JosePapp Posted March 18, 2022 Share Posted March 18, 2022 Boats and boat structures shouldn't smolder on summer (normal structures placed on boats would still smolder as to make the spittlefish not be useless) Probably won't make it for this QoL but I think that having the option to have the chance of a piece of the mainland to be on a different mass (but still having the chance of being connected with wormholes) could be fun and make boats more integrated into the experience. This could happen with twin biomes like the deserts or the forests, be it the creepy forest (moonbase forest) or the deciduous pig king one. Also, please buff the sunken chest loot and remove the treasure chest cap (or increase it to like 20 per world at a time) as it's been suggested by many others before. What do you think of these suggestions? Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/ Share on other sites More sharing options...
Cheggf Posted March 18, 2022 Share Posted March 18, 2022 I've always wanted an archipelago world gen setting. Not sure how I feel about biomes having a chance to be whisked away on the default settings. Might be better if a new biome was added that's separated by a thick river or something. Fully agree about the sunken chests though. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549685 Share on other sites More sharing options...
HumanBean150 Posted March 18, 2022 Share Posted March 18, 2022 if we're doing random ocean suggestions... please give sea stacks a flint drop. and, the recipes for the time of day specific lures require materials which are entirely unobtainable at sea. I don't know if this was intentional in order to punish messing up at fishing, or if the obtainability of the ingredients at sea just wasn't considered, but it would be nice to see some sort of change. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549698 Share on other sites More sharing options...
franco116 Posted March 18, 2022 Share Posted March 18, 2022 when I play with a base in the sea, I usually build a boat with mushroom farm of each type Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549707 Share on other sites More sharing options...
reallychina Posted March 18, 2022 Share Posted March 18, 2022 there should be more sunken chests, with better loot AND killing crab king should reset them like FW resets ruins Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549723 Share on other sites More sharing options...
Hornete Posted March 18, 2022 Share Posted March 18, 2022 4 hours ago, reallychina said: killing crab king should reset them like FW resets ruins How would that work? Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549801 Share on other sites More sharing options...
mima_ Posted March 18, 2022 Share Posted March 18, 2022 i just wish the ability to make sea stacks maybe when kill crabking you got some sea stacks starter .. so u can have reason to visit him more i dont mind if only can be planted on swell ocean like it naturally found .. just wish they give us ability to do that Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549802 Share on other sites More sharing options...
reallychina Posted March 18, 2022 Share Posted March 18, 2022 9 minutes ago, Hornete said: How would that work? idk new blobs appear in the ocean and you find them? 3 minutes ago, prettynuggets said: i just wish the ability to make sea stacks maybe when kill crabking you got some sea stacks starter .. so u can have reason to visit him more i dont mind if only can be planted on swell ocean like it naturally found .. just wish they give us ability to do that sea stacks from crab king would be amazing Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549803 Share on other sites More sharing options...
Spino43 Posted March 18, 2022 Share Posted March 18, 2022 7 hours ago, HumanBean150 said: if we're doing random ocean suggestions... please give sea stacks a flint drop. and, the recipes for the time of day specific lures require materials which are entirely unobtainable at sea. I don't know if this was intentional in order to punish messing up at fishing, or if the obtainability of the ingredients at sea just wasn't considered, but it would be nice to see some sort of change. Idk, rocks from the sea stack when mined have a 90% of falling into ocean, so it's kinda pointless to add flint in imo. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549806 Share on other sites More sharing options...
ArubaroBeefalo Posted March 18, 2022 Share Posted March 18, 2022 4 hours ago, reallychina said: killing crab king should reset them like FW resets ruins maybe killing CK and giving the broken pearl to Pearl should highly increase the number of treasure bottle, she would still having hope to communicate with him and we will have more treasures and a reason to sail 13 minutes ago, Spino43 said: Idk, rocks from the sea stack when mined have a 90% of falling into ocean, so it's kinda pointless to add flint in imo. doesnt hurt since there is no flint in the ocean and you can use orange amulet to pick some of them before the fall. Hitting them with boat make some of them them fall in your boat instead of sink Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549812 Share on other sites More sharing options...
