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Items without skins


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-Pitchfork (because Axe, Pickaxe, Shovel and Hammer tools got skins)

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-Cartographer Desk (one of the old structures lacking of skin now)

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-Sign (Directional Sign and Mini Sing got something already while Sign still needing one)

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-Fishing Rod (Sea Fishing Rod has skin, would be nice see one in the regular too)

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-Stone Wall (skins for walls sound great and the skins in Wood Fence now are a good example)

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While i agree on craftable turfs and walls being top 1 priority when it comes to skins, i think these items could also have potential interesting skin concepts. Also now that i think about it, how would skins for beefalo domestication tools look like? ( saddles, salt lick, brush etc. )

Darts don't have a skin either but we all know how badass they looked in Forge :wilson_sneaky:

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Next upgrade we will have this staff that can change the skin of items and buildings.

It looks like we will soon be able to change the skin of the queen bee hat, walrus hat and other drops. I can’t wait to buy a skin pack.Then I think in the future klei will add new skins to items that do not currently have skins

bravo!

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13 hours ago, joker177 said:

It looks like we will soon be able to change the skin of the queen bee hat, walrus hat and other drops. I can’t wait to buy a skin pack.Then I think in the future klei will add new skins to items that do not currently have skins

I think you're jumping too fast into conclusions, there are a lot of normal craftable items that are in desperate need of diffrent appearence. As far as i know, the staff only works on items that have skins, with that turning the default or skinned structure/weapon/item only into a default version or skin that you own. Nothing has been confirmed about Tam, Weaver Gear etc. getting possible skins, just mere speculations over a hyped out quality of life decoration changer. Skins for uncraftable items are most likely laid back for far far future, rather than something that will soon come.

What you said makes sense, I reversed the order.They will add new skins to items that have no skin, and then make item skins about drops like walrus hats.

 

I like to collect skins. For me personally, it doesn’t make any difference to which skins  release first, because I will buy them all as usual. I ’m just happy. Maybe in the future I can buy skin packs for items that drop. XD

Wormood Halloween Totally Normal Tree costume.

Wormood Lureplant costume.

Wormood Friendly Scarecrow costume.

Wormood cave theme, lightbulb, lichen and glowberries covered.

And yes, it still counts as an "item without skins", and a cute one. Thank you Klei :wilson_flower:

4 hours ago, Petit Citron said:

Wormood Halloween Totally Normal Tree costume.

Wormood Lureplant costume.

Wormood Friendly Scarecrow costume.

Wormood cave theme, lightbulb, lichen and glowberries covered.

And yes, it still counts as an "item without skins", and a cute one. Thank you Klei :wilson_flower:

How do character skins count as "item skins", like the hallowed nights theme for dressing up as a monster? Those are not items, but rather mobs. Three of the ideas you said are already in the game, with only one being Wormwood and the other two being Wendy and Wigfrid.

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