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16 minutes ago, Xenologist said:

Where would you get grass and twigs?

Grass and twigs are a common occurence in the open seas. Basically there is an equal chance for grass/twigs/boards/ocean debris to spawn as long as player is close to any of the sea biomes.

45 minutes ago, Xenologist said:

Where would you get grass and twigs?

On Ocean at large one can find them floating (twigs, grass, boat debris that can be hammered for boards).

 

And then there are the Ocean Debris one can fish with a Sea Fishing Rod (or retrieve them via Pinchin' Winch):

latest?cb=20191114224405 (as Icon on map);  350?cb=20191114224425 (fished).

When "rummaging" fished debris you will find 2 of next loot-table: Kelp Fronds (38.5%), Cut Grass (20.9%), Twigs (16.5%), Driftwood Piece / Jet Feather / Spoiled Fish (5.5%) plus Trinkets, Floats, Spoons, Baits etc (~<1%).

My current "Luxury Boat" model for year-round survival at sea:

base-boat_all-year_main.thumb.jpg.e9f1cc7e3b37c5680c56ffdd33782d5a.jpg

(360° view in spoiler below)

Spoiler

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Except the Pinchin' Winch (that I plan for a slightly different future model) I pretty much nailed everything that I fancy and need of a cruiser boat for all-year sailing, fishing, exploring. Yes, obviously is cluttered but in a quite tidy manner I reckon, with enough chest-space for storing important loot, and I also can kite Shadows on it if need be.

Okay so I went into creative mode to try out some boat designs...  What is the build order for some of these structures?

I found I could place a crock pot very close to the sails, and then a fridge and chests very close to the crock pot.  But then I couldn't place a firepit down after the chests, but I could place the firepit first and get the chests in after...  but then I couldn't get the flingo in at all... I figured I could just use the lux fan for flames aboard but I'd still like to know pls ~

Also what recipies do you like for your crock pot during adventures?  What would you make for each stat, hunger / sanity / health ?

15 minutes ago, Shosuko said:

Okay so I went into creative mode to try out some boat designs...  What is the build order for some of these structures?

I found I could place a crock pot very close to the sails, and then a fridge and chests very close to the crock pot.  But then I couldn't place a firepit down after the chests, but I could place the firepit first and get the chests in after...  but then I couldn't get the flingo in at all... I figured I could just use the lux fan for flames aboard but I'd still like to know pls ~

Also what recipies do you like for your crock pot during adventures?  What would you make for each stat, hunger / sanity / health ?

what i notice is that flingo>rod>fire>fridge and the last the chest and the mushlights but mine is only in my experience and im sure that there is better orders. I never try to put a crockpot so i cant help with that

24 minutes ago, Shosuko said:

Okay so I went into creative mode to try out some boat designs...  What is the build order for some of these structures?

I found I could place a crock pot very close to the sails, and then a fridge and chests very close to the crock pot.  But then I couldn't place a firepit down after the chests, but I could place the firepit first and get the chests in after...  but then I couldn't get the flingo in at all... I figured I could just use the lux fan for flames aboard but I'd still like to know pls ~

Also what recipies do you like for your crock pot during adventures?  What would you make for each stat, hunger / sanity / health ?

i ALWAYS do my lightning rod first, then crock pot, then fire pit.
Followed by my steering wheel, then anchor directly behind it, then sails to either side. after that i can place my fridge next to my crock pot. After that i place my winch, fishing bins, and lastly the chests

as for crock pot recipies. 1 fish morsal + 3 kelp makes meatballs. Using a large fish instead of a morsal gives california rolls. which gives only 37.5 hunger. but gives 20 hp and 10 sanity.
Or you can make Surf n turf. which is made using x2.5 meat and x1.5 fish.
which you can normally do 2 monster meat, 1 large fish, and 1 small fish.
or 1 monster meat and 3 small fish.
This will give 60 healing, 37.5 hunger, and 33 sanity

In my boat-example from above I've placed items in following order:

placement-order

1 to 6 (with biggest hit-boxes/space required) are exactly at margins of boat while 7 is right in center - you need to use Geometric Placement mod to be precise. 8 and 9 are kinda flanking 7 in its back, in vacant space. 10 fits well in between them and right beside 2. 11 is opposite to 10, in between 7 and 1. 12 to 14 have very small hit-boxes so you can place them really anywhere. Likewise the chests and decorative plants.

