Herbalist Posted August 15, 2016 Share Posted August 15, 2016 Hey guys , herbalist here! Haven't posted on the forums in a while. Not sure if this has been brought up, if not I think it needs to be. Don't starve together is a great game but not that great when playing by yourself.. So you decide to make a game without a password hoping people will join! People join but how do you tell if their a griefer ??? You don't know! (Haha unless their a willow) *jokes* this is why I believe a rating system on players would be a good idea! A system based on players friendliness , kindness and how to tell if their not a griefer this is a great way to keep those people who light your bases on fire out of the game quickly ! By hitting tab a five star system will show up on their name or something like this and their rating will decide on what type of player they are. A friend of mine mentioned something as well. This system will be strictly friendliness based. Not skill based as he mentioned newbee players who join the world might get a bad rating well no! Have a title to the system to make sure people will not get rating on their skill. But simply on their honesty and how they play the game respectively . Thanks stealth (: - herbalist Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/ Share on other sites More sharing options...
SuperPsiPower Posted August 15, 2016 Share Posted August 15, 2016 I like this system, but my only problem with it is that people could purposely ruin your reputation if you have a squabble ingame and greifers could use this to their advantage. And how could we tell? If I had a 4-5 star rating and I had a lot of friends who play the game, who gave me a generous amount of feedback; I could easily make a torch and ruin your effort. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-803669 Share on other sites More sharing options...
Herbalist Posted August 15, 2016 Author Share Posted August 15, 2016 Most defintely true . I see your point but unless you have 50 friends who play don't starve together and they will all give you ratings to purposely grief? Then that is pretty sad lol I thought the majority of people were grown up in the world and the griefers were only a small percentage. 1 griefer for around 7-10 people I come across so I doubt they could ruin your rating if you have friendly people in game Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-803710 Share on other sites More sharing options...
SuperPsiPower Posted August 15, 2016 Share Posted August 15, 2016 2 hours ago, Herbalist said: I thought the majority of people were grown up in the world and the griefers were only a small percentage Welcome to the internet, where everyone is given power to do whatever they want; There is no "grown up" on the Internet i'm afraid lol Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-803730 Share on other sites More sharing options...
Herbalist Posted August 15, 2016 Author Share Posted August 15, 2016 Haha very true ^ but come on everyone has lit things on fire before but that gets boring ;D base creating is the fun part hehe Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-803833 Share on other sites More sharing options...
Joachim Posted August 15, 2016 Share Posted August 15, 2016 10 hours ago, SuperPsiPower said: Welcome to the internet, where everyone is given power to do whatever they want; There is no "grown up" on the Internet i'm afraid lol I respectfully disagree. There are a lot of decent people out there. You seem to be one of them, as far as I can tell. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-803834 Share on other sites More sharing options...
Arlesienne Posted August 15, 2016 Share Posted August 15, 2016 2 hours ago, Joachim said: I respectfully disagree. There are a lot of decent people out there. You seem to be one of them, as far as I can tell. Ditto. Yet I honestly do not see how to implement such a syetem. Then again, I get through with just the word of mouth just fine. Assuming people who join my servers are not here to be bastards and being prepared to deal with the occasional bad egg unconditionally works for me. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-803862 Share on other sites More sharing options...
StarvedKasad Posted August 16, 2016 Share Posted August 16, 2016 This is a VERY nice idea.We should implement something similar to this forum's likes,the more likes the higher the chances the player is not a noob/newbie/griefer.Without dislikes or downvotes because we only want to improve whatever sportsmanship don't starve together has not downgrade it. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-804148 Share on other sites More sharing options...
TheKingDedede Posted August 16, 2016 Share Posted August 16, 2016 Let's just take the TF2 approach and judge a player based on what they're wearing. If they have a Triumphant, they must be alright, right? Everyone else? We kick them. I'm just joking. Maybe. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-804150 Share on other sites More sharing options...
CarlZalph Posted August 16, 2016 Share Posted August 16, 2016 I feel that any sort of player on player feedback system would just breed gossip and other negative social interactions. If you want to know if someone is good at the game, then here are a few things you can look out for: - Asking where the base is at. - Begging for food. - Dying to trivial things. - Following you like a lapdog. - Sitting around idle. Generally I've seen a trend that the more recluse a person is the better they are. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-804157 Share on other sites More sharing options...
TheKingDedede Posted August 17, 2016 Share Posted August 17, 2016 4 hours ago, CarlZalph said: Generally I've seen a trend that the more recluse a person is the better they are. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-804253 Share on other sites More sharing options...
