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There is no use for chlorine in the game except to rapidly remove germs.

Suggestions:

1. Create a building that inputs chlorine gas and sandstone/sand and outputs bleach stone. Would be very helpful to get a replenish-able source of it.

2. Bleach stone should be able to convert polluted water into pure water.

There could be a pest infection among plants. Chlorine along with some other compounds can create pesticides to remove the pests.

 

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You are mistaken, there are many uses for chlorine. Here's a few I use regularly, and rely on chlorine geysers for:

  1. Food storage. Chlorine makes an excellent storage gas for high-capacity refrigerators, and with a single wheezewort you can cool the whole fridge to extremely low temperatures.
  2. Insulation. Chlorine has the lowest conductivity of all room temperature gasses, and is easy to pump around if you don't like vaccum insulation.
  3. Bleach stone conversion: as of Ranching Mk2, squeaky pufts suck in chlorine and make bleach stone. Super useful.
  4. Ore scrubbing: I rarely use this, but hey, its an option.
  5. Drecko farming: required for growing fiber/plastic
  6. Balm lilly farming: required for growth

I've also seen chlorine used in steam boilers/condensers, but haven't tried this method myself. Chlorine also has a relatively high condensation point; I haven't exploited this in anything yet but I'm sure there are some use cases.

I quite agree. But have a look at your list ... only squeaky puffs convert chlorine from one form to another. The rest are just uses in its gaseous state.

I'm asking for a way to convert chlorine gas to another product to prevent buildup in the base. Of course, we can just pump it out, but with the chlorine geyser, I feel that it could be a lot better to have a use than to just dump it somewhere (when it doesn't have a use mentioned above)

7 hours ago, ArunPrasath said:

I quite agree. But have a look at your list ... only squeaky puffs convert chlorine from one form to another. The rest are just uses in its gaseous state.

I'm asking for a way to convert chlorine gas to another product to prevent buildup in the base. Of course, we can just pump it out, but with the chlorine geyser, I feel that it could be a lot better to have a use than to just dump it somewhere (when it doesn't have a use mentioned above)

Ah, I see what you were asking about, you're suggesting other methods to convert/consume chlorine other than squeaky pufts.

I believe the food storage method does consume chlorine (or any other gas actually) over time, as I've had my food storage slowly empty itself of chlorine mysteriously over time when filled with food. Maybe stored fridges consume it somehow?

Anyways, chlorine is a highly toxic and VERY reactive element, so it wouldn't surprise me if they add some form of chemical reactions building for late-game use into ONI at some later date.

On 29.04.2018 at 7:06 PM, crypticorb said:

You are mistaken, there are many uses for chlorine. Here's a few I use regularly, and rely on chlorine geysers for:

  1. Food storage. Chlorine makes an excellent storage gas for high-capacity refrigerators, and with a single wheezewort you can cool the whole fridge to extremely low temperatures.
  2. Insulation. Chlorine has the lowest conductivity of all room temperature gasses, and is easy to pump around if you don't like vaccum insulation.
  3. Bleach stone conversion: as of Ranching Mk2, squeaky pufts suck in chlorine and make bleach stone. Super useful.
  4. Ore scrubbing: I rarely use this, but hey, its an option.
  5. Drecko farming: required for growing fiber/plastic
  6. Balm lilly farming: required for growth

I've also seen chlorine used in steam boilers/condensers, but haven't tried this method myself. Chlorine also has a relatively high condensation point; I haven't exploited this in anything yet but I'm sure there are some use cases.

Everything of this barely spend chlorine. Ore scrubbers and Squeaky pufts are not enough to get rid of infinite chlorine geyser chlorine. We need more ways to use it as resource

3 hours ago, BlueLance said:

If you want to get rid of it, you can cool it into a solid form and feed it to hatches. or at lest you used to be able to. Otherwise just storing it in a super cooled room should do the trick to get rid of the gas at least

Hatches don't eat frozen gas/liquids any more 

Disinfecting in-pipe water/gas would not matter much, cleaning water/oxygen would be more of a gimmick than a proper use considering that sand is cheaper than dirt, ore scrubbing is useless, everything else only consumes chlorine if you set it up badly.

There is simply no need for chlorine in the game. IRL it is used mostly for disinfection, but IRL germs are dangerous because they are everywhere, not just on dirty water and dirty air.

On 4/29/2018 at 6:06 PM, crypticorb said:

You are mistaken, there are many uses for chlorine. Here's a few I use regularly, and rely on chlorine geysers for:

  1. Food storage. Chlorine makes an excellent storage gas for high-capacity refrigerators, and with a single wheezewort you can cool the whole fridge to extremely low temperatures.
  2. Insulation. Chlorine has the lowest conductivity of all room temperature gasses, and is easy to pump around if you don't like vaccum insulation.
  3. Bleach stone conversion: as of Ranching Mk2, squeaky pufts suck in chlorine and make bleach stone. Super useful.
  4. Ore scrubbing: I rarely use this, but hey, its an option.
  5. Drecko farming: required for growing fiber/plastic
  6. Balm lilly farming: required for growth

I've also seen chlorine used in steam boilers/condensers, but haven't tried this method myself. Chlorine also has a relatively high condensation point; I haven't exploited this in anything yet but I'm sure there are some use cases.

Well to be fair, most of these aren't continous uses for Chlorine. These are just 'place chlorine in the spot' and its good to go. 

Hello

Maybe one more potential use for Chlorine would be: Disolve it water to desinfect it. It's something done commonly in real life, from tap water to swiming pools and all the elements are there in the game to make it fairly relevant as of the outbreak update: water, germs counts and chlorine as a gas so I dont' think it'd need a lot of work to implement ?

(I'd imagine the way to implement it would be, either to make chlorinated water it's own entity similar to 'poluted water' or make disolved substance (here, chlorine) as a tracked variable per cubic meter, similar to the number ofgerms)

I believe as of now the only ways to remove germs from water is heating it (which makes sense but consume TONS of energy) or just wait a looong time, so a new alternative would be nice.

I imagine the action of disolvng the chlorine in the water would be done with a special machine or under the effec of pressure conditions .('gas injector', 'gas disolver', something like that. It could also allow to inject other gases I suppose. (although not sure what the use of disolving CO2 or Hydrogen would be since there'd be for it since Water PH isn't a thing.but who know, as the alpha goes on maybe uses will appear)

And to remove it from th water to make it pure or at least drinkable again, it could vaporize out with time under 'normal' pressue and tmperature or it could be filtered out in a water sleeve, or with a new charocal filter pipe same as pollution.(Of coure said flter could be used to filter some germs directly in the first place but that's another sugestion (which already ha a thread posed by someoe else) entirely)

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