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Adventure mode is what really kills me (In-game literally). I'm doing very well just on Sandbox mode which I'm at Day 128, but every time I enter through Maxwell's door... I just always keep dying at the very first Chapter. Mostly by Tentacles by crossing the Swamps to reach Wormholes, going insane just trying to pass those Obelisks, getting brutally ripped apart by the Deerclops or getting tortured by Hounds. I'm not asking to change the difficulty or anything like that, but I was wondering if any of you guys/gals have any really neat tips on how to survive these Chapters? Please post below if you do have any. :DRandom picture of a Deerclops killing me in Adventure Mode... :(post-10300-13764593770673_thumb.jpg

I think it's unfortunate that the best strategy is to burn through the chapters as fast as you can and get out. Do not stop. Do not pass go. Do not collect $200. There's rarely enough resources (except 'two worlds') to hang around. And that's a shame. That's what Adventure mode is though. A very long, punishing, unforgiving gauntlet of pain.

I imagine it's quite a feeling of accomplishment making it through though. So far, all I can do is imagine.

I think it's unfortunate that the best strategy is to burn through the chapters as fast as you can and get out. Do not stop. Do not pass go. Do not collect $200. There's rarely enough resources (except 'two worlds') to hang around. And that's a shame. That's what Adventure mode is though. A very long, punishing, unforgiving gauntlet of pain.

I imagine it's quite a feeling of accomplishment making it through though. So far, all I can do is imagine.

It is quite the accomplishment..

Oh how much i ragequit, but it's one of the few games which make even me do a victory dance.

I have yet to get in the right mindset for a run, too many stuff in my head to get enough focus. Then there is the fact that I used to get a lot more stuff in the head and still focus... Damn I am getting old.But no hurry, It will be there waiting until I am ready.My current excuse for not getting in there and avoid further discussion about it is the caves =)

Adventure mode is quite arduous and difficult a journey, but the ending gives you something that is worth it, in my opinion. (Spoilers ;) ) I actually made it through a few days after release by playing it like a coward. Don't be a hero. Run from mobs. When you hear the deerclops, craft a torch and run. When you get to Paradise, FILL EVERYTHING UP with stuff. Leave 1-2 slots, but fill everything up. Craft Meat Effigies. Those will save you. Save them for the harder worlds, past World 2, essentially. If you can wait a few days to get a full beard for an effigy before you leave, do it. Yay for random tips, eh?

Yeah the best way to do it is to be really fast. I usually dont spend more than 4-5 days in each world. That way its usually easier since you wont always have to hunt for food and other supplies and its not as frustating when you die cause you did not spend that much time trying to complete the adventure...

I don't know about adventure mode as a whole, but I hate The King of Winter. So much. Out of the 8 or so attempts I've made at adventure mode, only twice have I NOT started on The King of Winter. Permanent winter, sanity manipulation, large areas with little food, and no guarantee of even science machine level tech for a long while- it just feels like too much. Oh, and touchstones are almost worthless. It seems like I mostly have to rely on luck and getting a favorable world layout.The one time I beat this level, I breezed through the next 3 worlds with no significant difficulty until I died because I wasn't prepared for Darkness.I don't know what to think. Am I just unlucky? Is this level really that much harder than the rest of adventure mode?

I pretty much just got lucky and had King of Winter as my third thing (the game is afoot and cold reception were my first and second), which meant I was able to bring a beefalo hat, a football helmet, a tentacle spike and another tentacle spike with me to it. I managed to get through that, going as fast as possible, got through two worlds pretty fast, and just barely survived darkness, the level that got me last time. So for me it's pretty much Wilson's magnificent beard and a bit of luck.

Not sure if this is considered "cheating" or not, but before you go to the next world, craft a meat effigy. Instead of placing it, right click to cancel. Now when you go into a new world, you can open up your crafting menu and place the meat effigy, if you do this at the start of every world, you can always have a easy backup life. Note that you can also do this with the science machine, alchemy engine, crockpot etc. This is how I beat adventure mode.

Sporb you mean the 5th adventure map? Unforgiving isn't it :) Died once, but had a touchstone. Died a second time due to a bug with ice staff not working right on tentacles, but had an effigy. I am still alive and still think it is doable. You are not unlucky - it is just that hard :) Oh and the darkness aint that bad if only it wasn't the spiders from every angle and the unforseen werepigs which shouldnt have been spawning at all since they stay in their homes at night, but not on this map. They prefer to sleep outside. Just you wait untill you feel the DREAD when 6 of them chase you from one side of the map to the other where you hop around every mine, wishing hard they die before they hit you once more and cursing yourself that you didn't put the meat effigy because you forgot after that spider queen fight in your camp. :)))

I've found that it's best to treat adventure mode like a gauntlet. Move as quickly as possible (though a few of the worlds do give you a chance to settle down and catch your breath), take as few unnecessary risks as you can, and be sure to place some basic supplies near meat effigies/activated touchstones.I'd say that A Cold Reception is probably the best starter map you can get for adventure mode (the frog rain is a blessing in disguise, both for food and for moving through some of the highly defended bridges), and I'd recommend sticking around in King of Winter just long enough to get a walking stick and/or tam o' shanter.Also, hope that you got as lucky as I did and your Darkness map puts the pieces in a more or less straight line and lacks a killer bee wall of death. :p

In the 90's we loved videos games because they were really really hard, nowadays everyone whines when the difficulty steps up to where it should be. Bah. Easy games are no fun.

We loved those video games in spite of the fact that they were really really hard. I broke more than one controller throwing it across the room out of frustration. I kept coming back until I beat them because I was pissed off. Once I beat them, I never went back. I don't think we want that same fate for DS.

I die usually by insanity, spiders, tentacles or suicide.I never make it past day 10.:grumpy:

Don't start adventure untill you know you are doing well in sandbox. For example kitting tentacles without taking damage and killing them, thriving after day 150 - for the hounds, Killing spider queens with pigs and then just by yourself only with one piece of armor on you(you could kill a spider queen without taking damage from her at all, only her spawn may become troublesome if you don't have backup or traps or ice staff :) ). And finally quick thinking which is most important. Hounds come at night - sleep in tent and run to pigs, frogs, tallbirds, beefallos or other passive/agressive mobs that cant overwhelm you. Build many pig houses and place them somewhere the pigs CAN get killed early in game and the hounds are not that many. They respawn every 4 days i think. Gather meat and pigskins and build more. By the the time day 100 comes you can have several pig settlements scattered on the map or you can really make a big village and dont even build walls after that because hounds dont stand a chance against 30 pigs and you in the middle of this. Use walls to fence the bushes and shrubery so no fire hounds go there. And lightning proof everything that you plant and can burn.Pay attention to the map (in adventure especially) and go for the most important resource for you at the moment. If something is chasing you and you dont have something to deal with it jump in a worm hole and mobs will just stay there. Though this is not good advice if you are jumping through islands and can only get back there using the same hole. I can keep going but that about wraps my thoughts and they were said many times before from others who played this game more than me so good luck!

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