The Noon Fish Posted November 6, 2018 Share Posted November 6, 2018 not even a woodie runner can outrun the rolls first we got beyblades now we got bakugans the ride never ends Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/ Share on other sites More sharing options...
NovaWX Posted November 6, 2018 Share Posted November 6, 2018 Its even worse when they tear through your team and smash them again with their AOE instantly after. Its giving me Boarrior flashbacks with all these combos. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110104 Share on other sites More sharing options...
Obscure23 Posted November 6, 2018 Share Posted November 6, 2018 The Boarilla's new roll can go off when he's next to you leaving a very small window to react. You can deal with this fine as Woodie, but this is nearly impossible if you're using darts. My suggestion would be to let Boarilla wind up a bit longer to give players a better opportunity to react. This is not an issue with the top percentage of players, but in public games players keep losing when his hp gets low for the roll. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110146 Share on other sites More sharing options...
Jynn Posted November 6, 2018 Share Posted November 6, 2018 Agreed, the difficulty really ramps up when there are 2 of them rolling around, and not in a fun challenging way. I think some more time to prep for it before they go off would help people be able to spread out more Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110206 Share on other sites More sharing options...
Chrysaoraachlyo Posted November 6, 2018 Share Posted November 6, 2018 Honestly the entire roll move is kind of ridiculous. The forge is a difficult enough event to begin with and now they've made it basically impossible for any normal person to beat. I don't understand why they would put that in at all? It seriously destroys any hope of winning that keeps the event fun and worth playing. I really hope they decide to scrap it. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110296 Share on other sites More sharing options...
Sunsoft Posted November 6, 2018 Share Posted November 6, 2018 It would be better to give boarilla ability to roll once it has 50% hp and less or something. It is another thing that makes woodie neccesity, wx is slowly the same. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110297 Share on other sites More sharing options...
Rily Posted November 6, 2018 Share Posted November 6, 2018 I think you can dodge it if you stay near to it, and if you hit him less you will not even have to deal with the rolls, only attack when he is about to lose the aggro, if your team is efficient they will be helping you before the boarilla starts with the rolls, I don't really have any complain wth this new attack, I mean, the way the runner works always felt cheesy for me, a bit unfair for the challenge and boring for the runner, yes, its a bit complicated now but I don't see whats the big deal, yes, we were on shock when we saw it and all but the game doesn't feel much harder with it, I think this fine and I would love more of these little fixes to make you think more and make the forge less predictable and diverse Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110314 Share on other sites More sharing options...
Viktor234 Posted November 6, 2018 Share Posted November 6, 2018 7 hours ago, Chrysaoraachlyo said: Honestly the entire roll move is kind of ridiculous. The forge is a difficult enough event to begin with and now they've made it basically impossible for any normal person to beat. I don't understand why they would put that in at all? It seriously destroys any hope of winning that keeps the event fun and worth playing. I really hope they decide to scrap it. DST isn't made in Super-Easy-Mode and the content is supposed to become harder in lategame, keep trying until you can beat him or swap to Super-Easy-Mode and quit the game right after the first wave. Btw. did you play The Forge last year? If yes then you should know how easy he is, compared to the Grand Forge Warrior. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110455 Share on other sites More sharing options...
The 2C3D Posted November 6, 2018 Share Posted November 6, 2018 The Roll does seem to have an HP trigger. Never seen one yet while running it as Woodie unless the teammates have harped on the boss. The Roll be blocked by Lucy like a snotoise, but the windup is so short you basically need to be throwing before he triggers it. The Roll can be dodged from far away. Reliably. It has a skinnier hitbox then you may expect, so go sideways. If I were Klei, I would have The Roll have a noticably longer wind-up but more devastating consequences if not prevented. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110490 Share on other sites More sharing options...
brbrmensch Posted November 6, 2018 Share Posted November 6, 2018 9 hours ago, Rily said: if you hit him less you will not even have to deal with the rolls that'd make woodie much more boring and less interactive on already lonely journey Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110588 Share on other sites More sharing options...
axxel Posted November 6, 2018 Share Posted November 6, 2018 The roll is manageable even without Woodie and a beginner team. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110656 Share on other sites More sharing options...
