DwerBomb Posted September 13, 2013 Share Posted September 13, 2013 So, I am now at day 60, I chopped down so much trees that now I have 5 chests full of logs, I destroyed completely a forest but the Treeguard doesn't want to appear! Am I having bad luck or there's something you need in order to spawn a Treeguard? Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/ Share on other sites More sharing options...
Kurohito Posted September 13, 2013 Share Posted September 13, 2013 You're doing nothing wrong, it's just bad luck plus low percentage for them appearing (I think is 1% something). I'm in day 220 and only got two treeguards, besides the fact that I too chopped a lot of trees... Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-320383 Share on other sites More sharing options...
DwerBomb Posted September 13, 2013 Author Share Posted September 13, 2013 You're doing nothing wrong, it's just bad luck plus low percentage for them appearing (I think is 1% something). I'm in day 220 and only got two treeguards, besides the fact that I too chopped a lot of trees...Thanks. I am tired of chopping down trees, however. They should add another way to summon them. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-320385 Share on other sites More sharing options...
Kurohito Posted September 13, 2013 Share Posted September 13, 2013 Thanks. I am tired of chopping down trees, however. They should add another way to summon them. Agreed! Once on one of my maps I got the event where lots of treeguards were just walking, not offensive against you (unless you attacked them of course). Was very good!!! But now I just have the boring tallbirds one... Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-320386 Share on other sites More sharing options...
InPinkClover Posted September 14, 2013 Share Posted September 14, 2013 Wow, I consider you lucky! I get Treeguards so often I set them up to come less often when I make a new world. Even then, they still pop up a lot and I *don't* chop excessive amounts of trees. Thank goodness they walk slowly .... Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321339 Share on other sites More sharing options...
Guest Posted September 14, 2013 Share Posted September 14, 2013 Treeguards are pretty rare. I just hire a bunch of pigs and go chopping trees in a big forest. You are sure to get a treeguard or two from that Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321343 Share on other sites More sharing options...
Amkar Posted September 14, 2013 Share Posted September 14, 2013 Never want to get one. The game can detect that and won't let you have one. I speak from experience. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321471 Share on other sites More sharing options...
Nebulous Posted September 15, 2013 Share Posted September 15, 2013 They're hiding in the statistics. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321810 Share on other sites More sharing options...
Craig_Perry Posted September 15, 2013 Share Posted September 15, 2013 there seems to be a "appear at the worst time" mechanic, one of the devs commented on this point. They will turn up, eventually normally when you don't want them to Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321827 Share on other sites More sharing options...
SVGK Posted September 15, 2013 Share Posted September 15, 2013 they have a 1% chance after you get your first log suit and spear, but the first few days have a massive chance of one spawning, especially when you are desperately trying to get logs for a fire as night is falling. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321863 Share on other sites More sharing options...
DwerBomb Posted September 15, 2013 Author Share Posted September 15, 2013 I found them! And killed them. And you know when?? When I said: "I won't find any treeguard, better put my log suit in the camp". Fortunatelly I killed all of them. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321901 Share on other sites More sharing options...
Craig_Perry Posted September 15, 2013 Share Posted September 15, 2013 there seems to be a "appear at the worst time" mechanic, one of the devs commented on this point. They will turn up, eventually normally when you don't want them to seems like my statement held true :^PI found them! And killed them. And you know when?? When I said: "I won't find any treeguard, better put my log suit in the camp". Fortunatelly I killed all of them. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321902 Share on other sites More sharing options...
Neosaurus Posted September 15, 2013 Share Posted September 15, 2013 You're doing nothing wrong, it's just bad luck plus low percentage for them appearing (I think is 1% something). I'm in day 220 and only got two treeguards, besides the fact that I too chopped a lot of trees...I got a treeguard on day 2 on my current world. UNluckily I had to beat it with my fists. I was really wuite impressed with myself for taking no damage and killing it only with my fists and no armour Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321924 Share on other sites More sharing options...
Smidge204 Posted September 15, 2013 Share Posted September 15, 2013 they have a 1% chance after you get your first log suit and spear, but the first few days have a massive chance of one spawning, especially when you are desperately trying to get logs for a fire as night is falling. This is false. There is nothing to suggest that a log suit and spear have any influence on Treeguard spawn rates, and unless you customized the world and set Treeguards to "Always" you are guaranteed to NOT get one in the first 5 days. If you're trying to spread bogus playing tips as a joke, there's a whole thread for that.=Smidge= Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321930 Share on other sites More sharing options...
