Luminite2 Posted March 28, 2018 Share Posted March 28, 2018 It is possible to automate the killing of hatches via drowning, and they drop meat. This means that at the cost of power and heat, you can farm barbecue instead of omelette from your hatch stables. I forgot to show the automation, but it's simple: the weight plate feeds into a buffer gate at 5s delay and then a filter gate at 2s delay and then into the door. Each hatch produces 7% of an egg per cycle, so 0.07 * 2800 = 196 kcal/cycle if you make an omelette out of it. If you instead make barbecue, you get 0.07 * 4000 = 280 kcal/cycle, a ~43% increase. This means that a full stable of 8 hatches, which could before support 196*8/1000 = 1.57 dupes can now support 280*8/1000 = 2.24 dupes. Unfortunately, that's still not very much, but there's a quality increase too, so maybe this is an alternate way to keep the upper echelon of your base (tenured scientists, exosuit engineers, etc.) fed and happy. As for incubators: each stable is producing 0.07*8 = 0.56 eggs/cycle, and one incubator can incubate 0.1 eggs/cycle, so you need 5.6 incubators per stable. That's a lot of power and a lot of heat, so it's probably still not very practical. Link to comment Share on other sites More sharing options...
Neotuck Posted March 28, 2018 Share Posted March 28, 2018 not fully automated unless it's possible to automate placing eggs into incubators still a good idea and sustainable if you farm wild pincha pepperplants, nice work Link to comment Share on other sites More sharing options...
Zarquan Posted March 28, 2018 Share Posted March 28, 2018 9 minutes ago, Neotuck said: not fully automated unless it's possible to automate placing eggs into incubators still a good idea and sustainable if you farm wild pincha pepperplants, nice work I would say it's automated in that you don't need to order the dupes to attack the hatch. You can set it up and walk away. Link to comment Share on other sites More sharing options...
Neotuck Posted March 28, 2018 Share Posted March 28, 2018 31 minutes ago, Zarquan said: I would say it's automated in that you don't need to order the dupes to attack the hatch. You can set it up and walk away. I guess it depends on what a player defines as "fully automated" and "automated" Link to comment Share on other sites More sharing options...
Yoma_Nosme Posted March 28, 2018 Share Posted March 28, 2018 Just a quote I found very suitable:D Nobody owns life, but anyone who can pick up a frying pan owns death. William S. Burroughs Link to comment Share on other sites More sharing options...
Grimgaw Posted March 28, 2018 Share Posted March 28, 2018 Instead of all this automation just put water bottler or horizontal pneumatic doors in there and watch magic happen. Link to comment Share on other sites More sharing options...
cremisi Posted March 28, 2018 Share Posted March 28, 2018 Why not just allow the hatch to jump down on its own? They can jump up to two tiles high and don't even bother jumping out once their drowning anyway Link to comment Share on other sites More sharing options...
Moggles Posted March 28, 2018 Share Posted March 28, 2018 3 minutes ago, Grimgaw said: Instead of all this automation just put water bottler or horizontal pneumatic doors in there and watch magic happen. They fixed falling through bottlers but the pneumatic door still works. This was the approach I chose for harvesting meat. Link to comment Share on other sites More sharing options...
BlueLance Posted March 28, 2018 Share Posted March 28, 2018 This only works though if you are farming or wild farming Pincha Peppers. If not then eggs are better and use less energy (Since an Incubator and Sweeper arm both use power. But if you are able to keep up with it then yeah thats 4 dupes worth of food Link to comment Share on other sites More sharing options...
Saturnus Posted March 28, 2018 Share Posted March 28, 2018 It's a little needlessly complex. It can be minimized a bit Link to comment Share on other sites More sharing options...
Kasuha Posted March 28, 2018 Share Posted March 28, 2018 Quite recently, I have seen a hatch to carelessly jump into a 2 tiles deep pool and drown in it. If that wasn't a fluke I guess it can be reduced even further, just give him a well two tiles deep filled with water. Link to comment Share on other sites More sharing options...
BlueLance Posted March 28, 2018 Share Posted March 28, 2018 I have also made the same observation as Kasuha mentioned.... almost killed a fair amount of my hatches Link to comment Share on other sites More sharing options...
Neotuck Posted March 28, 2018 Share Posted March 28, 2018 Ya they are stupid like that lol Link to comment Share on other sites More sharing options...
Soulwind Posted March 28, 2018 Share Posted March 28, 2018 Not only hatches but morbs too. I recently noticed that most of my morbs had vanished. I thought maybe they were starving to death or something, but while I was watching that area, the last remaining morb jumped into the water lock I had in that area and went pop. Lesson learned. No more water locks near the critters. Link to comment Share on other sites More sharing options...
badimo Posted March 28, 2018 Share Posted March 28, 2018 Can someone design a cruelty free method? I feel like the Hatches should have some time to grow up and experience life. Free roaming in the fields. Playing with fellow Hatches. Death should also be painless. Perhaps, carbon monoxide could be used to let them pass away in a pain free manner. Link to comment Share on other sites More sharing options...
Neotuck Posted March 28, 2018 Share Posted March 28, 2018 9 minutes ago, badimo said: Can someone design a cruelty free method? I feel like the Hatches should have some time to grow up and experience life. Free roaming in the fields. Playing with fellow Hatches. Death should also be painless. Perhaps, carbon monoxide could be used to let them pass away in a pain free manner. Free ranged hatches! Link to comment Share on other sites More sharing options...
Saturnus Posted March 28, 2018 Share Posted March 28, 2018 22 minutes ago, badimo said: Can someone design a cruelty free method? I feel like the Hatches should have some time to grow up and experience life. Free roaming in the fields. Playing with fellow Hatches. Death should also be painless. Perhaps, carbon monoxide could be used to let them pass away in a pain free manner. The irony is that no critters need any air at all to survive. And are unaffected by any type of gas. And yet they can all drown (except slicksters). Link to comment Share on other sites More sharing options...
Vilda Posted March 28, 2018 Share Posted March 28, 2018 Free Range Meat, mini build: After hatching, the Kobe Hatch is lured into a pool of water by the delicious Clay and Huma... Duplicantly euthanized by high voltage. </salespitch> Pros: Soul Food Cons: Every new egg has to be set manually. Eggs have to be cracked by Ranger. Lure is effectively lost - gets eaten and not turned into coal before death After writing this I got an idea of adding storage to see if the sweeper could load this with eggs but those would spoil in recectable, so probably only thing that could work is a powered fridge in the water pool. EDIT: Sweeper is not capable of putting the egg to incubator. Honestly not that bad to get meat, but the micro setting for every new egg turns me off. Link to comment Share on other sites More sharing options...
Saturnus Posted March 28, 2018 Share Posted March 28, 2018 Should be an automate option for the hatchery. On a related note. If a hatch hatchery could hatch hatches, how many hatches would a hatch hatchery hatch if a hatch hatchery could hatches. Note: this is a hatch Link to comment Share on other sites More sharing options...
Vilda Posted March 29, 2018 Share Posted March 29, 2018 Free Range Meat, mini build mk2: This setup successfully worked without a lure. They went through water and then sometimes got stuck under the door and drown. One wide pool is not enough as they jump across. Wheezes added because of heat. Mk 3 would be making this symmetrical, putting Sweeper between a pair of doors, and moving loader up, so they don't eat the meat. Happened once. Maybe not fully symmetrical, 8 incubators is pushing up to the wire limit. Link to comment Share on other sites More sharing options...
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