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349 ExcellentAbout Alfons100
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[Spaced Out! Update] - 464102
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
S u p e r s p e c i a l i z e d S l e e t w h e a t -
[Spaced Out! Update] - 459378
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Are we already in the final phase where it is readying for release or is this just a "pass to refine before we move onto other things" -
[Spaced Out! Update] - 458389
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
I assume the idea is that the power generation for the Radbolts Generators are meant to be an energy sink. But that's kind of ironic because you get a ton of Radiation from Nuclear reactors... which generate heat for steam turbines anyway... -
[Game Update] - 355043
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - General Discussion
Puft buffs. Awesome -
[Game Update] - 348553
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
What did they do wrong other than their weird breeding tactic :c -
[Game Update] - 348553
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Perhaps there could be a way to upgrade the AETN's around the map? -
[Game Update] - 348553
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
They're already very niche, and Lettuce is an optional ingredient. Though adding more methods would be nice, it's just that Squeaky pufts should be really efficient while the machine churns it out while maybe letting out a byproduct, like hydrogen from processing something else. Just when Squeaky pufts thought they would get used again, people complain about it. -
[Game Update] - 348553
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Are Squeaky Pufts really that forgotten? -
Beasts all over the shop.. you'll be one sooner or later..
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[Game Update] - 323841
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Again, putting "realism" over something that could make diseases far more interesting and difficult is missing an oppurtunity -
[Game Update] - 323841
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
Look at ONI and look at the real world, there's only so many things that can be called "realistic" in this game. Don't let that restrict the games balance. It would make diseases a bit more difficult to handle, so if you manage to make Food poisoning airborne it would still be dangerous, and not literally just be good because it cancels other bacterias in the same tile. There could of course be a modifier that food poisoning is 50% less likely to infect when inhaled, and slimelung 50% less likely to infect when eaten. To keep the respective roles of said diseases . -
[Game Update] - 323841
Alfons100 replied to Ipsquiggle's topic in [Oxygen Not Included] - Developer log
If Floral Scents are supposed to be "Pollen", I hope all decorative plants(Maybe there's one exception), plus Bristle Blossom cause it. To create some equality between the different plants. Perhaps the zombie bacteria could also spawn during blooming of Dusk Caps to balance it out a bit too? Dusk Caps are pretty cheap for what they are One thing I've been wanting is that you can get sick from any shape the bacteria is ingested. Such as Slimelung being eaten still causes slimelung, or Food poisoning being inhaled can cause Food poisoning.