ansuman

  • Content count

    205
  • Joined

  • Last visited

Community Reputation

152 Excellent

2 Followers

About ansuman

  • Rank
    Member

Recent Profile Visitors

992 profile views
  1. I really doubt about any gameplay-wise update anytime soon as stated in the roadmap. Last one-year characters and skins seem to be the focus.
  2. recipies.lua ------------------------ Doesnt work as intended and is available by default:As per my understanding it should be available with sea lab Recipe("tar_extractor", {Ingredient("coconut", 2), Ingredient("bamboo", 4), Ingredient("limestone", 4)}, RECIPETABS.NAUTICAL, TECH.WATER_TWO, RECIPE_GAME_TYPE.SHIPWRECKED, "tar_extractor_placer", nil, nil, nil, true) Recipe("sea_yard", {Ingredient("log", 4), Ingredient("tar", 6), Ingredient("limestone", 6)}, RECIPETABS.NAUTICAL, TECH.WATER_TWO, RECIPE_GAME_TYPE.SHIPWRECKED, "sea_yard_placer", nil, nil, nil, true) -------------------------
  3. Are you satisfied with hamlet?

    I am not salty that it doesn't have enough content or its bad but rather over the fact that whatever was added is not polished and balanced. Are you going to ignore the fact that many mobs dont drop anything or some drops have no uses: Like the giant grub, platapine quill or the antler dont have any use other than the BFB horn which you dont require many. Or food recipes(bugs) being entirely non-renewable however slow it may be like gummy slugs, bean-bugs Also, mobs getting wiped out like pea-gawks in a few days with no mechanism of respawn. Easily cheesing starts like destroying the bank and rebuilding. Also, some basic features are missing like new set pieces, the transformation of Ro-bin etc
  4. Warly can write down recipes with papyrus + quill so that the other players can learn to craft the recipe(single-use for another player).
  5. The updates are now a bit underwhelming, 10 types of fish which are functionally all same and I don think effect the gameplay in anyway. Also the amount of time it takes to catch fish.
  6. Are you satisfied with hamlet?

    The idea and theme are very good. But there are many loose ends to be tied up. Also, the seasons are a bit underwhelming. Still overall a very good DLC
  7. [Game Update] - 379591

    With all the things on Klei's plate., single-player Don't starve is more or less shelved indefinitely. I hope someday we will see a remaster of don't starve with all the good parts added to it from DST.
  8. I was expecting a bit more seasonal content nevertheless the DLC has come a long way
  9. I hope we get new mobs and craftables.
  10. Ball Pein Hammer

    warbucks had 20 uses and other normal characters had 10.
  11. [Game Update] - 307715

    I don't see the point in redoing the trailers. If anything the main focus of the team should be to close the loose ends and polish the game. In its current state also there are a variety of bugs (although not major). Like the giant grub or the ancient herald doesn't drop anything. Hammering mandrake home doesn't drop anything. Swarming of beetles. Lots of crafting ingredients sold in the shop(boss loots) are unusable.
  12. It now has 5 uses instead of 10 (reduces by 20% on each use)
  13. Advanced science structures such as tar extractor, Buyoant Chiminea, Sea Yard etc. are craftable without science/alchemy engine.
  14. there's grub tail item in the files now..... fishing will most likely be added