ONIfreak Posted December 22, 2018 Share Posted December 22, 2018 Hello everyone, I decided to share with you my glossy Drecko farm, maybe someone will like it. This is final version of it - it actually took me some changes, but now it runs with no issues for like 2k cycles. So: It is maximum size of stable. I used simple logic to keep hydrogen in one place - therefore it can be implemented even before atmo suits (i tend to keep all my farms after checkpoint so dupes can run freely in different rooms) Idea was yo setup something relatively simple that can get change over time changing slowly drecko to glossy drecko farm. 1st stage. At the beginning i setup normal farm tiles and plant Mealwood. hydrogen had been pump there already. No lights 2nd stage. i changed half farm tiles to hydro and planted blossoms there. and added lights 3. added pumps to limit water (every flower get like 3kg per cycle - which is enough to feed dreckos but not use a lot of water) 4. changed rest of farm tiles, and voila. Yes dreckos occasionally run away from this farm and i need to catch them (or i just leave them to wonder around) Yes occasionally i get normal drecko instead of glossy one - i leave it to starve to death or remove egg from stable Overall it might not be the most awesome incredible design but in my opinion is quite easy to setup and improve after. Any ideas of improvements - please let me know Link to comment Share on other sites More sharing options...
fishoutofwater Posted December 22, 2018 Share Posted December 22, 2018 why using ceiling light instead of lamps?it's a tight place, lamps could cover more bristle. limiting water can control plant growth, good to know, thanks. limiting plant's growth mean, plants in any percentage growth provide same kcal for dreckos? Link to comment Share on other sites More sharing options...
ONIfreak Posted December 22, 2018 Author Share Posted December 22, 2018 26 minutes ago, fishoutofwater said: limiting plant's growth mean, plants in any percentage growth provide same kcal for dreckos? Yes. They grow slower but gives the came kcal. Drecko eat 1 stage of plant frowth (i dunno percantage but every stage i count when plant change image). 28 minutes ago, fishoutofwater said: why using ceiling light instead of lamps?it's a tight place, lamps could cover more bristle. It is due to space need. Celling doesn't take space "on a floor" where lamp takes one more tile. Therefore all tiles on ground floor are used for plants Link to comment Share on other sites More sharing options...
beowulf2010 Posted December 22, 2018 Share Posted December 22, 2018 Change the door to make it escape proof by: Move the door down one tile. Eliminate the painting next to the door and put 2 tiles next to where the door was. Eliminate the two tiles directly under the tiles you added the previous step. Change the tiles under the door to ladders. I stole this from Neotuck and have never had a Drecko escape. Here's a link to one of his posts showing the door setup: Link to comment Share on other sites More sharing options...
ONIfreak Posted December 22, 2018 Author Share Posted December 22, 2018 20 minutes ago, beowulf2010 said: Change the door to make it escape proof by: Move the door down one tile. Eliminate the painting next to the door and put 2 tiles next to where the door was. Eliminate the two tiles directly under the tiles you added the previous step. Change the tiles under the door to ladders. I stole this from Neotuck and have never had a Drecko escape. Here's a link to one of his posts showing the door setup: Cool idea. Will do that Link to comment Share on other sites More sharing options...
camelot Posted December 22, 2018 Share Posted December 22, 2018 Nice setup. But in this layout, it's hard to include auto-sweeper to transport eggs and phosphorite automatically Link to comment Share on other sites More sharing options...
ONIfreak Posted December 22, 2018 Author Share Posted December 22, 2018 7 minutes ago, camelot said: Nice setup. But in this layout, it's hard to include auto-sweeper to transport eggs and phosphorite automatically True that. Didn't think about autosweeper when i built it as farmer on way back transport meat and plastic. Phosphorite i just ignore as there is plenty of it. But it is definitly area of inprovement. Thx men i will play with it to add autosweeper. Link to comment Share on other sites More sharing options...
