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    • JoeW

      UPDATED - Studio Note & Rhymes with Play Streams Temporarily Canceled.   03/06/2020

      UPDATE (3/19/20): Just a quick note regarding the team at Klei Entertainment. As noted previously, everybody at Klei Entertainment is working from home due to the Covid-19 outbreak. Many of us have been working especially hard to help maintain operations as we all move out of the office and into our homes and with everything being done online, extra time must be spent in organizing conversations and trying to maintain communication. As some of you may know, we have a very open office and we are almost always in contact with each other as we go about our days. Some of us work across multiple teams and that work has become a bit more challenging for everybody.   That being said, at this time the transition has not caused any major disruption in our operations, but it would be overly optimistic to expect that we won't have any delays at all. We're going to have to be especially mindful about this in the coming weeks and make sure we don't take on too much work so we can keep things running smoothly.  We will let you know as we see how these changes affect our timelines.  Thanks UPDATE (3/10/20):
      The test yesterday went well. We got the whole office (mostly) to work from home without significant issue. As a result, Klei Staff that can work from home have been asked to do so until further notice.  This means that we will have to cancel the Rhymes with Play stream until we are all back in the office. This shouldn't affect anything else at least in the short term, but if things change I will update you all here.  Original Post: Hey everybody,  This Tuesday March 10th, 2020 the entire staff at Klei will be working remotely for 1 day in an effort to prepare the studio to work remotely for a little while if the need arises.  Klei is already set up pretty well to allow for working remotely, however we are going to have a one day "dry run" with the whole studio so that we can identify and avoid any issues or downtime that may arise should choose to implement a work from home policy due to COVID-19 outbreak concerns. Unfortunately this does mean that we will be canceling the “Rhymes with Play” Art stream this coming Tuesday, however unless the situation changes we expect everything at the studio to be back to normal Wednesday and we’ll continue our regular stream schedule Thursday March 12th. If the situation changes at all, we'll let you know. Thanks for your understanding.
       

jimmeh57

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About jimmeh57

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  1. RPG Mod

    Could you please tell me what caused the crash? Was it caused by you attacking the pig? This is the first time hearing this, I will definitely look into fixing this.
  2. RPG Mod

    Sorry for the late reply, I have been looking into this, and I'm pretty sure it is THAT line that is crashing the game. Although, I don't know why it isn't working for you specifically. The steam version of the mod is exactly the same, it must be something to do with the fact that you are using the standalone version of the game. I'll be thinking on how to fix this.
  3. RPG Mod

    Hi. Since the mod doesn't seem to be working for you, I would like to take a look at your log file. This is the easiest method to do this: 1. Go to fileswap.com2. Upload your log.txt file.3. Send me the link you are provided. Make sure that you force a game crash with my mod before uploading the log.
  4. RPG Mod

    This mod runs on an api_version of 5. If you have the standalone version of the game, it is set to 4. You have to go into my mod's modinfo file and manually change the api_version of the mod for it to run correctly.
  5. RPG Mod

    I need to add this in the description of the mod, RPG Mod does NOT work with the standalone version of the game, UNLESS you follow these steps: 1. Go into the RPGmod file. 2. open up modinfo.lua 3. change this line: api_version = 5 to this: api_version = 4 4. save the file 5. reopen the game, and it should work.
  6. RPG Mod

    Well, I'm not sure. Download the new version of my mod and tell me if it works. But I looked in your log file, and I found no instance of my mod. Make sure that you force a crash, and then exit the game and upload that log file.
  7. RPG Mod

    Ah, I know what the problem is. There was an extra line of code that I forgot to remove for the warrior class. I'm about to fix this and upload the next version. Also, apparently RPG hud IS compatible. I assumed it wasn't when people said the game crashed, so I had to retest it now. I was a bit surprised because a few updates ago I did make a fix for it. Thanks! -jimmeh57
  8. RPG Mod

    Hey! To find your log file, go under documents > Klei > dontstarve > and then log.txt. Then go to this site: fileswap.com Upload your log file, and then send me the link. I tried to send you a pm, but apparently you don't have access to them. Thanks!-jimmeh57
  9. RPG Mod

    The mod won't work for you? Add me on steam (jimmeh57) or send me a PM and I will try helping you out.
  10. RPG Mod

    This is interesting. I would want to say that this is because you have a HUD mod, but you mentioned that you disabled all other mods. I would like to take a look at your log file. Please add me on steam, if you have one. ID: jimmeh57 If you don't have steam, send me a PM. Thanks!
  11. RPG Mod

    The mod is compatible with the DLC, most probably it crashed because you have an RPG HUD mod enabled, which are not compatible with my mod. I am working on fixing this though.
  12. RPG Mod

    Sure, add me on steam: jimmeh57
  13. RPG Mod

    Basically, the Alien task/quest deal was like a test, to see if I could do something like this. I personally think that the Aliens add.. sort of another whole story aspect to the game. That there were visitors to the world. Of course, if enough people don't like the whole Alien deal, I can always change it up a bit and turn them into pigs, for example. I will definitely be adding more variety to the quests, but as I said, this was just a first attempt at this sort of thing. I personally like the idea of having to find an item in the world, and having to bring it back to the quest starter. Giving objectives such as killing a monster(s) also seems good. Anyways, thanks for the feedback.
  14. RPG Mod

    You don't use machines, the prototypes are based off of your levels. In your case, the witch unlocks a new recipe every 10 levels (10, 20, 30, 40, 50).