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About ChickenMadness

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  1. Posted about it in the general discussions forum already. I've posted the link to the original thread. A metal tile (refined copper) was being damaged by over pressure from water. Instead of repairing I built some mesh tiles over it (iron ore) and a black blob spawned after the tile was deconstructed. the black blob showed up as 'copper' when I clicked on it. I then saved and reloaded the game and the black blob changed into an actual copper tile. I've uploaded 3 save files: Copper bug - after it happened. is the game with the bugged copper tile in it. Copper bug - before it happened. is the most recent autosave before the copper tile appeared. The water is still over pressure damaging the tiles and I haven't deconstructed them yet. Copper tile bug 1. is the same as copper bug - before it happened. But I deconstructed the metal tile that went buggy in the screenshots and 'copper bug - after it happened' save file. However when I did it this time, it was deconstructed normally and nothing happened. However the difference is I used the 'deconstruct tool' only. In the bugged save I built over the metal (copper) tiles with mesh (iron ore) tiles and the dark blob appeared after deconstruction. Copper bug - after it happened.sav copper bug - before it happened.sav Copper tile bug 1.sav
  2. Does that mean we will be able to make a colony that looks pretty and still gives dupes +12 decor morale without resorting to spamming statues? At the moment it's always a difficult choice between making a colony that looks nice, and spamming statues like this to meet the decor requirements for +12 morale. It would also be realllllllllly nice if you could give 'dry wall' tiles a decor bonus. +1 atleast, or varying decor dependant on the material you use for them. It takes a huge amount of resources to cover your base in drywall tiles so I think it would be balanced. As well as make up for the problem I mentioned previously, being forced to spam statues to get enough decor. I currently spam drywalls in my bases because it looks pretty. In this next screenshot. This base is objectively way prettier than my first screenshot. But the dupes in the first screenshot with statue spamming get +12 morale, but the dupes in the second screenshot vary quite a bit. ( I did end up spamming slicksters on each floor to make up the decor I needed for +12 morale though ). Also another point about critters that give decor. I think tropical pacus should have their decor range buffed because if you build an aquarium for hem inside your base, the decor range barely reaches outside the aquarium. It reaches the first 'comfortable bed' if the wall is vertical. And if beds are underneath the aquarium with a 2 tile gap for the bedroom height requirement, quite often the fish are too far away. (screenshot is example of aquarium) Also, if you want to have a hot water aquarium that doesn't leak heat into your base the only way to do it is with a vacuum surrounding it. I tried building everything surrounding the aquarium ceramic dry wall, painting, statues etc. as those are the only options you're given and it makes it manageable. But then the pay off you get from it is still meh. because of the low decor range of pacus and low decor they give. Just unbalanced imo. But I do it anyway because I like the idea of having an aquarium. I usually value making the base look nice more than getting enough decor because statue spamming looks so ugly lol. Just want to bring attention to these problems as they limit player creativity, you have probably thought about it already with the changes you mentioned but just letting it be known lol. I like being able to create 'pretty' designs from a roleplaying perspective that my dupes would like to live in. But currently having to accommodate statue spamming into the designs is very limiting. Giving drywalls a decor bonus would help massively with giving players some freedom for creativity imo. Maybe give the option to have gold or diamond used as a material that gives decor in dry walls, for balance. It would also be great if drywalls hid wiring and pipes behind them. would give another reason for building it. For aesthetics.