JustAFlower Posted November 17, 2023 Share Posted November 17, 2023 Which one ? Those 2 places could use many updates, the surface (besides the ocean) is where everybody stays, so which place to update first to make this game spicier and better? The ocean... or the caves...? Or something else if you want. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/ Share on other sites More sharing options...
Jakepeng99 Posted November 17, 2023 Share Posted November 17, 2023 Hear me out: Ocean in the caves. On a serious note, having a lichen pond cave would be nice. A portable boat kit could be introduced too to fit the caves. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680202 Share on other sites More sharing options...
Hungry French Posted November 17, 2023 Share Posted November 17, 2023 And ocean and caves updated. Caves don't have any unique content apart from Toadstool and Nightmare Werepig maybe. Ruins, Atrium and Ancient Archive it's Ruins level. And the ocean is as empty as in Shipwrecked. Well, maybe a better. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680206 Share on other sites More sharing options...
Frashaw27 Posted November 17, 2023 Share Posted November 17, 2023 Caves probably. Oceans are pretty barren but atleast there is multiple things out there that have some survival boon/content to engage with. The latge majority of the caves that aren't the archive, lunar grotto, or ruins are largely empty and abandoned. Sure there are the warepig and toadstool, but those don't really provide gameplay depth unlike things like the lunar alter slots and the unnatural portal which both provide things you need that have gameplay benefit out side of going there once and never again. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680214 Share on other sites More sharing options...
Theukon-dos Posted November 17, 2023 Share Posted November 17, 2023 This would be a very good post to put a poll on. Definitely the ocean IMO. The caves have a lot of empty space, but atleast they still have some reaaaaaaly damn good stuff like the Ruins, Archives, ect. The ocean reallly doesn't have that claim. I've talked about the ocean's problems... honestly probably too much. But to summerize, the ocean's main problems are 2 fold. 1. Most of content is self-circular. If you're sailing, then the main thing that you're going to be getting is stuff that helps you with sailing. Meaning that if you don't sail... what are you missing out on? 2. The stuff that isn't self-circular is either pretty mediocre or just a side-grade rather than anything the player "needs". Salt boxes are better fridges, but can only hold uncooked items. Above Average trees are good for dealing with wildfires, but can only be planted in the water. And pretty much any food source on the ocean is; at best; average despite other food sources introduced in a similar time frame are way way above average even though they're on the mainland. Namely Tallbird eggs and RWYS. So yeah, ocean definitly needs it more. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680217 Share on other sites More sharing options...
Captain_Rage Posted November 17, 2023 Share Posted November 17, 2023 26 minutes ago, Theukon-dos said: This would be a very good post to put a poll on. Definitely the ocean IMO. The caves have a lot of empty space, but atleast they still have some reaaaaaaly damn good stuff like the Ruins, Archives, ect. The ocean reallly doesn't have that claim. I've talked about the ocean's problems... honestly probably too much. But to summerize, the ocean's main problems are 2 fold. 1. Most of content is self-circular. If you're sailing, then the main thing that you're going to be getting is stuff that helps you with sailing. Meaning that if you don't sail... what are you missing out on? 2. The stuff that isn't self-circular is either pretty mediocre or just a side-grade rather than anything the player "needs". Salt boxes are better fridges, but can only hold uncooked items. Above Average trees are good for dealing with wildfires, but can only be planted in the water. And pretty much any food source on the ocean is; at best; average despite other food sources introduced in a similar time frame are way way above average even though they're on the mainland. Namely Tallbird eggs and RWYS. So yeah, ocean definitly needs it more. Agreed. Variations could include dynamic changes over time, like different events / weather / creatures depending on the season (icebergs? fog? currents? creature migration and / or appearance?). I would hate the ocean getting cluttered with nonsense for the sake of diversity. It could use a few additional entities as it currently stands but I would rather see that it gets additional content that you won't run into that often (unless there are specific things that you need to track down / plan ahead for). Speaking of tracking, the Malbatross is not that difficult to find once you have a vessel up and going and have explored most of the map. Currently there is not a whole lot of things that incentivise revisiting most parts of the ocean. Sailing in itself and heading out to catch fish is rather fun though, especially after obtaining the Polar Bearger Bin. Customizing boats is also very nice. It could definitely be expanded upon, depending on new threats / rewards at sea. Like making a proper battleship versus something that would for example need lots of speed in order to avoid some obstacle or haul a rare resource. I believe we have not seen the last of ocean updates yet but for now other things are going on in the Constant. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680222 Share on other sites More sharing options...
