Developer zarklord_klei Posted March 16, 2021 Developer Share Posted March 16, 2021 Changes Added a Klei Points counter and link to the Curio Cabinet Dedicated servers will now store v2 mods in <install_directory>/ugc_mods/<ClusterDirectory>/<ShardDirectory> (ClusterDirectory and ShardDirectory are the values defined via -cluster and -shard respectively) should you wish to change this, you can add the command line argument -ugc_directory <path to directory to store v2 mods>. Bug Fixes Fixed a crash if you had a burnt container(anything that can store items) in your world. Fixed klaus sack spawning outside of winter with winters feast off. Fixed Pig Houses, Bunny Hutches, Molehills and Rabbit Holes not spawning their respective mob. Fixed a crash that could sometimes occur if you tried to modify the world generation preset when the preset mode was linked. Force enabling v2 workshop mods on dedicated servers will now work, NOTE: you shouldn’t be doing this in most cases, mods should be enabled via modoverrides.lua instead. Fixed a bug causing dedicated servers to crash if SteamGameServer_Init failed. View full update 17 9 2 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/ Share on other sites More sharing options...
minespatch Posted March 16, 2021 Share Posted March 16, 2021 Just now, zarklord_klei said: Added a Klei Points counter and link to the Curio Cabinet What is this supposed to do exactly? Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438848 Share on other sites More sharing options...
X-lem Posted March 16, 2021 Share Posted March 16, 2021 6 minutes ago, zarklord_klei said: Force enabling v2 workshop mods on dedicated servers will now work, NOTE: you shouldn’t be doing this in most cases, mods should be enabled via modoverrides.lua instead. Most cases.... yyyeeeeesssssss. Thanks for the fixes! 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438851 Share on other sites More sharing options...
penguin0616 Posted March 16, 2021 Share Posted March 16, 2021 Thanks for your hard work! 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438853 Share on other sites More sharing options...
Harrowick Posted March 16, 2021 Share Posted March 16, 2021 Thank you all for your efforts Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438859 Share on other sites More sharing options...
Leonidas IV Posted March 16, 2021 Share Posted March 16, 2021 (edited) 64 bits DST on Windows, PLEASE! Edited March 17, 2021 by leonidas_iv 10 4 1 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438862 Share on other sites More sharing options...
sdfe07 Posted March 16, 2021 Share Posted March 16, 2021 (edited) Thank you for the quick fix!! Edited March 16, 2021 by sdfe07 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438863 Share on other sites More sharing options...
X-lem Posted March 16, 2021 Share Posted March 16, 2021 (edited) On the topic of forcing mods in the modsettings.lua. If I am trying to force a mod as such it won't download the mod. Is this indented? I believe it would download it previously if it wasn't already.ForceEnableMod("workshop-xxxxxxxxxxxx") Edited March 16, 2021 by X-lem Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438868 Share on other sites More sharing options...
Developer zarklord_klei Posted March 16, 2021 Author Developer Share Posted March 16, 2021 3 minutes ago, X-lem said: On the topic of forcing mods in the modsettings.lua. If I am trying to force a mod as such it won't download the mod. Is this indented? It believe it would download it previously if it already.ForceEnableMod("workshop-xxxxxxxxxxxx") ForceEnableMod never made a mod download. 2 3 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438871 Share on other sites More sharing options...
licet_insanire Posted March 16, 2021 Share Posted March 16, 2021 Thank you for your continued work in trying to fix all the bugs as quickly as possible, it's really appreciated 1 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438873 Share on other sites More sharing options...
astroapyr Posted March 16, 2021 Share Posted March 16, 2021 1 hour ago, zarklord_klei said: Fixed Pig Houses, Bunny Hutches, Molehills and Rabbit Holes not spawning their respective mob. Thank you, I missed sharing 4 monster meats with my pig friends. 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438880 Share on other sites More sharing options...
Lomion Posted March 16, 2021 Share Posted March 16, 2021 1 hour ago, zarklord_klei said: Dedicated servers will now store v2 mods in <install_directory>/ugc_mods/<ClusterDirectory>/<ShardDirectory> (ClusterDirectory and ShardDirectory are the values defined via -cluster and -shard respectively) should you wish to change this, you can add the command line argument -ugc_directory <path to directory to store v2 mods>. So... To make things reasonable as they were i need to add -ugc_directory "C:\Program Files\Steam\steamapps\common\Don't Starve Together Dedicated Server\data\steamapps\workshop\content\322330" to my startup bat file? o.O Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438881 Share on other sites More sharing options...
Jero-San Posted March 16, 2021 Share Posted March 16, 2021 Can we get The Winona and Wes pic from the patchnote and the Roadmap images from 2020 and 2021 as vignettes please?? 1 3 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438886 Share on other sites More sharing options...
