snam23 Posted November 22, 2019 Share Posted November 22, 2019 (edited) Update has the game crashing every 10 minutes or so (looking at auto save times). Mods are installed but not enabled. Anyone else experiencing this? Was running fine before the update. Modest colony of 16 dupes. Haven't reached space yet. Around cycle 250 and I've yet to experience the late game lag. Queued up a bunch of dig and build commands to try and clear out the map. This is when it first crashed after the update. But now it crashes no matter what I do. I've attached the save game file, output log file, and the dxdiag file, per the support instructions. On Windows 10 but did not find any DMP files in the specified location. Any help on this would be appreciated. First time posting on the forums so apologies if this is not the right place for this. ONI-DxDiag.txt output_log.txt Planned Base.sav Edited November 22, 2019 by snam23 add clarification Link to comment Share on other sites More sharing options...
Galifrey1965 Posted November 22, 2019 Share Posted November 22, 2019 If your game is crashing at the same point every day try and load the game into duplicity save game editor and remove the new traits (sparkle streaker, balloon artist, superproductive etc) and then use that save game, works for me! I think I am the first to discover this so woohoo me 6 hours ago, brucemo said: I updated because I wanted the "dupes no longer stand around for a few [a lot] seconds after doing something" fix, and because I was hoping the lower graphics option would help. Twenty crashes later I'm regretting this. And dupes still stand around. https://robophred.github.io/oni-duplicity/#/ Load your save, remove the new traits from each duplicant. Should fix it! 1 Link to comment Share on other sites More sharing options...
snam23 Posted November 22, 2019 Share Posted November 22, 2019 13 minutes ago, Galifrey1965 said: If your game is crashing at the same point every day try and load the game into duplicity save game editor and remove the new traits (sparkle streaker, balloon artist, superproductive etc) and then use that save game, works for me! I think I am the first to discover this so woohoo me https://robophred.github.io/oni-duplicity/#/ Load your save, remove the new traits from each duplicant. Should fix it! Thanks for the tip but I don't think that's the issue as I haven't accepted any new dupes. But I'll keep that in mind for the future! I did deconstruct the soda maker and that seems to have fixed the issue. It wasn't hooked up though. On a more related note, I think the soda maker finally gives us something else to do with all our excess CO2! Link to comment Share on other sites More sharing options...
XtremeYOLO Posted November 22, 2019 Share Posted November 22, 2019 18 hours ago, SharraShimada said: Dont think so. ONI runs on any newer iGPU. The game is just not really demanding in graphics. The fps drops are from CPU-load, which has nothing to do with graphics resolution. I mean, is nice that they start adding more options to the game. A option that would turn on/off data tracking might help a bit, for example (buildings age, critter tracking, travel/work time, oxygen production, power, etc), of course, is useful information sometimes, but I can live without it. 1 Link to comment Share on other sites More sharing options...
OxCD Posted November 22, 2019 Share Posted November 22, 2019 (edited) I've done some tests, and if someone is interrested in, see below the supply access for juicer (bottom left). This machine is big, so it could help to integrate the whole thing. Edited November 22, 2019 by OxCD Link to comment Share on other sites More sharing options...
Galifrey1965 Posted November 22, 2019 Share Posted November 22, 2019 3 hours ago, snam23 said: Thanks for the tip but I don't think that's the issue as I haven't accepted any new dupes. But I'll keep that in mind for the future! I did deconstruct the soda maker and that seems to have fixed the issue. It wasn't hooked up though. On a more related note, I think the soda maker finally gives us something else to do with all our excess CO2! The traits were added to all your existing dupes 1 Link to comment Share on other sites More sharing options...
Ellilea Posted November 22, 2019 Share Posted November 22, 2019 I can confirm @Galifrey1965 fix does the trick. Played for a bit with no more issues once the Sparkle traits were removed from my 3 dupes that got it I'd recommend just noting down who had it, removing it, and then simply re-adding it once the bug is fixed 1 Link to comment Share on other sites More sharing options...
Developer fatheroctopus Posted November 22, 2019 Developer Share Posted November 22, 2019 Just now, Ellilea said: I can confirm @Galifrey1965 fix does the trick. Played for a bit with no more issues once the Sparkle traits were removed from my 3 dupes that got it I'd recommend just noting down who had it, removing it, and then simply re-adding it once the bug is fixed Thanks for the reports - we've identified the fix related to the Sparkle trait and will get that out shortly 4 3 Link to comment Share on other sites More sharing options...
snam23 Posted November 22, 2019 Share Posted November 22, 2019 (edited) 2 hours ago, Galifrey1965 said: The traits were added to all your existing dupes Didnt realize, thanks for letting me know. I’ll try your suggestion. Edited November 22, 2019 by snam23 Link to comment Share on other sites More sharing options...
Galifrey1965 Posted November 22, 2019 Share Posted November 22, 2019 (edited) 1 hour ago, fatheroctopus said: Thanks for the reports - we've identified the fix related to the Sparkle trait and will get that out shortly Awesome, now I just need duplicity updated so I can put them the traits back on Edited November 22, 2019 by Galifrey1965 1 Link to comment Share on other sites More sharing options...
psusi Posted November 23, 2019 Share Posted November 23, 2019 I think tonight's update introduced a memory leak. Just started lagging like crazy after playing for a few hours and saw that my 16 gb of ram had all been eaten up. Link to comment Share on other sites More sharing options...
ChickenMadness Posted November 23, 2019 Share Posted November 23, 2019 thats great. We can build luxury hotel resorts now. I love that. Link to comment Share on other sites More sharing options...
BaloneyOs Posted November 23, 2019 Share Posted November 23, 2019 Wao. Time to build colonies again. Link to comment Share on other sites More sharing options...
felonious_caper Posted December 4, 2019 Share Posted December 4, 2019 Yea, that's great guys, but still no cloud saves Link to comment Share on other sites More sharing options...
IntroGiant Posted December 29, 2019 Share Posted December 29, 2019 Tried to build a Hot tub but the overheat temperature is set to the same temperature as the water temp. (99.9 F) When the water heats up the tub takes overheat damage. Trying to cool the tub makes the water too cold and they won't use it. Cant figure out a way to make it work. Link to comment Share on other sites More sharing options...
haha11361 Posted January 19, 2020 Share Posted January 19, 2020 맨날10주기하면 저희콜로니나죽어요 Link to comment Share on other sites More sharing options...
thewreckedangle Posted January 23, 2020 Share Posted January 23, 2020 On 1/19/2020 at 5:37 PM, haha11361 said: 맨날10주기하면 저희콜로니나죽어요 수정을 사용하십니까?게임 / 스크린 샷 저장을 제공 할 수 있습니까? Link to comment Share on other sites More sharing options...
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