Jump to content

Think they will ever overhaul Winona?


Recommended Posts

5 hours ago, webbermain252 said:

I'd like it if she could use the tape to repair tools and armor, but repairing them with it would change them to a "taped" item.

a "taped" item would have the prefab taped added to it, possibly show a duct taped version of the item for it's inventory icon, and it wouldn't be repairable again.

Acutally, there is a mod that adds a character with exactely this skill! :D I tried it and liked it quite a lot, because the creator made it very similar to the canon DST characters, its design fitted quite well and also its name started with W. 

The steam workshop seems to be down at the moment (right now ofc! Murphy...) but if it'll be accessible again and I find this mod, I'll post it. 

Edit: there we go, I found it: http://steamcommunity.com/sharedfiles/filedetails/?id=479169756&searchtext=recycle

It took some time because I have for long unsubscribed and forgot its name... 

Even just having her tape repair weapons and armor one time each, even without a graphic, would have been enough. Because at least that would add something unique to her gameplay, and give her something to excel at in the group. Like, if this is how uninspired Winona is what hope is there for the potential Hamlet characters to be any different.

Doesn't really make sense though why Klei refuses to buff any of the classic problem characters. Maxwell's shadow duelists are absurdly squishy and thus almost never used, Woodie's ability spectrum fell over when they turned Werebeaver into an almost exclusive disadvantage, Willow is still nerfed and then they went and made what is essentially a pre-nerfed character with Winona.

I think it would be cool if Winona had the ability to create a mini factory structure.

You could load basic materials into it with fuel and over time it would automatically craft advanced materials.

For example, load a stack of grass into the factory machine, after a few seconds out comes ropes, or rocks to cutstone etc.

 

It would be a more beneficial team wide ability if she could just craft something like that for an entire base rather than her current passive. If the fuel requirement and building requirements were gears it would also give a bit more use to gears themselves.

On 19. 2. 2018 at 8:43 PM, Chris1488 said:

There's two changes I've been spitballing for Winona:


One is the one everyone's been begging and pleading for: Armor and Tool repair for the Tape. It would be great to repair pretty much anything with a durability, barring light sources or magic items, etc. No other item in the game does this yet, so while it may need balancing, it has the potential to be something great. (It may need buffs to the recipe though)

Two is a new idea: Tool-crafting quality changes based on stats. Allow Winona to craft 120% durability tools, but only if her stats(Hunger, Health, and Sanity) are all above 2/3rds. If these requirements are not met(One or two stats are below 2/3rds), she'll only craft 100% durability items. If every stat is below 2/3rds (i.e. you just revived and all your stats are halved), then Winona will only craft 80% durability items. I thought of this because it'll be an actual downside to Winona; one she doesn't have yet. Yet at the same time it'll reward players for managing their stats well enough with higher durability tools she can make for herself and her group. 

 

Tl;dr Let tape repair tools and armor, barring light source and magic items, and let Winona's tool-crafting quality depend on her stats.

I would debuff the tape so it couldnt fix thulecite and bone armor and nightmare things , but pretty much anything

3 hours ago, Brikelz said:

give her wolfgangs mighty arms permanently and i think we can call it a day

YOU MONSTER. I MAIN WOLFGANG NOW U DIE AT WES

my Winona ideas: 200 hunger 150 sanity 150 health

+ Trusty Tape can repair clothing, armor, and tools (including weaponds)

+ can craft 2x faster, can also gather grass, twigs and berry bushes 2x faster too

+ 1 free hit from charile

- she loves building but it gives her the munchies so every time you craft something -10 hunger but +10 sanity

the munchies perk works well with her high hunger and darkness perk while still being a downside

1 hour ago, JJ0264 said:

- she loves building but it gives her the munchies so every time you craft something -10 hunger but +10 sanity

the munchies perk works well with her high hunger and darkness perk while still being a downside

-10 hunger seems like way too much. Especially in the early game when you're crafting a lot of things without a stable food supply. -1 or -2 might be more reasonable.

I really love Winona, but yeah, her perks are krabby.

Since the verdant skins it said that Winona's fingers were so callused she couldn't feel thorns and i think that would be a SUPER simple perk but would make her more interesting to play as

Other perks i had in mind were that she doesn't really believe in magical/weird stuff in the constant, so its harder(?) for her to craft magic items? dunno

I also would love for her to gather things faster and like the tape on armor idea 

another idea i thought of was using her tape as a really stupid healing poultice or something 

Winona doesn't excel at building, is the problem. She can't repair her tools. She doesn't know how to craft anything without a Science Machine. She can't gather raw materials faster. She can't place things closer together, or in different ways than the other characters. She can't plan out what she's going to build before doing it. All she can do is pump out items faster. Then build with them. Slowly.

I'd have her at least gather grass and twigs faster, something no other character can do. And why doesn't she gain sanity from building things? Her trusty tape should mend pickaxes and shovels, or even armor and weapons. There could be some novel stuff that only she could build, like strong walls, or speedy turf. I don't know how easy it would be to adjust the placement radius for stuff, but if she could put crock pots closer together that'd be awesome. And the ultimate perk would be if she'd wait around, while you went and planted several "ghostly" items like walls or structures, and once you finished, she'd go build them in that order, instead of you having to fiddle around with placing a wall segment while she's in the way of placing the previous one. Like a super-precrafting thing.

 

But yeah, at minimum she should gather twigs and grass fast, her tape should mend tools, and she should gain sanity from building stuff.

On 2/26/2018 at 2:27 AM, Sinister_Fang said:

-10 hunger seems like way too much. Especially in the early game when you're crafting a lot of things without a stable food supply. -1 or -2 might be more reasonable.

well it may act different in-game then on-paper besides Wolfgang has hunger problems too

(maybe she could have 0.75x hunger drain which is -56.25 per day instead of -75 hunger per day)

4 hours ago, JJ0264 said:

well it may act different in-game then on-paper

You're right. It would likely be a lot worse in-game, cause it looks pretty bad on paper. With 200 hunger and -10 lost every time you make something, you'll only be able to craft 20 items before you're starving. That's why I suggested a lower value. That way it wouldn't be so crippling early-game when you're doing a lot of crafting to setup a base.

5 hours ago, JJ0264 said:

besides Wolfgang has hunger problems too

There's a big difference between a slight, consistent increase that you can opt-out of (by staying wimpy) and losing 100 hunger just to setup an alchemy engine (110 if you count crafting/placing the engine itself).

5 hours ago, JJ0264 said:

(maybe she could have 0.75x hunger drain which is -56.25 per day instead of -75 hunger per day)

Still doesn't fix the issues I mentioned above.

image.png.9488aabec902e4111c4e85e38f28676f.png

No.

Unsurprisingly, I'm the only one to answer the title's question. Unsurprisingly, people keep saying what's already been said 10000000000000 times before.

On 19/02/2018 at 11:11 PM, csc_unit said:

@Dreamscape18459   Ouch ouch ouch buddy. Right of the bath, you went to far. 200 hp and hunger doesn't add gameplay to Winona and immunity to darkness?? That's just unthinkable in many ways.

Unsup... wait...

On 19/02/2018 at 11:11 PM, csc_unit said:

Right of the bath

Bathtub_Before.77201533_large.jpg

You have all rights to a bath, you're welcome.

Archived

This topic is now archived and is closed to further replies.

Please be aware that the content of this thread may be outdated and no longer applicable.

×
  • Create New...