BalkanCockroach Posted November 17, 2023 Share Posted November 17, 2023 41 minutes ago, Theukon-dos said: This would be a very good post to put a poll on. Definitely the ocean IMO. The caves have a lot of empty space, but atleast they still have some reaaaaaaly damn good stuff like the Ruins, Archives, ect. The ocean reallly doesn't have that claim. I've talked about the ocean's problems... honestly probably too much. But to summerize, the ocean's main problems are 2 fold. 1. Most of content is self-circular. If you're sailing, then the main thing that you're going to be getting is stuff that helps you with sailing. Meaning that if you don't sail... what are you missing out on? 2. The stuff that isn't self-circular is either pretty mediocre or just a side-grade rather than anything the player "needs". Salt boxes are better fridges, but can only hold uncooked items. Above Average trees are good for dealing with wildfires, but can only be planted in the water. And pretty much any food source on the ocean is; at best; average despite other food sources introduced in a similar time frame are way way above average even though they're on the mainland. Namely Tallbird eggs and RWYS. So yeah, ocean definitly needs it more. This could all be solved if they ported SW content. Or atleast take ideas. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680223 Share on other sites More sharing options...
Antynomity Posted November 17, 2023 Share Posted November 17, 2023 Wheres the both option? Both of them are extremely dull and boring outside of a few points of interest. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680229 Share on other sites More sharing options...
Fufuji Posted November 17, 2023 Share Posted November 17, 2023 Ocean is dead. Give it up. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680232 Share on other sites More sharing options...
JustAFlower Posted November 17, 2023 Author Share Posted November 17, 2023 1 hour ago, Antynomity said: Wheres the both option? Both of them are extremely dull and boring outside of a few points of interest. But which one should be the very first :O? Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680237 Share on other sites More sharing options...
Hungry French Posted November 17, 2023 Share Posted November 17, 2023 17 minutes ago, JustAFlower said: But which one should be the very first :O? Caves. They have needed it for 10 years. Shadow Rift is the only update that adds content to caves. As far as I remember. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680238 Share on other sites More sharing options...
Yuuko Posted November 17, 2023 Share Posted November 17, 2023 I'd like the Ocean to get more content b/c I actually really like boating in DST, but feel it just needs more work and some re-works. However I'm sure the Cave is actually going to get some enhancements in this arc considering the lunar is surface focused and shadow is cave focused... While on the surface this came as zombie bosses and some new mobs I'm hoping with the caves it comes with more impactful changes like the purpose of certain biomes getting enhanced / reworked. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680248 Share on other sites More sharing options...
00petar00 Posted November 18, 2023 Share Posted November 18, 2023 Honestly I would want both currently I don't even bother much with ocean after I kill CC, I do go for a trip at around day 500 to find moon quay and that is it. Why introduce another big part of the world that is completely empty? Caves have been left in the dust for years before turn of tides update. Now both ocean and caves are very lacking and I was very doubtful and didn't believe the ocean would have even close to enough content to make it worth exploring unless klei decided to focus on it for like a long time since the first ocean update. 4 hours ago, Shosuko said: However I'm sure the Cave is actually going to get some enhancements in this arc considering the lunar is surface focused and shadow is cave focused... While on the surface this came as zombie bosses and some new mobs I'm hoping with the caves it comes with more impactful changes like the purpose of certain biomes getting enhanced / reworked. I don't think biomes will receive any meaningful changes in the rift update, while we may have a reason to go there for the new drops and fights that won't make much of a difference considering how empty caves are. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680284 Share on other sites More sharing options...
