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boiling water for rocket using regolith


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Hi,

I thought I could use the regolith to boil water.

However :

1- regolith gets cold real quick

2- regolith overwhelm my storage compactor even quicker

 

Do you think some system like that could work ? how ?

 

Else how do you boil water for the rocket ?

20181213201052_1.jpg

Deadly Beyond.sav

6 minutes ago, stgo said:

Hi,

I thought I could use the regolith to boil water.

However :

1- regolith gets cold real quick

2- regolith overwhelm my storage compactor even quicker

 

Do you think some system like that could work ? how ?

 

Else how do you boil water for the rocket ?

20181213201052_1.jpg

Deadly Beyond.sav

You can boil small amounts of water or use the water to cool the regolith and heat the water part of the way, making it usable without the risk of it heating your base.  But I wouldn't try to get any large boilers going solely on regolith.

Steel aquatuners are the best early method for creating steam.  They have more wiggle room than gold and are less likely to overheat.  Plus, you get cooling for your base.  You can also use steel thermoregulators if you want to cool a gas instead, but you would need more of them to reach the boiling rate of aquatuners.

Last ime i made a water bioler for steam rockets i just put 6 compactors in a room with a metal floor and surrounded by abyssalite. Then i kept delivering regolith to 5 compactores and ice to 1. Dropping it on the ground when filled. Took a while but eventually it became a stabile 150kg steam per tile.

used to be that you can feed water back into the refinery in a loop and let it get so hot that you can empty the storage and it creates a steam bomb

you probably could still do this. might take longer since the steel heat increase is smaller.

If you have any metal volcanos, you can take the super hot solids of it and put it into a sealed heat chamber with water. I put the metal into a storage bin made of obsidian and fill the chamber with water from somewhere. 

14 hours ago, Nickerooni said:

You can run a cooling loop through your bunker doors back into a steam room. 

That seems to be the most sensible approach. Actually move the heat from your silo/autominers etc. with an aquatuner and create the steam there. This way you have a temporary solution for steam as well as a long term cooling solution.

10 hours ago, clickrush said:

That seems to be the most sensible approach. Actually move the heat from your silo/autominers etc. with an aquatuner and create the steam there. This way you have a temporary solution for steam as well as a long term cooling solution.

You don’t even need an aquatuner. Literately run a loop of petroleum from your hot space spots into your steam room. Add water whenever the steam room gets too hot for your steel equipment. Zero power steam production.

Unfortunately i don't have an old save to show this, started new seed with QOL, but a small 2x5 room directly under bunker tiles, metal gold tiles for walls and floor, insulated from sides and bottom. Inside a liquid vent and a steel gas pomp, little automation with AND gate to enable gas pump when over 2kg steam and clock. Before liquid vent shut off controlled by clock with AND gate and liquid sensor for less than 1kg liquid and liquid valve to drip water at 200g per sec, instant steam. Was using p water, clean water even better but can get some dirt as well with pw. Clocks to manually set the system on or off 

Had a single rocket starting on cool down with 300kg steam inside the box before moving to petrol engine.

Bunker tiles where always 160c+ and floor metal tiles 140+ meteor showers were heating bunker tiles over and over again.   

I made steam similar to the above poster.

You don't even need to drop regolith into the water. Just make the room out of bunker tiles and attach it to your bunker wall and the heat will transfer into the water from the walls. More than enough steam to get through the first stages of rocketry using that method.

Main thing is to make sure the steam room is in the vacuum of space and not attached to anything that will siphon the heat away. And keep it right next to the rocket because you can get some weird pipe interactions where heat gets lost as it passes over other buildings and the pipes start breaking if you make the steam pipe system too long.

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