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      [UPDATED] Physical Megapack Disc Issues   04/16/2018

      We are now ready to accept claims for PS4 Megapack replacements.  Once again, our deepest appologies for this entire situation. We understand that your purchase of the Megapack was a show of support by our fans, many of which already owned the game. Please know that we have done our best to push as hard as we can for a quick and fair resolution to this issue. This has taken WAY too long to be resolved but we have done everything in our power to make sure our fans get what they purchased.   We are going to use the voucher codes we have been using to provide the digital version to claim the physical replacement discs. For North America, we are handling these requests directly through our own store with help from our friends at IndieBox. Claims will be handled at no cost to you. For claims outside of North America, 505 will be taking your information and processing your claims.  Those who purchased the Megapack after 4/26/2018 should have been given a voucher at the time of purchase on your receipt.  Those who purchased before 4/26/2018 or did not get a code otherwise can contact us for a voucher code that will entitle them to the digital megapack and can be used to claim the physical replacement discs. We have been handing those out for a while now, but if you are in this category and have not requested a code, you can do so here: http://support.kleientertainment.com/customer/en/portal/articles/2935839-physical-mega-pack-disc-support-information Once you have a voucher code:
      For purchasers in Europe (SIEE). To make a claim you will need to make file a claim through 505 here: https://docs.google.com/forms/d/e/1FAIpQLSckru65CWkXH5RZ_3j2f5_h1djNiAyrl8R0PCvdKPmGwItyvA/viewform For purchasers in North America (SIEA). To make a claim you will use our support site and use the voucher code to claim a replacement here: http://support.kleientertainment.com/customer/portal/articles/2952265-ps4-faulty-disc-claim If you have any questions or concerns, please let us know here on this thread or contact us at livesupport@kleientertainment.com Thank you.   


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About Daniel86268

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  1. Bee Queen Cheese [Exploit]

    The Ice staff does single target freeze/extinguish. So you'd have to hit every single one of those 24 ropes every time. The Ballons and their splash extinguish are easier to manage. Alternatively the Luxury fan might do the trick as well, but balloons are still cheaper.
  2. Bee Queen Cheese [Exploit]

    Now imagine you take a bit longer for some reason and the lureplant starts eating your stuff, or even the drops xD. jk. Really interesting way of exploiting the world border crossing glitch.
  3. Never heard of anyone trying it, and never tried it myself, but I'd say just try it out. Afaik Steam might not have the server precompiled for ARM architectures, so don't get your hopes upo too high. Also keep in mind that a Raspberry doesn't have a high performance CPU, so if it runs, it still might be laggy, especially with multiple players. If you try it, make sure to also let us know if it worked, and if so, how it ran, so others might not have to try it, and instead can rely on your results and experiences.
  4. Just restart your server.
  5. Never had any issues like that on my Linux VPS on a xeon e3 1230 with 8Gigs of RAM and a hand full of random mods. (Surpassed the 2000 days not too long ago.) This is indeed the intention of Don't Starve Together. It's not named "Don't Starve against eachother with base protection" for a reason. Find some nice players to play with together on a private server. Stones are available in theoreticially infinite amounts underground from earthquakes or above ground from meteor strikes. You have to be careful with recources like grass tufts though. If they are gone, the only source of grass would be tumbleweeds.
  6. Generally degrading performance is not an issue, unless your players are completely messing around with items or you are running your server on a potato. (People often exegerate about having a good server, and rant about bad performance, and later admitting that they are running the DST server on a VPS with 500mb RAM and one vCPU core.) If you are concerned about degrading performance over time, it's usually easiest to just one a mod such as this one: https://steamcommunity.com/sharedfiles/filedetails/?id=597417408 It cleans up excessive amounts of entities (such as overpopulating beefalo and spider silk) periodicially and allows birds and rabbits to eat some items off of the ground like birds do with seeds in the base game to keep your map clean. There are ofc also other mods with similar effect, so feel free to look around and find the one you like most.
  7. Disable your mods one by one to track down which one is causing those issues.
  8. Because implementing proper multithreading is incredibly difficult. It's generally easier for server hosts to lessen the load on the server, such as removing demanding mods and adding mods that clean up those 38942378293 items scattered all over the map. (seeds, rot (From rotted seeds, etc), items dropped by players, etc.) Maybe Klei will eventually implement it. Or feel free to provide Klei with the necessary code to upgrade their server software.
  9. Assitance in Adding Mods

    The modoverrides.lua belongs in the shard folder(s). In your case that would be the Master folder.
  10. Assitance in Adding Mods

    Firstly make sure that you are using {} instead of () on the return function. Like this: return { ["workshop-modid"] = { enabled = true }, ["workshop-modid"] = { enabled = true }, ect } Secondly make sure that the last comma there is not there. (The last one in the script.) Otherwise it'll run into a syntax error. Not sure how Nitrado handles it, but more one of the most common issue is that people are doing a full integrity check on their game server, so the mod config files are getting overwritten with their empty original versions. Maybe Nitrado has something like that as well. Also make sure that your files are in the correct locations: <Server_Install_dir>/mods/dedicated_server_mods_setup.lua <Save_dir>/<Cluster_Folder>/<Shard_Folder>/modoverrides.lua If that didn't help, please provide your server startup logs.
  11. Type of art

    It always reminds me of the Tim Burton art style, but not sure if that's the official art style name for DST.
  12. Infinite Shadow Pieces

    Very interesting idea to farm up a lot of stuff from one Night. Proper preperation is definitely needed, but might actually come in really handy.
  13. wtf?

    I'm blaming your mods.
  14. Or if you can manage your mod to be server_side_only, and you don't add any textures, etc displayed on the client, you don't have to upload your mod to the workshop. You can just dump it into your server mods directory and straight up enable it. This would also prevent anyone else from reusing it on their server.
  15. DST is probably not demanding enough for your system to actually decide to use the dedicated GPU over the iGPU. No idea how to fix it apart from setting the dedicated GPU as GPU to use either though.