Spino43 Posted March 18, 2022 Share Posted March 18, 2022 48 minutes ago, ArubaroBeefalo said: doesnt hurt since there is no flint in the ocean and you can use orange amulet to pick some of them before the fall. Hitting them with boat make some of them them fall in your boat instead of sink maybe, iirc the QoL reduces the crafting cost of boat patches. But still, the idea of having to use a ruins item or intentionally smash your boat onto a sea stack to get a couple of flints bug me. I know it's possible to destroy the sea stacks with boat without it leaking, but still, it doesn't feel right for me. I would love a way to be able to get minerals on the ocean, if possible, however. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549829 Share on other sites More sharing options...
ArubaroBeefalo Posted March 18, 2022 Share Posted March 18, 2022 11 minutes ago, Spino43 said: maybe, iirc the QoL reduces the crafting cost of boat patches. But still, the idea of having to use a ruins item or intentionally smash your boat onto a sea stack to get a couple of flints bug me. I know it's possible to destroy the sea stacks with boat without it leaking, but still, it doesn't feel right for me. I would love a way to be able to get minerals on the ocean, if possible, however. maybe in a future the sea will have enough content to replace most of the sea turds Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549833 Share on other sites More sharing options...
Hornete Posted March 18, 2022 Share Posted March 18, 2022 4 hours ago, reallychina said: idk new blobs appear in the ocean and you find them? Considering how massive the ocean is, it doesn't exactly sound very fun to aimlessly wander around looking for the treasure chests Crab King spawned. I'd rather just the message bottles mechanic be improved, and not be so reliant on multiple players. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549885 Share on other sites More sharing options...
reallychina Posted March 18, 2022 Share Posted March 18, 2022 58 minutes ago, Hornete said: Considering how massive the ocean is, it doesn't exactly sound very fun to aimlessly wander around looking for the treasure chests Crab King spawned. I'd rather just the message bottles mechanic be improved, and not be so reliant on multiple players. i mean after reset bottles keep spawning and show you new treasures Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549902 Share on other sites More sharing options...
Well-met Posted March 18, 2022 Share Posted March 18, 2022 why do we still find pearl messages when her quests are over with? That is so frustrating. It should be a 100% treasure chest spawn every bottle from that point on. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549930 Share on other sites More sharing options...
Mike23Ua Posted March 18, 2022 Share Posted March 18, 2022 Since this is random sea content suggestions.. then here are mine- Varglets now spawn in the ocean during a hound wave if your out at sea, Only 1 Varglet no other hounds But.. he is limited to only being able to spawn 2 hounds a great way to obtain MM at sea without relying on RockJaw Shark. It would also be nice if Varglets had a chance to drop Blue & Red Gems so Wolfgang can craft Gembells more easily. Water Lily.. I want a flower that blooms and glows when on the ocean at dusk/night. Waves, come on.. oceans aren’t meant to be peaceful and disturbingly flat. TONS of new sea mobs, scenery etc.. such as Sunken Ships, Sea Algae, Jellyfish, Bottlenose Ballphin (this time they can’t be killed and will instead jump in and out of the water to look cute and stuff..) Flying Fish.. (What?? I’ve been playing too much Spelunky 2 okay? And a fish that jumps up out the water and throws itself at you like a projectile is just too funny NOT to be in DST.) and the big one: More land content that’s out in the ocean the same size and scope as Turn of Tides Lunar Biomes. Give me Places I WANT to sail to and explore. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549938 Share on other sites More sharing options...
ArubaroBeefalo Posted March 18, 2022 Share Posted March 18, 2022 11 minutes ago, Mike23Ua said: then here are mine- Varglets now spawn in the ocean during a hound wave if your out at sea, Only 1 Varglet no other hounds hounds spawn on sea if you are near the shore or you took the boat too late, that change you are refering was just to make varglets able to do the same hounds do because vargs dont have that mechanics so this 18 hours ago, Mike23Ua said: Finally people can’t just sail out into the ocean to escape hound waves this will be fun. wont happend Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549947 Share on other sites More sharing options...
Capybara007 Posted March 18, 2022 Share Posted March 18, 2022 its curious to see someone get happy for something they never used like i honestly dont understand the "this will be fun" Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549952 Share on other sites More sharing options...
