Mike23Ua Posted July 2 Share Posted July 2 Let’s settle this question once and for all..! First of all let’s start with Klei’s very own official product description (that important information you read on their website or on the back of the games box to decide if you want to buy this game..) https://www.klei.com/games/dont-starve So Uncompromising Wilderness Survival, Trapped by a Demon transported to a strange world tasked with trying to survive, in a realm full of stuff that hates you & wants you to die? Got it.. so then What is Don’t Starve Together? https://www.klei.com/games/dont-starve-together So Stand-alone Multiplayer DLC Expansion to the Hit single-Player Uncompromising Survival Game where your STILL Trapped in this strange new world by these same demons that still Hate you and Want you to die in a quote “Harsh” Environment only this time you get to bring along friends? Uhh huh, interesting… so then why does Google classify them into two completely different Game Genre’s? Why is the first game labeled as a Survival Game knowing its Genre it’s meant to be in while DST is just labeled as “Video Game” not knowing what Genre it’s even supposed to belong within?? A games official Product Description should BE the experience players expect to be getting when buying a product right??? So then someone tell me WHY DST can’t figure out what kind of “Video Game” it wants to actually be?? Have the Klei Developers really strived so hard in their goal to Satisfy everyone of multiple different gaming genres that the franchise has lost much of its original identity? So now I turn to you, the DS/DST Community and I ask you to help me settle this conundrum once and for all: What type of Genre is the Dont Starve Franchise?? Link to comment Share on other sites More sharing options...
gamehun20 Posted July 2 Share Posted July 2 Link to comment Share on other sites More sharing options...
Ulisesvolador Posted July 2 Share Posted July 2 4 minutes ago, Mike23Ua said: So now I turn to you, the DS/DST Community and I ask you to help me settle this conundrum once and for all: What type of Genre is the Dont Starve Franchise?? "Don't" and "Starve" Steam says: Survival, Sandbox, Multiplayer, Co-Op, Difficult, Indie, etc. Link to comment Share on other sites More sharing options...
Mike23Ua Posted July 2 Author Share Posted July 2 6 minutes ago, gamehun20 said: Those are user defined tags, I’m wanting to go strictly by the games official product purchasing descriptions found on the two links I posted above. Or Whatever Genre the Xbox/PlayStation/Nintendo Market Places put the games under. Because to be quite frank about it, I’m still disappointed that things like Wavey Jones Harshness & Pirate Raids are introduced as that promised harsh & completely uncompromising and then get tweaked to be far far more forgiving or even almost completely non-existent.. Link to comment Share on other sites More sharing options...
gamehun20 Posted July 2 Share Posted July 2 5 minutes ago, Mike23Ua said: Those are user defined tags, I’m wanting to go strictly by the games official product purchasing descriptions found on the two links I posted above. Or Whatever Genre the Xbox/PlayStation/Nintendo Market Places put the games under. Because to be quite frank about it, I’m still disappointed that things like Wavey Jones Harshness & Pirate Raids are introduced as that promised harsh & completely uncompromising and then get tweaked to be far far more forgiving or even almost completely non-existent.. But that's what the game is you can't argue against it being both a multiplayer game or a survival game also google also says survival game and it's categorized as a video game because you know it's not a board game after all now is it? 17 minutes ago, Mike23Ua said: Link to comment Share on other sites More sharing options...