Congestion FTW :encouragement:

2 hours ago, Shosuko said:

Okay so I went into creative mode to try out some boat designs...  What is the build order for some of these structures?

 

15 hours ago, CorsairsEdge said:

I use the Geometric Placement mod (I'd recommend to set it to hexagonal alignment) to put structures on my raft- you can put 7 "large" structures in total, and they have to be placed first. So things like the crock pot, firepit and lightning rod use up about half a tile of space if you start from the centre of the raft. The rest of the things like the fridge, steering wheel and anchor are "medium" structures so they have to be put down next, while "small" structures like chests and sails can be put down last since they can be placed right next to existing structures.

A thing to note is structures like the lightning rod, fridge, chests and drying racks don't block you, so you can place them anywhere on your raft without restricting movement. The drying rack is probably the only one that does block you from clicking on smaller structures though, so while they're incredibly useful for kelp they will annoy you to no end.

To add to this, the following are large structures you might want on your raft and must be placed first (total of 7 with geometric placement on hexagonal settings): Ice Flingomatic, Lightning Rod, Crock Pot, Drying Rack, Birdcage, both firepits, pig/rabbit houses, Science/Alchemy/prehat/Shadow Manipulator and Scaled Furnace.

Medium structures to put down next: Ice Box/Salt Box, Fishing Bin, steering wheel and anchor, ocuvigil(if you feel like sharing your map and location) and the glow cap/mushlight.

Small structures go down last and they can be placed next to existing structures: Chests, sails.

Pick and choose the ones you want on your raft, good luck and happy building!

I’d say the birdcage is essential to have on your raft for long term survival - especially if you’re out hunting cookie cutters. You can turn cooked  monster meat into eggs for meatballs or bacon and eggs (with a fish, monster meat and two eggs) or pierogi (with seaweed) 

I really do wish they'd "fix" or "remove" or whatever, build order. Since it's obviously possible to get certain things a certain distance from each other via particular placement, the proximity isn't the issue. It's just really tedious to have to do something so unnecessary due to weird placement limitations. 

It only slightly bothered me before with regular base-building, but considering how crucial it is on boats I would be thrilled to see it remedied.

25 minutes ago, Zeklo said:

I really do wish they'd "fix" or "remove" or whatever, build order. Since it's obviously possible to get certain things a certain distance from each other via particular placement, the proximity isn't the issue. It's just really tedious to have to do something so unnecessary due to weird placement limitations. 

It only slightly bothered me before with regular base-building, but considering how crucial it is on boats I would be thrilled to see it remedied.

I assume the whole placement thing is so you cant place "large" structures close together, and not for preventing any structures from being placed close to them

For example... they dont want people putting a wall of fire pits or lightning rods. and one might be able to argue that being able to put drying racks closer together could buff them too much or something like that idk

1 hour ago, DarkPulse91 said:

I assume the whole placement thing is so you cant place "large" structures close together, and not for preventing any structures from being placed close to them

For example... they dont want people putting a wall of fire pits or lightning rods. and one might be able to argue that being able to put drying racks closer together could buff them too much or something like that idk

Well that's the thing. You can get things closer together if you place them in a certain order. Either make it consistently not allow close placement or consistently allow it. I don't wanna jump through hoops to achieve this kind of thing.

Well - thank you all for the input.  I played around a bit in creative mode and this is what I'm thinking about...

I haven't done toadstool in a while though.  I'll have to practice up on him!  The glowcap looks sooo good for boat life.  Its light lasts so long with mushroom spores.

I'm hoping to catch some summer fish to keep me warm in winter, and a thermal in summer.  Opting to skip on flingo in favor of a lux fan.  You get too many mgoose feathers to not use it lol

Build order was funny to figure out.  I went with lighting rod => anchor => crock pot => scarecrow => and then fit everything else between easily after that.

