exploring with my infinite lighter (_original_ Willow, thankyouverymuch), then stayed in my camp for the longest time, and whenever I lit a different firepit than the usual one it'd scuttle over to whichever one was lit. If I decided to do some base-upkeeing at night by holding (or wearing) a portable light source, it'd follow me around and end up at whatever random spot I was when the sun rose! : P Weirdly enough this trait CAN have useful applications...in certain circumstances. One time, I was out exploring the swamp, and it got dark, and it was a BIG swamp and I knew I was near the edge, but couldn't stop and look at the map to make sure I was on the right trajectory (because TENTACLES EVERYWHERE). My base was also right near the edge of the swamp, and the Stagehand had been in my camp last I knew. Well, as I'm floundering for the swamp border in the dark, along comes ol' Stagey skittering RIGHT after my torch (apparently it has a farther "sight" radius than I knew), and bang! All I had to do was backtrack the way it came and I'd be safely in camp! And I was. TL;DR Don't be hatin' the table thing just because it's creepy. Sometimes it can save your life. ...Notorious Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130171 Share on other sites More sharing options...
ButterStuffed Posted December 11, 2018 Share Posted December 11, 2018 Please for the love of god make it possible to make construction plans for regular buildings. Nothing is more mentally exhausting than when somebody builds something that doesn't match up to the perfect ice flingomatic sized base you had imagined in your mind. I can't count how many times i've had some well intentioned soul place a crockpot in a weird place and completely ruin my perfectly ice flingomatic sized, symmetrical, and color coordinated base design. Please, I beg of you Klei. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130194 Share on other sites More sharing options...
Captain_Rage Posted December 11, 2018 Share Posted December 11, 2018 What @Sinister_Fang wrote. The devs said it on one of the streams (can't recall which one). If memory serves the developers explained that they want to add something so that new players / players that usually don't get far in the game (and usually miss out on much of the normal content by not crafting it themselves) get a sense of contributing to the progress and teamwork when playing with others. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130284 Share on other sites More sharing options...
Daniel86268 Posted December 11, 2018 Share Posted December 11, 2018 19 hours ago, ADM said: The Pig... King ? o_o Now I have the weird urge to hang a constructions sign onto the Pig King, and throw moonrocks at him.... Who knows what will happen? (Either I'm just weird, or saying what everyone is thinking.) Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130303 Share on other sites More sharing options...
Terra B Welch Posted December 11, 2018 Share Posted December 11, 2018 14 hours ago, Remps said: maybe they will add house mechanichs ? but of course i want to see trading system in DST I'd love to see some kind of house mechanic in DST, one kinda like the houses in hamlet, but ofc with it's own unique charm. (And not just blatantly ripped from hamlet) Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130308 Share on other sites More sharing options...
minespatch Posted December 12, 2018 Share Posted December 12, 2018 On 12/10/2018 at 3:16 PM, Remps said: but of course i want to see trading system in DST Let's give this guy some love. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130963 Share on other sites More sharing options...
ExtollerOfTrolls Posted December 12, 2018 Share Posted December 12, 2018 42 minutes ago, minespatch said: Let's give this guy some love. Screw that guy. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1130998 Share on other sites More sharing options...
NSAiswatchingus Posted December 12, 2018 Share Posted December 12, 2018 On 12/11/2018 at 4:59 AM, Terra M Welch said: I'd love to see some kind of house mechanic in DST, one kinda like the houses in hamlet, but ofc with it's own unique charm. (And not just blatantly ripped from hamlet) It'd be cool if building a square of fully built walls that were connected with a gate opened up the ability to build a roof via construction plans. Something like 3 boards per tile within the walls. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1131024 Share on other sites More sharing options...
torauma Posted December 14, 2018 Share Posted December 14, 2018 I feel like one of the construction plans will have one for the ancient gateway Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1131959 Share on other sites More sharing options...
Remps Posted December 15, 2018 Share Posted December 15, 2018 11 hours ago, Giggimish said: I feel like one of the construction plans will have one for the ancient gateway yes me too maybe its only for world gen stuffs like pig king when you upgrade pig king become civilization Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1132167 Share on other sites More sharing options...
NoscopeFelix Posted December 15, 2018 Share Posted December 15, 2018 On 12.12.2018 at 9:37 PM, ExtollerOfTrolls said: Screw that guy. He has the best lore tho! Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1132191 Share on other sites More sharing options...
Maxposting Posted December 15, 2018 Share Posted December 15, 2018 1 hour ago, NoscopeFelix said: He has the best lore tho! Lore : Spoiler explaining the jokes in next spoiler Spoiler no lore. Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1132203 Share on other sites More sharing options...
minespatch Posted December 16, 2018 Share Posted December 16, 2018 16 hours ago, NoscopeFelix said: He has the best lore tho! He has a nox and he has a higher up. The boss might be Charlie but it might not be. So there's a lot of things the innkeeper says that have some up in the air things that could be explored later. since there's a Nox helm in the Forge, the Inn Keeper might've been to the forge to get a nox? Link to comment https://forums.kleientertainment.com/forums/topic/100402-construction-plans-new-game-mechanism-about-to-get-extended/#findComment-1132478 Share on other sites More sharing options...
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