-Variant Posted November 18, 2023 Share Posted November 18, 2023 Both. Caves first. There's at least a chunk of folks I can dig up from the waters that enjoy oceans as is. Like I! Caves uh. Well, they've been in for much, much longer, and are SUCH a bore to traverse for anyone who likes exploring. And even the people who don't like exploring find their generation horrible to build in at that. Caves are ssoooooooooooooo dearie. And not the fun aesthetic kind. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680292 Share on other sites More sharing options...
Antynomity Posted November 18, 2023 Share Posted November 18, 2023 15 hours ago, JustAFlower said: But which one should be the very first :O? Caves, I'm tired of talking about the ocean because it's never going to be fun. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680325 Share on other sites More sharing options...
arubaro Posted November 18, 2023 Share Posted November 18, 2023 1 hour ago, Antynomity said: Caves, I'm tired of talking about the ocean because it's never going to be fun. is already fun, is only lacking content and minor fixes Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680332 Share on other sites More sharing options...
Hungry French Posted November 18, 2023 Share Posted November 18, 2023 That's why the caves need to be updated. There is nothing in them except Toadstool or Nightmare Werepig. The content of the ruins is not taken into account. They're under the caves. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680336 Share on other sites More sharing options...
Frosty_Mentos Posted November 18, 2023 Share Posted November 18, 2023 3 hours ago, Hungry French said: That's why the caves need to be updated. There is nothing in them except Toadstool or Nightmare Werepig. The content of the ruins is not taken into account. They're under the caves. What in the world am I looking at. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680364 Share on other sites More sharing options...
Hungry French Posted November 18, 2023 Share Posted November 18, 2023 8 minutes ago, Frosty_Mentos said: What in the world am I looking at. You are looking at caves in which there are no Ruins biomes Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680367 Share on other sites More sharing options...
Paxtonnnn Posted November 18, 2023 Share Posted November 18, 2023 18 minutes ago, Hungry French said: You are looking at caves in which there are no Ruins biomes This is a thread about DST, not DS. Move on. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680369 Share on other sites More sharing options...
Hungry French Posted November 18, 2023 Share Posted November 18, 2023 2 minutes ago, Paxtonnnn said: This is a thread about DST, not DS. Move on. Ruins content does not cease to be Ruins content. And you can see how empty the rest of the cave map is. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680370 Share on other sites More sharing options...
Paxtonnnn Posted November 18, 2023 Share Posted November 18, 2023 Just now, Hungry French said: Ruins content does not cease to be Ruins content. And you can see how empty the rest of the cave map is. But the ruins, in DST, are not below the caves. You’re just using this as an excuse to talk about DS instead Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680372 Share on other sites More sharing options...
Antynomity Posted November 18, 2023 Share Posted November 18, 2023 4 hours ago, arubaro said: is already fun, is only lacking content and minor fixes you clearly didn't sail long enough to have to squeeze between a tiny part of the ocean between the void and mainland, or run across a spot you can't even sail through because the worldgen is bad bad horrendously bad Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680374 Share on other sites More sharing options...
Hungry French Posted November 18, 2023 Share Posted November 18, 2023 4 minutes ago, Paxtonnnn said: But the ruins, in DST, are not below the caves. You’re just using this as an excuse to talk about DS instead And? The rest of the caves need updating since 2013 year Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680376 Share on other sites More sharing options...
Maxil20 Posted November 18, 2023 Share Posted November 18, 2023 36 minutes ago, Hungry French said: And? The rest of the caves need updating since 2013 year For comparision, here are the caves of pre and post QOL DS: Spoiler Even with how stringy the current caves are, I can say with a pretty good degree of confidence that they at least tweaked the generation for the better in DST. Biomes feel a lot more coherent and less stringy in the biomes themselves, and you get far less branches of either nothing or blue mush biomes throughout 80% of the caves. I would want the generation to have more content, and I think thats a staple for everyone here. But saying they haven’t been update since 2013 is incorrect. Realistically, all I want is to be able to break permanent obstacles and have a cave dock equivalent. That would make them tolerable for building, which I think would be neat as I think cave bases have a lot of untapped potential that isn’t too utilized with how many things get in the way at the moment. Link to comment https://forums.kleientertainment.com/forums/topic/152483-ocean-or-cave-update/#findComment-1680390 Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.
Please be aware that the content of this thread may be outdated and no longer applicable.