Developer Kevin Posted November 29, 2012 Developer Share Posted November 29, 2012 Hey guys, Just as one hand giveth, the other hand must taketh away if the game is to be balanced. To wit, I have busted out my Nerf cannon!*pigs take longer to respawn from their houses*gobblers spawn with a couple second delay*grass tufts need manure to regrow*pigs voraciously eat all food left on the ground*golden tools are less OP (but still better than flint)*red gems are a "sometimes loot"*tallbird eggs aren't as filling/healing*you can't place buildings and trees as close together, so that you can't build ad-hoc walls. You'll get real walls eventually, but for the meantime you'll probably want to invest in a pig-shield *chests have no collision, because they're small, and chest fortresses are just plain weirdAnd, because software's gotta run, some fixes!*fixed some disappearing backpack / item dupe exploits*space bar won't attack non-hostiles by default (CTRL-spacebar will, though)*fixed up some misc obscure lua crashes*researching a red gem shouldn't crash Link to comment Share on other sites More sharing options...
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