CaptainChaotica Posted August 17, 2016 Share Posted August 17, 2016 Weeeeelll...there's good at the game, and then there's being a good PERSON. Someone can be one and not the other. You can have a waste of skin griefer who laughs in the face of Adventure Mode, or a really nice, polite newbie who follows you around at _first_ but is willing to learn. Also I'm not a recluse and I consider myself kinda "good" in both senses--on my own server, I'm always welcoming new people (this is also to let them know that I saw them come in, in case they ARE planning anything untoward) and on other people's, I tend to wander around and try to live by myself until the _other_ people ask if I would like to join their base. (Worlds where there are already signs/greeters set up not included, of course.) Sometimes this takes a few days. Sometimes it takes minutes. But I totally am willing to play the Together part of DST...I just don't barge in and leech off of people uninvited. ...wait, that sounds like one can be invited to leech. You know what I meant. : P ...Notorious Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-804276 Share on other sites More sharing options...
Mobbstar Posted August 17, 2016 Share Posted August 17, 2016 This is a great idea, let's get a Rating System For Citiziens too! *looks eastwards* oh, its already happening... Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-804320 Share on other sites More sharing options...
Herbalist Posted August 22, 2016 Author Share Posted August 22, 2016 Everyone here has their own ideas of how to find good players and how to find griefers... but that is why i brought this idea up.. to no longer look for 100 things or when they get in your base and see what their wearing, but as soon as they join. you can see their rating and judge off of that whether or not they are going to be friendly.... and I'm not talking about a system where you "can breed gossip and negative social interaction" there is no gossip on this system? as i mentioned a star system where you can't write anything on it, not sure where you got that idea from ^ It seems to me it is very hard when i play a game with lots of people. There is always one person who gets a torch and burns your base down! it happens! it just happens! And i believe a system any sort of system to prevent this would be nice. i like my password protected world because their are no griefers but I'm always playing with only a few close friends and the game isn't that fun. I need more idea please Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-805922 Share on other sites More sharing options...
leonseye Posted August 22, 2016 Share Posted August 22, 2016 A rating system for players. This could never go horribly wrong... Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-805964 Share on other sites More sharing options...
Arlesienne Posted August 22, 2016 Share Posted August 22, 2016 3 hours ago, Herbalist said: Everyone here has their own ideas of how to find good players and how to find griefers... but that is why i brought this idea up.. to no longer look for 100 things or when they get in your base and see what their wearing, but as soon as they join. you can see their rating and judge off of that whether or not they are going to be friendly.... and I'm not talking about a system where you "can breed gossip and negative social interaction" there is no gossip on this system? as i mentioned a star system where you can't write anything on it, not sure where you got that idea from ^ It seems to me it is very hard when i play a game with lots of people. There is always one person who gets a torch and burns your base down! it happens! it just happens! And i believe a system any sort of system to prevent this would be nice. i like my password protected world because their are no griefers but I'm always playing with only a few close friends and the game isn't that fun. I need more idea please Tip: try playing with people from the forums. Also, regulars of groups which have sensible descriptions, announcements, the specs of the hosting station(s) listed. You can also do what I do: create a private group for you and your friends, open a server, mention it in Server Bulletin and observe their behaviour. Then invite those you check against griefing into the group. Mine grew from four players, me included, into over fifty even though I hardly advertise it. No recruitment threads on Steam and yet I am now getting requests from strangers to let them play on our public servers. And, honestly, those who did ended up in the group. Taking the time to politely ask for a game is a great giveaway of a valuable player. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-805990 Share on other sites More sharing options...
Shian Posted August 23, 2016 Share Posted August 23, 2016 Your idea sounds like the Aura system on Whirlpool forums. Whether that would work for Dst, well... Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806215 Share on other sites More sharing options...
EuedeAdodooedoe Posted August 23, 2016 Share Posted August 23, 2016 On 8/16/2016 at 9:26 PM, CarlZalph said: I feel that any sort of player on player feedback system would just breed gossip and other negative social interactions. If you want to know if someone is good at the game, then here are a few things you can look out for: - Asking where the base is at. - Begging for food. - Dying to trivial things. - Following you like a lapdog. - Sitting around idle. Generally I've seen a trend that the more recluse a person is the better they are. 1) Not really; I've played well over 1600 hours and am very skilled, yet I still ask for where is base if the world is mid or late game. For me, even the most basic base will do, though the main reason I ask for where the base is is in order to play together with other people and not be a lone player, going nomad although quite often I'm forced to do so and look for the base myself or whatever. But I also understand why people would want the main base hidden. So, it's a bit of an adventure too, sometimes before I actually find others. 2) Well, depends... If you're a leech, of course they're a bother, but what if they've been busy with other tasks only to realise they have nothing to eat? Especially as Wigfrid this can be problematic in such a scenario and I've had plenty of times to be in such scenarios... 3) Depends. I died to overheating once because of joining in the middle of summer... As Maxwell >_> I then rezzed, found a base and was well until Summer ended and afterwards. 4) Mostly yes. I sometimes have to tell people to "stop following me" because where I'm headed isn't going to be any benefit to them (e.g. Swamp, ruins, Dragonfly etc). 5) Unless you're afk (which you shouldn't be, because that creates problems, so just pls, log out during those 5 minutes you take a coffee break), then this is pretty much true. This is what leeches do all the time; sitting by firepit, running around and basically being a nuisense. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806295 Share on other sites More sharing options...
