Jump to content

End Game Lack of Resources


Recommended Posts

The game is fantastic until you start to use resources faster than it can be created.

 

Bit silly having to run the game in the background for many hours, waiting for resources to be gathered so you can build a few items more, before you again has nothing to do but wait until more resources arrive.

 

And that is in the lucky cases where you can gather extra resources.

 

Give us infinite research that improves the geysers and the amount of cargo a rocket can bring back.

 

 

9 minutes ago, Miravlix said:

Give us infinite research that improves the geysers and the amount of cargo a rocket can bring back.

You can grow morbs, so you will have infinite oxygen. However, you can't have infinite cpu resource.

That just comes to a problem, that rockets don't actually have to take longer to get to the farther planets, not with the highest tech, as it now, when it takes the same amount of time for both steam engine and hydrogen engine fueled with solid hydrogen.

24 minutes ago, Miravlix said:

The game is fantastic until you start to use resources faster than it can be created.

Bit silly having to run the game in the background for many hours, waiting for resources to be gathered so you can build a few items more, before you again has nothing to do but wait until more resources arrive.

What resources are you talking about? I think steel was my biggest bottle neck for a while but fossil steel got me to space and that got me lots more steel.

23 minutes ago, JohnFrancis said:

What resources are you talking about? I think steel was my biggest bottle neck for a while but fossil steel got me to space and that got me lots more steel.

Ignisous rock

Water

EVERYTHING

 

I'm using up all of the local resources.

Just now, Miravlix said:

Ignisous rock

Water

EVERYTHING

 

I'm using up all of the local resources.

If you're using the rock for hatches you should probably get to move off to a more renewable power source, they only extend the inevitable run out of coal. Unless you have a Volcano.

Rocks are fairly renewable once rocketry comes into play. Let Regolith land on the floor of the (drywalled) rocket silo. When a rocket comes home, it will melt all of the Regolith on the floor and turn it into lots of tons of rocks. i am not particularly short of rocks, but I think I am averaging somewhere on the order of 1 ton/cycle/rocket.

 

You need a way to cool it, but a few aquatuners running on super coolant backed by a stack of steam turbines works wonders at keeping the rocket silo at -200 or so over the long run.

55 minutes ago, Miravlix said:

The game is fantastic until you start to use resources faster than it can be created.

Can you post a picture of your base and detail a bit more your problem?

I play this game for (4-10) hours straight and never run it on the background . I'm always tinkering, checking things, moving stuff around and struggling to calculate how long 'x' resource will last and if I have something else to replace it.

I'm paranoid about spending all resources but it's rather in my mind, not in the game for real.

It's hard to say sanything if we don't know if you are in the first 100 days or after 1000 and the resources or issues in these 2 situations are fairly different. 

 

12 minutes ago, Squeegee said:

If you're using the rock for hatches you should probably get to move off to a more renewable power source, they only extend the inevitable run out of coal. Unless you have a Volcano.

Or switch to clay, you can infinitely produce clay to feed hatches from morbs, deodorizers, and regolith 

Yeah the only bottlenecks I find are....

Steel -> if you try to build too much with steel before you have a petro cargo rocket.

Clay- > If you don't use deodorizers

Water -> If you go past 16 dupes and don't get a seed with good geysers.

dirt -> The only current one that pisses me off, makes sleet wheat a true pain in the ass.

 

 

10 minutes ago, Miravlix said:

Ignisous rock

Water

EVERYTHING

I'm using up all of the local resources.

How can you run our of igneous rock!!! that is not possible before cycle 10000. I finished up with 3000 tons of the stuff, literally. I filled areas of the map with 1500 tons of insulated blocks of the stuff just to see if it would improve performance. Water I almost get, but  I have 3kg\s of renewable water and I have 12 dupes with another 6 dupes on constant rocket missions, I'm throwing water away to stop it overflowing.

Steel, glass and ceramic I can understand, but outside of that so long as you keep digging and refining and tapping geysers you should be swimming in tons of everything. Barring a bad map roll.

 

1 minute ago, Hellshound38 said:

Yeah the only bottlenecks I find are....

Steel -> if you try to build too much with steel before you have a petro cargo rocket.

Clay- > If you don't use deodorizers

Water -> If you go past 16 dupes and don't get a seed with good geysers.

dirt -> The only current one that pisses me off, makes sleet wheat a true pain in the ass.

and there are solutions to all of these, it just takes some creative thinking 

1 minute ago, JohnFrancis said:

Steel, glass and ceramic I can understand

question,

why would you need unlimited glass?

3 minutes ago, Neotuck said:

question,

why would you need unlimited glass?

I did not think the question was about unlimited resources, it is phrased in a way that implies waiting for stuff to be made or harvested. Bottlenecks. When first getting to solar it takes two or three tons of glass and you can only make it 25kg at a time, don't be like me, plan ahead.

2 minutes ago, lee1026 said:

Question: don't the fertilizer -> dirt loop provide infinite dirt from PWater?

depends if the dirt doubling mass is a "bug" or "feature"

3 minutes ago, lee1026 said:

Heating the fertilizer while on conveyor belts still work, right?

yes

3 minutes ago, Junksteel said:

@JohnFrancis Any results on the matter?

I can tell you that vacuuming would be better for performance. There are no calculations for vacuum.

The regolith into magma into igneous heat multiplier is still in game.

I would honestly like to see a map cleared of water and oil. There's 3500 tiles of starting water on the seed I'm using. The oil wells are water positive. Oil is water positive.

This game couldn't be more sustainable at this point.

I don't think the dirt doubling mass bug is required. Fertilizer Synthesizer produces 120g fertilizer from 65g dirt (plus other things). As long as you don't have to mine it, it runs at dirt positive and is fairly economical on PWater as well. Phosphorite is of course free from Dreckos.

9 minutes ago, Junksteel said:

@JohnFrancis Any results on the matter?

Inconclusive, jumped from about 11 frames to 14 frames. However I'm not sure if I would have been better served just throwing it all into storage containers in a vacuum.

37 minutes ago, Miravlix said:

Ignisous rock

Water

EVERYTHING

 

I'm using up all of the local resources.

There are alot of ways to generate water. I'll list a few, in case you didnt try them out yet:

  • cooking oil to NG and using it in NG-Gens
  • gathering the exhaust of steam rockets
  • burning plastic from dreckos to (sour gas to) NG
  • bringing in ice from other planets

 

Quote

I would honestly like to see a map cleared of water and oil. There's 3500 tiles of starting water on the seed I'm using. The oil wells are water positive. Oil is water positive.

A team of 15 dupes will suck up one tile of water per cycle on breathing alone. If you are feeding them on berries, that is another ton on growing berries. That 3500 tiles of starting water will be gone in 1750 cycles even assuming perfect play without the infinite water sources.

3 minutes ago, lee1026 said:

I don't think the dirt doubling mass bug is required. Fertilizer Synthesizer produces 120g fertilizer from 65g dirt (plus other things). As long as you don't have to mine it, it runs at dirt positive and is fairly economical on PWater as well. Phosphorite is of course free from Dreckos.

and how do you plan to use it without mining?

2 minutes ago, lee1026 said:

I could be wrong about this, but don't the fertilizer just turn into dirt on the belt? (or does it fall off? I haven't tested this)

It turns into a block at the nearest un-solid space above were it get's cooked

this is how dirt towers are formed that can reach past the surface

Currently there is no method of dirt cooking (slime/algae/fertilizer) that doesn't require some form of mining

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...