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The problem with trying to input preexisting music is that the musical lock can play multiple notes at once, and for varying duration. We also have no way to know the tempo that the lock wants any particular song played at. The sheet music for any given song will usually include both the melody and a bass part, which can include chords. How do we know how much of the bass line it wants? How fast it wants it to be played? What key it wants it to be in? You can play the same song starting on literally any note by transposing it.

I'm confident that we will be very sure of the answer when we figure out whatever clue it is. We simply cannot figure this out with blind guessing. There are any number of existing songs that could make sense to open the lock, but we have no way to know what version of them they might be, and which arrangement to use, or even what part of the song to use if it's not the beginning.

For all we know, the actual combination to the lock might not sound like a song at all, it might be totally discordant combinations of notes.

I think what we need to do is try to find the right clue, rather than trying to think of songs that might work. And I want to reiterate what I said before:

On 12/25/2025 at 12:10 PM, kiwikenobi said:

The sheer number of combinations possible for the musical lock--anywhere from zero to twenty-four notes across anywhere from one to twenty beats, which I think means the possible number of variations is more than the number of atoms in the entire universe--means that the answer must be extremely clear somewhere. We're not going to just brute force this puzzle, or stumble upon the right combination by accident. Presumably even one note being off will make it not work. I would think, when we find and understand whatever clue we have available to us, we'll know exactly what to do. So if whatever idea we have is not extremely clear, then probably that's not the right answer. Or at least it seems that way to me.

That said, I have no idea where to look for clues. Perhaps someone who knows how to dig through hidden data in the comic's files knows how to find it, if it's buried there. Or someone who knows a lot about ciphers might recognize something that the rest of us are overlooking.

  • Sanity 1
7 hours ago, Cassielu said:

It seems to have do nothing but jump to a regular puzzle page.

It's supposed to reset this pussle if there is someone that wants to start over.

Quote

 Resetting your state is ready for beta testing. We'll be out until the new year so I recommend against testing it unless you're OK with the possibility of bugs we missed!

 

On 12/26/2025 at 9:07 PM, MISMASJETU said:

Probably just random times the potions were actually mixed at. Devs confirmed it has nothing to do with the sound puzzle.

Just noticed that it says PM instead of AM, if it's supposed to be nighttime, then it should be AM.

8 minutes ago, Csfranklin said:

Just noticed that it says PM instead of AM, if it's supposed to be nighttime, then it should be AM.

True... maybe it just took insane amount of time to make them for Wagstaff? But then why the other 4 would take so short of time to make?

63A4984DBDCB230EBDAC023FF63BD137CBE36634CAC966A30707EE8Dthis is an animation of bubbles in that pot on the table. what if this circles are notes? maybe we just have to draw the 5 lines of standart notation? 

image.png.7839057509f941fea8d879ff565def5a.pngi made this image, looks logical for me. but it also creates a problem of useless black buttons. i could try to pick a key based on the notes, but its too much guessing

 

Tried, didnt work. tho it might be in some key

Edited by DajeKotlyar
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1 hour ago, DajeKotlyar said:

63A4984DBDCB230EBDAC023FF63BD137CBE36634CAC966A30707EE8Dthis is an animation of bubbles in that pot on the table. what if this circles are notes? maybe we just have to draw the 5 lines of standart notation? 

image.png.7839057509f941fea8d879ff565def5a.pngi made this image, looks logical for me. but it also creates a problem of useless black buttons. i could try to pick a key based on the notes, but its too much guessing

 

Tried, didnt work. tho it might be in some key

not related at all

image-6.png

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Yo!
I might be onto something B-)


Basically I tried to recreate the Wagstaff whistling sound as closely as I could 
Ladder2.png.33b8ad71e4fd5dd60bacece4c1567b07.png


When I noticed the connection between 643 and the chord progression.

sixseven.png.006b2f7690d186656e3e9c4bf95a8c36.png

So I just translated 643 alphabetically, which resulted in "F D C" - very close to the Wagstaff whistling sounds.
I think it does makes sense, him having the encoded note of his secret musical password and it getting stuck in his head.

Ladder1.png.fe17913d2fd29c85546cb197c81d307a.png

I tried to experiment a bit with the octave lever (FD up, CC down and vice versa) and slightly different versions of the chord progressions above, but I couldn't make it work yet.
Maybe one of you can translate the whistling more accurately or has new input, but I think the 6433 - FDCC connection seems too good to ignore

Btw, the last whistling note seems to be played twice, but maybe it's just Wagstaffs ferocious whistling style and the notes are actually just FDC, connecting it even closer to the 643. Unfortunately, no 3-Chord combination worked for me so far.. 


Either way, I hope it's the right direction!

 

 

 

Edited by Tim S.
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3 hours ago, Tim S. said:

Yo!
I might be onto something B-)


Basically I tried to recreate the Wagstaff whistling sound as closely as I could 
Ladder2.png.33b8ad71e4fd5dd60bacece4c1567b07.png


When I noticed the connection between 643 and the chord progression.

sixseven.png.006b2f7690d186656e3e9c4bf95a8c36.png

So I just translated 643 alphabetically, which resulted in "F D C" - very close to the Wagstaff whistling sounds.
I think it does makes sense, him having the encoded note of his secret musical password and it getting stuck in his head.