CarlZalph Posted August 23, 2016 Share Posted August 23, 2016 54 minutes ago, EuedeAdodooedoe said: -Text- They're just references and not all cases will fit. Generally though these are attributes associated with people you really don't want around you or your base. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806309 Share on other sites More sharing options...
EuedeAdodooedoe Posted August 23, 2016 Share Posted August 23, 2016 26 minutes ago, CarlZalph said: They're just references and not all cases will fit. Generally though these are attributes associated with people you really don't want around you or your base. If you read what I wrote, half of them wouldn't be attributes mostly only associated with leechers or griefers and whatnot, so stating that would be a bit prejudicial. Just saying... Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806311 Share on other sites More sharing options...
CarlZalph Posted August 23, 2016 Share Posted August 23, 2016 8 minutes ago, EuedeAdodooedoe said: If you read what I wrote, half of them wouldn't be attributes mostly only associated with leechers or griefers and whatnot, so stating that would be a bit prejudicial. Just saying... I did read what you wrote, but merely replaced your words for shorter vertical overhead on the browser. There are too many factors I am neglecting to mention because it's not meant to be an all encompassing guide to judging people but rather a short listing of things to consider and watch out for. If you'd want me to define the cases further to suit your case then I could add the condition for #1 to include "within the first few days of worldgen", and for #2 to include such text as "and not bring any back to the table ever", as well as adding for #3 "repeatedly". Point I'm making is that there are too many cases, edge or otherwise, and my statements of things to look out for shouldn't be taken as laws written in stone. Instead they should be taken for what they are: Words written by a random stranger on the Internet which should be taken under scrutiny and one's own judgement of their merit. After all, judging someone else is very subjective especially behind the wall of the Internet through the medium of a game. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806314 Share on other sites More sharing options...
EuedeAdodooedoe Posted August 23, 2016 Share Posted August 23, 2016 1 hour ago, CarlZalph said: I did read what you wrote, but merely replaced your words for shorter vertical overhead on the browser. There are too many factors I am neglecting to mention because it's not meant to be an all encompassing guide to judging people but rather a short listing of things to consider and watch out for. If you'd want me to define the cases further to suit your case then I could add the condition for #1 to include "within the first few days of worldgen", and for #2 to include such text as "and not bring any back to the table ever", as well as adding for #3 "repeatedly". Point I'm making is that there are too many cases, edge or otherwise, and my statements of things to look out for shouldn't be taken as laws written in stone. Instead they should be taken for what they are: Words written by a random stranger on the Internet which should be taken under scrutiny and one's own judgement of their merit. After all, judging someone else is very subjective especially behind the wall of the Internet through the medium of a game. See, it's not that hard to add a bit more depth to your points and exclude some possible major misunderstanding Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806326 Share on other sites More sharing options...
Faintly Macabre Posted August 23, 2016 Share Posted August 23, 2016 9 minutes ago, EuedeAdodooedoe said: See, it's not that hard to add a bit more depth to your points and exclude some possible major misunderstanding I think most people understood what he was getting at without the elaboration and knew they weren't hard and fast rules. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806332 Share on other sites More sharing options...
verm1ll1on Posted August 23, 2016 Share Posted August 23, 2016 On 14/08/2016 at 10:42 PM, SuperPsiPower said: I like this system, but my only problem with it is that people could purposely ruin your reputation if you have a squabble ingame and greifers could use this to their advantage. And how could we tell? If I had a 4-5 star rating and I had a lot of friends who play the game, who gave me a generous amount of feedback; I could easily make a torch and ruin your effort. That would be the exception. You never measure things based on the exception. As almost everything, there are positive and negative sides. We don't stop something good because people use it for bad purposes once in a while. I think this system deserves a try. Also, I don't think grieffers are too profound about griffing. Like "hey, m8, I'm a ******* ******* who likes to ruin everyone's else games, so please give me a good rating to other won't be suspicious of my true intentions" or "hey, m8s, let's team up and ruin this guy's rating on this one guy pls". I don't see that happening a lot. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806338 Share on other sites More sharing options...
Faintly Macabre Posted August 23, 2016 Share Posted August 23, 2016 Honestly I'd only be in favor of something like this if reputational movement was solely upwards. As in, no down-voting. People can be so subjective on what does or doesn't warrant negative reputation, but what makes a player worth playing with is usually a little more universal to people. If you see somebody that doesn't have any reputation, you just know to keep an eye on them. 38 minutes ago, verm1ll1on said: Also, I don't think grieffers are too profound about griffing. Like "hey, m8, I'm a ******* ******* who likes to ruin everyone's else games, so please give me a good rating to other won't be suspicious of my true intentions" or "hey, m8s, let's team up and ruin this guy's rating on this one guy pls". I don't see that happening a lot. You have no idea what you've done. Link to comment https://forums.kleientertainment.com/forums/topic/69558-rating-system-for-players/#findComment-806344 Share on other sites More sharing options...
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