Maslak Posted February 24, 2017 Share Posted February 24, 2017 So, about those sand and glass decorations. As usually, I said some stuff without checking it out myself. The sand ones are the larger ones spawned by antlion. They turn into smaller, glass versions after being burned. Only glass thingies can be used as decoration. It has nothing to do with hot thermal stone. Sorry for misinformation :F 2 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872586 Share on other sites More sharing options...
Zeklo Posted February 24, 2017 Share Posted February 24, 2017 So more on my earlier stated theory. Spoiler So if the statues are the bodies that the ancients left behind... The Stalker kind of supports this. When it is revived, the bones are corrupted, and when you hit them it sounds metallic almost. While not exactly the same, it could very well mean that Thulecite was corrupted in a similar way. Once being part of a lifeform—in this case the ancients. All speculation of course. 1 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872603 Share on other sites More sharing options...
WiggyWolf Posted February 24, 2017 Share Posted February 24, 2017 1 hour ago, ScottHansen said: The clockwork should be respawning, but if you killed them all before they will probably be not quite in the right place (they will respawn near Nightmare Lights). Statues and thulecite walls will not respawn. They should only respawn when using the console command, but that said, i just fixed a bug that caused them to respawn every time the world loads... so.. that's why you ended up with everything respawning. Thanks! Yeah I did kill all of the clockwerks before and all of the monkeys. That's why the splumonkey pods are currently in odd places, like there is one right beside the ancient guardian. How about the Atrium area? Should I use the console ruins reset command to be able to access this or is there a way for me to access it already? You don't need to tell me the way to access it:) I just want to know if it is possible right now without using the console command. Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872605 Share on other sites More sharing options...
__orange Posted February 24, 2017 Share Posted February 24, 2017 (edited) @Maslak @Arlesienne @AFatCat DST Thermodynamics You can heat up a Thermal Stone during summer, or cool down in winter. But it is hard. The working principle of Thermal Stone depend on the range of Thermal Stone. The range of Thermal Stone depend on the temperature differential between itself and environment. Range 1 (frozen) : 30 lower than environment, work as a -10 cold source. Range 2 (cold) : 10 lower than environment, work as a +10 cold source. Range 3 (normal) : 10 lower to 10 higher than environment, not work. Range 4 (warm) : 10 higher than environment, work as a +40 heat source. Range 5 (hot) : 30 higher than environment, work as a +60 heat source, emit light. Now you can see why it is possible but hard to heat up a Thermal Stone during summer. It is funny that a Thermal Stone which temperature is higher than you can cool you down. But it is true in DST thermodynamics. Edited February 24, 2017 by __orange 4 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872621 Share on other sites More sharing options...
UnknowX Posted February 24, 2017 Share Posted February 24, 2017 (edited) any info on the reanimated skelleton? Edited February 24, 2017 by UnknowX double post Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872622 Share on other sites More sharing options...
__orange Posted February 24, 2017 Share Posted February 24, 2017 4 minutes ago, UnknowX said: Some information on the Antilion: Loot: 4x meat, 8x dessert stone, 3x stone, 2x trinkets (may include "beach toy"), 1x "lazy desserter" blue prints Should be 4x meat, 6-8x dessert stone, 2-4x rocks, 2x trinkets, 1x blue print. Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872626 Share on other sites More sharing options...
seyfitoplar Posted February 24, 2017 Share Posted February 24, 2017 Reanimated Skeleton looks like Hades of Walt Disney and i appreciate that! 12 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872628 Share on other sites More sharing options...
