LeadfootSlim Posted November 4, 2017 Share Posted November 4, 2017 I started up a new game with the Automation Update and had the incredible fortune to spawn within spitting distance of a Natural Gas Geyser! Having encountered a similar bounty in the past, my immediate strategy was to rush-tech to Advanced Ventilation so I could make a high-pressure storage chamber for future use, rather than letting the geyser sit idle at a measly 5kg/tile. To my dismay, however, the High Pressure vent now requires refined metal and plastic to build. The former of these is a fine challenge, as the Rock Granulator should definitely see some use, but the latter is perhaps too punitive... at least for my greedy ambitions. What do you all think? Fair, or unfair? Link to comment Share on other sites More sharing options...
eloy2030 Posted November 4, 2017 Share Posted November 4, 2017 I think that for the time being is really bad, as most of the gameplay happens before plastic. But if things go as they should, and we have many things after plastic, for tier 2 I think it should be ok. we´ll see how the game develops. Link to comment Share on other sites More sharing options...
Octyabr Posted November 4, 2017 Share Posted November 4, 2017 I think it's fair since high pressure vents clearly outperforms normal ones, they needed a drawback, it also gives you more incentive to use plastic, since all plastic things we had until now are pretty much optional. Link to comment Share on other sites More sharing options...
Fernir Posted November 4, 2017 Share Posted November 4, 2017 It is a bit over the top IMO and doesn't fit into conception of high pressure vents that should be solid prices of equipment and not made of flimsy plastic Link to comment Share on other sites More sharing options...
brummbar7 Posted November 4, 2017 Share Posted November 4, 2017 Perfectly fine. They were too easy and cheap before. Link to comment Share on other sites More sharing options...
Tobruk Posted November 4, 2017 Share Posted November 4, 2017 12 minutes ago, brummbar7 said: Perfectly fine. They were too easy and cheap before. At least now they're not a no-brainer early game and players need to either adapt to using normal vents again or push through the tech tree. I humbly approve of this change. Link to comment Share on other sites More sharing options...
ICKA Posted November 4, 2017 Share Posted November 4, 2017 So will my vents melt if I put a high temp gas through? Or is the primary element refined metal? Link to comment Share on other sites More sharing options...
eloy2030 Posted November 4, 2017 Share Posted November 4, 2017 28 minutes ago, ICKA said: So will my vents melt if I put a high temp gas through? Or is the primary element refined metal? that´s important, also pumps? Link to comment Share on other sites More sharing options...
Michi01 Posted November 4, 2017 Share Posted November 4, 2017 I think it would be appropriate to remove the plastic requirement and instead balance them by making them consume power. It's a bit strange that they don't do that, not only would it make sense, but apparently they are also called "airvent_powered" in the files. You could argue that they might've decided to not make them require power after giving them that name, but even the art that was added after they were put into the game has wires around it and they've said on an art stream that they usually add those to buildings to indicate that they need power. Link to comment Share on other sites More sharing options...
chemie Posted November 4, 2017 Share Posted November 4, 2017 more important it the melting temperature. Is that changed? If the plastics melts, then needing plastic for that HP vent would be very bad as you need to place in hot spots. Link to comment Share on other sites More sharing options...
Epilogue1212 Posted November 4, 2017 Share Posted November 4, 2017 I agree that plastic does not belong in this item for multiple reasons. Find another way to balance the item. A power requirement makes sense. Link to comment Share on other sites More sharing options...
Deustodo Posted November 5, 2017 Share Posted November 5, 2017 I would like to add that the High Pressure Vent does not take ONLY plastic. it takes plastic and REFINED metal. Link to comment Share on other sites More sharing options...
BlueLance Posted November 6, 2017 Share Posted November 6, 2017 I think its perfectly fine, there is now a line between late game and early game in my opinion. Link to comment Share on other sites More sharing options...
riwenna Posted December 24, 2017 Share Posted December 24, 2017 I don't mind the plastic cost - the pre and post plastic game is not so terribly divided. I have very succesfully rushed for a few kilos plastic in my run and used it sparringly, couple of creature traps and that's it. However - the plastic that goes into the vent seems to be non-renewable! Every other build I built so far (except the creature trap that is very explicitely one-use-only) gives back the exact same material on deconstruct. Not so the high-pressure vent, so it seems - it refunds the metal but not the plastic. Now that's really a bummer - I am in the mid-stage where my plastic production is set up a bit haphazardly and definetely not suited for prolonged use. My oil refinement setup is on the to-do list and I decided to give plastic a hold for awhile. Had a high-pressure vent that I used to throw stuff out of a water lock - decided to deconstruct it to use it for a different setup, and the plastic was gone. I wouldn't even mind so much if it was actually visible from the description somehow, but it is not. You can see it that the vent is built out of only "copper" as it's primary element when you select it and go to details, but I didn't think to check that before I noticed my plastic gone missing. I wonder if this was intended or a bug of some sorts? :/ Link to comment Share on other sites More sharing options...
Kabrute Posted December 24, 2017 Share Posted December 24, 2017 They don't return the plastic on deconstruction either Link to comment Share on other sites More sharing options...
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