Wish me luck lol

boat-design-dst.png

So here is how I make my boats step by step
(Keep in mind i use the Thermal fish and luxury fan strategy, hence why I have a mushlight and no fire or flingo)

Step 1
Place the lightning rod

Spoiler

Boat1.thumb.jpg.f2aacff8cb1eaef14d146232a472b6a7.jpg

Step 2
Place the crock pot

Spoiler

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Step 3
Place the steering wheel
(Note: if not using a mushlight, Place down your lightsource before this step!)

Spoiler

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Step 4
Place the anchor

Spoiler

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Step 5
Place the sails

Spoiler

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Step 6
Place the fridge

Spoiler

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Step 7
Place Mushlight

Spoiler

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Step 8
Place Tin Fishin Bins

Spoiler

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Step 9
Place chests

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Step 10
And lastly, Place the winch

Spoiler

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And done!
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I hope this helps you in figuring out what to place first or where.
Of course this is my personal boat and just what I want/need to survive. You could of course always add a bird cage or drying rack. Just understand that building a boat is a balancing act! and the more you have of one thing, the less you can have of the other!

 

Here's a showcase of my ship that aims in sustaining characters out of the open sea with some style on top. This is my go to ship for long running saves when I'm feeling up sailing the seas, fishing out shoals and stray schools of fish, and looking for message in a bottle for some sunken treasure. It is a well rounded boat that can be used on every season in mind.

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It features the following:

  • Two crock pot setup with a salt box and icebox for prolonging freshness of food. With the icebox working as a cooler for your thermal stones in case of summer heat.
  • Four tin fishing bins where two are dedicated for ice breams and scorching sun fish and the remaining for live fish.
  • A tackle receptacle for crafting lures and baits on the go.
  • A science machine for opening gifts.
  • A lightning rod for lightning strikes when spring rains starts its shenanigans.
  • Two mushlight as a replacement for firepit in order not to waste resources for fire.
  • A scaled chest for the equipment specialized to operate under the harsh seasons and three chest for storage.
  • Two winged sail, an anchor and a steering wheel.

I haven't bothered putting up a tent or a siesta lean-to, an ice flingomatic and a scaled furnace because they'll be specifically designed to deal with their respective seasons and will be useless outside of what they need to deal with and there are portable versions which saves much space and does the job fine.

 

I don't have any in-game pictures but this is what it usually looks like.

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Edit - Joking of course, but I'm too lazy to pull an image of Boat World off of my PS4 (Old world where base was a bunch of boats with a bridge that went to lunar island, had to be put down because it was extremely laggy ;-;)

My boat looks nice and organized.. I just wish that maybe Klei would be nice enough to maybe shrink the size of the Firepit and the Cookpot so I can fit both onto my Boat. :( 

I see people wanting larger boats on here all the time but I feel like the boat is already absurdly large enough as it is.. just a simple shrinkage of a few large structures would be lovely.

 

 

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15 hours ago, Mike23Ua said:

I just wish that maybe Klei would be nice enough to maybe shrink the size of the Firepit and the Cookpot so I can fit both onto my Boat. :( 

You can fit both, you just need to place Large structures like that before any of the other things. So you should always place things like Firepits, Lightning rods, crockpots, birdcages, flingos, ect first. before any of the smaller structures.

I know you are on console for this so you cant use geo placement. but each larger structure needs about a tile-sized radius of space from other structures. but smaller things dont need as much, meaning you can place them closer. If you look at my little step by step above, you can see i still have plenty of room for a firepit (i just dont put one down because i am using a glowcap) by the time i place the sails and such

this is why you may see people talking about "placement order" in other comments, because you need to place structures in certain orders on boats

Hey y'all - some more questions 'bout dat boat life

I have spent the second year of my current world on a boat for the most part.  Its been fun fishing, capturing kelps, smashing up cookie cutters, and hunting treasures.

- What weapons do you prefer?

It seems normal large meats are not easily available from a boat so the good 'ol hambat isn't as easy to procure.  Currently I have a stack of meats in one bundle wrap and a hambat in another which I open when I need to fight something.  I noticed one person previous in this thread had a pig house on their boat and now I realize this might be why.  Not only could you get a fresh hambat easier with this but you could also convert monster meats (plentiful from cookie cutter fish) to normal meats and refresh your supply of pig skins over time.  However I'm not sure I want a pig on my boat...

