Jackblac

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About Jackblac

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  1. I just found that while neutronium blocks 100% of the radiation, having two neutronium tiles next to each other the second tile brings radiation back to 100%. Here you can see my wheezeworts and their radiation. First tile of neutronium blocks 100%, second brings it back to 100%. on the bottom right you can see it happen twice. This radiation also changes every tick which could increase calculations and produce lag PS can you move this to spaced out bugs section?
  2. When you get a notification that someone is radiation vomiting if you pause the game immediately and make the dupe move anywhere they will no longer need to vomit. You will also get the -20 rads from the vomiting.
  3. My targetting beacon is 5 tiles away from my rocket and interplanetary payloads went inside the rocket
  4. I found a chlorine geyser that is creating radiation from its neutronium tiles. The amount of rads is changing every tick going between about 600 and 400. The Wrecked satellite nearby could be the reason for radiation, but that doesnt explain the change every tick Beyond the Fart.sav
  5. Did seed analysis on Juicy Nosh Sprout and its missing a string
  6. I built a rocket platform and spacefarer module on top of it. Deconstructing the spacefarer module immediately after building it crashed the game.
  7. The telescope doesnt record any data on its uptime.
  8. I am still able to crash the game by deconstructing a nose cone. Just build the nose cone and deconstruct it immediately. No active tasks inside it. Reloading between building and deconstructing a nosecone does something and doesnt crash the game
  9. Plug slugs output depends on the level of food they have in their belly and happiness state. This thread has more info about the output
  10. My guess why it does that is each bar is a different asteroid. I calculated that it does 6 passes so its doing all 6 planets one by one and that is why its going back and forth. It could be explained better that its doing all planets one by one
  11. The planets are rendered side by side with neutronium blocking the line of sight to other planets. I went through all the overlays and currently Power, Plumbing, Ventilation, Germ, Farming, Exosuit, Automation, Conveyor, DIsinfect and Harvest overlays show items on the other side of the neutronium wall. Also dupes and sweepers picking items is seen through the fog. I zoomed out that far using the screenshot mode alt + S
  12. This is because the animation doesnt show the real location of the dupe. I would guess the middle tile is where the dupe actually is when using telescope
  13. When a dupe is delivering life support items to buildings it says the dupes current errand is "Life Support Supply to Bubbles" if their name is Bubbles. Construction supply and other supply jobs as you can see have proper targets from the errand list. Edit: the bug is only for Oxygen Diffuser.
  14. You can see the dupe faces not disappearing when scrolling down in the skills tab