UnknowX Posted February 24, 2017 Share Posted February 24, 2017 (edited) Some information on the Antilion: Health: 6000HP Damage: 75 (Sand spikes) --> not completly sure Loot: 4x meat, 6-8x dessert stone*, 2-4x stone, 2x trinkets (may include "beach toy"), 1x "lazy desserter" blue prints + Any sand structures you manage to turn into glass (by seting them on fire) and survive the fight. *It can consume the stones (normal and dessert) in his loot table. Each one It consumes restores arround 200HP and he can eat them in rapid sucession. If if consumes them you will have less dessert stones or regular stones in your loot. It is quite an easy boss to defeat, 29 gunpowder + burn damage + a few swings of a dark sword end him quickly. Even without gunpowder It is quite easy to kite because It is stationary and his attacks are easy to dodge. I think it would be good if he could get more HP (like double or triple) and be able to move (or change positions) and make sink holes around the area, so you would be slowed down and make it harder to attack up close. Also give us a different blue print when we defeat It, like another structure that would allow us to teleport with the lazy desserter solo (What can I say? I Stand alone). Maybe a diferent lazy deserter which has another gem in its base, that teleport to another lazy deserter with the same type of gem. This teleportation could even cost an additional dessert stone to make it less OP. Edited February 24, 2017 by UnknowX new info 5 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872632 Share on other sites More sharing options...
UnknowX Posted February 24, 2017 Share Posted February 24, 2017 17 minutes ago, __orange said: Should be 4x meat, 6-8x dessert stone, 2-4x rocks, 2x trinkets, 1x blue print. updated =D Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872640 Share on other sites More sharing options...
Sinister_Fang Posted February 24, 2017 Share Posted February 24, 2017 21 minutes ago, UnknowX said: I think it would be good if he could get more HP (like double or triple) I think the reason it has low health is because people were complaining about it being yet another raid boss. And with the low health it also makes it so it's pretty reasonable to fight it for the people who play solo or aren't all that experienced. Although what we really need now is some incentive to actually reward the people who do decide to keep it around. Why keep it happy when you can just kill it and stop it's summer rampage? 3 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872644 Share on other sites More sharing options...
Maslak Posted February 24, 2017 Share Posted February 24, 2017 So he gets freezed after eating thermal stone. We all know that feeling after swallowing a large chunk of ice cream, ouch. But what when you feed him a hot one? Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872652 Share on other sites More sharing options...
__orange Posted February 24, 2017 Share Posted February 24, 2017 10 minutes ago, Maslak said: But what when you feed him a hot one? That will make him burning. Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872658 Share on other sites More sharing options...
FrankTheTank91 Posted February 24, 2017 Share Posted February 24, 2017 Does anyone know how much heath Antlion and the Reanimated Skeleton have? Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872664 Share on other sites More sharing options...
UnknowX Posted February 24, 2017 Share Posted February 24, 2017 36 minutes ago, Sinister_Fang said: Although what we really need now is some incentive to actually reward the people who do decide to keep it around. Why keep it happy when you can just kill it and stop it's summer rampage? Now that you mention it, I think it would be better to make him the "de facto" summer giant. He is already exclusive to summer, has a reasonable health (compared to other seasonal giants) and can be soloed or avoided if necessary. but I still wish the Antlion's Loot was more unique if you killed it. I still stand by my "solo Lazy desserter idea". The item you need to make it work could be a drop if you killed it. since the dessert stones are implied to be like hair balls/owl pellets (or something that's the result of feeding him),we could get a more refined version of it. 2 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872666 Share on other sites More sharing options...
Zeklo Posted February 24, 2017 Share Posted February 24, 2017 So, more speculation came from some chatting with some peeps. Might stimulate some new thoughts. Currently you can't revive the stalker in the ruins or the surface. What if location matters? What if it determines these "forms" it's gonna have? Perhaps then there will be a cave form, ruins form, and atrium form. Maybe even a surface form, but that's a stretch. 1 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872679 Share on other sites More sharing options...
Sinister_Fang Posted February 24, 2017 Share Posted February 24, 2017 13 minutes ago, UnknowX said: we could get a more refined version of it. A more refined version would actually be orange gems according to Maxwell. TOWNPORTALTALISMAN = { GENERIC = "An impure orange gem." 4 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872682 Share on other sites More sharing options...