Ladder1.png.fe17913d2fd29c85546cb197c81d307a.png

I tried to experiment a bit with the octave lever (FD up, CC down and vice versa) and slightly different versions of the chord progressions above, but I couldn't make it work yet.
Maybe one of you can translate the whistling more accurately or has new input, but I think the 6433 - FDCC connection seems too good to ignore

Btw, the last whistling note seems to be played twice, but maybe it's just Wagstaffs ferocious whistling style and the notes are actually just FDC, connecting it even closer to the 643. Unfortunately, no 3-Chord combination worked for me so far.. 


Either way, I hope it's the right direction!

 

 

 

where did you get those notes? they are simply not correct. the notes are F#5+G#4, E5+F#4, C#5+D4, C#5+D4. Tho there is a lot of post processing crap as can be seen here:image.png.df4a3bd00f01d6cff43bce8c75c43b0b.png

those peaks are heavily filtered

9 hours ago, DajeKotlyar said:

also, in Wes animation, where the guy from the bank note has first appear, after his first appear you can hear very similar bell sounds. around 2 minute time. im not sure how to pull that sound from there and turn into notation

i went so far i pulled sound from the short, put it throuh the app i use, pull the notes and repeated them on the door. no luck. tho they sound identical, i assume whoever made the music gave sounds to puzzlemakers

Edited by DajeKotlyar
7 hours ago, DajeKotlyar said:

where did you get those notes? they are simply not correct. the notes are F#5+G#4, E5+F#4, C#5+D4, C#5+D4. Tho there is a lot of post processing crap as can be seen here:image.png.df4a3bd00f01d6cff43bce8c75c43b0b.png

those peaks are heavily filtered

Haha true, thank you very much!
 

6 hours ago, DajeKotlyar said:

i went so far i pulled sound from the short, put it throuh the app i use, pull the notes and repeated them on the door. no luck. tho they sound identical, i assume whoever made the music gave sounds to puzzlemakers

Good idea! So I think the notes from the short are

G6+E6+C#6
G#6+D#6+C6
F#6+E6+C#6
-
A6+F#6+D#6+F#5, right?

Looks great for the puzzle, but couldn't make it work either.. Maybe it's something about the tempo? Long desperate shot, but maybe the first six notes are a group, then three and then four. Rearranging it to 6-4-3 seems off and doesn't work either though..

20 minutes ago, RatherRabbit said:

I'm fighting for my life with this cricket. Is it bugged? I'm getting the lil music notes

After seeing the notes, do literally nothing for I think almost three minutes. Certainly more than two. Then it just appears on its own.

 

26 minutes ago, Grifffffffff said:

mabye someone can write a script to try every possible combination or something?

Oother than that i have no idea how this can be solved.

Any combination of twenty-four notes per beat, up to twenty beats, adds up to a number so big, there's no word for it. More than millions, more than quadrillions, more than decillions. I don't think it's possible to brute force this.

I really love the idea of those bells in the Wes animation being the key, but I've tried them at several different tempos, and it just doesn't seem to ever match up right, in terms of the timing, and it hasn't unlocked anything for me. 

     

 

Perhaps we need to find a song that is in the exact tempo, or a direct multiple thereof, of the playback speed of the musical lock. Which seems to be exactly 90 BPM, if I'm not mistaken. (The phonograph song in Wagstaff's office is only 80BPM or so.)

Edited by kiwikenobi
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The "Starver's Carol" was the only song I felt both fit with timing and notes for it's first phrase (I did it without any chords or bass myself, no result). Even though I've done exactly the same though I do think trying random dst related songs is a bit out of left field, I don't see how any particular track is exactly mentioned in the puzzle itself. A massive amount of songs simply don't fit because 20 beats isn't enough to express timing, and as kiwi said, it's a very slow beat too.

On 12/27/2025 at 12:40 PM, GetNerfedOn said:

Today is december 27, 2025. this is GetNerfedon your host for today, bringing you your daily arg news.

There has been yes news for today. apart from nome's post above, the musical door remains unsolved.

this has been your daily news for december 27, 2025. apologies for the delay, i have been sick on christmas day and the day after.

Day 77 of writing down the script of the Inevitable short letter by letter until this ARG ends:

 

Once upon a time several strangers were stranded in a land lethal, loathsome and large. None got

Today is december 30, 2025. this is GetNerfedon your host for today, bringing you your daily arg news.

There has been yes news for today. the musical door remains unsolved.

this has been your daily news for december 20, 2025. apologies once again for the delay, convalescing

 

Days 78, 79 and 80 of writing down the script of the Inevitable short letter by letter until this ARG ends:

Once upon a time several strangers were stranded in a land lethal, loathsome and large. None got alo

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Didn't I read somewhere all the information needed are given in the ARG itself, and no where else?

If so, all these attempts at recreating music that play from these trailers isn't helpful in advancing the puzzle.

 

But that doesn't rule out the ragtime remix in Wagstaff's study bunker... Someone posted a reversed version of it in the official discord, and there some weird moments where piano keys can be heard clearly, has anyone tried that?

1 minute ago, Fill-Lips said:

Didn't I read somewhere all the information needed are given in the ARG itself, and no where else?

If so, all these attempts at recreating music that play from these trailers isn't helpful in advancing the puzzle.

 

But that doesn't rule out the ragtime remix in Wagstaff's study bunker... Someone posted a reversed version of it in the official discord, and there some weird moments where piano keys can be heard clearly, has anyone tried that?

Is  there any transcript of the notes ?

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