Neotuck Posted December 22, 2018 Share Posted December 22, 2018 This pic is a repost but I feel like sharing my glossy farm design It's a bit difficult to setup but it can support a full 8 glossy dreckos and you'll never need a polymer press for plastic again Link to comment Share on other sites More sharing options...
biopon Posted December 23, 2018 Share Posted December 23, 2018 18 hours ago, Neotuck said: This pic is a repost but I feel like sharing my glossy farm design I love this. I believe this variant would work for mealwood, with the added receptacles for dirt: BTW, any reason for preferring bristles? I find dirt to be more disposable than water, but then again, I'm new. Tips on filling the room properly? Link to comment Share on other sites More sharing options...
Neotuck Posted December 23, 2018 Share Posted December 23, 2018 5 hours ago, biopon said: BTW, any reason for preferring bristles? I find dirt to be more disposable than water, but then again, I'm new. I like to save dirt for my sleet wheat farms, and I typically use world seeds with slush and infected PW geysers so I have water to spare 5 hours ago, biopon said: Tips on filling the room properly? Step 1 build the room first without airflow tiles, pump out gas and make it a vacuum (be sure to include access with exo suits) Step 2 build a gas reservoir and fill it with hydrogen, deconstruct when full Step 3 pump in oxygen with a normal vent (be sure to build the vent on the floor near the middle of the room) until pressure is over 2kg then deconstruct vent and pipes. Note: CO2 works too, I only use oxygen because it looks nicer Step 4 build the airflow tiles and rest of the farm 5 hours ago, biopon said: I believe this variant would work for mealwood, with the added receptacles for dirt: Might be better to load dirt from underneath, in your pic you will have pockets of hydrogen out of reach of the dreckos where the conveyor receptacles are Link to comment Share on other sites More sharing options...
biopon Posted December 24, 2018 Share Posted December 24, 2018 5 hours ago, Neotuck said: Step 2 build a gas reservoir and fill it with hydrogen, deconstruct when full Ok this I would never have guessed. Thank you for the very specific instructions. 5 hours ago, Neotuck said: Might be better to load dirt from underneath, in your pic you will have pockets of hydrogen out of reach of the dreckos where the conveyor receptacles are Okay, I will try to move things around. Link to comment Share on other sites More sharing options...
snoozer Posted December 24, 2018 Share Posted December 24, 2018 Why not seperate breeding and shearing? 6 breeding Dreckos populate the shearing room with ~20 Dreckos. Link to comment Share on other sites More sharing options...
jfc Posted December 28, 2018 Share Posted December 28, 2018 On 23/12/2018 at 10:31 PM, Neotuck said: I like to save dirt for my sleet wheat farms, and I typically use world seeds with slush and infected PW geysers so I have water to spare Step 1 build the room first without airflow tiles, pump out gas and make it a vacuum (be sure to include access with exo suits) Step 2 build a gas reservoir and fill it with hydrogen, deconstruct when full Step 3 pump in oxygen with a normal vent (be sure to build the vent on the floor near the middle of the room) until pressure is over 2kg then deconstruct vent and pipes. Note: CO2 works too, I only use oxygen because it looks nicer Step 4 build the airflow tiles and rest of the farm Might be better to load dirt from underneath, in your pic you will have pockets of hydrogen out of reach of the dreckos where the conveyor receptacles are i have this setup but, how do you manage to cool the room? i have to build weezewhorts inside cause the lights heat up the place Link to comment Share on other sites More sharing options...
Neotuck Posted December 28, 2018 Share Posted December 28, 2018 6 minutes ago, jfc said: i have this setup but, how do you manage to cool the room? i have to build weezewhorts inside cause the lights heat up the place Water for the Bristles comes in at 24C, I have radiant pipes were the lights are Link to comment Share on other sites More sharing options...
jfc Posted December 28, 2018 Share Posted December 28, 2018 Just now, Neotuck said: Water for the Bristles comes in at 24C, I have radiant popes were the lights are oh i see, that is nice, i'll make this modification then, thanks Link to comment Share on other sites More sharing options...
biopon Posted January 7, 2019 Share Posted January 7, 2019 Or you could cool it with granite pipes with hydrogen gas in them. (I have 40c water coming in so had to look elsewhere.) The regulators cooling that hydrogen heat the molten slickster farms, so it all evens out. Link to comment Share on other sites More sharing options...