- What are your favorite lighting options?

I haven't cleared Toad yet.  I should probably dedicate a summer underground doing that... but I got distracted XD  Anyway pre-toadstool-lighting what light sources do you prefer?  I feel that lanterns don't last very long.  It seems every few days I need to open up a bundle wrap of lightbulbs to refill the 3 lanterns I rotate between.  Are end tables a decent lightsource?  Or are there any other tricks for light you like to use?  Sometimes I'm in the middle of trying to reel in a fish and it goes dark... then I have to lose my tackle to get a light on...

thx everyone for all your help so far ~

50 minutes ago, Shosuko said:

Hey y'all - some more questions 'bout dat boat life

I have spent the second year of my current world on a boat for the most part.  Its been fun fishing, capturing kelps, smashing up cookie cutters, and hunting treasures.

- What weapons do you prefer?

It seems normal large meats are not easily available from a boat so the good 'ol hambat isn't as easy to procure.  Currently I have a stack of meats in one bundle wrap and a hambat in another which I open when I need to fight something.  I noticed one person previous in this thread had a pig house on their boat and now I realize this might be why.  Not only could you get a fresh hambat easier with this but you could also convert monster meats (plentiful from cookie cutter fish) to normal meats and refresh your supply of pig skins over time.  However I'm not sure I want a pig on my boat...

- What are your favorite lighting options?

I haven't cleared Toad yet.  I should probably dedicate a summer underground doing that... but I got distracted XD  Anyway pre-toadstool-lighting what light sources do you prefer?  I feel that lanterns don't last very long.  It seems every few days I need to open up a bundle wrap of lightbulbs to refill the 3 lanterns I rotate between.  Are end tables a decent lightsource?  Or are there any other tricks for light you like to use?  Sometimes I'm in the middle of trying to reel in a fish and it goes dark... then I have to lose my tackle to get a light on...

thx everyone for all your help so far ~

I personally just use a campfire because I haven't even tried touching toadstool yet. During summer, you can just use the ice breams you got from winter and maybe a thermal stone from the ice box to cool down while using a normal campfire.

1 hour ago, Shosuko said:

I noticed one person previous in this thread had a pig house on their boat and now I realize this might be why.  Not only could you get a fresh hambat easier with this but you could also convert monster meats (plentiful from cookie cutter fish) to normal meats and refresh your supply of pig skins over time.  However I'm not sure I want a pig on my boat...

Yep, that's exactly why am having my PorkerPeter as first mate on board - to make it chug the MM am collecting over trips for fresh HamBats and a general steady supply of Meat and Piggy Butt. Also I like how you can have a mobile (on boat) Mob spawner, and the fact trips feel more lively so-to-say - oh well, at least that's my personal preference.

As for light source, like in my prtscrn: Endo (in conjunction with DF Furnace) and Mushlight/Glowcap.

This is generally how I set up my boats:

  • Lightning rod
  • 3 masts or 2 winged sails
  • steering wheel
  • 2 anchors (one to slow down and two for emergency brakes, which sometimes helps)
  • 3 chests to store lures and floats, boat patches, beefalo wool (fuel) and gold (for pickaxes) as well as junk that I find in the ocean (boards, bottles, driftwood, rocks, salt, etc.) 
  • 2 tin fishing bins.
  • Fire pit. I generally don't use it, because I use lanterns and bring lightbulbs on a travel. For winter I have a scorching sunfish in the tin fishing bin.
  • Ice box.
  • Pinching winch.
  • Pickaxe for seastacks, hammer for boat debris, sea fishing rod for fishing.

boatsetup.thumb.jpg.a91d974a443eab43d4d52f712e3467d1.jpg
 

6 hours ago, Shosuko said:

Hey y'all - some more questions 'bout dat boat life

I have spent the second year of my current world on a boat for the most part.  Its been fun fishing, capturing kelps, smashing up cookie cutters, and hunting treasures.

- What weapons do you prefer?

It seems normal large meats are not easily available from a boat so the good 'ol hambat isn't as easy to procure.  Currently I have a stack of meats in one bundle wrap and a hambat in another which I open when I need to fight something.  I noticed one person previous in this thread had a pig house on their boat and now I realize this might be why.  Not only could you get a fresh hambat easier with this but you could also convert monster meats (plentiful from cookie cutter fish) to normal meats and refresh your supply of pig skins over time.  However I'm not sure I want a pig on my boat...

