Search the Community
Showing results for tags 'automation'.
Found 4 results
I am currently constructing a musical instrument using automation sound the problem is the sound fade too qucikly even a few blocks further away you cant not hear them at all.Also the highest pitch I can find is 2093.3Hz which is C7 on a piano.Can we make them louder and extend to another octave??
I'd love to see the Smart Storage Bin and the Refrigerator updated with high/low threshold settings a la the Smart Battery for the auto output instead of the single full/not full setting they have now. It'd make it easier to implement various automation schemes. On a similar note, I'd also like Smart variations of the liquid and gas reservoirs with the same threshold settings. Finally, I think a lower power requirement would be in order for the smart bin (and any potential reservoirs). 60W constant draw seems high for a simple sensor - in fact, unless I'm mistaken this is the only sensor in the game with any power requirement. Drop it to 10W or eliminate it, IMO. The smart bin is already more costly than a regular bin since it takes refined metal to build.
AMBLCO posted a topic in [Oxygen Not Included] - General DiscussionHello everyone, and here is my setup to launch and land rockets only while there are no meteor showers. I was inspired by @Saturnus and his meteor cycle clock of which I have built my own desing. I also improved the scanner network with the recommandations from @Angpaur in @ruhrohraggy's post. I show how to setup the sensors, the automation and the water clock which will control the opening in which the rocket can launch. I also present how to setup a clock for the planet's replenishement rate and a clock which will open the bunker doors in time. Useful link and spreadsheet: @ruhrohraggy's scanner setup: Spreadsheet for timings: https://docs.google.com/spreadsheets/d/11bfoJYLFzyZoN6G9T8tpIjzGCJ1yZz2AiGzyHM9uYUM/edit#gid=0 Here is the video explaining it: If you have any questions, see any flaws or design improvements either comment on the video or in this post.
972 downloadsAutomate gathering resources! --- --- G10MM-3R is a drone version of Glommer. Design inspired by Drones from Slime Rancher. It can: - Pick up various inventory items (uncooked food and resources), - Pick resources like Grass, Saplings, Berries, etc. - Harvest Bee Boxes/Farms/Meat Racks (when configured), - Hack resources like Tall Grass/Vine Bushes (when configured). It will store all its items inside a modified Glommer Statue (dubbed "G10MM-3R Base"). It doesn't need any fuel - it will work until broken. You can find its blueprint by mining the Glommer's Statue (or by defeating bosses in Shipwrecked/Hamlet). It's craftable on the very top of the "Science" Tab. --- G10MM-3R on Steam: https://steamcommunity.com/sharedfiles/filedetails/?id=1643679286 This is a port of my DST mod. You can find it here: https://steamcommunity.com/sharedfiles/filedetails/?id=1628298090