Developer Cheerio Posted June 15, 2018 Developer Share Posted June 15, 2018 Fixed some mismatched POI strings. Fixed typo in "Invalid Location". Shearing station can only be built on the floor. Refinery was only fetching the first ingredient for multi-ingredient recipes. Now it fetches all of them. Space art tuning. Mesh and airflow tiles no longer invincible to comets, now take proper damage. Sneezing now actually plays the full sneeze animation. Valves now say that they're manually operated. Kiln/Shearing station sound effects. Fixed crash when attempting to build wires outside the simulation grid. Updated thermal block art. Fixed a crash that could occur when harvesting hatches as they are being groomed. Fixed a crash that could occur when deconstructing travel tubes. Fixed a crash that could occur when you decided to keep all your Pacus at the edge of space. Kiln recipes now require coal. New egg cracker art. Fixed crash when using the sandbox sample tool outside the simulation grid. View full update 4 1 Link to comment Share on other sites More sharing options...
Zailormoon Posted June 15, 2018 Share Posted June 15, 2018 Can anyone explain for the dumb what simulation grid means in this game? Link to comment Share on other sites More sharing options...
Bizzum22 Posted June 15, 2018 Share Posted June 15, 2018 2 minutes ago, Zailormoon said: Can anyone explain for the dumb what simulation grid means in this game? it is the outside of the map Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted June 15, 2018 Share Posted June 15, 2018 13 minutes ago, Cheerio said: Kiln recipes now require coal. 14 minutes ago, Cheerio said: Updated thermal block art. 3 minutes ago, Zailormoon said: Can anyone explain for the dumb what simulation grid means in this game? I have two personal guesses, though I don't know which one is correct. They are nearly one hundred thousand grid in a map. Simulation grid possible means Grids which are not included in the one hundred thousand / Grids which are outside the map. Grids which are covered with fog and not active. 2 Link to comment Share on other sites More sharing options...
Denisetwin Posted June 15, 2018 Share Posted June 15, 2018 (edited) 21 minutes ago, Cheerio said: Fixed a crash that could occur when you decided to keep all your Pacus at the edge of space. LOL this one has such attitude written in it I love it, LOL What is refined carbon used for??? Edited June 15, 2018 by Denisetwin 1 Link to comment Share on other sites More sharing options...
Michi01 Posted June 15, 2018 Share Posted June 15, 2018 2 minutes ago, Denisetwin said: What is refined carbon used for??? Steel 1 Link to comment Share on other sites More sharing options...
FIXBUGFIXBUGFIX Posted June 15, 2018 Share Posted June 15, 2018 3 minutes ago, Denisetwin said: What is refined carbon used for??? 100kg Coal → 100kg Refinded Carbon 70kg Iron + 20kg Refinded Carbon+ 10kg Lime → 100kg steel 1 Link to comment Share on other sites More sharing options...
Michi01 Posted June 15, 2018 Share Posted June 15, 2018 The solar panel has been updated as well 26 minutes ago, Cheerio said: Kiln recipes now require coal. It would make a lot of sense if the kiln would produce carbon dioxide, the pipes at its top even seem to be outputting it. 2 Link to comment Share on other sites More sharing options...
QuantumPion Posted June 15, 2018 Share Posted June 15, 2018 Anyone else experience a bug where sometimes buildings will complain they are in invalid locations as if they had no floor, even when they do? It seems to happen randomly, and destroying and rebuilding the floor tile fixes it temporarily. Link to comment Share on other sites More sharing options...
Yoma_Nosme Posted June 15, 2018 Share Posted June 15, 2018 9 minutes ago, Michi01 said: The solar panel has been updated as well Mmmhh mhhh. Looks sexy if I might say so Link to comment Share on other sites More sharing options...
aymanoracle Posted June 15, 2018 Share Posted June 15, 2018 wrll i have temperature jump up with no reason in some particular areas with nothing to make that happen and wheezwort destroy gases again with a Big rate Link to comment Share on other sites More sharing options...
leoroy Posted June 15, 2018 Share Posted June 15, 2018 Quote 1 hour ago, Denisetwin said: LOL this one has such attitude written in it I love it, LOL What is refined carbon used for??? But why would you put your pacus at world's edge? hahaha Link to comment Share on other sites More sharing options...
