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Farming logs for storage is pain. Chests could use big cost reduction, here's why I feel so.


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Unless there's some maxwell or woodie being base mom you will find in pubs clutter of items on floor not just because people litter but there's no wood to make more chests yet. 

Arright i'll cut it short at start I know you don't like reading so more pictures, less talking.

Here's some small single flingo yet pretty complete base.  image.png 

I use mod that saves the layout so i can rebuild this base fast. It also saves the things used for it.  image.thumb.png.fdbec87b76ed32db10b70380d7a4c588.png

And this is those structures broken down into ingredients.

  • Log: 678 out of which 540 is for just chests
  • grass: 111
  • twigs: 73
  • ice: 15
  • gears: 7
  • gold: 42
  • rocks: 123
  • charcoal: 44
  • nitre: 2
  • silk: 20
  • reeds:8
  • seeds:2
  • nightmare fuel: 7
  • purple gem: 1
  • Living log: 3
  • Scales: 1  

Look how many logs you need 

No scaled chest isn't solution, it's hella harder to make and occupies 25 units of space (those "+" thingies in geo placement mod) (has 12 slots)
image.png.97263c6c31ab9990864aa21155f20a96.png.

while wooden one occupies only 9 and has 9 slots
image.png.8a73d33275248c7045fcaa6f51b4fe39.png

So
Wooden: is 1 slot per unit
Scaled: is 0,48 of slot per unit

Scaled is massive waste of space unless you want them outside of the flingo but that's further from center = more walking

I am not planning to fill each chest to the brim with whatever fits but at least minimal order is nice. Shame there's no text signs to convey your plan to other players, that's another multiplayer problem. It's hard to do with minisigns, you can draw only one item per sign.
image.thumb.png.32721268ac330793925718f192421c66.png

For one player it's a lot but for public servers it gets bad. It takes forever to get logs for decent storage. I think 3 boards is crazy price. You've been living with this price forever so you might think otherwise but I want to clean the clutter off the floor real quick and go do something more fun than chopping trees for several days.  

With more slots there could be more space but also less opportunity for organizing with skins or minisigns. I'd say reduce cost.

"bUt you Can dRoP tHinGs on THe flooR" Bruh, would it kill you if I could clean the floor a bit faster? Even if you changed the price to 1 board it wouldn't be gamebreaking, it would be anti-boring change, as mentioned you can leave them on floor, not much changes, it's just making chests sucks because if you want to have more for order then you will chop for days so it wouldn't hurt to make it consume less time.  

 

Chests should be 2 boards for 4x4 instead of 3 boards for 3x3 I think. You seriously need over 1,000 logs to get a good chest setup going, even in your picture which requires 700 logs that's not enough room to hold unstackable tools along with all the various things that don't stack with each-other like the 10 stacks of moonglass CC drops, the random shell bits from snurtles & chests, the moose feathers which only stack to 10, etc.

16 minutes ago, Cheggf said:

2 boards for 4x4 instead of 3 boards for 3x3 I think

8 logs for 16 slots instead of 12 logs for 9 slots 
2 slots per log instead of 0.75 slots per log.

0,75/2 = 2,(6)x  more space for the same price.  

I wonder if we could convince Klei to make the cost 1 board, for the next beta, which would be 3x of the space for current price just to see how it feels.

4x4 the more space per chest is also very good but when it's 3x3 I know there are plenty of chests but it's easier to make use of skins and minisigns when skins are plenty. If there was some better way than signs to convey to others what goes to what chest then I'd go for 2 boards and 4x4 rather than 3x3 and 1 board now I'm 50/50 on it.   

@Wonz I have a neutral stance on this topic, but I am really interested in the mod you mentioned. I remember playing with a mod that helped me plan my base on normal DS years ago, but I couldn't find a mod like that on DST that would satisfy me, and the one you mentioned looks promising. Can you tell me the name of it?

In other sandbox games with wooden chests you get two or three chests per tree, but in DST you need up to 4 regular trees for a single bare-bones Chest.

Hello, Bearger / Werebeaver. Bye bye, Lumpy Evergreen forest. The megabase needs two more rows of chest.

Dint know bout you guys, but usually I dont bother with chest until I decide to make a big base, and by then its not that hard to be patient and plant a big patch of trees for bearger

I think we got spoiled enough with the cobblestones recipe buff

If not reducing the cost of the Chest, either give us a wimpier one made out of idk. Regular logs and twigs, maybe. Perhaps it'd only be a 2x2 grid as opposed to the 3x3 of the regular ones. Or, it keeps the 3x3 storage and the 3 boards chests get either a 4x4 or 4x3 storage to make them a little more worth the effort in comparison.

It is something I definitely have run into lots, someone always has to be the dedicated logger for a couple days to get some chests going... which is usually me because I play Maxwell and sometimes Wolfgang.

Wood Is quite easy to get 

 

What I need is bigger chest, they're way way too small 

Personally I'd love to see all the current chest sizes bumped up and maybe add a smaller one to take place of log (ie grass) 

More practical and easier to implement would just be adding some larger endgame chests. Scale chests are obnoxious because you have to essentially farm a boss to make them. Give us some kind of huge 16/20 slot chest made with thalacite, gold, or gems 

Just give us bigger chests so bases can be tighter and neater. I think last time I tried mega basing I ended up having like 60 chests when accounting for the different types of materials in game. 

Why do so many people here think that garbage not being all over the floor making the area look bad and lagging the server is a premiere luxury that should be gated behind either hours of chopping trees or endgame items?

This is actually (perhaps surprisingly) a huge problem. It's insane how much you need to farm in order to just organize your stuff.