Zeklo Posted February 24, 2017 Share Posted February 24, 2017 5 minutes ago, Sinister_Fang said: A more refined version would actually be orange gems according to Maxwell. TOWNPORTALTALISMAN = { GENERIC = "An impure orange gem." This, the fact that the gate key has a symbol that, seems, to resemble a lion, and how the antlion creates sand structures similar to the Pseudoscience Station seems awfully fishy. Intriguing. 4 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872690 Share on other sites More sharing options...
Maslak Posted February 24, 2017 Share Posted February 24, 2017 The key looks like some flexing, circular thing ;_: Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872694 Share on other sites More sharing options...
Sinister_Fang Posted February 24, 2017 Share Posted February 24, 2017 1 minute ago, Zeklo said: This, the fact that the gate key has a symbol that, seems, to resemble a lion, and how the antlion creates sand structures similar to the Pseudoscience Station seems awfully fishy. Intriguing. Yeah, that's kinda what I was thinking. The Antlion seems to be connected to the ruins somehow... 1 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872697 Share on other sites More sharing options...
Zeklo Posted February 24, 2017 Share Posted February 24, 2017 (edited) 4 minutes ago, Maslak said: The key looks like some flexing, circular thing ;_: Flexing or... Pincers? Edit - Or horns. That would align with the Stalker dropping it in the future. The possibilities are endless x_x Edited February 24, 2017 by Zeklo 2 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872698 Share on other sites More sharing options...
CarlZalph Posted February 24, 2017 Share Posted February 24, 2017 Something to note is that the stalker breaks trees down like giants do, and has a very easy range to cause a de-aggro. Makes him a great servant for bustin' down giant cavern forests. Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872728 Share on other sites More sharing options...
UnknowX Posted February 24, 2017 Share Posted February 24, 2017 Info on the Reanimated Odd Skeleton: Health: 4000HP Damage: 100HP (Skull bash) Loot: 4-6x Fossil fragments, 2x Nightmare fuel, 1x Shadow atrium Rebuild an Odd Skeleton (8x Fossils fragments) and "give" it the Shadow Atrium. It wil walk slowly towards you, remove its Skull and hit you with it. Once half its life is gone, he will become enraged and summon bones spikes from the ground (no damage) to trap you in place, then get near you and skull bash you again, then the bone spikes will fade allowing you to get away, then he will summon them again and repeat all the sequence. It seams you can't escape been trap by the bone spikes (no modifiers), but maybe you can telepoof out of them. Does not take fire damage (Since It seems to be in fire already). Quite a cool looking boss. Kite it before he becomes enraged and tank it when he summon the bone spikes (forget trying to running). He also gives you the Shadow atrium back after you defeat it, but can't say the same about the fossil fragments (always less that what you expend), so I would suggest not using them yet, as his loot will be updated soon, and fossil fragments are not renewable (for now). Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872738 Share on other sites More sharing options...
MrFurphie Posted February 24, 2017 Share Posted February 24, 2017 @V2C can we expect another trailer to wrap up the AnR updates? Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872740 Share on other sites More sharing options...
Developer ImDaMisterL Posted February 24, 2017 Developer Share Posted February 24, 2017 3 minutes ago, MrFurphie said: @V2C can we expect another trailer to wrap up the AnR updates? Probably, since the others had them. Plus, what's a puzzle without a trailer to hide stuff in? 6 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872742 Share on other sites More sharing options...
MrFurphie Posted February 24, 2017 Share Posted February 24, 2017 1 minute ago, ImDaMisterL said: Probably, since the others had them. Plus, what's a puzzle without a trailer to hide stuff in? Correction: What's Klei without hidden puzzles? 6 Link to comment https://forums.kleientertainment.com/forums/topic/74794-game-update-heart-of-the-ruins-beta-207966/page/5/#findComment-872746 Share on other sites More sharing options...
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