WanderingKid Posted June 15, 2018 Share Posted June 15, 2018 Does anyone else hear a constant machine humming from the SFX in audio after this patch? It's impressively annoying, so I'm trying to figure out if it's my machine or something to do with my save. Link to comment Share on other sites More sharing options...
QuantumPion Posted June 15, 2018 Share Posted June 15, 2018 13 minutes ago, WanderingKid said: Does anyone else hear a constant machine humming from the SFX in audio after this patch? It's impressively annoying, so I'm trying to figure out if it's my machine or something to do with my save. yes Link to comment Share on other sites More sharing options...
SixbySix Posted June 15, 2018 Share Posted June 15, 2018 (edited) Yes I was just going to report it. Its annoying. -6x6 Edited June 15, 2018 by SixbySix Link to comment Share on other sites More sharing options...
WanderingKid Posted June 15, 2018 Share Posted June 15, 2018 (edited) It's inconsistent for me. I turned the SFX volume off for a bit, and after a sleep cycle turned it on again, and now it sounds fine. If you can recreate it, please do report it. EDIT: And now it's back. It sounds like a huge machine ghost or something is out to get me. Edited June 15, 2018 by WanderingKid 1 Link to comment Share on other sites More sharing options...
Mariilyn Posted June 15, 2018 Share Posted June 15, 2018 (edited) 1 hour ago, WanderingKid said: EDIT: And now it's back. It sounds like a huge machine ghost or something is out to get me. I believe this is the source of the humming noise. Spoiler Edited June 15, 2018 by Mariilyn Link to comment Share on other sites More sharing options...
WanderingKid Posted June 15, 2018 Share Posted June 15, 2018 (edited) 3 minutes ago, Mariilyn said: I believe this is the source of the humming noise. Not in my case. This is a new map for the release for me, and it's only on Cycle 31. EDIT: Apparently it clears exactly at daybreak for me, then sometime around mid cycle it starts up again. It's a very particular machine ghost. It apparently leaves to get waffles or something. Edited June 15, 2018 by WanderingKid 1 Link to comment Share on other sites More sharing options...
Mariilyn Posted June 15, 2018 Share Posted June 15, 2018 (edited) 13 minutes ago, WanderingKid said: EDIT: Apparently it clears exactly at daybreak for me, then sometime around mid cycle it starts up again. It's a very particular machine ghost. It apparently leaves to get waffles or something. Thats the same for me. It correspond to when the (spoiler) earth is visible from the surface biome. Were moving around it apparently, and it disappear from our field of vision at daybreak on the right side of the map and reappear on the left side around mid cycle. Edited June 15, 2018 by Mariilyn 1 Link to comment Share on other sites More sharing options...
MorsDux Posted June 15, 2018 Share Posted June 15, 2018 in my base the hydrogen gas started to go to the top right corner. Anyone noticed something similar? Link to comment Share on other sites More sharing options...
Lilalaunekuh Posted June 15, 2018 Share Posted June 15, 2018 (edited) 3 hours ago, Cheerio said: Updated thermal block art Just my opinion, but I liked to old artwork way more than the new one. (But the "void" after deconstruction bug seems NOT solved now) Edited June 15, 2018 by Lilalaunekuh 1 Link to comment Share on other sites More sharing options...
Oozinator Posted June 15, 2018 Share Posted June 15, 2018 50 minutes ago, Lilalaunekuh said: (But the "void" after deconstruction bug seems NOT solved now) ^^ Link to comment Share on other sites More sharing options...
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