Mike23Ua Posted July 2 Author Share Posted July 2 21 minutes ago, gamehun20 said: But that's what the game is you can't argue against it being both a multiplayer game or a survival game also google also says survival game and it's categorized as a video game because you know it's not a board game after all now is it? I’m not trying to argue that those tags aren’t accurate, what I’m trying to figure out However… Is how come a game clearly labeled and sold to me as an Uncompromising Survival game & Clearly described as being a “Harsh” world. Now has a ton of well to be very polite about it.. “Questionable” Development Decisions. No Matter how you choose to look at it: I should NOT be needing to use a Hostile Flare to have things turn Hostile toward me.. and world hazards, new dangers and mobs should not ACTIVELY try to avoid spawning in my base.. Since when did the threats, hazards & mobs of a harsh environment learn to be so polite??? Theres something clearly Off here and the ONLY thing I’m trying to do with this post is get the Klei development teams attention so that they realize: “Hey maybe this is off…” Maybe give me a toggle so I can choose if content “politely” avoids my base, or laughs at the thought of me even having a base.. Maybe instead of making Hostile Flares so the player can summon threats to them when the player is perfectly ready for them.. maybe we can instead offer them some world Gen toggles so the player can Choose how Neutral/Aggressive certain things are? Because I can assure you: I’d rather have a toggle to determine if Merms are going to try to aggressively punch me in the face when I get anywhere near their houses or just stand around like non-threatening idiots ignoring my existence. Instead of having to smack a mob first to get it to turn aggressive, maybe give me world options to choose if that mob is going to attack me on sight or remain completely peaceful & non-threatening. Bottom line: I want change… and hopefully Klei devs at least take this into heavy consideration going forward with future content plans. Link to comment Share on other sites More sharing options...
_zwb Posted July 2 Share Posted July 2 5 hours ago, Mike23Ua said: Let’s settle this question once and for all..! First of all let’s start with Klei’s very own official product description (that important information you read on their website or on the back of the games box to decide if you want to buy this game..) https://www.klei.com/games/dont-starve So Uncompromising Wilderness Survival, Trapped by a Demon transported to a strange world tasked with trying to survive, in a realm full of stuff that hates you & wants you to die? Got it.. so then What is Don’t Starve Together? https://www.klei.com/games/dont-starve-together So Stand-alone Multiplayer DLC Expansion to the Hit single-Player Uncompromising Survival Game where your STILL Trapped in this strange new world by these same demons that still Hate you and Want you to die in a quote “Harsh” Environment only this time you get to bring along friends? Uhh huh, interesting… so then why does Google classify them into two completely different Game Genre’s? Why is the first game labeled as a Survival Game knowing its Genre it’s meant to be in while DST is just labeled as “Video Game” not knowing what Genre it’s even supposed to belong within?? A games official Product Description should BE the experience players expect to be getting when buying a product right??? So then someone tell me WHY DST can’t figure out what kind of “Video Game” it wants to actually be?? Have the Klei Developers really strived so hard in their goal to Satisfy everyone of multiple different gaming genres that the franchise has lost much of its original identity? So now I turn to you, the DS/DST Community and I ask you to help me settle this conundrum once and for all: What type of Genre is the Dont Starve Franchise?? Forum users trying to not bring up "uncompromising survival game" for 5s challenge(impossible) This game is Survival at the beginning and Sandbox at the end. The thing is, at one point of your play through you would be capable of doing anything and you'd be a literal god, the game would enter its sandbox stage. I can't imagine anyone would struggle with food or sanity after playing for 1 in-game year, survival shouldn't be an issue by now. You cannot expect the game to provide endless challenges across multiple play throughs either, the player will eventually learn everything and find the "optimal" way to play the game. Adding more challenges wouldn't solve this issue, it would simply delay the inevitable situation where the player knows everything and nothing would be a threat. And that's a big issue of Don't Starve and Don't Starve Together, after you reach immortality, you kind of just "got nothing to do". After all, there's no inherent goal, what should you do after survival is not an issue? No challenges would solve this problem. Unless you enjoy the Generate world - Kill all bosses - Regenrate world cycle then I'd say the sandbox aspect of the game is the solution to this problem. You create, and that creativity itself is the reason to keep on surviving. Link to comment Share on other sites More sharing options...
