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How to transport magma?


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what you could do is use a pitcher pump made out of abissalite and bottle up the magma, don't worry, the bottle's material is made of friendship, and can withstand the sheer heat inside the magma.

Then you build a bottle emptier wherever you want the hot juice to end up and the dupes will carry it there. As long as they keep carrying the bottle, it won't turn into rock and won't melt its surrondings.

Just now, Deustodo said:

what you could do is use a pitcher pumpm made out of abissalite and bottle up the magma, don't worry, the bottle's material is made of friendship, and can withstand the sheer heat inside the magma. 

In this case don't forget to create a vacuum all the way you transport the friendship magma container. Otherwise it will heat up the atmosphere around. Worst case the magma becomes igneous rock

iron vents output more then enough heat to make magma. you can absorb the heat into hydrogen, steam, glass pre filled ducts run them past the iron volcanoe to gather the heat and use it to heat regolith or sediment or a few other things. insulated abyysalt to prevent heat loss and obsidian pipes and ducts to withstand the hotter then magma heat levels.

this was not built in debug

691BE5D0284E4CB1C5DA1662D9960B66682E5418 all obsidian and wolfram abyysal insulation

11 minutes ago, Deustodo said:

what you could do is use a pitcher pump made out of abissalite and bottle up the magma, don't worry, the bottle's material is made of friendship, and can withstand the sheer heat inside the magma.

Then you build a bottle emptier wherever you want the hot juice to end up and the dupes will carry it there. As long as they keep carrying the bottle, it won't turn into rock and won't melt its surrondings.

 

8 minutes ago, Yoma_Nosme said:

In this case don't forget to create a vacuum all the way you transport the friendship magma container. Otherwise it will heat up the atmosphere around. Worst case the magma becomes igneous rock

That actually sounds like an interesting challenge. :) Could perhaps set up a tube system between the pump room and the destination for efficiency.

47 minutes ago, SharraShimada said:

They are called debug-builds. 

Magma is placed per debug-menu, and not transported by dupes. If you dont want to cheat, dont bother with it.

Most volcanos are in areas where you can build a good magma containment system. Later today or tomorrow (time permitting) I will be posting my recent volcano taming build that melts regolith and uses the heat to effectively convert oil to petroleum while making the igneous rock recoverable by dupes (automation is a bit difficult, but may come later). After extensive testing with debug mode, I rebuilt the entire thing without debug mode over about 30 cycles.

 

So yes, it's possible, but difficult.

2 hours ago, SharraShimada said:

They are called debug-builds. 

Magma is placed per debug-menu, and not transported by dupes. If you dont want to cheat, dont bother with it.

Any build that is built in debug that involved buildable things and movable liquids are possible, just difficult.  To make a pool of magma in game, you have 4 approaches.  Abyssalite pitcher pump, wolframite pump in to insulated abyssalite pipes (will break, but will work for a while.  Also, will not melt), or infinite waterfall (a bit of an exploit), or simply build it near a volcano.  The pools of magma are generally used to simulate a volcano.  Very possible, just takes a long time.  Since it is possible, we will use debug to paint it in to save time and get to the interesting engineering tests.

3 hours ago, SharraShimada said:

They are called debug-builds. 

Magma is placed per debug-menu, and not transported by dupes. If you dont want to cheat, dont bother with it.

So because you can't figure out how to make something then it must be magic or cheating? That makes sense.

I know these things are designed in debug, but it's often unclear if they are reasonably doable in a normal game, or if someone has even attempted to do so.  Creating these structures adjacent to a volcano is probably the easiest solution, but if you don't have one available, it would definitely be much more difficult.  Not impossible, but probably tedious and/or frustrating.

57 minutes ago, Saturnus said:

So because you can't figure out how to make something then it must be magic or cheating? That makes sense.

Nope, but most of the builds posted here are debug builds. Transporting magma is a pain in the a** and not worth the efford. Either build, what you need at the place where magma is already, or use other methods. 

10 minutes ago, SharraShimada said:

Either build, what you need at the place where magma is already, or use other methods. 

