Developer ScottHansen Posted April 13, 2022 Developer Share Posted April 13, 2022 Hot Fix 503172 Fixed an attack delay issue when switching targets via mouse-clicking. Fixed an issue where the wrong monster would be attacked by mouse-clicking. Fixed the Ancient Guardian and Deerclops frequently dropping targets. Fixed repeat crafting building an extra ingredient. Fixed a bug where opening the crafting menu would not set the correct filter. Fixed a bug preventing Ctrl+# (Key Binds: Crafting Menu Mod + Inv #) from crafting the required ingredients. Fixed using Esc key to close the crafting menu without also showing the pause menu. Fixed a rare save/load crash with burnt Masts. Fixed a rare Birdcage crash. Fixed a rare Rockjaw crash. For the 32-bit exe, disabling Texture Streaming will now force Small Textures to be enabled to prevent running out of memory. Hot Fix 503207 Fixed not being able to prototype inventory items View full update 31 1 Link to comment Share on other sites More sharing options...
Waoling Posted April 13, 2022 Share Posted April 13, 2022 Good patch. 2 Link to comment Share on other sites More sharing options...
Terra B Welch Posted April 13, 2022 Share Posted April 13, 2022 Just now, ScottHansen said: Fixed a rare Rockjaw crash. First it was them rotating the world, now it was them crashing the world outright. (Pardon the need to meme) I gotta give thanks for the attack delay fix tho. 2 Link to comment Share on other sites More sharing options...
loopuleasa Posted April 13, 2022 Share Posted April 13, 2022 Ctrl+Number craft missing ingredient next? Thanks. 1 Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted April 13, 2022 Author Developer Share Posted April 13, 2022 7 minutes ago, loopuleasa said: Ctrl+Number craft missing ingredient next? Thanks. Thanks, it was missed from the patch notes. Fixed! 12 2 1 Link to comment Share on other sites More sharing options...
HowlVoid Posted April 13, 2022 Share Posted April 13, 2022 Scott hansen? More like Scott handsome. There's a small bug with the bramble husk the durability is kinda low... Maybe you can check it out... 8 1 15 1 Link to comment Share on other sites More sharing options...
JazzyGames Posted April 13, 2022 Share Posted April 13, 2022 (edited) 21 minutes ago, ScottHansen said: Fixed an attack delay issue when switching targets via mouse-clicking. Fixed an issue where the wrong monster would be attacked by mouse-clicking. The boss run lives again! Thank you thank you. Edited April 13, 2022 by JazzyGames 4 Link to comment Share on other sites More sharing options...
loopuleasa Posted April 13, 2022 Share Posted April 13, 2022 12 minutes ago, ScottHansen said: Thanks, it was missed from the patch notes. Fixed! happy bundlewrap noises 1 Link to comment Share on other sites More sharing options...
ArubaroBeefalo Posted April 13, 2022 Share Posted April 13, 2022 8 minutes ago, HowlVoid said: Scott hansen? More like Scott handsome. There's a small bug with the bramble husk the durability is kinda low... Maybe you can check it out... 1 7 1 2 Link to comment Share on other sites More sharing options...
reallychina Posted April 13, 2022 Share Posted April 13, 2022 27 minutes ago, ScottHansen said: Fixed an issue where the wrong monster would be attacked by mouse-clicking. Cool, but what caused it? You would literally click on a mob (CK) and a claw would get hit. 1 Link to comment Share on other sites More sharing options...
Mr.Tarunio Posted April 13, 2022 Share Posted April 13, 2022 57 minutes ago, ScottHansen said: Fixed the Ancient Guardian and Deerclops frequently dropping targets. yes, much needed fix for this. Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted April 13, 2022 Author Developer Share Posted April 13, 2022 There is a bug preventing the prototyping of inventory items. A fix for this should be ready in about an hour. Sorry! 7 1 1 3 Link to comment Share on other sites More sharing options...
Dextops Posted April 13, 2022 Share Posted April 13, 2022 1 hour ago, Terra B Welch said: First it was them rotating the world, now it was them crashing the world outright. (Pardon the need to meme) I gotta give thanks for the attack delay fix tho. they got done with rotating and crashed into the island 2 1 Link to comment Share on other sites More sharing options...