I also want an an endless (or 99 slots) chest where I can put as many stacks as I want of the same type of stuff. Because it's maddening when you carefully lay out all your chests with mini signs—one jet feather and charcoal per sign, by the way!—and figure out that it doesn't work because you didn't assign enough chests to certain resources. So now you need to put them right next to the chest or use gift wrap from Winter's Feast (using a bundling wrap for some excess rock? eeh no), but gift wrap in any case just buys you four times as much space to work with.

I say that either they should add alternative storage method to chests, or buff their storage along with scaled chests, or give us new method to solve that issue. We need so much space and resources just to make storage areas that cover half the base which doesn't even store as much compared to the floor that we drop stuff on. While they protect pig skin and other edible drops, they don't serve much other purpose but to organize a bit. I store a lot of resources at many times, but chests just don't do it for me when I overproduce something. Bundles are hardly the solution when you can only have so many at the time.,

22 minutes ago, Frosty_Mentos said:

I say that either they should add alternative storage method to chests, or buff their storage along with scaled chests, or give us new method to solve that issue.

Ideally I think they should do two things: buff chests (e.g. 2 boards for 4x4, scaled chest is like 6x6 or something because it's a boss drop that takes up so much space), and add an item that can hold a lot of one item but only one item, that would look like a pile of whatever resource (log pile, stacked boards, haybales, etc) so it's good for both bulk storage of a specific resource and decoration. 

neat trick if u found a rook dont kill it and just plant bunch of tree around it 
even easier if play until 2nd autumn u can gather easily wood using bearger, fast enuf if u done with afw too for reanimated skeletons.

early days chest is so annoying tho i better lay everything on the ground until i gather decent amount of jet feather lol .. log isnt the problem XD
annndd this base will have lot of space for more chest once u get rid of those farm since u know bright shade,

the only problem with chest for me is why the newest chest skin past anniversary way too bulky its bigger than old chest skin making the chest looking cramped when its actually pretty good distance when using any other chest skin 
why klei why ?!

My suggestion: a new construction (basket) only for non-stackable items, but with more slots (3 ropes, 4x4). Maybe also another construction, that only has 1 slot, but stackable to 400/200/100 (with a function to right click on it to get 1 item of the stack out of it without the need to open the box).

Also: a bigger ice box, as there is so many kind of food and more to come. Maybe the ice box could be upgradeable to add storage.

6 hours ago, Queron81 said:

My suggestion: a new construction (basket) only for non-stackable items, but with more slots (3 ropes, 4x4). Maybe also another construction, that only has 1 slot, but stackable to 400/200/100 (with a function to right click on it to get 1 item of the stack out of it without the need to open the box).

Also: a bigger ice box, as there is so many kind of food and more to come. Maybe the ice box could be upgradeable to add storage.

Yes! Give us barrels that can be made with palmcone scales so we don't have to bundle stuff klei!

Its so illogical to me how many players argued against it when I talked about chests costing 1 board or for them to have much more space on klei discord.

They kept saying just get more wood as if chests aren't just a luxury and don't provide any other benefit, heck I'd say even dropping items on floor is better because you will be able to find them easier.

I don't get it, who thinks that 3 boards per chest is reasonable? Wood isn't difficult to gather but that isn't a good argument as you need to wait for bearger or play Maxwell/Woodie and it isn't fun having to collect all the wood and cones and plant over and over again until you have thousands of logs just to be able to store items and not leave them on floor.

9 slots is nothing and @abrocator brings up a very important point, why should I need to farm jet feathers that only Wickerbottom can farm efficiently just to be able to write on mini signs on every single chest when I usually need like 100 chests? That's 100 jet feathers..

What's even more sad is that I farm bee queen to get more bundlewraps so that I can conserve chest space and make it more compact.

99 slot chests or even better solution would be if we could link chests and when we open one we get access to all the items in all the linked chests and add a search option so that we can find the item we want.

Maybe the 99 slot chest (or any other number, preferably at least 50) could be locked behind a new chest blueprint that requires you to kill a raid boss.

 

40 minutes ago, Lucie Manette said:

i dont think its rly hard to farm logs in dst so its fine in my opinion

Something being easy doesn't justify the length of time you're required to have a decent amount of the outcome.


Picture this: there's a button you can press every minute for a single cent. You can press it 60 times every hour for 60 cents. It's not much, and many would argue that doing anything else for money is faster, but it's pretty easy to press a button, isn't it?

I really hope they add a way to upgrade chests/make the chests cheaper… as someone who likes to mass storage items, chests are not exactly an ideal solution for this at the moment.

I personally would take something like modded minecraft’s approach with the mod iron chests, where you take a chest and upgrade it to a higher “tier” with various items, to hold more items. It would preferably be done how it currently is by only adjusting the texture on the edges of the chest, to not compromise every chest skin we currently have entirely.

I would also like more storage “solutions” in general. Something like a tool rack to store tools/armor’s or an item thag can only hold one item type, but a lot of said item type, would be nice.

Let's start at the other end: how many chests do you realistically need?

In my longest running world I have around 20 and organizing and storing items has never been an issue.

 

17 hours ago, Cheggf said:

Why do so many people here think that garbage not being all over the floor making the area look bad and lagging the server is a premiere luxury that should be gated behind either hours of chopping trees or endgame items?

I agree It's kind of an annoying task. In reality you only need one chest to store things like Mandrakes, or other edible valuables. Other than that, it is way efficent to drop everything on a big pile on the ground, you would be able to find items faster that way. But nobody does that because it is really ugly so we shouldn't really be charged so much wood. There is nothing that is not easily preventable that will steal items from the ground that can't already steal from chests, so it is pure qol. 2 boards would probably be nice at least.

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