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Backpacks rot?


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The elegant and spiffy backpacks are lined with a special fabric, that, when not in contact with human flesh within a certain number of nanoseconds, causes it to deteriorate and rot. 

The reason this happens is so that you can't just call your friend up to make each fancy backpack in the game so you can wear them no problem.

3 minutes ago, Mikeadatrix said:

Technically it is one, it's a common Backpack skin that's forever locked away so we can never have every item in the game... Sigh.

Great! Then we can just wait until they release nametags, so we can rename stock items being able to. make them. items..

3 hours ago, Soto8969 said:

Update 181932:

*Removed Backpack because is confusing for new players

*buffed Wilson

*Added Random super powers that will increase your damage or the enemy damage when you don't need it.

Update 181933:

  • Fixed a bug where surrounding potatocups in a ritualistic circle then forth lighting them on fire, sacrificing a rabbit, and setting fire to the nearest base does nothing at all.
16 hours ago, Gyths said:

Update 181933:

  • Fixed a bug where surrounding potatocups in a ritualistic circle then forth lighting them on fire, sacrificing a rabbit, and setting fire to the nearest base does nothing at all.

Update 181934

  • Fixed a bug in which players would be transported to Adventure Mode without a bumper car. 
38 minutes ago, The Letter W said:

Update 181934

  • Fixed a bug in which players would be transported to Adventure Mode without a bumper car. 

Update 181935

  • Wigfrid now only eats Guardian Horn
  • Removed Willow
  • Added twiggy twigs!
  • Wes is now blind
  • Wickerbottom's sleepytime stories range is now 60
  • Removed WX-78's health cap
  • Wolfgang's max stomach is now 500 and gets up to 4.0x damage

 

5 minutes ago, RyanandLink said:

Update 181935

  • Wes is now blind

Spawns. Dies a couple seconds later because Charlie.

I know it's not how it works, but it would make Wes even more challenging!

5 minutes ago, RyanandLink said:

Update 181935

  • Wes is now blind

Spawns. Dies a couple seconds later because Charlie.

I know it's not how it works, but it would make Wes even more challenging!

7 minutes ago, RyanandLink said:

Update 181935

  • Wigfrid now only eats Guardian Horn
  • Removed Willow
  • Added twiggy twigs!
  • Wes is now blind
  • Wickerbottom's sleepytime stories range is now 60
  • Removed WX-78's health cap
  • Wolfgang's max stomach is now 500 and gets up to 4.0x damage

 

  • Changed game name to Phlogistinator Starve.

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