EthanTheMime Posted November 6, 2018 Share Posted November 6, 2018 i am 99% sure that it has an HP trigger, but the problem is that if you lose aggro as the runner you've practically ****** the team with poor RNG. boarrior hits them, they fight back, and bam; you can no longer kite it. i think they should look at the aggro system. maybe make it much easier to regain aggro as the runner classes, or at least a sure-fire way of maintaining it instead of "oh sorry guys, he lost aggro, guess it's gg!" then they could remove the HP cap for the roll and make it dodge-able. that would make the boarrior fun to kite, and add a skill floor to the runner. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110739 Share on other sites More sharing options...
The 2C3D Posted November 6, 2018 Share Posted November 6, 2018 22 minutes ago, EthanTheMime said: i think they should look at the aggro system. maybe make it much easier to regain aggro as the runner classes, or at least a sure-fire way of maintaining it instead of "oh sorry guys, he lost aggro, guess it's gg!" Little known fact: Punching an enemy will take back aggro 100% of the time (unless Wes is involved with his aggro-altering stats) It's saved me in many an all-random challenge run. Edit: Wigfrid also has less then 100% aggro chance with fists because she gains less aggro when attacking. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110759 Share on other sites More sharing options...
EthanTheMime Posted November 6, 2018 Share Posted November 6, 2018 12 minutes ago, The 2C3D said: Little known fact: Punching an enemy will take back aggro 100% of the time (unless Wes is involved with his aggro-altering stats) It's saved me in many an all-random challenge run. Edit: Wigfrid also has less then 100% aggro chance with fists because she gains less aggro when attacking. huh, that's handy to know. i'll have to try that out, ty. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110776 Share on other sites More sharing options...
Mychon Posted November 6, 2018 Share Posted November 6, 2018 57 minutes ago, The 2C3D said: Little known fact: Punching an enemy will take back aggro 100% of the time (unless Wes is involved with his aggro-altering stats) It's saved me in many an all-random challenge run. Edit: Wigfrid also has less then 100% aggro chance with fists because she gains less aggro when attacking. This will only happen when the target hasn't been hit in a certain amount of time (few seconds), this means it wont switch targets every 0.1 seconds. Edit: In my opinion this roll is perfectly balanced, the Boarilla was too easy to kill during the first forge, the only challenge was the Grand Forge Boarrior. The Boarrior had attacks that are simlar to this roll, like the tripple hit or the spin, this roll can still be cancelled when throwing lucy at the right time or using molten darts and such. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1110799 Share on other sites More sharing options...
Serph Posted November 7, 2018 Share Posted November 7, 2018 I think the roll is manageable so far but if the event is going to get harder and longer as people unlock community goals then i hope it gets tweaked. Double borila phase was acceptable because one person runs in circles while everyone else fights in a corner, but now running requires skill far beyond casual level and the corner isn't safe. If both borilas decide to roll+pound at the same time then your full team gets hurt and maxwell just dies. I think that if the forge gets longer then this fight becomes too hard to be so early. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1111033 Share on other sites More sharing options...
Raspberry Shake Posted November 7, 2018 Share Posted November 7, 2018 Honestly I don't really mind the roll, but it has an HP trigger and can be cancelled, just don't stand together in a big clump. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1111052 Share on other sites More sharing options...
The 2C3D Posted November 7, 2018 Share Posted November 7, 2018 5 hours ago, Serph said: I think that if the forge gets longer then this fight becomes too hard to be so early. Well, I suspect it’ll have something to do with the: Spoiler Ancient Anchor, which mysteriously appeared by the entrance. I think we’ll get the option to leave, but we can also choose to stay and fight more. Like deciding to cook more meals in the Gorge to fill out achievements or whatnot. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1111121 Share on other sites More sharing options...
FortuneCat Posted November 9, 2018 Share Posted November 9, 2018 Not bad, it is unblockable with the old meteor running in a straight line, I've been seeing players who turn the borilla without it can move almost, being able to avoid the rolling attack to be hectic moving around it. I did not prove it, maybe only Woody was lucky twice in that game. Link to comment https://forums.kleientertainment.com/forums/topic/98039-atleast-have-the-roll-animation-be-cancelled-like-shielding/#findComment-1112825 Share on other sites More sharing options...
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