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[Spaced Out! Update] - 458490
camelot replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Eh, you can burn ethanol in Petroleum generators for power? It's super easy to get. I usually skip coal generators entirely and get ethanol to power my base at cycle 25-30 -
[Game Update] - 401443
camelot replied to ScottHansen's topic in [Don't Starve Together] General Discussion
I’m a bit disappointed because the health-tied damage have gone. I found this play style much more interesting than day/night damage. Having Wendy at 30-50HP and extra 10-15 damage from Abigail sound ideal for me -
Wendy's Character Refresh is Now Available!
camelot replied to Jason's topic in [Don't Starve Together] Developer log
I think it's really great that now you have more control over Abigail. The ideas of Abigail gets stronger over time and you can upgrade her with Elixirs by interacting with baby ghosts are nice too. But the stats Elixirs provide is really lackluster. They're all time-based and the duration is also short, so it feels Abigail needs too much maintenance. But if we can craft something with permanent effects that would be much better to play her (it's should hard to obtain like Guardian's Horn, Shadow Atrium...) For example: 4 mourning glories + Guardian's Horn for extra 10 dps. Can upgrade 2 times 6 mourning glories + Shadow Atrium for 20% damage reduction for both Abigail and Wendy with <50% health. Can upgrade 3 times Anyway, I really think Elixirs should be tweaked -
Yeah, confirm this. So it's not bad at all, since anyone with Disguises could promote and feed the king
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@Jason They still dont attack me
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[Game Update] - 357226
camelot replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
To nerf iron showers for sure -
[Game Update] - 355043
camelot replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Woa, nice changes. I still hope that they can tweak space travel time or space industry in general a bit. Maybe a patch after launch... -
[Game Update] - 352488
camelot replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
All numbers are average output Polluted oxygen vent stays the same (100 g/s) Carbon dioxide vent increases from <50 g/s to 120 g/s Cool slush geyser reduces from above 2000 g/s to 1400-1500 g/s The best is steam vent, went from <50 g/s to around 600 g/s. Very good for both water and power -
[Game Update] - 352488
camelot replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
If "extremely delicious" means +1 food quality, I wonder how does +5 taste like -
Launch Upgrade Now Open for Testing! [346893]
camelot replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
So even different asteroids with coordination to select. Sound really good for trading cooperation mode in the future, lol -
Sometimes, people is very greedy without realizing it, lol
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Now she has no downside at all. I know what Klei is doing. They'll buff every character to OP level to avoid complaints from people. Then they simply multiply bosses health by 10. Balance reached.
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Slime offgasing even when the pressure is over 1800g
camelot commented on camelot's bug in Oxygen Not Included
auto_save.zip I tried again, so at the beginning of cycle 97, everything is fine. But at near the end of cycle 97, the auto sweeper in the mushroom farm stopped working, it fetched 120g slime but always failed to deliver and that slime started to offgasing. At that same moment, 4 pacus in that pool die and 4 new tiny pacus hatched from eggs. It might be the pacus that cause this bug, which is weird. Please take a look at my save game. Thanks.