Saturnus Posted February 28, 2017 Share Posted February 28, 2017 So I figured. My dupes can breathe contaminated oxygen, right? Morbs fart it or otherwise emit that. Let's instead of rejecting uninteresting dupes just kill them off, and use them as breeding ground for morbs. The two pens holds about 12 morbs currently which is plenty to keep 5-6 dupes breathing, I sometimes went out CO2 at the bottom but other than that everything is self-sustainable. There's two algae terrariums in the picture but I really don't need them, they just makes it easier because there's longer time betwween I have to vent the base (which is done manually by removing a tile from the bottom). The extremely good thing about morb emited contaminated O2... at least from those that spawn from killed off dupes is that it keeps a rock solid 22-24 degrees temperature, and is in fact helping to cool down the base. Only to a minor extent but it's something at least. In this build I'm doing as much as I can to prepare for and avoiding premature heat death. Realistically, this could go on 1000s of cycles with minimal maintenance. Beyond the initial research I haven't used electricity at all. I could, and probably will at some point as I have found 2 Hutch that I keep as pets (not in picture)... btw, don't try and put them in the same cage. They are cannibals it turns out, and I had to save scrum that. Other than that, there's only to note that I chose the dupes this time for their ability to explore the map. Explorers historically needed good winds to be successful. I chose dupes with flatulence which got that good wind coming from the back so they can make their own small pockets of breathable air if they're in a far of corner of the map. Link to comment Share on other sites More sharing options...
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