That's what people do. When you build something really complicated in a survival game it's usually a giant mess, it might work but how it works is very difficult to see and explain. That's why you replicate the basic principle in debug so others can see how it works in basic principle and build it in their own game.

For example when I post a build it's usually reduced to the absolute minimum of needed exotic materials needing to be used. Posting a build where you'd need 50 diamond shift plates or 20 wheeze worts for example to function properly isn't very constructive as it would be an unrealistic drain of map resources.

22 minutes ago, Lali-Lop said:

I know these things are designed in debug, but it's often unclear if they are reasonably doable in a normal game, or if someone has even attempted to do so.  Creating these structures adjacent to a volcano is probably the easiest solution, but if you don't have one available, it would definitely be much more difficult.  Not impossible, but probably tedious and/or frustrating.

It is much harder to build these things in game.  The thing is, most people wouldn't bother transporting magma to do their builds.  They would build them on site.  Usually when people post their builds, they designed something cool that we can build.  Often they haven't built them, but they intend to,  Sometimes, they build them in game afterwards, but often times they are satisfied with the knowledge that they can build it. 

The most important things to know in building things you see on the forums is that they might not look exactly the same because some sources of materials will be in different positions, all the resources have to have a real world source (like magma from a volcano, oil from a well or fissure, etc), and that most building must happen in a vacuum.  Then, it just becomes a matter of building things in the right order so that your dupes can build them without leaving anything not built or trapping them and using the right materials.

19 hours ago, Lali-Lop said:

I have seen many great player-made builds which require the use of magma.  The only problem is...how are you supposed to transport it?  Any pump would quickly melt from the intense heat. :?

Another way which i have not seen anyone mention is using a glass forge along with regolith. I have never tried it but I was going to to see if I could get a cascade of lava going from regolith.

Molten glass comes out hotter than regoliths melting point IIRC, Yes you will need to dump a fair amount of glass into a chamber to melt the regolith, but once the regolith melts it should be hot enough to continue melting more regolith If i understand how the heat capacity works.

No doubt @Saturnus will shoot me down if i am wrong

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Another way which i have not seen anyone mention is using a glass forge along with regolith. I have never tried it but I was going to to see if I could get a cascade of lava going from regolith.

I build it and it worked for limited time...I melt like 4000kg of regolith, then the temp required to melt additional regolith go up very little (i melt additional 60 tones of sand for 200 degrees... so no long term solution( I build a version without radiant pipes whit melted cooper). Is better to use a volcano or the bottom pool of magma until you approach 1410 degrees then transport the magma to space, or use it for energy whit the steam generator, until is cooled as igneous rock at 230 degrees. Then transport it to a cooling pool of oil or petroleum, or water, or whatever you want, and feed it to hatch for coal. 

15 minutes ago, tzionut said:

I build it and it worked for limited time...I melt like 4000kg of regolith, then the temp required to melt additional regolith go up very little (i melt additional 60 tones of sand for 200 degrees... so no long term solution( I build a version without radiant pipes whit melted cooper). Is better to use a volcano or the bottom pool of magma until you approach 1410 degrees then transport the magma to space, or use it for energy whit the steam generator, until is cooled as igneous rock at 230 degrees. Then transport it to a cooling pool of oil or petroleum, or water, or whatever you want, and feed it to hatch for coal. 

You use the melted regolith to heat up more regoluth. I thought it would have worked....darn

 

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The only way to transport magma that does not include dupes, currently, is with the use of doors and automation. 

Nice :))) but i need a lots of wolfram for doors and automatic wire and i don't think my asteroid have enough for transporting the magma from bottom to the space...

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You use the melted regolith to heat up more regoluth. I thought it would have worked....darn

Every time you add regolith the general temp is dropping until the regolith is melted and the temp is equalized...When you reach 1409.9, the magma become igneous rock.. so... you need to heat again... 

Thank you erso. But in my opinion that is exploiting of the game mechanics. I am ok whit door transportation of magma, or bottle transportation of magma. But this is not ok for me. But anyone else is free to build anything he wants.

Post edit: Sooner or lather the heat from the lava will break the pump, and i prefer minimum dupe intervention in that regard.

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