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2 minutes ago, Arcwell said:
  • Sapling did not change
  • Berry bush (& fancy berry bush) costs 17 less juicy berries
  • Juicy berry bush did not change
  • Monkeytail costs 5 less hp
  • Lureplant costs 1 more compost wrap and 5 less hp
  • Carrat did not change
  • Lightbug did not change
  • Saladmander costs 5 less hp

It is not possible to catch fruitflies (friendly or not) with a net.

Thank you very much for your good detailed answer!

  • Like 1
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2 hours ago, Arcwell said:

Photosynthesis restores 1 hp per 20 seconds while in sunlight

ah yes, the character that were supposed to have troubles with healing now have passive regen.

very balanced in my opinion, very dont starve-ish

 

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4 minutes ago, Arcwell said:
  • Sapling did not change
  • Berry bush (& fancy berry bush) costs 17 less juicy berries
  • Juicy berry bush did not change
  • Monkeytail costs 5 less hp
  • Lureplant costs 1 more compost wrap and 5 less hp
  • Carrat did not change
  • Lightbug did not change
  • Saladmander costs 5 less hp

It is not possible to catch fruitflies (friendly or not) with a net.

Arcwell try not to be friendly and helpful challenge failed (i appreciate what he does)

  • Like 1
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5 minutes ago, Arcwell said:
  • Sapling did not change
  • Berry bush (& fancy berry bush) costs 17 less juicy berries
  • Juicy berry bush did not change
  • Monkeytail costs 5 less hp
  • Lureplant costs 1 more compost wrap and 5 less hp
  • Carrat did not change
  • Lightbug did not change
  • Saladmander costs 5 less hp

It is not possible to catch fruitflies (friendly or not) with a net.

Suppose "Skilled Self-fertilizer" just speeds up the process?

6 minutes ago, Creatorofswamps said:

Suppose "Skilled Self-fertilizer" just speeds up the process?

It's bugged at the moment so I can't really test, but I believe it's supposed to turn all fertilization animations into the shortest animation. So for example, using a compost wrap with the skill would take as much time as using rot does currently.

Source:

Spoiler

image.thumb.png.9d3d28dc4d7e0ecb97849b3344e1d05d.png

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2 hours ago, Cassielu said:

nice change

... but no wolfgang rebalance? :(

Wolfgang is fair and balanced for his role.

its these two perks that forces Wolf stay in normal makes me concern tho. I would totally love no speed debuff from wearing piggyback and marble suit even in normal form. Wolfgang is a heavy lifter, it make sence to me

  • Like 1
6 minutes ago, Arcwell said:

На данный момент он глючит, поэтому я не могу проверить, но я считаю, что он должен превратить все анимации оплодотворения в самую короткую анимацию. Так, например, использование компостной обертки с навыком займет столько же времени, сколько и использование гнили в настоящее время.

This is strategically important in battle! I will miss that funny animation

22 minutes ago, Dragonboooorn said:

ah yes, the character that were supposed to have troubles with healing now have passive regen.

very balanced in my opinion, very dont starve-ish

 

If this is not sarcasm, its the second clueless comment about this that was brought to light to me.
It's 1 hp every 20 seconds, during day only. It's so niche that its not even worth picking considering other talents in the skill tree. Clearly another person who never played wormwood, never defeated major bosses with him, or done any danger content as Wormwood in both in DS or DST, and think this causes any difference whatsoever to his downside, that is by far the worse of any character. (which is not a bad thing)

Edited by GLERMZ
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7 minutes ago, Dragonboooorn said:

Wolfgang is fair and balanced for his role.

its these two perks that forces Wolf stay in normal makes me concern tho. I would totally love no speed debuff from wearing piggyback and marble suit even in normal form. Wolfgang is a heavy lifter, it make sence to me

But you do now ? 10% debuff from Piggybackpack denied from the 10% speedbuff of normal Wolfgang. So you have no penalty as both Mighty and Normal Wolfgang, only as wimpy if you carry a Piggybackpack.

Edited by GLERMZ
  • Like 4
  • Sanity 2
1 minute ago, GLERMZ said:

If this is not sarcasm, its the second clueless comment about this that was brought to light to me.
It's 1 hp every 20 seconds, during day only. It's so niche that its not even worth picking considering other talents in the skill tree. Clearly another person who never played wormwood, never defeated major bosses with him, or done any danger content as Wormwood in both in DS or DST, and think this causes any difference whatsoever to his downside, that is by far the worse of any character.

I just dont like him in general. He eats poop and rot

 

1 minute ago, GLERMZ said:

But you do now ? 10% debuff from Piggybackpack denied from the 10% speedbuff of Wolfgang. So you have no penalty as both Mighty and Normal Wolfgang, only as wimpy if you carry a Piggybackpack.

isnt debuff is like 15-20%? Its been awhile since I checked wiki

12 minutes ago, Dragonboooorn said:

Wolfgang is fair and balanced for his role.

If anything Wolfgang is the least balanced character in this game, you get 2x damage and speed boost for certain items without any notable downside. Yeah you can't move while changing form and maybe loses a bit more sanity but come on you have 2x damage just stay mighty all the time and kill everything in your way.

Edited by _zwb
  • Like 8
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2 minutes ago, _zwb said:

If anything Wolfgang is the least balanced character in this game, you get 2x damage and speed boost for certain items without any notable downside. Yeah you can't move while changing form and maybe loses a bit more sanity but come on you have 2x just stay mighty all the time and kill everything in your way.

ZUG ZUG

"Zug-zug." - #147600293 added by magusprime at 5 hundred million  orcs

Edited by GLERMZ
  • Like 1
  • GL Happy 3

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