Antynomity Posted July 2 Share Posted July 2 Multiplayer Survival Sandbox. Multiplayer is self explanatory, same with Survival. Sandbox is explained by the way the game is designed, there's no real goal outside of surviving, all other goals are set by the player depending on what they enjoy, be it fighting bosses, getting loot, building etc. Link to comment Share on other sites More sharing options...
gamehun20 Posted July 2 Share Posted July 2 6 minutes ago, Mike23Ua said: No Matter how you choose to look at it: I should NOT be needing to use a Hostile Flare to have things turn Hostile toward me.. and world hazards, new dangers and mobs should not ACTIVELY try to avoid spawning in my base As far as I'm aware the hostile flare doesn't affect aggression of anything it summons 2 seasonal bosses and brings the mctusk closer to you to save you from walking all of which are hostile by default , the flare spawning the monkey raid is also not making them hostile from passive because they are hostile by default and it just triggers the "event" of them attacking your ship Link to comment Share on other sites More sharing options...
Catteflyterpill Posted July 2 Share Posted July 2 1 hour ago, Mike23Ua said: I’m not trying to argue that those tags aren’t accurate, what I’m trying to figure out However… Is how come a game clearly labeled and sold to me as an Uncompromising Survival game & Clearly described as being a “Harsh” world. Now has a ton of well to be very polite about it.. “Questionable” Development Decisions. No Matter how you choose to look at it: I should NOT be needing to use a Hostile Flare to have things turn Hostile toward me.. and world hazards, new dangers and mobs should not ACTIVELY try to avoid spawning in my base.. Since when did the threats, hazards & mobs of a harsh environment learn to be so polite??? Theres something clearly Off here and the ONLY thing I’m trying to do with this post is get the Klei development teams attention so that they realize: “Hey maybe this is off…” Maybe give me a toggle so I can choose if content “politely” avoids my base, or laughs at the thought of me even having a base.. Maybe instead of making Hostile Flares so the player can summon threats to them when the player is perfectly ready for them.. maybe we can instead offer them some world Gen toggles so the player can Choose how Neutral/Aggressive certain things are? Because I can assure you: I’d rather have a toggle to determine if Merms are going to try to aggressively punch me in the face when I get anywhere near their houses or just stand around like non-threatening idiots ignoring my existence. Instead of having to smack a mob first to get it to turn aggressive, maybe give me world options to choose if that mob is going to attack me on sight or remain completely peaceful & non-threatening. Bottom line: I want change… and hopefully Klei devs at least take this into heavy consideration going forward with future content plans. Why be passive aggressive with your post then? If you want to say the world feels too passive and not challenging enough, you can just say that. Why beat around the bush about tags? Obviously its a multiplayer sandbox-survival. Link to comment Share on other sites More sharing options...
Fill-Lips Posted July 2 Share Posted July 2 Roguelike, final answer. Link to comment Share on other sites More sharing options...
Copyafriend Posted July 2 Share Posted July 2 Mike, quit it. this is just a poorly disguised attempt to complain again about the “lack of survival mechanics” in this “uncompromising survival game”. if you want to make a post about that, then make a post about it, dont do this weird roundabout “huh thats weird its not labeled on google as a survival game, we should discuss this”. I agree we need more survival mechanics, but this is weird af dude Link to comment Share on other sites More sharing options...
Mike23Ua Posted July 2 Author Share Posted July 2 9 minutes ago, Copyafriend said: Mike, quit it. this is just a poorly disguised attempt to complain again about the “lack of survival mechanics” in this “uncompromising survival game”. if you want to make a post about that, then make a post about it, dont do this weird roundabout “huh thats weird its not labeled on google as a survival game, we should discuss this”. I agree we need more survival mechanics, but this is weird af dude I want a game that lives up to its product description that’s all.. I’m not trying to make a post to complain about anything, I want a Dont Starve game that feels like a Dont Starve game & doesn’t try to be something In-Between the lines. Link to comment Share on other sites More sharing options...
viberr Posted July 2 Share Posted July 2 uuuuuuhh, shoot, I didn't study for this, I'm gonna sayyyyyy match three game? wrong? uuuhh, is it a battle royale? no? dangit! murder mystery final choice! jokes aside, DST is kinda like minecraft. you can just survive but if you want to go seek a challenge, then you can do that so I wouldn't really know what you call that kind of genre 1 hour ago, Mike23Ua said: I want a game that lives up to its product description that’s all.. I’m not trying to make a post to complain about anything, I want a Dont Starve game that feels like a Dont Starve game & doesn’t try to be something In-Between the lines. you made a post asking for opinions but it's kinda obvious you had your own that you just wanted to talk about. you should have just made a post like that then, instead of doing...whatever it you're doing right now Link to comment Share on other sites More sharing options...