GraySloth Posted September 15, 2013 Share Posted September 15, 2013 ↑As you said, it has nothing to do with spears, log suits, or "worst times." The real rules are: By default there is a 1 in 75 chance of a treeguards trying to spawn every time a tree is chopped down after, by default, the 3rd day, if there is no tree around when a treeguard tries to spawn nothing happens, but the number of trees around does not make it more likely.After 30 days up to 2 can spawn at once and after 80 days up to 3 can spawn at once.There is nothing more to it then that unless world gen modifiers or Mods are used.If you are curious, the code that causes treeguards to spawn is in <Don't Starve folder>\data\scripts\prefabs\evergreens.luaIn the function chop_down_tree which executes when a tree is chopped down, specifically these lineslocal days_survived = GetClock().numcyclesif days_survived >= TUNING.LEIF_MIN_DAY then if math.random() <= TUNING.LEIF_PERCENT_CHANCE thenTUNING.LEIF_MIN_DAY = 3 unless you use a world gen modifier. So if it is after the 3rd day the next line is run.math.random() equals a number between 0 and 1 and TUNING.LEIF_PERCENT_CHANCE = 1/75 (Hence the 1 in 75 chance or 0.01333 repeating if you want to be exact)So if math.random() comes up 0.135119 then that is NOT less then or equal to 0.01333 so nothing happens, but when math.random() is less then or equal to 0.01333 the number of days is check to see how many can be spawned then for each treeguard that can be spawned if there are trees near by one is picked and all sorts stats for the treeguard are decided based on the property of the tree and the tree is replaced with a treeguard.For myself I made a simple tuning mod that changes TUNING.LEIF_PERCENT_CHANCE = 1/50 or 0.02 so they are slightly more likely to spawn, but if you think you are hard enough set it to equal 1, Mwahaha.I hope this helped people understand, and it was not too boring. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321933 Share on other sites More sharing options...
SVGK Posted September 15, 2013 Share Posted September 15, 2013 ↑As you said, it has nothing to do with spears, log suits, or "worst times." The real rules are: By default there is a 1 in 75 chance of a treeguards trying to spawn every time a tree is chopped down after, by default, the 3rd day, if there is no tree around when a treeguard tries to spawn nothing happens, but the number of trees around does not make it more likely.After 30 days up to 2 can spawn at once and after 80 days up to 3 can spawn at once.There is nothing more to it then that unless world gen modifiers or Mods are used.If you are curious, the code that causes treeguards to spawn is in <Don't Starve folder>\data\scripts\prefabs\evergreens.luaIn the function chop_down_tree which executes when a tree is chopped down, specifically these lineslocal days_survived = GetClock().numcyclesif days_survived >= TUNING.LEIF_MIN_DAY then if math.random() <= TUNING.LEIF_PERCENT_CHANCE thenTUNING.LEIF_MIN_DAY = 3 unless you use a world gen modifier. So if it is after the 3rd day the next line is run.math.random() equals a number between 0 and 1 and TUNING.LEIF_PERCENT_CHANCE = 1/75 (Hence the 1 in 75 chance or 0.01333 repeating if you want to be exact)So if math.random() comes up 0.135119 then that is NOT less then or equal to 0.01333 so nothing happens, but when math.random() is less then or equal to 0.01333 the number of days is check to see how many can be spawned then for each treeguard that can be spawned if there are trees near by one is picked and all sorts stats for the treeguard are decided based on the property of the tree and the tree is replaced with a treeguard.For myself I made a simple tuning mod that changes TUNING.LEIF_PERCENT_CHANCE = 1/50 or 0.02 so they are slightly more likely to spawn, but if you think you are hard enough set it to equal 1, Mwahaha.I hope this helped people understand, and it was not too boring. rubbish, we all know that they spawn when you are most vunerable!. that was a joke. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321943 Share on other sites More sharing options...
