Developer Jason Posted November 20, 2018 Developer Share Posted November 20, 2018 Bug Fixes Pugalisk ruin pillars save properly Pugalisk fountain will reset (after the normal delay) when the player returns to hamlet if the Magic water was taken outside the world and used. Magic Water and magic Flower won’t crash in a world with no Fountain of Youth Fixed the disappearing home decor Fixed the ottoman art Reduced collision on home chairs Reduced the odd items that get collected at 0,0,0 Fixed crash when target was destroyed while shooting it Boat repair kit returns to the crafting menu Sprinkler and fan are not common recipes now Fixed crash with Ancient Robot Laser View full update 6 4 Link to comment Share on other sites More sharing options...
watermelen671 Posted November 20, 2018 Share Posted November 20, 2018 1 minute ago, Jason said: Bug Fixes Pugalisk ruin pillars save properly Pugalisk fountain will reset (after the normal delay) when the player returns to hamlet if the Magic water was taken outside the world and used. Magic Water and magic Flower won’t crash in a world with no Fountain of Youth Fixed the disappearing home decor Fixed the ottoman art Reduced collision on home chairs Reduced the odd items that get collected at 0,0,0 Fixed crash when target was destroyed while shooting it Boat repair kit returns to the crafting menu Sprinkler and fan are not common recipes now Fixed crash with Ancient Robot Laser View full update FIRST Link to comment Share on other sites More sharing options...
GuacBoy Posted November 20, 2018 Share Posted November 20, 2018 5 minutes ago, Jason said: Bug Fixes Pugalisk ruin pillars save properly Pugalisk fountain will reset (after the normal delay) when the player returns to hamlet if the Magic water was taken outside the world and used. Magic Water and magic Flower won’t crash in a world with no Fountain of Youth Fixed the disappearing home decor Fixed the ottoman art Reduced collision on home chairs Reduced the odd items that get collected at 0,0,0 Fixed crash when target was destroyed while shooting it Boat repair kit returns to the crafting menu Sprinkler and fan are not common recipes now Fixed crash with Ancient Robot Laser View full update Thanks a bunch for the bugfixes! You guys are awesome, keep it up. Link to comment Share on other sites More sharing options...
metallichydra Posted November 20, 2018 Share Posted November 20, 2018 (edited) ha ha, finally found an exploit they couldnt fix! atleast it seem like. it would probably be a good thing if they fixed it, cause its kinda way too easy to get halberds and torches with it, compared to fighting the guards the way it was intended. actually its kinda sad they haventt fixed it Edited November 20, 2018 by metallichydra Link to comment Share on other sites More sharing options...
CrimXane Posted November 20, 2018 Share Posted November 20, 2018 39 minutes ago, Jason said: Bug Fixes Pugalisk ruin pillars save properly Pugalisk fountain will reset (after the normal delay) when the player returns to hamlet if the Magic water was taken outside the world and used. Magic Water and magic Flower won’t crash in a world with no Fountain of Youth Fixed the disappearing home decor Fixed the ottoman art Reduced collision on home chairs Reduced the odd items that get collected at 0,0,0 Fixed crash when target was destroyed while shooting it Boat repair kit returns to the crafting menu Sprinkler and fan are not common recipes now Fixed crash with Ancient Robot Laser View full update where's the fix for Hammers Everywhere ? HAH ?!?!?!? 1 Link to comment Share on other sites More sharing options...
Developer Jason Posted November 20, 2018 Author Developer Share Posted November 20, 2018 It's being worked on 4 2 2 Link to comment Share on other sites More sharing options...
ansuman Posted November 20, 2018 Share Posted November 20, 2018 nice :) .... I hope the shipwrecked CTD when we go to the edge of Map is fixed soon. Link to comment Share on other sites More sharing options...
zVince Posted November 20, 2018 Share Posted November 20, 2018 58 minutes ago, Jason said: Reduced the odd items that get collected at 0,0,0 View full update What does that mean? Link to comment Share on other sites More sharing options...
Developer Jason Posted November 20, 2018 Author Developer Share Posted November 20, 2018 Whenever you spawn something in Don't Starve, for a moment in code, it's sitting at the world coordinate 0,0,0. There are certain kinds of bugs that sometimes cause items to not get where they are supposed to be and so end up just staying at 0,0,0. We've been tracking them and solving the issues that leave them there. 0,0,0 is right in the middle of the map. Sometimes there is land at that point, so people will find all sorts of odd things there. Beams of light, odd inventory items. etc. 10 2 Link to comment Share on other sites More sharing options...
GuacBoy Posted November 20, 2018 Share Posted November 20, 2018 1 minute ago, Jason said: Whenever you spawn something in Don't Starve, for a moment in code, it's sitting at the world coordinate 0,0,0. There are certain kinds of bugs that sometimes cause items to not get where they are supposed to be and so end up just staying at 0,0,0. We've been tracking them and solving the issues that leave them there. 0,0,0 is right in the middle of the map. Sometimes there is land at that point, so people will find all sorts of odd things there. Beams of light, odd inventory items. etc. That's pretty interesting. I like the idea of a paranormal location of bugginess, but glad to see fixes coming! 1 Link to comment Share on other sites More sharing options...
