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Which is Better?: A Large Stomach or a Small Stomach?


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Large Stomach, can hold more nourishment in times of refueling or adventuring, and makes Meaty Stews more effective without fastening to wait for it.

11 minutes ago, Arlesienne said:

In the game or in real life ;)?

What are you implying? o.o

For me, low stats mean more challenge. I need to think on my feet. At the same time, I can economise on food. With just 100 hunger, I can survive on scraps while my teammates feast. I simply make meatballs for satiation, fishsticks/unagi for health, bacon and eggs for both health and satiation. Other things for sanity (cactus flesh or salad, here's looking at you).

Of course Large Stomach

When you're the kind of person who rushs everything to raid ruins before anyone else, you gotta have a clear inventory to steal collect everything on your sightl. A small belly means you'll need to either take some time making enough dragon pies/meatballs or bringing at least 5 different slots of food.

And I'm not saying that randomly, once I picked Wilson and the only thing that kept making me go back to surface was food. You look somewhere else and your hunger bar is already under 50

On practice a "big stomach with faster hunger" is better than "smaller stomach with slower hunger" (some mod characters are like this).

Warly and Wolfgang bigger stomachs easily compensate for their faster hunger, even if they need to eat more, food shouldn't be a problem for any decently experienced player. If you have a smaller stomach and you need to eat for health/sanity, you'll probably get full on the way and a chunk of hunger will be wasted.

I actually think smaller stomach WITH small hunger drain is better

Extreme case: a character having a hunger max and drain small enough that berries counts as a meaty stew(to them). Small foods like Berries r found everywhere in dont starve whereas meatystew a person has to grind for meat and get a crockpot

5 hours ago, Begeesy said:

I actually think smaller stomach WITH small hunger drain is better

Extreme case: a character having a hunger max and drain small enough that berries counts as a meaty stew(to them). Small foods like Berries r found everywhere in dont starve whereas meatystew a person has to grind for meat and get a crockpot

"grind for meat"

Nah. 1 normal meat, 1 monster meat, 2 small meats(rabbits even work, moleworms do probably better even). Enjoy your new stew. So that's 2 nearly worthless meats, 1 which is cheap as hell and another which is cheap but also with the highest quality. 

Since we are on the subject of meaty stews and Wolfgang, is it just me who thinks his mighty form is only needed before a fight? Characters with normal hunger (150) would only use its full hunger value (150) when completely starving (and you should never let things progress that far). It's good food for an upgraded WX, Wolfgang and maybe Warly. Sustaining Wolfgang's mightiness all the time is a waste of resources if you ask me. I'm not sure if it hasn't been corrected, but dropping to wimpiness, healing fully and THEN eating to get to the higher stages is a known tactic for cheap healing.

10 minutes ago, Arlesienne said:

Since we are on the subject of meaty stews and Wolfgang, is it just me who thinks his mighty form is only needed before a fight? Characters with normal hunger (150) would only use its full hunger value (150) when completely starving (and you should never let things progress that far). It's good food for an upgraded WX, Wolfgang and maybe Warly. Sustaining Wolfgang's mightiness all the time is a waste of resources if you ask me. I'm not sure if it hasn't been corrected, but dropping to wimpiness, healing fully and THEN eating to get to the higher stages is a known tactic for cheap healing.

You are not the only one. Mightiness is a waste if you aren't fighting.

11 minutes ago, Joachim said:

You are not the only one. Mightiness is a waste if you aren't fighting.

You also get a speed-boost when mighty, so if you have tons of food and you want to move quickly, why not? If food is limited though, then yeah, better to eat strategically.

13 minutes ago, Joachim said:

You are not the only one. Mightiness is a waste if you aren't fighting.

Oh, how nice to hear that! Usually, I end up being frowned upon by pretty much anyone "Because We Have Enough Food to Make Meaty Stew". Well, sure we do, but I prefer putting all big meats on the racks (since jerky can play the slowly-spoiling equivalent of big meat in any recipe) and sustaining the team in a more balanced fashion.

Large Stomach is way more reliable in my opinion. Treat Stomach as food storage that never spoils and just slowly depletes. It's actually best food storage in the game. so yeah, large stomach all the way. That's why I love Wilson and Woodie because they have decent Hunger stat.

14 hours ago, AnonymousKoala said:

"grind for meat"

Nah. 1 normal meat, 1 monster meat, 2 small meats(rabbits even work, moleworms do probably better even). Enjoy your new stew. So that's 2 nearly worthless meats, 1 which is cheap as hell and another which is cheap but also with the highest quality. 

finding rabbits, spiders, and beefalo(or anything else that gives large meat) is EASIER than finding a berry bush?

also im having a hard time trying to convince myself that the opposite extreme (a meaty stew only counting as berries) is better then my extreme

6 minutes ago, Begeesy said:

finding rabbits, spiders, and beefalo(or anything else that gives large meat) is easier than finding a berry bush?

also im having a hard time trying to convince myself that the opposite extreme (a meaty stew only counting as berries) then my extreme

you pick a berry bush. until it regrows, you go kill something. you come back you have berries and a meaty stew or at least 2 if you planned it out well(aka, made a pig into a werepig, killed it, then kill birds/rabbits/moles/whatever, and go back to base) . 


To each their own i guess

most ppl in here fall for common misconceptions cuz they dont do a deeper analysis

of course a bigger stomach is better than a smaller stomach IF the drain is the same or less than the small sized one.

otherwise its not (dropping alot of variables (dont wanna put yall to sleep to the ones that not already is))

9 hours ago, BluesyBuesy said:

You also get a speed-boost when mighty, so if you have tons of food and you want to move quickly, why not? If food is limited though, then yeah, better to eat strategically.

Fair enough, but the speed boost is not that great as far as I know.

If you have a normal hunger drain, big means you can eat less often, right. But normally characters with big stomachs do have a counterbalance in the form of an increased hunger drain.

My focus is on a different thing altogether: I play with a team of people. It is only proper that I nearly starve myself to ensure they are well-fed. Here, in the aspect of having several people surviving together, what do you think is better?

Assume my partners are Webber, Maxwell, Webdy, Wigfrid. With fluctuating Wickerbottom and Woodie.

16 hours ago, FTR said:

Well from my experience bigger group = even more extra food. Unless of course, people are slacking and stay in base consuming food. But if you are lucky and find group of hard working players, you will swim in food.

When you get reasonably experienced players. But often, newbies visit, and I make it a personal goal to keep them alive and sane for as long as possible while helping them learn. A lot of them actually then become regulars, join the group and turn into great players, but I have to play camp mom or whatever you call an engaged admin. When I host a server with 16 slots, it gets intense, especially when most of the people are newbies given simple tasks (gather grass, chop in the forests, plant seeds on farms, dry meat). It means I need to economise on food since the majority cannot go hunting yet, maybe apart from trapping rabbits and baiting moleworms with rocks.

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