Mike23Ua Posted March 18, 2022 Share Posted March 18, 2022 1 minute ago, Capybara007 said: its curious to see someone get happy for something they never used like i honestly dont understand the "this will be fun" Which would you rather fight- Random RockJaw Shark encounter that appears out of nowhere thrashing you and doing major damage to your boat… or One clearly visible Varglet slowly swimming towards you from a distance spawning 2-3 regular hounds that won’t damage the boat at all? You guys only THINK the idea is horrible on Paper.. but there is much much worse already in the game. Having your boat swarmed by 6 or more Cookie cutters all boarding deck at once., setting Spiders to Tons & then realizing you can’t lower the amount of Water Spiders separate from Regular Spiders so NOW your Swarmed by Water Spiders in the Water Logged Biome. Im pretty darn sure I can handle one slow moving Varglet that spawns 2-3 hounds that take turns boarding the boat one at a time. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549955 Share on other sites More sharing options...
Capybara007 Posted March 18, 2022 Share Posted March 18, 2022 1 minute ago, Mike23Ua said: Which would you rather fight- Random RockJaw Shark encounter that appears out of nowhere thrashing you and doing major damage to your boat… yes and they dont trash your boat Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549957 Share on other sites More sharing options...
ArubaroBeefalo Posted March 18, 2022 Share Posted March 18, 2022 2 hours ago, Mike23Ua said: Which would you rather fight- Random RockJaw Shark encounter that appears out of nowhere thrashing you and doing major damage to your boat… or One clearly visible Varglet slowly swimming towards you from a distance spawning 2-3 regular hounds that won’t damage the boat at all? You guys only THINK the idea is horrible on Paper.. but there is much much worse already in the game. Having your boat swarmed by 6 or more Cookie cutters all boarding deck at once., setting Spiders to Tons & then realizing you can’t lower the amount of Water Spiders separate from Regular Spiders so NOW your Swarmed by Water Spiders in the Water Logged Biome. Im pretty darn sure I can handle one slow moving Varglet that spawns 2-3 hounds that take turns boarding the boat one at a time. rock jaws dont drop monster meat (from previous comment) neither damage your boat hounds can damage your boat if they are fire hounds and for that they dont spawn in the sea (they did in the past) but they can come to land swimming if you are near the shore, in pearl island or moon island. Also in a boat there isnt enough space to kite them so they will be more difficult than weak cookie cutters Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1549960 Share on other sites More sharing options...
Spino43 Posted March 19, 2022 Share Posted March 19, 2022 4 hours ago, Mike23Ua said: Having your boat swarmed by 6 or more Cookie cutters all boarding deck at once. Anything with over 50 damage makes them a joke, and the QoL makes Boat Patches a lot cheaper. 4 hours ago, Mike23Ua said: setting Spiders to Tons & then realizing you can’t lower the amount of Water Spiders separate from Regular Spiders so NOW your Swarmed by Water Spiders in the Water Logged Biome. Uhhh, you intentionally set them to tons, deal with it yourself. 4 hours ago, Mike23Ua said: One clearly visible Varglet slowly swimming towards you from a distance spawning 2-3 regular hounds that won’t damage the boat at all? It's really hard to dodge Varglet and its' minions' attacks on a tiny boat platform. Sharks usually come only at one and will just drop aggro after it fails to hit you a few times. Idk if it summons fire hounds, but if it does, well, say goodbye to your boat if it doesn't have any kind of fire protection. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1550002 Share on other sites More sharing options...
maradyne Posted March 19, 2022 Share Posted March 19, 2022 11 hours ago, Spino43 said: But still, the idea of having to use a ruins item or intentionally smash your boat onto a sea stack to get a couple of flints bug me. I know it's possible to destroy the sea stacks with boat without it leaking, but still, it doesn't feel right for me. I would love a way to be able to get minerals on the ocean, if possible, however. 'Heavier' objects like rocks could float for a few moments before sinking? Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1550026 Share on other sites More sharing options...
Waoling Posted March 20, 2022 Share Posted March 20, 2022 allow us to skip a stone with material, so we can deal damage to mobs on the ocean and sent materials to other boats. Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1550388 Share on other sites More sharing options...
JJ0264 Posted March 29, 2022 Share Posted March 29, 2022 I would like fig trees easier to find + the option to split the main island into multiple islands Link to comment https://forums.kleientertainment.com/forums/topic/138377-some-random-sea-suggestions/#findComment-1553714 Share on other sites More sharing options...
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