MrNaxeros Posted March 16, 2021 Share Posted March 16, 2021 (edited) 1 hour ago, minespatch said: What is this supposed to do exactly? It means this. Clicking on the coin icon opens Klei rewards. Edited March 16, 2021 by MrNaxeros 2 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438890 Share on other sites More sharing options...
Hatty DeWitt Posted March 16, 2021 Share Posted March 16, 2021 1 hour ago, zarklord_klei said: Fixed Pig Houses, Bunny Hutches, Molehills and Rabbit Holes not spawning their respective mob. As much as these bugs can really cause some problems during gameplay (me and my friends were about to clear the ruins with next to no Pig Skin haha), it's really great to see that generally, whenever I notice something off with the game, as soon as I open the forums to check if it's a known bug, it already got fixed! Thank you for being so efficient on tracking down and fixing these bugs. 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438906 Share on other sites More sharing options...
I Heart Popcorn Posted March 16, 2021 Share Posted March 16, 2021 1 hour ago, X-lem said: On the topic of forcing mods in the modsettings.lua. If I am trying to force a mod as such it won't download the mod. Is this indented? I believe it would download it previously if it wasn't already.ForceEnableMod("workshop-xxxxxxxxxxxx") Downloading mods on a dedicated server is effected through the dedicated_server_mods_setup file. Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438909 Share on other sites More sharing options...
JazzyGames Posted March 17, 2021 Share Posted March 17, 2021 Well that did the trick. Our mods are back. Thanks! 2 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438945 Share on other sites More sharing options...
Lomion Posted March 17, 2021 Share Posted March 17, 2021 2 minutes ago, JazzyGames said: Well that did the trick. Our mods are back. Thanks! Yeah. Our mods are back and even tripled. Quite a questionable design choice. At least it works. 2 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438949 Share on other sites More sharing options...
Pikapikap Posted March 17, 2021 Share Posted March 17, 2021 6 hours ago, leonidas_iv said: 64 bits DST on Windows, PLEASE! Do not understand why klei does not do so, looked at the time This year is already 2021. Still 32 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438972 Share on other sites More sharing options...
Developer zarklord_klei Posted March 17, 2021 Author Developer Share Posted March 17, 2021 2 hours ago, Lomion said: Yeah. Our mods are back and even tripled. Quite a questionable design choice. At least it works. The duplicating is unfortunate, but is a limitation of steam/our dedicated server requirements, you can use a combination of -only_update_server_mods, -ugc_directory and -skip_update_server_mods, to have a singular directory, but we cannot force that kind of setup, so this is the only alternative. 1 2 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1438973 Share on other sites More sharing options...
Cheggf Posted March 17, 2021 Share Posted March 17, 2021 9 hours ago, minespatch said: What is this supposed to do exactly? Make it more obvious that Klei points exist to the average player instead of only people who read patch notes, I suppose. I think it's a bit awkward to have a button that has no in-game functionality and is basically useless since you can only get points every once in awhile and when you do get those points you're already directed to the place to redeem them so you can already get the items without the button, but it is only on the curio cabinet so it's fine. 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1439005 Share on other sites More sharing options...
minespatch Posted March 17, 2021 Share Posted March 17, 2021 5 minutes ago, Cheggf said: Make it more obvious that Klei points exist to the average player instead of only people who read patch notes, My problem is links in game make the game buggy and lead you out game, that's my confusion. 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1439006 Share on other sites More sharing options...
gaymime Posted March 17, 2021 Share Posted March 17, 2021 those would be nice vignettes, i second the request~ 1 Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1439063 Share on other sites More sharing options...
RoughCactus69 Posted March 17, 2021 Share Posted March 17, 2021 Thank you for the update! I know on PS4 there was an awful repeating glitch where it would constantly repeat a minuet task over and over again. That was........ horrible....... Overall, great job releasing bug fixes! Love how quick you guys are! Sincerely, Cactus Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1439080 Share on other sites More sharing options...
Lomion Posted March 18, 2021 Share Posted March 18, 2021 22 hours ago, zarklord_klei said: The duplicating is unfortunate, but is a limitation of steam/our dedicated server requirements, you can use a combination of -only_update_server_mods, -ugc_directory and -skip_update_server_mods, to have a singular directory, but we cannot force that kind of setup, so this is the only alternative. Yeah. I understand that. But can you, please, elaborate on -ugc_directory syntax? I can just use -ugc_directory "Server Mods" and all mods will be in <install path>\Server Mods folder? Link to comment https://forums.kleientertainment.com/forums/topic/128047-game-update-456207/#findComment-1439258 Share on other sites More sharing options...
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