Ipsquiggle

[Oil Preview Update] - 234005

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goboking    1,566

Moved Rooms overlay default shortcut key from F12 to Shift-F1 to prevent conflict with steam

I'm confused.  The Rooms overlay was F11 and the Exosuit overlay was F12.  Which of these got moved to Shift-F1?

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Ipsquiggle    5,571
1 minute ago, goboking said:

Moved Rooms overlay default shortcut key from F12 to Shift-F1 to prevent conflict with steam

I'm confused.  The Rooms overlay was F11 and the Exosuit overlay was F12.  Which of these got moved to Shift-F1?

Suits overlay. Thanks for catching that. :)

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Gravityx    24

>Poly Press and Refinery now correctly require duplicant work

Before: refinery required dupe work, poly press does not
After: same as before, poly press still working without dupe input

 

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Whispershade    162
1 hour ago, Nascarlaser1 said:

Will I need to reset my world for this bugfix to take effect? I just started a new world on the beta branch.

Most changes, no. But changes that affect world gen will require fresh worlds to see. This includes certain features of Points of Interest.

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Michi01    1,770
2 hours ago, Gravityx said:

>Poly Press and Refinery now correctly require duplicant work

Before: refinery required dupe work, poly press does not
After: same as before, poly press still working without dupe input

I think the press used to state that it needs dupe operation.

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SusanMcO    13

Just to be clear, I'm new to all this - if I open an older map in OI, it will not have oil in it, correct, since the world is already spawned?

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Risu    496
3 minutes ago, SusanMcO said:

Just to be clear, I'm new to all this - if I open an older map in OI, it will not have oil in it, correct, since the world is already spawned?

Getting oil (and diamonds not that they matter) requires generating a new world.
 

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Reaniel    41

It seems that they have retooled world gen to make geysers (at least the steam geysers) spawn closer...  I was doing some seed hunting today, and I noticed most, if not all, of my generated maps had both steam geysers in the adjacent biomes.

But of course, the down side is the ridiculous water consumption required now...  Sigh...

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Grimgaw    523
7 hours ago, Reaniel said:

But of course, the down side is the ridiculous water consumption required now...  Sigh...

It's by no means 'required'.

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Animar    0

Well I noticed a little bug that toilets do not output polluted water anymore.
They still use water buter after one Dupes use the Flush nothing happens, the output pipe stays dry.

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Jackblac    42
16 minutes ago, Animar said:

Well I noticed a little bug that toilets do not output polluted water anymore.
They still use water buter after one Dupes use the Flush nothing happens, the output pipe stays dry.

You should use the bug tracker part of the forums to report bugs. This makes it easier for the developers to see what bugs there are and sort them accordingly. 

This is the first out of three lavatory not making polluted water bugs reported.

 

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Nascarlaser1    12
23 hours ago, Whispershade said:

Most changes, no. But changes that affect world gen will require fresh worlds to see. This includes certain features of Points of Interest.

thxs

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