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Infinite Power


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This came up in another post but I thought I should show it with pics

So it is not quite infinite as you are limited by your geysers but you can make a lot of power; enough for many bases.  Add more H2 pumps as needed for number of electros.  H2 gen in back inside to avoid vacuum heating issues.

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not sure why H2 does not show up well in space...so here is gas overlay..bye bye oxygen

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with geysers like this

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(and yes, this is a exploit in that it takes advantage of a game mechanic in a way the developers probably did not intend so let's avoid the 8 page rants on this vs seieve heat deletion)

But given where steel, blast doors and solar are, I think this is better late game power generation from space ;)

 

 

 

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You could probably even get some extra cooling for your base by passing all that oxygen you're producing over a radiator being heated (indirectly) by an aquatuner.

I wonder how well that build handles a power blackout or a lack of water? Does the H2 pumping room get destabilized?

4 minutes ago, BlueLance said:

I would assume so, as the Hydrogen tries to fill out the room, it will try to fill the void tiles and deplete itself, but assuming you dont have a blackout etc, then it shouldnt be a problem

Nothing that can't be solved with a little automation. And some airlocks.

I do not see any exploits here. Deleting gas by pumping it into space is entirely valid. And you are water-limited, so this is not overpowered either. 

Doing it with doors wold have been an exploit. But even for that I do not mind too much, and I use it because it is simple. Alternative would be to build a storage cavern and pump it in there until space is available, but really, this is not an accurate physics-simulation anyways.

 

 

Easy to tie into backbone of power grid so blackout is not a problem.  Or you could put a sensor in the water pipe upstream to stop things if the pipe goes empty.

Yes, it wastes oxygen but if your base is at 2000g anyway, it is not wasting; it is converting.

I agree the water can be used for other things.  The point was more around the space void presenting lots of opportunities around power options and of course we have the exploit thread about heat deletion so this was also aimed at that (since you could dump heat into that water at almost the rate that the sieve removes heat in some cases).

55 minutes ago, PhailRaptor said:

I believe the door comment was referring to closing in the oxygen side of the Electrolyzers, not to a door crushing device to delete the gas.

I think so too. What I meant was using a gas crusher to delete the Oxygen would have been an exploit.

16 hours ago, chemie said:

tes oxygen but if your base is at 2000g anyway, it is not wasting; it is converting.

I agree the water can be used for other things.  The point was more around the space void presenting lots of opportunities around power options and of course we have the exploit thread about heat deletion so this was also aimed at that (since you could dump heat into that water at almost the rate that the sieve removes heat in some cases).

Truly the space void offers there some nice concepts, sadly if just looking at the efficient part will still be the oil way superior, hope they change it one day that the steam/solar gets some extra love.

I'm not sure if it's really the oil by itself that's too powerful. It's oil boiling where things get crazy because you turn 100% oil into petroleum (refinery has an almost 50% loss there) and 100% petroleum to gas which yields more energy than the same mass of petroleum.

Petroleum power gives 1 Joule per gram and returns 62.5% mass where gas power gives 8.8 Joules per gram and returns 100% mass.

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