- What are your favorite lighting options?

I haven't cleared Toad yet.  I should probably dedicate a summer underground doing that... but I got distracted XD  Anyway pre-toadstool-lighting what light sources do you prefer?  I feel that lanterns don't last very long.  It seems every few days I need to open up a bundle wrap of lightbulbs to refill the 3 lanterns I rotate between.  Are end tables a decent lightsource?  Or are there any other tricks for light you like to use?  Sometimes I'm in the middle of trying to reel in a fish and it goes dark... then I have to lose my tackle to get a light on...

thx everyone for all your help so far ~

Just in case you dont know it. Toad cap is always wet in winter so, if you want to keep resources, you can try to kill him in that season with morning star or warlys electric  food

 

 

Answering your question: for light pre toad i use campfire and gloomers poop or beard hair for fuel and for weapon dark sword always (i always carry with me living logs and nightmere fuel to quick craft weapons)

Finally got around to killing Toadstool and added a few final touches to my trusty, year-round vessel:

boat.thumb.jpg.ff124d79936e45f27ca7ad9841177001.jpg

 

Anchor, Steering Wheel, Crock Pot, Salt Box, Mushlight, Lightning Rod, Pinchin' Winch, 4 Tin Fishin' Bins, 2 Winged Sails, 2 Chests.

 

I decided to ditch the Ice Fling-o-matic, seeing as how spending the summer on the boat meant I was always within extinguishing distance of anything that might smolder. (Though I do keep an ice staff on board, just in case.) One of the Tin Fishin' Bins is filled with Ice Breams and Scorching Sunfish, which should eliminate any temperature-related issues. And I chose the Salt Box over the Ice Box, since the Ice Breams make cold Thermal Stones obsolete and any worthwhile food I can get in the ocean (fish, monster meat, kelp fronds, corn) goes into the Salt Box anyway.

 

That said, the fact that the Mushlight takes half as much space as the Firepit is making me wanna rebuild the boat from scratch; I might be able to use the Mushlight's smaller size to squeeze in another structure or two. But first I need to kill the Malbatross again...

13 hours ago, Shosuko said:

- What weapons do you prefer?

It seems normal large meats are not easily available from a boat so the good 'ol hambat isn't as easy to procure.  Currently I have a stack of meats in one bundle wrap and a hambat in another which I open when I need to fight something.  I noticed one person previous in this thread had a pig house on their boat and now I realize this might be why.  Not only could you get a fresh hambat easier with this but you could also convert monster meats (plentiful from cookie cutter fish) to normal meats and refresh your supply of pig skins over time.  However I'm not sure I want a pig on my boat...

Thankfully I have already been able to kill crab king on our world with the help of some friends, but because of this. I have the trident recipe. So honestly i just use that. if you sail for long enough, the horns are super easy to get, so after a year you will have about 3-5 tridents.
They are very handy for any combat at sea, having both a ranged attack with 85 damage for when you cant get too close, and 68 damage when hitting something up close when on a boat.
 

13 hours ago, Shosuko said:

- What are your favorite lighting options?

I haven't cleared Toad yet.  I should probably dedicate a summer underground doing that... but I got distracted XD  Anyway pre-toadstool-lighting what light sources do you prefer?  I feel that lanterns don't last very long.  It seems every few days I need to open up a bundle wrap of lightbulbs to refill the 3 lanterns I rotate between.  Are end tables a decent lightsource?  Or are there any other tricks for light you like to use?  Sometimes I'm in the middle of trying to reel in a fish and it goes dark... then I have to lose my tackle to get a light on...

Mushlights and glowcaps are definitely the go to, with a long lasting light, not needing much space, and not emitting temperature so you dont need to have both a fire and endo.
But, you COULD make a "Budget mushlight" and use an endtable. Requires less materials and only needs 1 lightbulb at a time.
But its downsides are that Its a physical object (so you have to walk around it every time), Has a smaller light radius and light lasts for a shorter amount of time.
But it also has the perk of not emitting temperature

 

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