GraySloth Posted September 15, 2013 Share Posted September 15, 2013 If anyone thinks there should be an easier way to summon treeguards when you want to, my Magic Horns mod has an item that can cause all the trees on screen to turn to treeguards... angry treeguards. It does cost 6 living logs in the recipe and needs the shadow manipulator so you have to kill at least two the old fashion way first but it has ten uses so you will always have steady supply of living logs. Or you could try my More Plantables mod which has a feature to plant one living log for one neutral treeguard. Or why not both! (/shamless self promotion) Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-321958 Share on other sites More sharing options...
Gigahappytown Posted September 16, 2013 Share Posted September 16, 2013 There on breakBeing killed over and over and turned into fire wood really tires a treeguard out. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-323091 Share on other sites More sharing options...
the truthseeker Posted September 18, 2013 Share Posted September 18, 2013 Wiki Entry. Luck or not is just that. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-324977 Share on other sites More sharing options...
Cynical Cynicist Posted September 22, 2013 Share Posted September 22, 2013 Having 4 accompanying pigs chop trees has helped me. I've gotten a couple of double Treeguard spawns, which were promptly subdued by my pig village inhabited by 15 of those swine. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-327820 Share on other sites More sharing options...
DwerBomb Posted September 22, 2013 Author Share Posted September 22, 2013 ↑As you said, it has nothing to do with spears, log suits, or "worst times." The real rules are: By default there is a 1 in 75 chance of a treeguards trying to spawn every time a tree is chopped down after, by default, the 3rd day, if there is no tree around when a treeguard tries to spawn nothing happens, but the number of trees around does not make it more likely.After 30 days up to 2 can spawn at once and after 80 days up to 3 can spawn at once.There is nothing more to it then that unless world gen modifiers or Mods are used.If you are curious, the code that causes treeguards to spawn is in <Don't Starve folder>\data\scripts\prefabs\evergreens.luaIn the function chop_down_tree which executes when a tree is chopped down, specifically these lineslocal days_survived = GetClock().numcyclesif days_survived >= TUNING.LEIF_MIN_DAY then if math.random() <= TUNING.LEIF_PERCENT_CHANCE thenTUNING.LEIF_MIN_DAY = 3 unless you use a world gen modifier. So if it is after the 3rd day the next line is run.math.random() equals a number between 0 and 1 and TUNING.LEIF_PERCENT_CHANCE = 1/75 (Hence the 1 in 75 chance or 0.01333 repeating if you want to be exact)So if math.random() comes up 0.135119 then that is NOT less then or equal to 0.01333 so nothing happens, but when math.random() is less then or equal to 0.01333 the number of days is check to see how many can be spawned then for each treeguard that can be spawned if there are trees near by one is picked and all sorts stats for the treeguard are decided based on the property of the tree and the tree is replaced with a treeguard.For myself I made a simple tuning mod that changes TUNING.LEIF_PERCENT_CHANCE = 1/50 or 0.02 so they are slightly more likely to spawn, but if you think you are hard enough set it to equal 1, Mwahaha.I hope this helped people understand, and it was not too boring. ... He was jocking... Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-328011 Share on other sites More sharing options...
the truthseeker Posted September 22, 2013 Share Posted September 22, 2013 To be fair, the "Murphy's Law" doesn't show up in the LUA code Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-328119 Share on other sites More sharing options...
bdiz4shiz Posted September 22, 2013 Share Posted September 22, 2013 FOUND 'EM! they were all literally just walking around randomly, when i ran into them. then i took one hack at a tree and ran! lol Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-328208 Share on other sites More sharing options...
Rosten Posted September 23, 2013 Share Posted September 23, 2013 They should add another way to summon them.If you're looking for living logs (which i assume you are) there's a mod called frankenlogs that makes it where if you put logs next to a lighting rod, when they strike it they turn into living logs, extremely helpful do to NEVER being able to find treeguards Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-328842 Share on other sites More sharing options...
Ridley Posted September 24, 2013 Share Posted September 24, 2013 Whoa whoa whoa, was there a recent hotfix? I was having a terrible time spawning these guys and chopped down 160 trees yesterday with pigs to only find two small treeguards. I only cut down around 80 and the treeguards are spawning all over the place now. Link to comment https://forums.kleientertainment.com/forums/topic/27691-treeguards-where-are-you/#findComment-328950 Share on other sites More sharing options...
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