Developer Ipsquiggle Posted September 22, 2017 Developer Share Posted September 22, 2017 Welcome to everyone who has joined the Public Testing branch! We really appreciate all the bugs you've been reporting, and hope you are enjoying the new content. There are a number of issues we're still investigating, such as the Duplicant animations being a little... wonky... but in the mean time, here's some fixes in time for the weekend. Have fun! View full update 4 3 Link to comment Share on other sites More sharing options...
shmilydxc Posted September 22, 2017 Share Posted September 22, 2017 Thank you for your great work! Link to comment Share on other sites More sharing options...
Oozinator Posted September 22, 2017 Share Posted September 22, 2017 7 minutes ago, Ipsquiggle said: View full update Plants will fully grow whether you're looking at them or not now " Hah cool ^^ Link to comment Share on other sites More sharing options...
goboking Posted September 22, 2017 Share Posted September 22, 2017 Moved Rooms overlay default shortcut key from F12 to Shift-F1 to prevent conflict with steam I'm confused. The Rooms overlay was F11 and the Exosuit overlay was F12. Which of these got moved to Shift-F1? Link to comment Share on other sites More sharing options...
Developer Ipsquiggle Posted September 22, 2017 Author Developer Share Posted September 22, 2017 1 minute ago, goboking said: Moved Rooms overlay default shortcut key from F12 to Shift-F1 to prevent conflict with steam I'm confused. The Rooms overlay was F11 and the Exosuit overlay was F12. Which of these got moved to Shift-F1? Suits overlay. Thanks for catching that. 1 Link to comment Share on other sites More sharing options...
goboking Posted September 22, 2017 Share Posted September 22, 2017 Thanks for the clarification. Keep up the good work. Link to comment Share on other sites More sharing options...
Gravityx Posted September 22, 2017 Share Posted September 22, 2017 >Poly Press and Refinery now correctly require duplicant work Before: refinery required dupe work, poly press does not After: same as before, poly press still working without dupe input Link to comment Share on other sites More sharing options...
Nascarlaser1 Posted September 22, 2017 Share Posted September 22, 2017 Will I need to reset my world for this bugfix to take effect? I just started a new world on the beta branch. Link to comment Share on other sites More sharing options...
Whispershade Posted September 22, 2017 Share Posted September 22, 2017 1 hour ago, Nascarlaser1 said: Will I need to reset my world for this bugfix to take effect? I just started a new world on the beta branch. Most changes, no. But changes that affect world gen will require fresh worlds to see. This includes certain features of Points of Interest. Link to comment Share on other sites More sharing options...
Mooka Posted September 22, 2017 Share Posted September 22, 2017 My game crashes everytime I open debug mode. (or show full map) Link to comment Share on other sites More sharing options...
Michi01 Posted September 22, 2017 Share Posted September 22, 2017 2 hours ago, Gravityx said: >Poly Press and Refinery now correctly require duplicant work Before: refinery required dupe work, poly press does not After: same as before, poly press still working without dupe input I think the press used to state that it needs dupe operation. Link to comment Share on other sites More sharing options...
SusanMcO Posted September 22, 2017 Share Posted September 22, 2017 Just to be clear, I'm new to all this - if I open an older map in OI, it will not have oil in it, correct, since the world is already spawned? Link to comment Share on other sites More sharing options...
Risu Posted September 22, 2017 Share Posted September 22, 2017 3 minutes ago, SusanMcO said: Just to be clear, I'm new to all this - if I open an older map in OI, it will not have oil in it, correct, since the world is already spawned? Getting oil (and diamonds not that they matter) requires generating a new world. Link to comment Share on other sites More sharing options...
Reaniel Posted September 23, 2017 Share Posted September 23, 2017 It seems that they have retooled world gen to make geysers (at least the steam geysers) spawn closer... I was doing some seed hunting today, and I noticed most, if not all, of my generated maps had both steam geysers in the adjacent biomes. But of course, the down side is the ridiculous water consumption required now... Sigh... Link to comment Share on other sites More sharing options...
Grimgaw Posted September 23, 2017 Share Posted September 23, 2017 7 hours ago, Reaniel said: But of course, the down side is the ridiculous water consumption required now... Sigh... It's by no means 'required'. Link to comment Share on other sites More sharing options...
Animar Posted September 23, 2017 Share Posted September 23, 2017 Well I noticed a little bug that toilets do not output polluted water anymore. They still use water buter after one Dupes use the Flush nothing happens, the output pipe stays dry. Link to comment Share on other sites More sharing options...
Jackblac Posted September 23, 2017 Share Posted September 23, 2017 16 minutes ago, Animar said: Well I noticed a little bug that toilets do not output polluted water anymore. They still use water buter after one Dupes use the Flush nothing happens, the output pipe stays dry. You should use the bug tracker part of the forums to report bugs. This makes it easier for the developers to see what bugs there are and sort them accordingly. This is the first out of three lavatory not making polluted water bugs reported. Link to comment Share on other sites More sharing options...
Nascarlaser1 Posted September 23, 2017 Share Posted September 23, 2017 23 hours ago, Whispershade said: Most changes, no. But changes that affect world gen will require fresh worlds to see. This includes certain features of Points of Interest. thxs Link to comment Share on other sites More sharing options...
Storm Engineer Posted September 24, 2017 Share Posted September 24, 2017 I had a bit of trouble finding the actual Oil upgrade info because it is missing from https://forums.kleientertainment.com/game-updates/oni-alpha/ Link to comment Share on other sites More sharing options...
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