Zinglon Posted November 20, 2018 Share Posted November 20, 2018 1 hour ago, Jason said: Sprinkler and fan are not common recipes now I understand with sprinkler since its mechanic with nettles is broken now, but why fan? Link to comment Share on other sites More sharing options...
ansuman Posted November 20, 2018 Share Posted November 20, 2018 Just now, Zinglon said: I understand with sprinkler since its mechanic with nettles is broken now, but why fan? What it is meant here is they won't be available to other worlds. A common type is available across all the DLC worlds. 1 Link to comment Share on other sites More sharing options...
Zinglon Posted November 20, 2018 Share Posted November 20, 2018 Just now, ansuman said: What it is meant here is they won't be available to other worlds. A common type is available across all the DLC worlds. Aha. My misunderstanding then. Link to comment Share on other sites More sharing options...
ansuman Posted November 20, 2018 Share Posted November 20, 2018 6 minutes ago, Jason said: Whenever you spawn something in Don't Starve, for a moment in code, it's sitting at the world coordinate 0,0,0. There are certain kinds of bugs that sometimes cause items to not get where they are supposed to be and so end up just staying at 0,0,0. We've been tracking them and solving the issues that leave them there. 0,0,0 is right in the middle of the map. Sometimes there is land at that point, so people will find all sorts of odd things there. Beams of light, odd inventory items. etc. I still remember we had a similar bug where shipwrecked was launched at end of 2015. There the issue was much more prominent as the entire map is water, without the internal boundaries that is in other worlds. Link to comment Share on other sites More sharing options...
CrimXane Posted November 20, 2018 Share Posted November 20, 2018 36 minutes ago, Jason said: It's being worked on thanks Link to comment Share on other sites More sharing options...
TheUnforgivingBR Posted November 20, 2018 Share Posted November 20, 2018 (edited) 22 minutes ago, Jason said: Whenever you spawn something in Don't Starve, for a moment in code, it's sitting at the world coordinate 0,0,0. There are certain kinds of bugs that sometimes cause items to not get where they are supposed to be and so end up just staying at 0,0,0. We've been tracking them and solving the issues that leave them there. 0,0,0 is right in the middle of the map. Sometimes there is land at that point, so people will find all sorts of odd things there. Beams of light, odd inventory items. etc. Is that the reason I keep finding things in a certain position? I see a pinecone seed and when I try to get, there's a looooooot of them in one place! Edited November 20, 2018 by TheUnforgivingBR Link to comment Share on other sites More sharing options...
Developer Jason Posted November 20, 2018 Author Developer Share Posted November 20, 2018 That's likely it. Post your log file. We might be able to find the cause. 2 Link to comment Share on other sites More sharing options...
Hornete Posted November 20, 2018 Share Posted November 20, 2018 Can you please fix the bug where for some reason when you leave a shop or structure your game just quits automatically? Not even a crash log just closes the game instantly. I can't play the game for this reason, Thank you so much klei for trying to fix all our bugs! Link to comment Share on other sites More sharing options...
watermelen671 Posted November 20, 2018 Share Posted November 20, 2018 3 hours ago, Jason said: Fixed crash with Ancient Robot Laser Laser's so powerful that it deals critical damage to the game itself. Nerf this. 2 Link to comment Share on other sites More sharing options...
Ackzay Posted November 20, 2018 Share Posted November 20, 2018 ETA on controller renovating in your house? 1 Link to comment Share on other sites More sharing options...
Charsis Posted November 20, 2018 Share Posted November 20, 2018 4 hours ago, Jason said: Bug Fixes Pugalisk ruin pillars save properly 3 hours ago, CrimXane said: where's the fix for Hammers Everywhere ? HAH ?!?!?!? 3 hours ago, Jason said: It's being worked on Then better have better rock-renewable method ready other than accidental moleworm. What about fixing shop shelves not restock or shop shelves items rot, or those "intended"? Link to comment Share on other sites More sharing options...
Rhovious Aran Posted November 21, 2018 Share Posted November 21, 2018 Please do the hayfever world hopping crash next T_T RIP my day 100 world Link to comment Share on other sites More sharing options...
Developer bizziboi Posted November 21, 2018 Developer Share Posted November 21, 2018 1 hour ago, Rhobious_Aran said: Please do the hayfever world hopping crash next T_T RIP my day 100 world 9 hours ago, ansuman said: I hope the shipwrecked CTD when we go to the edge of Map is fixed soon. I think both issues are addressed in the next patch. 2 Link to comment Share on other sites More sharing options...
a fun game Posted November 21, 2018 Share Posted November 21, 2018 Even if you're revived through magic flowers,Will the Fountain of Youth be re-reisen? If then not balanced Just now, a fun game said: Even if you're revived through magic flowers,Will the Fountain of Youth be re-reisen? If then not Even if you're revived through magic flowers,Will the Fountain of Youth be re-reisen? Even if you're revived through magic flowers,Will the Fountain of Youth be re-reisen? Link to comment Share on other sites More sharing options...
a fun game Posted November 22, 2018 Share Posted November 22, 2018 Even if you're revived through magic flowers,Will the Fountain of Youth be re-reisen? It then not balanced Link to comment Share on other sites More sharing options...
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