Captain_Rage Posted July 2 Share Posted July 2 It's an adventure game. You go on adventure. Nice? Link to comment Share on other sites More sharing options...
BezKa Posted July 2 Share Posted July 2 It's my favorite game. Does that work Link to comment Share on other sites More sharing options...
jrthekidRS Posted July 2 Share Posted July 2 6 hours ago, Mike23Ua said: Uhh huh, interesting… so then why does Google classify them into two completely different Game Genre’s? Why is the first game labeled as a Survival Game knowing its Genre it’s meant to be in while DST is just labeled as “Video Game” not knowing what Genre it’s even supposed to belong within?? A games official Product Description should BE the experience players expect to be getting when buying a product right??? So then someone tell me WHY DST can’t figure out what kind of “Video Game” it wants to actually be?? Stop looking deeply into this. That is just how Google works. DST IS a survival game and you cannot deny that. Link to comment Share on other sites More sharing options...
Dragonboooorn Posted July 2 Share Posted July 2 casual farming simulator with skins Link to comment Share on other sites More sharing options...
viberr Posted July 2 Share Posted July 2 14 minutes ago, jrthekidRS said: Stop looking deeply into this. That is just how Google works. DST IS a survival game and you cannot deny that. how dare you insult google!? it's like our savior in these times! it's word is law and everything uttered from it's boxes is facts (joke) Link to comment Share on other sites More sharing options...
AnnaAinoa Posted July 2 Share Posted July 2 When I was first obsessed with DS I thought I enjoyed the survival game genre but I couldn't get into any other modern survival games. Straightforward mechanisms bore me as opposed to the mess around and find out nature of DS. Also the combat style get a lot of flak but I really love that you can just learn the attack rhythm pattern instead of it being too action or character gear/level dependent. I like the feeling of player themselves getting better and knowledge being the most important asset. One day I was playing pixel dungeon and I kept thinking... wow, I feel like people who love DS would love this! Now I discovered my favorite game genre is roguelikes, thanks to DS. I think that fundamentally, DS is a survival themed roguelike (DST might be a roguelite with the Wilson skill tree), with sandbox elements. Best game. Link to comment Share on other sites More sharing options...
Cr4zyFl4mes Posted July 3 Share Posted July 3 5 hours ago, Mike23Ua said: I want a game that lives up to its product description that’s all.. I’m not trying to make a post to complain about anything, I want a Dont Starve game that feels like a Dont Starve game & doesn’t try to be something In-Between the lines. Buy a pc version and download a mod. Link to comment Share on other sites More sharing options...
RealPanda Posted July 3 Share Posted July 3 Man what did I just walk into I am so confused. As I wormwood main I call it stardew valley but starving. Link to comment Share on other sites More sharing options...
Antynomity Posted July 3 Share Posted July 3 Make a post about what exactly you'd want to see, concrete ideas, changes, etc. Link to comment Share on other sites More sharing options...
SapoLover Posted July 3 Share Posted July 3 RPG, PvE, action, coop-multiplayer. Forge is so fun, it's the only thing I've been playing in DST for months. Link to comment Share on other sites More sharing options...
Dragonboooorn Posted July 3 Share Posted July 3 3 hours ago, Cr4zyFl4mes said: Buy a pc version and download a mod. I think Mike and pc is just like Wigfrid with meat. They simply dont work with each other Link to comment Share on other sites More sharing options...
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