Falkenpelz Posted April 13, 2022 Share Posted April 13, 2022 (edited) 1 hour ago, ScottHansen said: Fixed the Ancient Guardian and Deerclops frequently dropping targets Thanks! Deerclops really turned to get his groceries after every third attack. Btw, is someone currently looking at the insanity ambience issue? It's so subtle almost nobody noticed, but I'm pretty sure the scaling insanity ambience doesn't play at all anymore, unless you're fully insane and get attacked. There used the be these whispers and barks and other sounds, slowly getting more intense with declining sanity, but this scaling doesn't happen anymore. Edited April 13, 2022 by Falkenpelz 1 Link to comment Share on other sites More sharing options...
Starlogy Posted April 13, 2022 Share Posted April 13, 2022 1 hour ago, HowlVoid said: There's a small bug with the bramble husk the durability is kinda low... Maybe you can check it out... This is totally a bug!! Please fix it!!! 1 1 Link to comment Share on other sites More sharing options...
Falkenpelz Posted April 13, 2022 Share Posted April 13, 2022 1 hour ago, ScottHansen said: There is a bug preventing the prototyping of inventory items. A fix for this should be ready in about an hour. Sorry! Wish I read this before I deleted my heavily modded world in the belief that I screwed it up by letting too many Celestial Champions fight lol Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted April 13, 2022 Author Developer Share Posted April 13, 2022 The prototyping bug fix is now live (503207) 15 3 Link to comment Share on other sites More sharing options...
Cheggf Posted April 13, 2022 Share Posted April 13, 2022 1 hour ago, ScottHansen said: There is a bug preventing the prototyping of inventory items. A fix for this should be ready in about an hour. Sorry! What caused this issue? Link to comment Share on other sites More sharing options...
Cassielu Posted April 14, 2022 Share Posted April 14, 2022 3 hours ago, ScottHansen said: For the 32-bit exe, disabling Texture Streaming will now force Small Textures to be enabled to prevent running out of memory. Hey, does this mean the bug that turning on small textures makes UFT-8/Unicode characters unusable has been fixed? Otherwise, this change may be an inconvenience rather than a convenience to players who use some languages. Link to comment Share on other sites More sharing options...
Developer ScottHansen Posted April 14, 2022 Author Developer Share Posted April 14, 2022 3 minutes ago, Cassielu said: small textures makes UFT-8/Unicode characters unusable I'd like to make fonts and inventory items ignore the small textures setting, but I do not have an ETA on that. 2 1 Link to comment Share on other sites More sharing options...
penguin0616 Posted April 14, 2022 Share Posted April 14, 2022 (edited) 2 hours ago, Cheggf said: What caused this issue? They made a slight mistake with their conditional statements by terminating one of them too early. The code was supposed to prototype the recipe if you didn't know it already, but the mistake made it so that you would only prototype the recipe if it had a placer. Edited April 14, 2022 by penguin0616 2 1 Link to comment Share on other sites More sharing options...
HowlVoid Posted April 14, 2022 Share Posted April 14, 2022 8 minutes ago, penguin0616 said: They made a slight mistake with their conditional statements by terminating one of them too early. The code was supposed to prototype the recipe if you didn't know it already, but the mistake made it so that you would only prototype the recipe if it had a placer. English? Link to comment Share on other sites More sharing options...
Cheggf Posted April 14, 2022 Share Posted April 14, 2022 (edited) 7 minutes ago, HowlVoid said: English? They made what clicking is supposed to do end before it got to the part about prototyping, unless it had a "placer" (I'm guessing that means structures). Edited April 14, 2022 by Cheggf 2 Link to comment Share on other sites More sharing options...
lakhnish Posted April 14, 2022 Share Posted April 14, 2022 5 hours ago, ScottHansen said: Fixed repeat crafting building an extra ingredient This still seems to occur It happened to me on my last craft of 4 bundling wrap rather than after every wrap. 2 1 Link to comment Share on other sites More sharing options...
Blunty_x Posted April 14, 2022 Share Posted April 14, 2022 6 hours ago, HowlVoid said: Scott hansen? More like Scott handsome. There's a small bug with the bramble husk the durability is kinda low... Maybe you can check it out... We can do this the hard way, o da easy way, da choice is yawz. 10\10 1 Link to comment Share on other sites More sharing options...
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