Developer Cheerio Posted February 16, 2018 Developer Share Posted February 16, 2018 Algae Terrariums should now remember if you've disabled delivery on them after save/load. You will unfortunately have to disable delivery on them one more time before they start remembering it. Fixed a crash that could occur when a plant died inside of a room with a Farming Station. Dead Dupes should no longer be able to master jobs. Luxury Beds should once again give an extra stamina bonus. Reverted algae storage size on Algae Terrariums to previous value. It now holds 90kg (5 cycles) of algae, and 360kg (2 cycles) of water. Fixed all toilet and Mess Tables being assigned to the med bay. View full update 10 Link to comment Share on other sites More sharing options...
Saturnus Posted February 16, 2018 Share Posted February 16, 2018 Quote Dead dupes should no longer be able to master jobs. ROFL 1 2 Link to comment Share on other sites More sharing options...
Parusoid Posted February 16, 2018 Share Posted February 16, 2018 58 minutes ago, Cheerio said: Dead Dupes should no longer be able to master jobs Please someone make a cartoon out of this 1 Link to comment Share on other sites More sharing options...
Neotuck Posted February 16, 2018 Share Posted February 16, 2018 12 minutes ago, Parusoid said: Please someone make a cartoon out of this ZOMBIE DUPES!!! 1 2 Link to comment Share on other sites More sharing options...
TheScaryOne Posted February 16, 2018 Share Posted February 16, 2018 1 hour ago, Cheerio said: Reverted algae storage size on Algae Terrariums to previous value. It now holds 90kg (5 cycles) of algae, and 360kg (2 cycles) of water. Have I said you guys are my favorite devs? Because you guys are totally my favorite devs. If only every early access title got updates this quickly. 1 Link to comment Share on other sites More sharing options...
Developer ImDaMisterL Posted February 16, 2018 Developer Share Posted February 16, 2018 They could be working as farmers, literal plant food. 1 Link to comment Share on other sites More sharing options...
0xFADE Posted February 16, 2018 Share Posted February 16, 2018 Sounds like we need ghost dupes that are not affected by terrain, can randomly do nearby jobs, and will spook dupes who see them. So you could have a dead dupe master stuff. Link to comment Share on other sites More sharing options...
Entrails Posted February 16, 2018 Share Posted February 16, 2018 They aren't dead, they're just life challenged. 1 2 Link to comment Share on other sites More sharing options...
Awtra Posted February 16, 2018 Share Posted February 16, 2018 Cool, more updates! Link to comment Share on other sites More sharing options...
minespatch Posted February 17, 2018 Share Posted February 17, 2018 9 hours ago, Entrails said: They aren't dead, they're just life challenged. We don't use the z-word here. Link to comment Share on other sites More sharing options...
Flydo Posted April 23, 2018 Share Posted April 23, 2018 On 16/02/2018 at 7:49 PM, Cheerio said: Dead Dupes should no longer be able to master jobs. I don't understand the meaning of this.... Link to comment Share on other sites More sharing options...
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