ToiDiaeRaRIsuOy Posted January 7, 2019 Share Posted January 7, 2019 You can also strip off the insulation below the farm tiles and build wheeze worts there. Link to comment Share on other sites More sharing options...
Maleus M Posted January 10, 2019 Share Posted January 10, 2019 This is my glossy drecko farm. I'm working on cool the local yet and the meal lice are going to Hatches feeder. Link to comment Share on other sites More sharing options...
chestnutcute Posted January 10, 2019 Share Posted January 10, 2019 Interesting Design. For those using blossom , How does it even maintain being glossy tho? O_o Ran out of dirt =( Gunna need to swap to blossom right now. Link to comment Share on other sites More sharing options...
Neotuck Posted January 10, 2019 Share Posted January 10, 2019 44 minutes ago, chestnutcute said: For those using blossom , How does it even maintain being glossy tho? O_o What do you mean? I'm assuming from your vague question you think glossy dreckos stop laying glossy eggs while eating blossoms? Blossoms also increases glossy egg chance just like mealwood, only reason we start will mealwood is normal dreckos don't eat blossoms Link to comment Share on other sites More sharing options...
chestnutcute Posted January 10, 2019 Share Posted January 10, 2019 9 minutes ago, Neotuck said: What do you mean? I'm assuming from your vague question you think glossy dreckos stop laying glossy eggs while eating blossoms? Blossoms also increases glossy egg chance just like mealwood, only reason we start will mealwood is normal dreckos don't eat blossoms I noticed a drop in % once they stopped eating specific food for sage hatches when i first started on critters. I simply assumed they would drop in % and not give drecko eggs once they stopped eating mealwood which increases the probability. Never knew that since when i hover over them it only says meal wood increases % , Regardless It is good to know that Blossoms also increases glossy egg chance. Thank you for your info I'll enjoy my time changing to blossoms since i'm kinda out of dirt haha. Link to comment Share on other sites More sharing options...
Neotuck Posted January 10, 2019 Share Posted January 10, 2019 30 minutes ago, chestnutcute said: I noticed a drop in % once they stopped eating specific food for sage hatches when i first started on critters. I simply assumed they would drop in % and not give drecko eggs once they stopped eating mealwood which increases the probability. Never knew that since when i hover over them it only says meal wood increases % , Regardless It is good to know that Blossoms also increases glossy egg chance. Thank you for your info I'll enjoy my time changing to blossoms since i'm kinda out of dirt haha. most likely your sage hatches were eating a food that increases egg chance for another morph, when % increases for once type, the other % will drop Link to comment Share on other sites More sharing options...
Cairath Posted January 10, 2019 Share Posted January 10, 2019 3 hours ago, Neotuck said: Blossoms also increases glossy egg chance just like mealwood No, this is incorrect. Blossoms are neutral, only mealwood increases the egg chance. However the base chance for glossies to lay glossy eggs is 66% so it is maintainable. Link to comment Share on other sites More sharing options...
Neotuck Posted January 10, 2019 Share Posted January 10, 2019 Just now, Cairath said: No, this is incorrect. Blossoms are neutral, only mealwood increases the egg chance. However the base chance for glossies to lay glossy eggs is 66% so it is maintainable. I stand corrected, had a feeling blossoms might be neutral but yes glossy start off at 66% so it's still maintainable Link to comment Share on other sites More sharing options...
beowulf2010 Posted January 11, 2019 Share Posted January 11, 2019 7 hours ago, Neotuck said: I stand corrected, had a feeling blossoms might be neutral but yes glossy start off at 66% so it's still maintainable Yep. Groomed Glossys produce an egg just short of every 10 cycles (11% per cycle). This gives probably 14 eggs per lifetime. The chances that a Glossy won't lay a Glossy egg to replace itself is so small as to be insignificant. (13 eggs is a 0.00008% of no Glossy. 14 eggs shifts to scientific notation its so small.) If all 8 Glossys lay eggs at the same time, there's less than a 0.02% chance that there will be 0 Glossy eggs. Definitely sustainable without Mealwood. Link to comment Share on other sites More sharing options...
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